A twiddle factor, in fast Fourier transform (FFT) algorithms, is any of the trigonometric constant coefficients that are multiplied by the data in the course of the algorithm. This term was apparently coined by Gentleman & Sande in 1966, and has since become widespread in thousands of papers of the FFT literature.
More specifically, "twiddle factors" originally referred to the root-of-unity complex multiplicative constants in the butterfly operations of the Cooley–Tukey FFT algorithm, used to recursively combine smaller discrete Fourier transforms. This remains the term's most common meaning, but it may also be used for any data-independent multiplicative constant in an FFT.
The prime-factor FFT algorithm is one unusual case in which an FFT can be performed without twiddle factors, albeit only for restricted factorizations of the transform size.
For example, W82 is a twiddle factor used in 8-point radix-2 FFT.
A fast Fourier transform (FFT) is an algorithm that computes the discrete Fourier transform (DFT) of a sequence, or its inverse (IDFT). Fourier analysis converts a signal from its original domain to a representation in the frequency domain and vice versa. The DFT is obtained by decomposing a sequence of values into components of different frequencies. This operation is useful in many fields, but computing it directly from the definition is often too slow to be practical. An FFT rapidly computes such transformations by factorizing the DFT matrix into a product of sparse factors. As a result, it manages to reduce the complexity of computing the DFT from , which arises if one simply applies the definition of DFT, to , where is the data size. The difference in speed can be enormous, especially for long data sets where N may be in the thousands or millions. In the presence of round-off error, many FFT algorithms are much more accurate than evaluating the DFT definition directly or indirectly. There are many different FFT algorithms based on a wide range of published theories, from simple complex-number arithmetic to group theory and number theory.
A multiplication algorithm is an algorithm to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Efficient multiplication algorithms have existed since the advent of the decimal system.
A discrete cosine transform (DCT) expresses a finite sequence of data points in terms of a sum of cosine functions oscillating at different frequencies. The DCT, first proposed by Nasir Ahmed in 1972, is a widely used transformation technique in signal processing and data compression. It is used in most digital media, including digital images, digital video, digital audio, digital television, digital radio, and speech coding. DCTs are also important to numerous other applications in science and engineering, such as digital signal processing, telecommunication devices, reducing network bandwidth usage, and spectral methods for the numerical solution of partial differential equations.
In mathematics, tables of trigonometric functions are useful in a number of areas. Before the existence of pocket calculators, trigonometric tables were essential for navigation, science and engineering. The calculation of mathematical tables was an important area of study, which led to the development of the first mechanical computing devices.
In mathematics, the discrete sine transform (DST) is a Fourier-related transform similar to the discrete Fourier transform (DFT), but using a purely real matrix. It is equivalent to the imaginary parts of a DFT of roughly twice the length, operating on real data with odd symmetry (since the Fourier transform of a real and odd function is imaginary and odd), where in some variants the input and/or output data are shifted by half a sample.
In computer science, divide and conquer is an algorithm design paradigm. A divide-and-conquer algorithm recursively breaks down a problem into two or more sub-problems of the same or related type, until these become simple enough to be solved directly. The solutions to the sub-problems are then combined to give a solution to the original problem.
A discrete Hartley transform (DHT) is a Fourier-related transform of discrete, periodic data similar to the discrete Fourier transform (DFT), with analogous applications in signal processing and related fields. Its main distinction from the DFT is that it transforms real inputs to real outputs, with no intrinsic involvement of complex numbers. Just as the DFT is the discrete analogue of the continuous Fourier transform (FT), the DHT is the discrete analogue of the continuous Hartley transform (HT), introduced by Ralph V. L. Hartley in 1942.
Rader's algorithm (1968), named for Charles M. Rader of MIT Lincoln Laboratory, is a fast Fourier transform (FFT) algorithm that computes the discrete Fourier transform (DFT) of prime sizes by re-expressing the DFT as a cyclic convolution.
The prime-factor algorithm (PFA), also called the Good–Thomas algorithm (1958/1963), is a fast Fourier transform (FFT) algorithm that re-expresses the discrete Fourier transform (DFT) of a size N = N1N2 as a two-dimensional N1×N2 DFT, but only for the case where N1 and N2 are relatively prime. These smaller transforms of size N1 and N2 can then be evaluated by applying PFA recursively or by using some other FFT algorithm.
