Founded | July 1983 Ottumwa, Iowa, United States |
---|
The U.S. National Video Game Team (USNVGT) was an American esports team in the early 1980s. It was founded in July 1983 in Ottumwa, Iowa, United States by Walter Day and Jim Riley as part of the Electronic Circus tour, with Steve Sanders as the first captain. After the Circus folded, Day re-established the team with himself as the captain, taking the team on a bus tour. The team challenged the players of arcades across the country and attempted to challenge other countries through visits to foreign embassies. In the years that followed the team ran numerous competitive contests.
Pole Position is a racing arcade video game released by Namco in 1982. It was licensed to Atari, Inc. for US manufacture and distribution. Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on Pole Position.
Zaxxon is a scrolling shooter developed and released by Sega as an arcade video game in 1982. The player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki was also involved in the game's development.
Q*bert is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect. The objective of each level in the game is to change every cube in a pyramid to a target color by making Q*bert, the on-screen character, hop on top of the cube while avoiding obstacles and enemies. Players use a joystick to control the character.
1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.
Defender is a horizontally scrolling shooter developed by Williams Electronics in 1980 and released as an arcade video game in 1981. The game is set on either an unnamed planet or city where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980, before entering production in early 1981. It was distributed in Japan by Taito.
Track & Field, also known as Hyper Olympic in Japan and Europe, is an Olympic-themed sports video game developed by Konami and released as an arcade video game in 1983. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before re-releasing under the US title Track & Field in early 1984.
Elevator Action is a platform shooter game released in arcades by Taito in 1983. The player assumes the role of Agent 17, a spy infiltrating a 30-story building filled with elevators and enemy agents who emerge from closed doors. The goal is to collect secret documents from specially marked rooms, then escape the building. It runs on the Taito SJ System arcade system.
The Nintendo VS. System is an arcade system that was developed and produced by Nintendo. It is based on most of the same hardware as the Family Computer (Famicom), later released as the Nintendo Entertainment System (NES). As Nintendo was planning to release the NES in North America, they were aware of the video game crash of 1983 and its effects on the home console market. However by March 1984 the arcade industry recovered enough for a plan to introduce NES titles there, with the VS. System later being a presentation to players who did not yet own the console. It became the first version of the Famicom hardware to debut in North America.
Buck Rogers: Planet of Zoom, known as Zoom 909 in Japan, is a pseudo-3D rail shooter released as an arcade video game by Sega in 1982. The player controls a spaceship in a third-person perspective, adapting the three-dimensional perspective of Sega's earlier racing game Turbo (1981) for the space shoot 'em up genre. It uses the Buck Rogers license, referencing the space battles, though Buck himself is never seen.
The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics-based Asteroids in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as Frogger and Centipede taking advantage of the visual opportunities of bright palettes.
Twin Galaxies is a social media platform and video game database. Twin Galaxies is the official supplier of video game records to Guinness World Records.
TurboPlay Magazine is a bi-monthly, U.S.-based video game magazine which was published by L.F.P. from June/July 1990 through August/September 1992. It was available via subscription only. A total of 14 issues were released, on schedule. TurboPlay exclusively covered NEC's line of video game consoles, especially the North American models: TurboGrafx-16, TurboGrafx-CD (TG-CD), Turbo Duo (DUO) and the handheld TurboExpress. NEC's SuperGrafx also received some minor coverage.
Astron Belt (アストロンベルト) is a LaserDisc video game in the form of a third-person, space combat rail shooter, released in arcades in 1983 by Sega in Japan, and licensed to Bally Midway for release in North America. Developed in 1982, it was the first major arcade laserdisc video game. The game combines full-motion video (FMV) footage from the laserdisc with real-time 2D graphics. The arcade game was available in both upright and cockpit arcade cabinets, with the latter having illuminated buttons on the control panel, a larger 25" monitor, and a force feedback vibrating seat.
Pole Position II is the sequel to racing simulation game Pole Position, released by Namco for arcades in 1983. As with its predecessor, Namco licensed this game to Atari, Inc. for US manufacture and distribution. Atari Corporation released a port as the pack-in game for its Atari 7800 ProSystem console launch in 1986. Pole Position arcade machines can be converted to Pole Position II by swapping several chips.
Quartet (カルテット) is a run and gun video game released by Sega for arcades in 1986. Quartet allows one to four players to guide a set of characters through a base taken over by an army of robots. Players control either Joe (yellow), Mary (red), Lee (blue), or Edgar (green) across 32 side-scrolling levels. The object of the game is to advance through the level, fighting opponents which come out of portals in the walls, and eventually defeat a boss that carries the door key used to open the "exit door".
Cube Quest is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusement Machine Show in September 1983 and then the AMOA show the following month, before releasing in North America in December 1983.
Funai Electric Co., Ltd. is a Japanese consumer electronics company headquartered in Daitō, Osaka. Apart from producing its own branded electronic products, it is also an OEM providing assembled televisions and video players/recorders to major corporations such as Sharp, Toshiba, Denon, and others. Funai supplies inkjet printer hardware technology to Dell and Lexmark, and produces printers under the Kodak name.
The Video Game Masters Tournament was an event that was created in 1983 by Twin Galaxies to generate world record high scores for the 1984 U.S. Edition of the Guinness Book of World Records. It was the most prestigious contest of that era and the only one that the Guinness book looked to for verified world records on video games at the time. This contest was conducted under the joint efforts of Twin Galaxies and the U.S. National Video Game Team in 1983, 1984 and 1985 and by the U.S. National Video Game Team alone in 1986 and 1987.
M.A.C.H. 3 is a shoot 'em up LaserDisc video game developed by Gottlieb and released for US arcades in 1983 under their Mylstar brand. The player controls a high-speed fighter aircraft in one of two missions: either a "Fighter Raid" seen flying forward at low altitude or "Bombing Run" seen in a top-down mode. Video backgrounds from the LaserDisc are overlaid by computer graphics. The title is both a reference to Mach number and is an acronym for "Military Air Command Hunter". It was released in Japan by Taito.
Nihon Bussan Co. Ltd. was a Japanese video game developer and publisher headquartered in Kita, Osaka. In the past they had also manufactured and sold yachts.
{{cite journal}}
: Cite journal requires |journal=
(help)