Tilt (French magazine)

Last updated
Tilt
First issue TILT magazine cover.jpg
Issue 1, September 1982
EditorJean-Michel Blottière
Categories Video game magazines
FrequencyMonthly
First issueSeptember 1982
Final issue
Number
January 1994
122
Company Editions Mondiales S.A.  [ fr ]
Country France
Based in Paris
LanguageFrench
ISSN 0753-6968

Tilt was a French magazine which began publication in September 1982, [1] focused on computer and console gaming. It was the first French magazine specifically devoted to video games. [1] The headquarters of the magazine was in Paris. [2]

The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of Tilt was published January 1994. [3]

Related Research Articles

<span class="mw-page-title-main">Pinball</span> Arcade entertainment machine

Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with flippers before the ball is lost. Most pinball machines use one ball per turn, and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Electronics and Stern Pinball.

<i>Sonic Spinball</i> 1993 pinball video game

Sonic the Hedgehog Spinball, also known as Sonic Spinball, is a 1993 pinball video game developed by Sega Technical Institute and published by Sega. It is a spinoff of the Sonic the Hedgehog series. Players control Sonic the Hedgehog, who must stop Doctor Robotnik from enslaving the population in a giant pinball-like mechanism. The game is set in a series of pinball machine-like environments with Sonic acting as the pinball.

<i>Pinball Fantasies</i> 1992 video game

Pinball Fantasies is a 1992 pinball video game originally developed by Digital Illusions and published by 21st Century Entertainment in Europe for the Amiga home computers. It is the sequel to Pinball Dreams, which was released earlier in the same year on multiple platforms. In the game, players can choose between any of the four available playfields, both of which have their own thematic and main objectives in order to obtain the highest score possible.

<i>Baby Pac-Man</i> 1982 video game

Baby Pac-Man is a hybrid maze and pinball game released in arcades by Bally Midway on October 11, 1982, nine months after the release of Ms. Pac-Man. The cabinet consists of a 13-inch video screen seated above a shortened, horizontal pinball table. The combination fits into roughly the same size space as an upright arcade machine. 7,000 units were produced.

<i>Mario Pinball Land</i> 2004 video game

Mario Pinball Land, known in Europe and Japan as Super Mario Ball, is a pinball video game developed by Fuse Games and published by Nintendo for the Game Boy Advance, released in 2004. It is the ninth Mario game for the Game Boy Advance and is considered a spin-off into the Super Mario series of games. The game also got a re-release for the Wii U Virtual Console.

<i>Metroid Prime Pinball</i> 2005 video game

Metroid Prime Pinball is a pinball video game themed after the Metroid series. The game uses the graphical style and various story elements from Metroid Prime. It was developed by Fuse Games and published by Nintendo for the Nintendo DS in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. Metroid Prime Pinball uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's touchscreen can be nudged with a finger to alter the pinball's trajectory while in motion.

<i>Full Tilt! Pinball</i> 1995 video game

Full Tilt! Pinball is a pinball video game developed by Cinematronics and published by Maxis in 1995. It features pre-rendered 3D graphics and three tables: Space Cadet, Skullduggery, and Dragon's Keep. On each table, side displays show the players' scores, ball numbers, player numbers, various other information, and a table-specific image. A sequel called Full Tilt! Pinball 2 was released in 1996.

<i>Galactic Pinball</i> 1995 video game

Galactic Pinball is a pinball video game for Nintendo's Virtual Boy game console. The game was released on July 21, 1995 in Japan and on August 14, 1995 in the United States. It is set in the Milky Way galaxy, and has players maneuvering a puck around one of four pinball tables available in the game. The Virtual Boy's standard red-and-black color scheme resulted in criticism of this and other games on the platform for causing nausea, headaches, and eye strain. It uses parallax, which allows the game to display three-dimensional effects. It has received a mixed reception; it was praised for its authenticity, while reception to its physics and controls were mixed. It has received criticism for its lack of ambition and originality.

<i>Epic Pinball</i> 1993 video game

Epic Pinball is a 1993 pinball video game developed by James Schmalz and published by Epic MegaGames. The initial release pre-dated Schmalz' Digital Extremes name. The game is played seen from a 2D top-down view within a scrollable window with plain raster graphics in 320x240. It was noted for being programmed entirely in x86 assembly language for MS-DOS systems. On November 30, 2017 the game was re-released on GOG.com, with support for Microsoft Windows, macOS, and Linux pre-packed with DOSBox.

