Space allocation problem

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The space allocation problem (SAP) is the process in architecture, or in any kind of space planning (SP) technique, of determining the position and size of several elements according to the input-specified design program requirements. These are usually topological and geometric constraints, as well as matters related to the positioning of openings according to their geometric dimensions, in a two- or three-dimensional space.


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Differential geometry Branch of mathematics dealing with functions and geometric structures on differentiable manifolds

Differential geometry is a mathematical discipline that uses the techniques of differential calculus, integral calculus, linear algebra and multilinear algebra to study problems in geometry. The theory of plane and space curves and surfaces in the three-dimensional Euclidean space formed the basis for development of differential geometry during the 18th century and the 19th century.

The geometric algebra (GA) of a vector space is an algebra over a field, noted for its multiplication operation called the geometric product on a space of elements called multivectors, which contains both the scalars and the vector space . Mathematically, a geometric algebra may be defined as the Clifford algebra of a vector space with a quadratic form. Clifford's contribution was to define a new product, the geometric product, that united the Grassmann and Hamilton algebras into a single structure. Adding the dual of the Grassmann exterior product allows the use of the Grassmann–Cayley algebra, and a conformal version of the latter together with a conformal Clifford algebra yields a conformal geometric algebra (CGA) providing a framework for classical geometries. In practice, these and several derived operations allow a correspondence of elements, subspaces and operations of the algebra with geometric interpretations.

Quantization (physics) procedure to construct a quantum system whose classical limit corresponds to a given classical system

In physics, quantization (quantisation) is the process of transition from a classical understanding of physical phenomena to a newer understanding known as quantum mechanics. This is a generalization of the procedure for building quantum mechanics from classical mechanics. Also related is field quantization, as in the "quantization of the electromagnetic field", referring to photons as field "quanta". This procedure is basic to theories of particle physics, nuclear physics, condensed matter physics, and quantum optics.

Space General framework of distances and directions according to a physical observer in its proper time

Space is the boundless three-dimensional extent in which objects and events have relative position and direction. Physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework.

Topology Branch of mathematics

In mathematics, topology is concerned with the properties of a geometric object that are preserved under continuous deformations, such as stretching, twisting, crumpling and bending, but not tearing or gluing.

Computer-aided design Constructing a product by means of computer

Computer-aided design (CAD) is the use of computers to aid in the creation, modification, analysis, or optimization of a design. CAD software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The term CADD is also used.

Sacred geometry Symbolic and sacred meanings ascibed to certain geometric shapes

Sacred geometry ascribes symbolic and sacred meanings to certain geometric shapes and certain geometric proportions. It is associated with the belief that a god is the geometer of the world. The geometry used in the design and construction of religious structures such as churches, temples, mosques, religious monuments, altars, and tabernacles has sometimes been considered sacred. The concept applies also to sacred spaces such as temenoi, sacred groves, village greens, and holy wells, and the creation of religious art.

Coordinate system System for determining the position of a point by a tuple of scalars

In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is significant, and they are sometimes identified by their position in an ordered tuple and sometimes by a letter, as in "the x-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and vice versa; this is the basis of analytic geometry.

Shape form of an object or its external boundary

A shape is the form of an object or its external boundary, outline, or external surface, as opposed to other properties such as color, texture or material type.

Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to be part of computational geometry. While modern computational geometry is a recent development, it is one of the oldest fields of computing with history stretching back to antiquity.

Translation (geometry) in Euclidean geometry, a function that moves every point a constant distance in a specified direction

In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure or a space by the same distance in a given direction.

In algebraic geometry and computational geometry, general position is a notion of genericity for a set of points, or other geometric objects. It means the general case situation, as opposed to some more special or coincidental cases that are possible, which is referred to as special position. Its precise meaning differs in different settings.

Crystal system Classification of crystalline materials by their three dimensional structural geometry

In crystallography, the terms crystal system, crystal family, and lattice system each refer to one of several classes of space groups, lattices, point groups, or crystals. Informally, two crystals are in the same crystal system if they have similar symmetries, although there are many exceptions to this.

Solid modeling modeling of three-dimensional solids

Solid modeling is a consistent set of principles for mathematical and computer modeling of three-dimensional solids. Solid modeling is distinguished from related areas of geometric modeling and computer graphics by its emphasis on physical fidelity. Together, the principles of geometric and solid modeling form the foundation of 3D-computer-aided design and in general support the creation, exchange, visualization, animation, interrogation, and annotation of digital models of physical objects.

Descriptive geometry branch of geometry which allows the representation of three-dimensional objects in two dimensions

Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. The theoretical basis for descriptive geometry is provided by planar geometric projections. The earliest known publication on the technique was "Underweysung der Messung mit dem Zirckel und Richtscheyt", published in Linien, Nuremberg: 1525, by Albrecht Dürer. Italian architecr Guarino Guarini was also a pioneer of projective and descriptive geometry, as is clear from his Placita Philosophica (1665), Euclides Adauctus (1671) and Architettura Civile, anticipating the work of Gaspard Monge (1746–1818), who is usually credited with the invention of descriptive geometry. Gaspard Monge is usually considered the "father of descriptive geometry" due to his developments in geometric problem solving. His first discoveries were in 1765 while he was working as a draftsman for military fortifications, although his findings were published later on.

Layout may refer to:

In geometry, a triangulation is a subdivision of a planar object into triangles, and by extension the subdivision of a higher-dimension geometric object into simplices. Triangulations of a three-dimensional volume would involve subdividing it into tetrahedra packed together.

Space (mathematics) Mathematical set with some added structure

In mathematics, a space is a set with some added structure.

Geometry Branch of mathematics

Geometry is a branch of mathematics concerned with questions of shape, size, relative position of figures, and the properties of space. A mathematician who works in the field of geometry is called a geometer.

Geometrical-optical illusions are visual illusions, also optical illusions, in which the geometrical properties of what is seen differ from those of the corresponding objects in the visual field.