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Time & Time Again is a role-playing game published by Timeline Ltd. in 1984.
Time & Time Again is a time-travel system featuring combat rules that can be used for any historical period. [1] PCs can't change the past; they are employed to protect observing time-travel scholars or track down time travelers who have gone berserk. [1] The emphasis is on interacting with historical societies, not altering them. [1] The game includes character creation, maps, charts, and three sample scenarios. [1]
Time & Time Again was designed by H.N. Voss and W.P. Worzel, and published by Timeline Ltd. in 1984 as a boxed set containing a 52-page book and a 48-page book, and three four-page pamphlets. [1]
William A. Barton reviewed Time and Time Again in Space Gamer No. 76. [2] Barton commented that "if you prefer a lot of background info, relatively simply but realistic mechanics, and straight, 'hard' sf in your time traveling, over less background, more mechanics, and a science-fantasy approach – and you don't mind researching your own scenarios – Time and Time Again is the time-travel RPG for you. If the opposite, stick with Timemaster." [2]
The Ringworld science fiction role-playing game was published by Chaosium in 1984, using the Basic Role-Playing system for its rules and Larry Niven's Ringworld novels as a setting.
Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). Set in the aftermath of World War III, the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a (limited) nuclear war with all its consequences. Player's characters are survivors of said war.
The Morrow Project is a science fiction role-playing game created by Kevin Dockery, Robert Sadler and Richard Tucholka and published by Timeline Ltd. It is set after a devastating nuclear war. It was first released in the 1980s, and it still has a loyal following. The fourth edition was released as of December 15, 2013 by Chris Garland, the head of Timeline Limited.
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Star Trek: The Role Playing Game is a role-playing game set in the fictional Star Trek universe published by FASA Corporation from 1982 to 1989.
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Timemaster is a role-playing game centered on traveling through time and alternate dimensions, written by Mark D. Acres, Andria Hayday and Carl Smith and published by Pacesetter Ltd in 1984. Players take on the role of Time Corps agents to fix deviations in the timeline of the game. The primary antagonists are the Demoreans, a fictional race of shape-shifting aliens from another dimension who are determined to mold time to suit their needs.
Elfquest is a tabletop role-playing game published by Chaosium in 1984. Based on Wendy and Richard Pini's Elfquest series of comics, this Basic Role-Playing game was written by Steve Perrin, Sandy Petersen, and Yurek Chodak.
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Daredevil Adventures Vol. 2 No. 2: The Menace Beneath the Sea is a 1983 role-playing game adventure for Daredevils published by Fantasy Games Unlimited.
A Pilot's Guide to the Drexilthar Subsector is a 1984 role-playing game supplement, written by J. Andrew Keith for Traveller published by Gamelords. A Pilot's Guide to the Drexilthar Subsector is a supplement that covers one subsector in the Reavers' Deep sector.
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