<i>Slam Tilt</i> 1996 video game

Slam Tilt is a pinball simulation video game developed by Swedish studio Liquid Dezign HDB and published by 21st Century Entertainment in 1996 for AGA compatible Amiga computers and in 1997 for Microsoft Windows as Slamtilt Pinball. The game is the last in a series of Amiga pinball titles released by the publisher, including Pinball Fantasies and Pinball Dreams.

<i>Ruiner Pinball</i> 1995 video game

Ruiner Pinball is a 1995 pinball video game developed by High Voltage Software (HVS) and published by Atari Corporation for the Atari Jaguar. The game features two different pinball tables: the nuclear war-inspired Ruiner, and the medieval-themed Tower. Each table contains targets for the player to hit with the ball, increasing their score before the ball is lost. It was marketed as the first title to support the ProController, a redesigned Jaguar controller that added three more face buttons and two triggers.

<i>Pinball Hall of Fame: The Williams Collection</i> 2008 video game

Pinball Hall of Fame: The Williams Collection is a pinball video game developed by FarSight Studios and published by Crave Entertainment for Wii, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, and Nintendo 3DS. Players play on a variety of classic virtual pinball machines from Williams Electronics' history. The Williams Collection follows the previous title, Pinball Hall of Fame: The Gottlieb Collection.

<i>Devils Crush</i> 1990 video game

Devil's Crush is a pinball video game developed by Compile for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.

<i>Extreme Pinball</i> 1995 video game

Extreme Pinball is a 1995 pinball video game published by Electronic Arts for DOS and PlayStation. It was the first game developed by Digital Extremes, though founder James Schmalz had also previously created Solar Winds, Silverball and Epic Pinball in 1993. It was released via PlayStation Network in 2010.

<i>Macadam Bumper</i> 1985 video game

Macadam Bumper is a video pinball simulation construction set developed by ERE Informatique in France. It was first released for 8-bit computers in 1985, the Atari ST in 1986 and MS-DOS in 1987. The Atari ST and MS-DOS versions were released in the US as Pinball Wizard in 1988 by Accolade.

<i>Kiss Pinball</i> 2000 video game

KISS Pinball is a video game developed by Wildfire Studios and published by On Deck Interactive for Microsoft Windows in 2000. A port for PlayStation, developed by Tarantula Studios, was released by Take-Two Interactive in 2001.

<i>Pinball FX 3</i> 2017 video game

Pinball FX 3 is a pinball simulator video game developed and published by Zen Studios and is the sequel to Pinball FX 2. It was released for Microsoft Windows, Xbox One, PlayStation 4 in September 2017 and then released for the Nintendo Switch in December 2017. A followup called Pinball FX was released in February 16, 2023.

<i>Hyper 3-D Pinball</i> 1996 video game

Hyper 3-D Pinball is a video game developed by British studio NMS Software and published by Virgin Interactive Entertainment for DOS, PlayStation, and Sega Saturn.

<i>Joystick</i> (magazine)

Joystick was a French computer magazine that published monthly issues on PC games. It was founded in 1988 by Marc Andersen, who later left in November 1995. Originally published in the form of a 32-page weekly magazine in 1988 and 1989, it saw monthly 148-page issues past 1990. It initially sold with one or more floppy disks and then later with several CD-ROMs, and finally, until April 2012, a DVD that included complete copies of video games. In 2012, Joystick ceased distribution.

<i>Night Mission Pinball</i> 1982 video game

Night Mission Pinball is a pinball simulation video game published by Sublogic in 1982. It was developed by Bruce Artwick for the Apple II, then ported to the Atari 8-bit family, Commodore 64, and IBM PC.

References

  1. 1 2 Mark J. P. Wolf; Toru Iwatani (15 May 2015). Video Games Around the World. MIT Press. p. 188. ISBN   978-0-262-52716-3 . Retrieved 18 May 2015.
  2. "French Artist Creates Alien Life". Pics Art. 9 November 2014. Retrieved 18 May 2015.
  3. "Anuman acquires Tilt and Joystick magazines". Games Industry. 12 February 2013. Retrieved 18 May 2015.