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Steven Richard Moraff (born 1963) is a video game designer and programmer best known for a series of MS-DOS shareware games launched in the late 1980s and early 1990s. The games were sold under the name Moraffware (sometimes written as MoraffWare) and usually included his surname in the title, such as Moraff's Revenge, Moraff's World, and Moraff's Stones. [1]
Raised in Ithaca, New York, Steve Moraff's father was an IBM employee who worked on Cornell's mainframe and his mother was a child development expert.[ citation needed ] Moraff began programming in a free computer lab provided by a local non-profit trying to start a science museum in Ithaca. He briefly attended the Alternative Community School but later dropped out of school and, after taking some courses at the local Community College, he obtained his GED.[ citation needed ]
In the late 1980s, Moraff began programming games for MS-DOS, culminating in the 1988 release of Moraff's Revenge, [2] which was distributed using a shareware model. This launched the company that became Moraffware and later Software Diversions, Inc. (SDI), based in Florida, which specializes in mahjong solitaire-type games. [3]
A bulletin board system (BBS), also called a computer bulletin board service (CBBS), was a computer server running software that allowed users to connect to the system using a terminal program. Once logged in, the user could perform functions such as uploading and downloading software and data, reading news and bulletins, and exchanging messages with other users through public message boards and sometimes via direct chatting. In the early 1980s, message networks such as FidoNet were developed to provide services such as NetMail, which is similar to internet-based email.
Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer. Shareware is often offered as a download from a website. Shareware differs from freeware, which is fully-featured software distributed at no cost to the user but without source code being made available; and free and open-source software, in which the source code is freely available for anyone to inspect and alter.
Commander Keen is a series of side-scrolling platform video games developed primarily by id Software. The series consists of six main episodes, a "lost" episode, and a final game; all but the final game were released for MS-DOS in 1990 and 1991, while the 2001 Commander Keen was released for the Game Boy Color. The series follows the eponymous Commander Keen, the secret identity of the eight-year-old genius Billy Blaze, as he defends the Earth and the galaxy from alien threats with his homemade spaceship, rayguns, and pogo stick. The first three episodes were developed by Ideas from the Deep, the precursor to id, and published by Apogee Software as the shareware title Commander Keen in Invasion of the Vorticons; the "lost" episode 3.5 Commander Keen in Keen Dreams was developed by id and published as a retail title by Softdisk; episodes four and five were released by Apogee as the shareware Commander Keen in Goodbye, Galaxy; and the simultaneously developed episode six was published in retail by FormGen as Commander Keen in Aliens Ate My Babysitter. Ten years later, an homage and sequel to the series was developed by David A. Palmer Productions and published by Activision as Commander Keen. Another game was announced in 2019 as under development by ZeniMax Online Studios, but was not released.
Digital Research, Inc. was a privately held American software company created by Gary Kildall to market and develop his CP/M operating system and related 8-bit, 16-bit and 32-bit systems like MP/M, Concurrent DOS, FlexOS, Multiuser DOS, DOS Plus, DR DOS and GEM. It was the first large software company in the microcomputer world. Digital Research was originally based in Pacific Grove, California, later in Monterey, California.
ZZT is a 1991 action-adventure puzzle video game and game creation system developed and published by Potomac Computer Systems for MS-DOS. It was later released as freeware in 1997. It is an early game allowing user-generated content using object-oriented programming. Players control a smiley face to battle various creatures and solve puzzles in different grid-based boards in a chosen world. It has four worlds where players explore different boards and interact with objects such as ammo, bombs, and scrolls to reach the end of the game. It includes an in-game editor, allowing players to develop worlds using the game's scripting language, ZZT-OOP.
Elk Cloner is one of the first known microcomputer viruses that spread "in the wild", i.e., outside the computer system or laboratory in which it was written. It attached itself to the Apple II operating system and spread by floppy disk. It was written around 1982 by programmer and entrepreneur Rich Skrenta as a 15-year-old high school student, originally as a joke, and put onto a game disk.
Todd Jason Replogle is an American video game programmer best known as the co-creator of the Duke Nukem series. He wrote six 2D action games for MS-DOS released as shareware by Apogee Software between 1990 and 1993. This included Duke Nukem and Duke Nukem II, which were side-scrolling platform games.
Kroz is a series of Roguelike video games created by Scott Miller for IBM PC compatibles. The first episode in the series, Kingdom of Kroz, was released in 1987 as Apogee Software's first game. It was also published on Big Blue Disk #20. Kroz introduced the scheme of the first episode being free and charging money for additional episodes, a technique which defined the business model for Apogee and was adopted by other MS-DOS shareware publishers.
Scott Miller is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software, Ltd. in 1987. Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episodes. This method became the standard distribution method for Apogee. Competitors such as Epic MegaGames later adopted the same business model.
Fraunhofer l3enc was the first public software able to encode pulse-code modulation (PCM) .wav files to the MP3 format. The first public version was released on July 13, 1994. This command-line tool was shareware and limited to 112 kbit/s. l3enc fit on a single 3.5" floppy. It was available for MS-DOS, Linux, Solaris, SunOS, NeXTstep and IRIX. A licence that allowed full use cost 350 Deutsche Mark, or about $250 (US).
Barbara Moraff is an American poet of the Beat generation living in Vermont.
Epic Pinball is a 1993 pinball video game developed by James Schmalz and published by Epic MegaGames. The initial release pre-dated Schmalz' Digital Extremes name. The game is played seen from a 2D top-down view within a scrollable window with plain raster graphics in 320x240. It was noted for being programmed entirely in x86 assembly language for MS-DOS systems.
Simtel was an important long-running archive of freeware and shareware for various operating systems.
Zone 66 is a top down, multidirectional shooter released in 1993 for IBM PC compatibles as shareware. The game was created by a North American demoscene group called Renaissance, and was published by Epic MegaGames. The game shipped on a self-booting disk, so it could bypass MS-DOS and load into a custom protected mode environment.
Virtual Woman is a software program that has elements of a chatbot, virtual reality, artificial intelligence, a video game, and a virtual human. It claims to be the oldest form of virtual life in existence, as it has been distributed since the late 1980s. Recent releases of the program can update their intelligence by connecting online and downloading newer personalities and histories.
WPIE signed on in 1989 as Tompkins County's third AM radio station and the Ithaca, New York market's 12th station on both radio bands. It broadcasts on 1160 kHz. Since November 2010, it has been locally owned and operated by Vizella Media and has been an ESPN Radio affiliate with national sports coverage, local coverage of the Cornell Big Red, Ithaca Bombers, Cortland Red Dragons, TC3 Panthers, and Section IV high school sports, and regional coverage of the Syracuse Orange and New York Yankees.
As-Easy-As for DOS and As-Easy-As for Windows was a shareware 32-bit spreadsheet program developed in 1986 for MS-DOS and later for Microsoft Windows. The name is a play on the phrase "as easy as 1-2-3", a reference to the dominant MS-DOS spreadsheet at that time, Lotus 1-2-3 with which it competed for a fraction of the competitor's price. The program was developed and sold by TRIUS, Inc.. The company eventually branched out developing CAD and GIS/Mapping software and SDKs, not focusing on As-Easy-As.
Qmodem was an MS-DOS shareware telecommunications program and terminal emulator. Qmodem was widely used to access bulletin boards in the 1980s and was well respected in the Bulletin Board System (BBS) community. Qmodem was also known as Qmodem SST and Qmodem Pro.
Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects after it was turned into a commercial game creator, largely because it minimized the amount of computer programming knowledge needed to make 3D games in its editing tools, making it suitable even for beginners with no game-design experience.