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Steven Mark Drucker is an American computer scientist who studies how to help people understand data, and communicate their insights to others. He is a partner at Microsoft Research, where he also serves as the research manager of the VIDA (Visualization and Data Analysis) group. [1] Drucker is an affiliate professor at the University of Washington Computer Science and Engineering Department. [2]
Drucker received his Ph.D. from the Computer Graphics and Animation Group at the MIT Media Lab in May 1994, [3] where he studied improvements to controlling cameras in synthetic environments. [4] He graduated Magna Cum Laude with Honors in Neurosciences from Brown University, and earned his Master's degree in robot learning at the MIT Artificial Intelligence Laboratory.
Drucker developed the SandDance system for information visualization. [5] SandDance provides a web interface to explore, animate, and communicate insights into complex datasets. The system is designed to facilitate discovery of patterns and trends in data by displaying it in ways that complement the pattern-finding systems in the human visual system. [6]
Drucker contributed to the growth of e-sports by designing a robust system that allows spectators to enjoy watching others play competitive video games. [7] His related work on automatic camera control leveraged decades of art and experience in video and film to create engaging, real-time choices for camera placement and motion in any synthetic environment, such as video games. [8] [9]
Drucker has participated in the development of multiple systems designed to help understand the results of machine learning algorithms by using novel visualizations. [10] [11] [12]
Drucker has helped to develop visualization tools for a wide variety of applications, such as interpreting data in virtual reality, [13] filtering trajectories in virtual reality, [14] and pen-and-touch interfaces. [15]
Chartjunk consists of all visual elements in charts and graphs that are not necessary to comprehend the information represented on the graph, or that distract the viewer from this information.
In information visualization and computing, treemapping is a method for displaying hierarchical data using nested figures, usually rectangles.
Thomas Albert "Tom" DeFanti is an American computer graphics researcher and pioneer. His work has ranged from early computer animation, to scientific visualization, virtual reality, and grid computing. He is a distinguished professor of Computer Science at the University of Illinois at Chicago, and a research scientist at the California Institute for Telecommunications and Information Technology (Calit2).
Patrick M. Hanrahan is an American computer graphics researcher, the Canon USA Professor of Computer Science and Electrical Engineering in the Computer Graphics Laboratory at Stanford University. His research focuses on rendering algorithms, graphics processing units, as well as scientific illustration and visualization. He has received numerous awards, including the 2019 Turing Award.
Fernanda Bertini Viégas is a Brazilian computer scientist and graphical designer, whose work focuses on the social, collaborative and artistic aspects of information visualization.
The Special Interest Group on Computer–Human Interaction (SIGCHI) is one of the Association for Computing Machinery's special interest groups which is focused on human–computer interactions (HCI).
Jock D. Mackinlay is an American information visualization expert and Vice President of Research and Design at Tableau Software. With Stuart Card, George G. Robertson and others he invented a number of information visualization techniques.
In computing, 3D interaction is a form of human-machine interaction where users are able to move and perform interaction in 3D space. Both human and machine process information where the physical position of elements in the 3D space is relevant.
Martin M. Wattenberg is an American scientist and artist known for his work with data visualization. He is currently the Gordon McKay Professor of Computer Science at the Harvard University School of Engineering and Applied Sciences.
Ming C. Lin is an American computer scientist and a Barry Mersky and Capital One Endowed Professor at the University of Maryland, College Park, where she is also the former chair of the Department of Computer Science. Prior to moving to Maryland in 2018, Lin was the John R. & Louise S. Parker Distinguished Professor of Computer Science at the University of North Carolina at Chapel Hill.
Marilyn Mantei Tremaine is an American computer scientist. She is an expert in human–computer interaction and considered a pioneer of the field.
Jean-Daniel Fekete is a French computer scientist.
Sheelagh Carpendale is a Canadian artist and computer scientist working in the field of information visualization and human-computer interaction.
Arie E. Kaufman is an Israeli-American computer scientist best known for his work in volume visualization and virtual reality. Dr. Kaufman is Distinguished Professor and Chair of the Department of Computer Science at Stony Brook University, where he is also Director of the Center for Visual Computing (CVC), and Chief Scientist at the Center of Excellence in Wireless and Information Technology (CEWIT). He has an H-Index of 84 and is currently the ninth most cited researcher in the world working in the area of visualization.
Social visualization is an interdisciplinary intersection of information visualization to study creating intuitive depictions of massive and complex social interactions for social purposes. By visualizing those interactions made not only in the cyberspace including social media but also the physical world, captured through sensors, it can reveal overall patterns of social memes or it highlights one individual's implicit behaviors in diverse social spaces. In particular, it is the study “primarily concerned with the visualization of text, audio, and visual interaction data to uncover social connections and interaction patterns in online and physical spaces. ACM Computing Classification System has classified this field of study under the category of Human-Centered Computing (1st) and Information Visualization (2nd) as a third level concept in a general sense.
Holly Rushmeier is an American computer scientist and is the John C. Malone Professor of Computer Science at Yale University. She is known for her contributions to the field of computer graphics.
The IEEE Visualization Conference (VIS) is an annual conference on scientific visualization, information visualization, and visual analytics administrated by the IEEE Computer Society Technical Committee on Visualization and Graphics. As ranked by Google Scholar's h-index metric in 2016, VIS is the highest rated venue for visualization research and the second-highest rated conference for computer graphics over all. It has an 'A' rating from the Australian Ranking of ICT Conferences, an 'A' rating from the Brazilian ministry of education, and an 'A' rating from the China Computer Federation (CCF). The conference is highly selective with generally < 25% acceptance rates for all papers.
IEEE Transactions on Visualization and Computer Graphics is a peer-reviewed scientific journal published by the IEEE Computer Society. It covers subjects related to computer graphics and visualization techniques, systems, software, hardware, and user interface issues. TVCG has been considered the top journal in the field of visualization.
Jessica Hullman is a computer scientist and the Ginni Rometty professor of Computer Science at Northwestern University. She is known for her research in Information visualization and Uncertainty quantification.
Niklas Elmqvist is a Swedish-American computer scientist. He is currently a professor in the Department of Computer Science at Aarhus University, and a Villium Investigator. He is the Director of the Center for Anytime Anywhere Analytics at Aarhus University, a research center on augmented reality and extended reality (AR/XR) for data visualization.