Sorcerer

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Sorcerer may refer to:

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Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the Dungeons & Dragons role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures.

Fireball may refer to:

<span class="mw-page-title-main">Lich</span> Undead creature from fantasy literature

In fantasy fiction, a lich is a type of undead creature.

Mage most commonly refers to:

<span class="mw-page-title-main">Campaign setting</span> Fictional environment setting for a role-playing game

A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game or a specific genre of game. There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.

An adventure is an exciting experience that is typically bold, sometimes risky, undertaking.

A shadow is a region of darkness where light is blocked.

An ogre is a large, hideous monster of mythology, folklore and fiction.

<i>Might and Magic Book One: The Secret of the Inner Sanctum</i> 1986 video game

Might and Magic Book One: Secret of the Inner Sanctum is an early role-playing video game, first in the popular and influential Might and Magic franchise. It was released in 1986 as New World Computing's debut, ported to numerous platforms and re-released continuously through the early 1990s.

Wizard, the wizard, or wizards may refer to:

Sorcery commonly refers to:

A demon is a malevolent supernatural being in religion, occultism, mythology, folklore, and fiction.

The sorcerer is a playable character class in the Dungeons & Dragons fantasy role-playing game. A sorcerer is weak in melee combat, but a master of arcane magic, generally the most powerful form of D&D magic. Sorcerers' magical ability is innate rather than studied or bargained.

Spectre, specter or the spectre may refer to:

A genie, or jinn, is a supernatural creature in early pre-Islamic Arabian and later Islamic mythology and theology.

The Dungeons & Dragons (D&D) fantasy role-playing game has been adapted into many related products, including magazines, films and video games.

<span class="mw-page-title-main">Magician (fantasy)</span> Magicians appearing in fantasy fiction

A magician, also known as an archimage, mage, magus, magic-user, spellcaster, enchanter/enchantress, sorcerer/sorceress, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians enjoy a rich history in mythology, legends, fiction, and folklore, and are common figures in works of fantasy, such as fantasy literature and role-playing games.

<i>The Sorcerers Cave</i> Fantasy board and card game, published 1978

The Sorcerer's Cave is a fantasy board/card game designed by Terence Peter Donnelly and first published in 1978. Though greatly simplified, it was inspired by the fantasy role-playing game Dungeons & Dragons. Unlike D&D, however, Sorcerer's Cave does not require "Dungeon Master" or referee. One of its strengths is that it can be played solo or competitively, as well as cooperatively. Another is the diplomatic aspect of interactions between players with changing agendas. In general, player(s) gather and control a party of adventurers who explore a multi-level dungeon that is randomly generated by drawing area cards from a deck. Encounters include special rooms, traps, monsters, allies, magical items and treasures.

The Goetic demon Astaroth, whose name is derived from Ashtoreth, the biblical spelling of the name of the Phoenician goddess Astarte, has appeared many times in modern popular culture.

Magic or magick most commonly refers to: