The Siege of Jerusalem

Last updated
Historical Perspective's 2nd edition Rulebook, 1980 Rulebook for Siege of Jerusalem.png
Historical Perspective's 2nd edition Rulebook, 1980

The Siege of Jerusalem, 70 A.D. is a board wargame published by Historical Perspectives in 1976 that simulates the Roman attack on Jerusalem by Cestius Gallus. The game was subsequently bought by Avalon Hill, revised and republished in 1989.

Contents

Description

The Siege of Jerusalem is a two-player game in which one player controls the besieging Roman army, and the other player controls the Jewish defenders. [1]

Components

The 1st edition ziplock bag holds:

Box cover of Avalon Hill's 3rd edition, 1989 Cover of The Siege of Jerusalem wargame.png
Box cover of Avalon Hill's 3rd edition, 1989

Gameplay

The Roman player's main objective is the capture of the Temple, and there is a time limit of only five phases in which to successfully complete this task. The designers reasoned that although the siege would be successful eventually, the longer the Romans took, the greater the Jewish resistance in other areas of the country would become; therefore only a short and efficient success would allow the Romans to bring the rest of the country under control. [3]

Publication history

The first edition of The Siege of Jerusalem, A.D. 70 was designed by Stephen Weiss and Fred Schacter, and published by Historical Perspectives in a ziplock bag. [3] The designers published a second edition with errata sheets in 1980. Avalon Hill bought the rights to the game, revised and repackaged it as a boxed set, and published the resultant 3rd edition in 1989 using the shortened title The Siege of Jerusalem.

Reception

In his 1977 book The Comprehensive Guide to Board Wargaming , Nicholas Palmer noted the many different units involved: "Infantry, cavalry, siege towers, battering rams, catapults, onagers, zealots, leaders." He rated the game of "Moderate complexity, fairly long." [4]

Richard Berg, writing in Issue 32 of Moves , called the 1st edition of this game "one of the most delightful surprises of the past several months [...] a well-researched game on a relatively obscure topic [...] executed with great care and a desire to produce a 'good game'." Berg did note that the printing of the rulebooks "leaves something to be desired, in that they tend to be a bit muddy and hard to read." He also noted that some "rules can be hazy, and even confusing in spots." But he concluded on a positive note, saying,"The whole game is just a marvelous bit of fun for anyone interested in the era, the type of warfare, or just a good old-fashioned game [...] Siege of Jerusalem could be the best buy of the year." [3]

In The Guide to Simulations/Games for Education and Training, Martin Campion called the map "Exceptionally detailed and attractive" but felt its large size "makes if a little hard to store between sessions." Commenting on its possible use as an educational aid, Campion said, "In a classroom, the command of the two sides could be easily divided into four legionary and one overall command on the Roman side,, and four factioon and one overall command on the Jewish side." [2]

In the 1980 book The Complete Book of Wargames , game designer Jon Freeman called it "one of the finest amateur games ever published [...] a masterful job from all angles." Freeman explained, "What makes it work is that the designers have abstracted a great deal of the tedious 'wall-busting' and concentrated on the bloody assaults. Both players fight the clock as well as each other." He did note that "Some of the rules are a bit hazy, and a strong sense of organization might have helped." Nonetheless, he gave the game an Overall Evaluation of "Very Good", saying, "this is a game that was not only designed well but developed well, and it shows in the level of excitement it provides." [5]

Charles Vasey reviewed Avalon Hill's 3rd edition for Games International magazine, and gave it a poor rating of 4 out of 10 or a very good rating of 8 out of 10, depending on if the player likes a long, complicated siege game with a lot of counters. With this in mind, Vasey asked "Who is Siege of Jerusalem for? Well, you must be able to resource a long and big game, so you need a spare room with a big table. In addition you must be very interested in the tactical side of sieges in the Ancient Period, because it is the technical side of the siege that gives the game its feel. Finally, you have to enjoy games with a very large number of operations where you serve almost as centurion rather than legate." [1]

The Chicago Tribune said of Avalon Hill's 3rd edition that "It is designed for experienced players with a lot of time on their hands and beginners should stay away from this one. Siege of Jerusalem is, however, one of the best games available on ancient warfare. It is moderately suited for solitaire play and easily adapted for teams." [6]

In Issue 30 of the Canadian Wargamers Journal, Keith Martens called the Avalon Hill 3rd edition "one of the most beautiful, detailed, challenging wargames ever made." But he also noted "it has some tough rules to swallow and is hard to win with the Romans. It is also very long to play (40–80 hours)." [7]

Awards

Avalon Hill's 3rd edition of the game won a Charles S. Roberts Award in the category "Best Pre-World War II Board Game of 1989", and was a finalist in the category "Best Wargaming Graphics of 1989." [8]

Other reviews and commentary

Related Research Articles

<i>Midway</i> (1964 game)

Midway is a board wargame published by Avalon Hill in 1964 that simulates the Battle of Midway during World War II.

<i>Richthofens War</i>

Richthofen's War, subtitled "The Air War 1916–1918", is a board wargame published by Avalon Hill in 1973 that simulates aerial combat during World War I.

<i>1776</i> (boardgame) 1974 board game

1776, subtitled "The Game of the American Revolutionary War", is a board wargame published by Avalon Hill in 1974 that simulates the American Revolutionary War. Its release was timed to coincide with the bicentenary of the Revolution, and for several years was a bestseller for Avalon Hill.

<i>D-Day</i> (game)

D-Day is a board wargame published by Avalon Hill in 1961 that simulates the six months of the European Campaign of World War II from the Normandy Invasion to the crossing of the Rhine. It was the first wargame to feature the now ubiquitous hex grid map and cardboard counters, and was revised and re-released in 1962, 1965, 1971, 1977 and 1991.

