The topic of this article may not meet Wikipedia's notability guidelines for products and services .(November 2022) |
Operating system | Android |
---|---|
Type | Geolocation-based, augmented reality |
Website | play |
SpecTrek [1] is a geolocation-based and augmented reality ghost hunting game. [2] [3] The game won second prize in the "Android Developer Challenge II" [4] lifestyle category.
SpecTrek was designed to have the user work-out whilst playing the game, the tag line for the game is "protect the world, stay in shape". There are three default games to play, short which lasts 15 minutes, medium which lasts for 30 minutes, and long which lasts for 60 minutes. SpecTrek projects ghosts at various locations on a Google map in either a predetermined search radius or a user defined search radius. To play the user must walk to these ghosts, if within range the user can scan and find out what kind of ghost is nearby as well as how far said ghost is from their current position. If the user is unable to reach a ghost, a horn may be blown which makes all nearby ghosts flee and possibly stop within reach of another accessible location.
The user catches ghosts by tilting their phone to the "camera-position". Through the camera the user can scan the ghosts, see the ghosts in augmented reality and of course catch the ghosts.
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.
A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone, tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994.
Since the Global Positioning System (GPS) was introduced in the late 1980s there have been many attempts to integrate it into a navigation-assistance system for blind and visually impaired people.
Here Technologies is a Dutch multinational group specialized in mapping technologies, location data and related automotive services to individuals and companies. It is majority-owned by a consortium of German automotive companies and American semiconductor company Intel whilst other companies also own minority stakes. Its roots date back to U.S.-based Navteq in 1985, which was acquired by Finland-based Nokia in 2007. Here is currently based in The Netherlands.
The Parrot AR.Drone is a discontinued remote-controlled flying quadcopter, built by the French company Parrot.
Nokia Point & Find is a mobile application, which lets you point your Nokia smartphone camera at objects and images you want to know more about, to find more information. It is a visual search technology that uses the phone's camera to obtain information by using image recognition to identify objects, images and places in the physical world in real-time. For example, one can use the application to find information on movies by pointing the camera at movie posters and then view reviews, or find tickets at nearby theaters. Its uses include city landmark tagging, barcode scanning for comparison shopping and 2D barcode scanning and finding information related to products and services based on content provided by third party publishers.
Word Lens was an augmented reality translation application from Quest Visual. Word Lens used the built-in cameras on smartphones and similar devices to quickly scan and identify foreign text, and then translated and displayed the words in another language on the device's display. The words were displayed in the original context on the original background, and the translation was performed in real-time without a connection to the internet. For example, using the viewfinder of a camera to show a shop sign on a smartphone's display would result in a real-time image of the shop sign being displayed, but the words shown on the sign would be the translated words instead of the original foreign words.
Vuzix is an American multinational technology company headquartered in Rochester, New York and founded by Paul Travers in 1997. Vuzix is a supplier of wearable virtual reality and augmented reality display technology. Vuzix manufactures and sells computer display devices and software. Vuzix head-mounted displays are marketed towards mobile and immersive augmented reality applications, such as 3D gaming, manufacturing training, and military tactical equipment. On January 5, 2015, Intel acquired 30% of Vuzix's stock for $24.8 million.
Google Now was a feature of Google Search of the Google app for Android and iOS. Google Now proactively delivered information to users to predict information they might need in the form of informational cards. Google Now branding is no longer used, but the functionality continues in the Google app and its discover tab.
Microsoft mobile services are a set of proprietary mobile services created specifically for mobile devices; they are typically offered through mobile applications and mobile browser for Windows Phone platforms, BREW, and Java. Microsoft's mobile services are typically connected with a Microsoft account and often come preinstalled on Microsoft's own mobile operating systems while they are offered via various means for other platforms. Microsoft started to develop for mobile computing platforms with the launch of Windows CE in 1996 and later added Microsoft's Pocket Office suite to their Handheld PC line of PDAs in April 2000. From December 2014 to June 2015, Microsoft made a number of corporate acquisitions, buying several of the top applications listed in Google Play and the App Store including Acompli, Sunrise Calendar, Datazen, Wunderlist, Echo Notification Lockscreen, and MileIQ.
Ingress is an augmented reality (AR) mobile game developed and published by Niantic for Android and iOS devices. The game first released on December 14, 2013, for Android devices and then for iOS devices on July 14, 2014. The game is free-to-play, uses a freemium business model, and supports in-app purchases for additional in-game items. The mobile app has been downloaded more than 20 million times worldwide as of November 2018.
The Sony Xperia Z Ultra is a 2013 Android phablet designed and manufactured by Sony Mobile.
The Sony Xperia Z1 is an Android smartphone produced by Sony. The Z1, at that point known by the project code name "Honami", was unveiled during a press conference in IFA 2013 on 4 September 2013. The phone was released in China on 15 September 2013, in the UK on 20 September 2013, and entered more markets in October 2013. On 13 January 2014, the Sony Xperia Z1s, a modified version of the Sony Xperia Z1 exclusive to T-Mobile US, was released in the United States.
Google Play Services is a proprietary software package produced by Google for installation on Android devices. It consists of background services and libraries for use by mobile apps running on the device. When it was introduced in 2012, it provided access to the Google+ APIs and OAuth 2.0. It expanded to cover a variety of Google services, allowing applications to communicate with the services through common means.
Far-Play is a software platform developed at the University of Alberta, for creating location-based, scavenger-hunt style games which use the GPS and web-connectivity features of a player's smartphone. According to the development team, "our long-term objective is to develop a general framework that supports the implementation of AARGs that are fun to play and also educational". It utilizes Layar, an augmented reality smartphone application, QR codes located at particular real-world sites, or a phone's web browser, to facilitate games which require players to be in close physical proximity to predefined "nodes". A node, referred to by the developers as a Virtual Point of Interest (vPOI), is a point in space defined by a set of map coordinates; fAR-Play uses the GPS function of a player's smartphone — or, for indoor games, which are not easily tracked by GPS satellites, specially-created QR codes— to confirm that they are adequately near a given node. Once a player is within a node's proximity, Layar's various augmented reality features can be utilized to display a range of extra content overlaid upon the physical play-space or launch another application for extra functionality.
Tango was an augmented reality computing platform, developed and authored by the Advanced Technology and Projects (ATAP), a skunkworks division of Google. It used computer vision to enable mobile devices, such as smartphones and tablets, to detect their position relative to the world around them without using GPS or other external signals. This allowed application developers to create user experiences that include indoor navigation, 3D mapping, physical space measurement, environmental recognition, augmented reality, and windows into a virtual world.
Google Lens is an image recognition technology developed by Google, designed to bring up relevant information related to objects it identifies using visual analysis based on a neural network. First announced during Google I/O 2017, it was first provided as a standalone app, later being integrated into Google Camera but was reportedly removed in October 2022. It has also been integrated with the Google Photos and Google Assistant app and with Bard as of 2023.
ARCore, also known as Google Play Services for AR, is a software development kit developed by Google that allows for augmented reality (AR) applications to be built. ARCore has been integrated into a multitude of devices.