Traveller Double Adventure 5: The Chamax Plague/Horde is a pair of adventures published by Game Designers' Workshop in 1981 for the science fiction role-playing game Traveller .
The Chamax Plague / Horde is a game supplement written by brothers Andrew and William Keith containing two role-playing adventures that are thematically connected by a common menace. [1]
In the first adventure, The Chamax Plague, the players' characters are crew members of the free trader Mudshark, which intercepts a derelict space lifeboat owned by a mining company. The Mudshark is asked to travel to the nearby world of Chamax and search for the missing ship and crew. On the planet, the crew of the Mudshark discovers the missing ship and crew, and the cause of the problem: an aggressively warlike alien race called the chamax.
The second adventure, Horde, is set on the low-tech planet Rashev, about a parsec away from Chamax, where the crew is stranded with a cargo of laser weapons while waiting for replacement parts for their broken fusion drive. An alien spaceship lands and disgorges a horde of chamax intent on conquering the planet. The adventure is then broken down into eight military engagements between the chamax and the characters, who are allied with the planetary militia.
The referee can choose to run the two adventure separately, with the players using different characters in each; or the referee can choose to link the two adventures together so that the crew of the Mudshark in the first adventure carries on to Rashev in the second adventure.
In the May 1982 edition of The Space Gamer (No. 51), William A. Barton gave a thumbs up, saying, "The Chamax Plague/Horde is probably the most exciting of GDW's double adventures yet released. Definitely recommended." [1]
In the September 1982 edition of Dragon (Issue 65), Tony Watson called these adventures "well thought out, intelligent and challenging." Watson "was impressed with the wealth of detail and information included", and concluded, "For Traveller players looking for an exciting and harrowing adventure, The Chamax Plague/Horde seems made to order. [2]
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.
2300 AD, originally titled Traveller: 2300, is a tabletop science fiction role-playing game created by Game Designers' Workshop (GDW) and first published in 1986.
John Andrew Keith was an American author and games developer.
Traveller Adventure 2: Research Station Gamma is an adventure published by Game Designers' Workshop in 1980 for the science fiction role-playing game Traveller. Written by Marc W. Miller.
Ley Sector is a supplement published under license by Judges Guild in 1980 for Game Designers' Workshop's science fiction role-playing game Traveller.
Traveller Supplement 7: Traders and Gunboats is a role-playing game supplement for Traveller published by Game Designers' Workshop in 1980.
Traveller Double Adventure 3: Death Station/The Argon Gambit is a package of two role-playing game adventures for Traveller published by Game Designers' Workshop in 1981.
Beyond is a 1981 tabletop role-playing game supplement for Traveller, written by Donald P. Rapp, and published by Paranoia Press.
Glimmerdrift Reaches is a 1981 science fiction role-playing game supplement published by Judges Guild for Traveller.
Fifth Frontier War two-player science fiction board wargame published by Game Designers' Workshop (GDW) in 1981. Fifth Frontier War is the fifth Traveller boardgame published by GDW. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.
Invasion: Earth The Final Battle of the Solomani Rim War is a 1981 board wargame published by Game Designers' Workshop (GDW). Invasion: Earth is the sixth Traveller boardgame published by GDW, and the first to be released in a bookshelf box. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.
Alien Base is a 1981 role-playing game adventure for Space Opera published by Fantasy Games Unlimited.
Traveller Supplement 10: The Solomani Rim is a 1982 role-playing game supplement for Traveller published by Game Designers' Workshop.
Traveller Supplement Adventure 8: Prison Planet is a 1982 role-playing game adventure for Traveller, written by Erik Wilson and Dave Emigh, and published by Game Designers' Workshop. This adventure focuses on the player characters' attempts to get out of prison.
The Drenslaar Quest is an adventure, written by J. Andrew Keith, and William H. Keith, and published under license by Gamelords in 1983 for Game Designer's Workshop's science fiction role-playing game Traveller. It utilized the rules from The Undersea Environment by the same author.
Traveller Double Adventure 2: Mission on Mithril/Across the Bright Face is two tabletop role-playing game adventures, written by Marc W. Miller forTraveller, and published in tête-bêche format by Game Designers' Workshop in 1980.
Ordeal by Eshaar is a 1981 role-playing game adventure for Traveller published by FASA.
Invasion is a supplement published by Game Designers' Workshop (GDW) in 1988 for the science fiction tabletop role-playing game 2300 AD.
Megatraveller Referee's Companion is a supplement published by Game Designers' Workshop (GDW) in 1988 for the science fiction role-playing game MegaTraveller.