<i>Afrika Korps</i> (game) Board wargame

Afrika Korps is a board wargame published by Avalon Hill in 1964 and re-released in 1965 and 1978 that simulates the North Africa Campaign during World War II.

Sniper!, subtitled "House-to-House Fighting in World War II", is a two-player board wargame about man-to-man combat in urban environments during WWII, originally released in 1973 by Simulations Publications Inc. (SPI). After TSR purchased SPI in 1982, TSR released an expanded edition of Sniper! in 1986, and followed up that up with releases of various "companion games" and a videogame.

<i>Conquistador</i> (game) Board game

Conquistador, originally subtitled "The Age of Exploration: 1495–1600", is a board game published by Simulations Publications, Inc. (SPI) in 1976 that simulates the exploration of the New World in the 16th century. Players take on the role of European countries sending expeditions to find gold and establish colonies. Although the design uses the trappings of board wargames such as a hex map, combat is not a major part of the game.

<i>Panzergruppe Guderian</i> (game)

Panzergruppe Guderian is a board wargame published by Simulations Publications, Inc. in 1976 that simulates the 1941 Battle of Smolensk during World War II.

<i>Air Force</i> (game) 1976 board wargame

Air Force is a board wargame published by Battleline Publications in 1976, and subsequently re-released by Avalon Hill in 1977, that simulates air combat during World War II. Several expansions for the game were also published.

La Bataille de la Moscowa is a board wargame published originally by Martial Enterprises in 1975, later republished by Game Designers Workshop in 1977, and by Clash of Arms in 2011.

<i>Napoleon at Leipzig</i>

Napoleon at Leipzig is a board wargame published by Operational Studies Group in 1979 that simulates the Battle of Leipzig.

<i>Caesars Legions</i> (board game)

Caesar's Legions is a board wargame published by Avalon Hill in 1975 that simulates various Roman campaigns in Gaul and Germany.

<i>The Conquerors</i> (board game) Board wargame set in Ancient history

The Conquerors is a package of two board wargames published by Simulations Publications Inc. (SPI) in 1977. One game, The Macedonians, simulates the invasion of Persia by Alexander the Great, and the other, The Romans, covers the eastward expansion of the Roman Empire following the Second Punic War.

<i>Frederick the Great</i> (game)

Frederick the Great, subtitled "The Campaigns of The Soldier King 1756–1759", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates several of the campaigns of Frederick the Great in Central Europe during the Seven Years' War. When SPI ran into financial difficulties, they sold the rights to the game to Avalon Hill, who produced a second edition in 1982.

<i>Modern Battles: Four Contemporary Conflicts</i> 1975 Cold War board wargame

Modern Battles: Four Contemporary Conflicts is a collection of four board wargames published by Simulations Publications Inc. (SPI) in 1975 that simulates four modern-day battles set in the early 1970s.

<i>Napoleon at War</i> Board wargame published in 1975

Napoleon at War, subtitled "Four Battles", is a collection of four board wargames published by Simulations Publications Inc. (SPI) in 1975 that simulates various battles fought by Napoleon.

<i>The Battle of Raphia, 217 B.C.</i> Board wargame

The Battle of Raphia, 217 B.C. is a board wargame published by Game Designers' Workshop (GDW) in 1977 that simulates the Battle of Raphia during the Syrian Wars. The game was the first in GDW's "Series 120", which featured shorter and less complex games containing only 120 counters that supposedly could be played in 120 minutes.

<i>Bar-Lev</i> (game) Board wargame

Bar-Lev, subtitled "The Yom-Kippur War of 1973", is a board wargame published by Conflict Games in 1974, only months after the end of the Yom Kippur War. The game simulates battles on the two major fronts of the war: the Golan Heights and the Suez Canal. The game proved very popular, and a second edition was published by Game Designers' Workshop (GDW) in 1977.

<i>Frigate: Sea War in the Age of Sail</i> Board wargame

Frigate: Sea War in the Age of Sail is a board wargame published by Simulations Publications Inc. (SPI) in 1974 that simulates naval combat in the 18th and 19th century Age of Sail.

<i>A Mighty Fortress</i> (wargame) Board wargame

A Mighty Fortress, subtitled "Reformation and Counter-Reformation, 1532-1555", is a board wargame published by Simulations Publications Inc. (SPI) in 1977 that simulates the political and religious wars of the Reformation and Counter-Reformation that enveloped Europe in the 16th century. The title is taken from a famous hymn by Martin Luther.

References

  1. 1 2 Vasey, Charles (February–March 1990). "Wargames". Games International (13): 36–37.
  2. 1 2 Campion, Martin (1980). "The Siege of Jerusalem". In Horn, Robert E.; Cleaves, Ann (eds.). The Guide to Simulations/Games for Education and Training. Beverly Hills CA: Sage Publications. pp. 512–513. ISBN   0-8039-1375-3.
  3. 1 2 3 Berg, Richard (February–March 1981). "April-May 1977". Moves . No. 32. pp. 32–33.
  4. Palmer, Nicholas (1977). The Comprehensive Guide to Board Wargaming. London: Sphere Books. p. 172.
  5. Freeman, Jon (1980). The Complete Book of Wargames. New York: Simon & Schuster. pp. 89–90.
  6. "War". Chicago Tribune . November 23, 1990. p. 144. Retrieved 2022-03-26.
  7. Martens, Keith (Winter 1992). "Siege of Jerusalem". The Canadian Wargaming Journal . No. 30. pp. 2–14.
  8. "The Siege of Jerusalem (Third Edition) (1989)". boardgamegeek.com. Retrieved 2022-03-26.
  9. "Index to Game Reviews in Magazines". spotlightongames.com.
  10. https://archive.org/details/casus-belli-057/page/84/mode/2up