Bruun's algorithm is a fast Fourier transform (FFT) algorithm based on an unusual recursive polynomial-factorization approach, proposed for powers of two by G. Bruun in 1978 and generalized to arbitrary even composite sizes by H. Murakami in 1996. Because its operations involve only real coefficients until the last computation stage, it was initially proposed as a way to efficiently compute the discrete Fourier transform (DFT) of real data. Bruun's algorithm has not seen widespread use, however, as approaches based on the ordinary Cooley–Tukey FFT algorithm have been successfully adapted to real data with at least as much efficiency. Furthermore, there is evidence that Bruun's algorithm may be intrinsically less accurate than Cooley–Tukey in the face of finite numerical precision.
The Cooley–Tukey algorithm, named after J. W. Cooley and John Tukey, is the most common fast Fourier transform (FFT) algorithm. It re-expresses the discrete Fourier transform (DFT) of an arbitrary composite size in terms of N1 smaller DFTs of sizes N2, recursively, to reduce the computation time to O(N log N) for highly composite N (smooth numbers). Because of the algorithm's importance, specific variants and implementation styles have become known by their own names, as described below.
The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. It works by recursively applying number-theoretic transforms over the integers modulo 2n+1. The run-time bit complexity to multiply two n-digit numbers using the algorithm is in big O notation.
The Goertzel algorithm is a technique in digital signal processing (DSP) for efficient evaluation of the individual terms of the discrete Fourier transform (DFT). It is useful in certain practical applications, such as recognition of dual-tone multi-frequency signaling (DTMF) tones produced by the push buttons of the keypad of a traditional analog telephone. The algorithm was first described by Gerald Goertzel in 1958.
In the context of fast Fourier transform algorithms, a butterfly is a portion of the computation that combines the results of smaller discrete Fourier transforms (DFTs) into a larger DFT, or vice versa. The name "butterfly" comes from the shape of the data-flow diagram in the radix-2 case, as described below. The earliest occurrence in print of the term is thought to be in a 1969 by Subhranil Majumder MIT technical report. The same structure can also be found in the Viterbi algorithm, used for finding the most likely sequence of hidden states.
The Fastest Fourier Transform in the West (FFTW) is a software library for computing discrete Fourier transforms (DFTs) developed by Matteo Frigo and Steven G. Johnson at the Massachusetts Institute of Technology.
The split-radix FFT is a fast Fourier transform (FFT) algorithm for computing the discrete Fourier transform (DFT), and was first described in an initially little-appreciated paper by R. Yavne (1968) and subsequently rediscovered simultaneously by various authors in 1984. In particular, split radix is a variant of the Cooley–Tukey FFT algorithm that uses a blend of radices 2 and 4: it recursively expresses a DFT of length N in terms of one smaller DFT of length N/2 and two smaller DFTs of length N/4.
In mathematics and signal processing, the constant-Q transform and variable-Q transform, simply known as CQT and VQT, transforms a data series to the frequency domain. It is related to the Fourier transform and very closely related to the complex Morlet wavelet transform. Its design is suited for musical representation.
In cryptography, SWIFFT is a collection of provably secure hash functions. It is based on the concept of the fast Fourier transform (FFT). SWIFFT is not the first hash function based on FFT, but it sets itself apart by providing a mathematical proof of its security. It also uses the LLL basis reduction algorithm. It can be shown that finding collisions in SWIFFT is at least as difficult as finding short vectors in cyclic/ideal lattices in the worst case. By giving a security reduction to the worst-case scenario of a difficult mathematical problem, SWIFFT gives a much stronger security guarantee than most other cryptographic hash functions.
In signal processing, multidimensional signal processing covers all signal processing done using multidimensional signals and systems. While multidimensional signal processing is a subset of signal processing, it is unique in the sense that it deals specifically with data that can only be adequately detailed using more than one dimension. In m-D digital signal processing, useful data is sampled in more than one dimension. Examples of this are image processing and multi-sensor radar detection. Both of these examples use multiple sensors to sample signals and form images based on the manipulation of these multiple signals. Processing in multi-dimension (m-D) requires more complex algorithms, compared to the 1-D case, to handle calculations such as the fast Fourier transform due to more degrees of freedom. In some cases, m-D signals and systems can be simplified into single dimension signal processing methods, if the considered systems are separable.
The vector-radix FFT algorithm, is a multidimensional fast Fourier transform (FFT) algorithm, which is a generalization of the ordinary Cooley–Tukey FFT algorithm that divides the transform dimensions by arbitrary radices. It breaks a multidimensional (MD) discrete Fourier transform (DFT) down into successively smaller MD DFTs until, ultimately, only trivial MD DFTs need to be evaluated.