Three Musketeers is an abstract strategy board game by Haar Hoolim. It was published in Sid Sackson's A Gamut of Games. The game is notable in that, like the traditional fox and geese, it uses the principle of unequal forces ; the two players neither use the same types of pieces nor the same rules, and their victory conditions are different.
A board game is a tabletop game that involves counters or moved or placed on a pre-marked surface or "board", according to a set of rules. Some games are based on pure strategy, but many contain an element of chance; and some are purely chance, with no element of skill.
Sid Sackson was an American board game designer and collector, best known as the creator of the business game Acquire.
A Gamut of Games is an innovative book of games written by Sid Sackson and first published in 1969. It contains rules for a large number of paper and pencil, card, and board games. Many of the games in the book had never before been published. It is considered by many to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games.
Poker is a family of card games that combines gambling, strategy, and skill. All poker variants involve betting as an intrinsic part of play, and determine the winner of each hand according to the combinations of players' cards, at least some of which remain hidden until the end of the hand. Poker games vary in the number of cards dealt, the number of shared or "community" cards, the number of cards that remain hidden, and the betting procedures.
One player takes the part of the three musketeers, the other of Cardinal Richelieu's men ("the enemy"). The musketeer player sets up his tokens in two opposite corners and in the center space; the enemy places tokens in all remaining board spaces:
Cardinal Armand Jean du Plessis, 1st Duke of Richelieu and Fronsac, commonly referred to as Cardinal Richelieu, was a French clergyman, nobleman, and statesman. He was consecrated as a bishop in 1607 and was appointed Foreign Secretary in 1616. Richelieu soon rose in both the Catholic Church and the French government, becoming a cardinal in 1622, and King Louis XIII's chief minister in 1624. He remained in office until his death in 1642; he was succeeded by Cardinal Mazarin, whose career he had fostered.
The players take turns moving one piece; the musketeer player starts. The rules are as follows:
The enemy wins if it can force the three musketeers to be all on the same row or column.
The musketeers win if on their turn they cannot move due to there being no enemy pieces adjacent to any musketeer and they are not all on the same row or column. As long as one musketeer can move, the game is not won.
Ludo is a strategy board game for two to four players, in which the players race their four from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi, but simpler. The game and its variations are popular in many countries and under various names.
Epaminondas is a strategy board game invented by Robert Abbott in 1975. The game is named after the Theban general Epaminondas, known for the use of phalanx strategy in combat. The concept of the phalanx is integral to the game.
Crossings is a two-player abstract strategy board game invented by Robert Abbott. The rules were published in Sid Sackson's A Gamut of Games. Crossings was the precursor to Epaminondas, which uses a larger board and expanded rules.
Focus is an abstract strategy board game, designed by Sid Sackson and first published in 1964 by Kosmos. The game has been re-published many times since, sometimes under the titles Domination or Dominio. Focus won the 1981 Spiel des Jahres and Essen Feather awards. The game appears in Sackson's A Gamut of Games in the section New Battles on an Old Battlefield.
Hasami shogi is a variant of shogi. The game has two main variants, and all Hasami variants, unlike other shogi variants, use only one type of piece, and the winning objective is not checkmate. One main variant involves capturing all but one of the opponent's men; the other involves building an unbroken vertical or horizontal chain of five-in-a-row.
Cannon shogi is a modern variant of shogi. It was invented by Peter Michaelsen in February 1998.
Surakarta is a little-known Indonesian strategy board game for two players, named after the ancient city of Surakarta in central Java. The game features an unusual method of capture which is "possibly unique" and "not known to exist in any other recorded board game".
Ming Mang is a two-player abstract strategy board game from Tibet. Ming Mang is also a general term for the word "boardgame" in Tibet. The correct name and spelling of the game may actually be Mig Mang(s), but pronounced Ming Mang or Mi Mang. The term Mig Mang is also applied to Tibetan Go with both games using exactly the same board which is a 17 x 17 square board, and black and white pieces. Mig is in reference to the chart of the board, and Mangs refers to the notion that the more charts are used on the board, the more pieces are needed to play the game, but some state that it means "many eyes". The game may also be known as Gundru. The game was popular among some Tibetan monks before the Chinese invasion of Tibet in 1950, and the uprising in 1959, and among aristocratic families.
Blue and Gray is a strategy board game for two players invented by Henry Busch and Arthur Jaeger in 1903. They obtained a patent for the game, but may never have published it. Blue and Gray was featured in the book A Gamut of Games (1969) by Sid Sackson. It was also featured in The Book of Classic Board Games (1991) by Klutz Press under the name Cats and Dogs. In this book, the game was ranked among the top 15 board games of all time, including checkers, backgammon, Go, and mancala. The game is also known as Wild West, Thumps Game, and Captain and Soldiers. The name Blue and Gray "refers to the uniforms of the South and the North in the Civil War and in the original game the playing pieces of the contestants were of those colors."
Dara is a two-player abstract strategy board game played in several countries of West Africa. In Nigeria it is played by the Dakarkari people. It is popular in Niger among the Zarma, who call it dili. In the Hausa language, the game is called doki which means horse. It is an alignment game related to tic-tac-toe, but far more complex. The game was invented in the 19th century or earlier. The game is also known as derrah and is very similar to Wali and Dama Tuareg.
Pasang is a two-player abstract strategy board game from Brunei. The game is often referred to as Pasang Emas which is actually a software implementation of the traditional board game. The object of this game is to acquire the most points by capturing black and white tokens on the board. Black tokens are worth 1 point, and white tokens are worth 2 points. The board is initially laid out with all 120 black and white tokens in one of over 30 traditional patterns. Players choose a piece called a "ka" which is used to capture the tokens on the board. Each player's "ka" moves around the board capturing as many tokens as possible. As a note, the "kas" are the only mobile pieces in the game. The other pieces are stationary, and are captured by the "kas". Players must capture token(s) during their turn, or lose the game. When all tokens have been captured from the board, the player with the most points is the winner. However, if there are any tokens left on the board, and none can be captured on a player's turn, then that player loses the game, and the other player is the winner.
Jul-Gonu is a two-player abstract strategy board game from Korea. It is one of many Gonu games. The game has a relatively small board, and yet offers a challenge at different levels. The game could be played on a larger board, however, it tends to be tiresome. Jul means "lines", and the lines of the board are often drawn on the ground. The game is also referred to as "Ne-Jul-Gonu", i.e. "Four Lines Gonu", referring to the four lines in each direction.
Wali is a two-player abstract strategy game from Africa. It is unknown specifically which African country the game originates from. Players attempt to form a 3 in-a-row of their pieces, and in doing so capture a piece from their opponent. The game has two phases: Drop Phase and Move Phase. Players first drop as many of their pieces as possible in the Drop Phase, then move them to form 3 in-a-rows which allows them to capture the other player's pieces in the Move Phase.
Cinc camins is a two-player abstract strategy game from northern China. Although played by children, there is a complexity and uniqueness to the game that adults can appreciate. The game may be related to the Gonu games of Korea. These games use small boards, and have unique capturing rules.
Lines of Action is a strategy board game for two players invented by Claude Soucie. The objective is to connect all of one's pieces into a single group.
Dala is a two-player abstract strategy board game from Sudan, and played especially by the Baggara tribes. The game is also called Herding the Cows. It is an alignment game with captures similar to that of the game Dara. Players first drop their pieces onto the board, and then move them orthogonally in an attempt to form 3 in-a-rows which allows a player to capture any of their opponent's piece on the board.
Diplomat chess is a chess variant invented by Carlos Martín-Fuertes in 2003 as a contribution to a Contest to design a chess variant on 43 squares, organised by The Chess Variant Pages. It is played on a circular board with 43 cells, including the center circle which is considered orthogonal and diagonal to every adjacent cell. The game includes a fairy piece called 'diplomat' which instead of capturing can suborn enemy pieces.
This page explains commonly used terms in board games in alphabetical order. For a list of board games, see List of board games. For terms specific to chess, see Glossary of chess. For terms related to chess problems, see Glossary of chess problems.
The International Standard Book Number (ISBN) is a numeric commercial book identifier which is intended to be unique. Publishers purchase ISBNs from an affiliate of the International ISBN Agency.