Unicast

Last updated
Unicast is data transmission from a single sender (red) to a single receiver (green). Other devices on the network (yellow) do not participate in the communication. Unicast.svg
Unicast is data transmission from a single sender (red) to a single receiver (green). Other devices on the network (yellow) do not participate in the communication.
Routing schemes
Unicast

Unicast.svg

Broadcast

Broadcast.svg

Multicast

Multicast.svg

Anycast

Anycast-BM.svg

In computer networking, unicast is a one-to-one transmission from one point in the network to another point; that is, one sender and one receiver, each identified by a network address. [1]

Contents

Unicast is in contrast to multicast and broadcast which are one-to-many transmissions.

Internet Protocol unicast delivery methods such as Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) are typically used.

See also

Related Research Articles

An Internet Protocol address is a numerical label such as 192.0.2.1 that is connected to a computer network that uses the Internet Protocol for communication. An IP address serves two main functions: network interface identification and location addressing.

<span class="mw-page-title-main">IPv6</span> Version 6 of the Internet Protocol

Internet Protocol version 6 (IPv6) is the most recent version of the Internet Protocol (IP), the communications protocol that provides an identification and location system for computers on networks and routes traffic across the Internet. IPv6 was developed by the Internet Engineering Task Force (IETF) to deal with the long-anticipated problem of IPv4 address exhaustion, and is intended to replace IPv4. In December 1998, IPv6 became a Draft Standard for the IETF, which subsequently ratified it as an Internet Standard on 14 July 2017.

<span class="mw-page-title-main">Multicast</span> Computer networking technique for transmission from one sender to multiple receivers

In computer networking, multicast is group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast should not be confused with physical layer point-to-multipoint communication.

A multicast address is a logical identifier for a group of hosts in a computer network that are available to process datagrams or frames intended to be multicast for a designated network service. Multicast addressing can be used in the link layer, such as Ethernet multicast, and at the internet layer for Internet Protocol Version 4 (IPv4) or Version 6 (IPv6) multicast.

Open Shortest Path First (OSPF) is a routing protocol for Internet Protocol (IP) networks. It uses a link state routing (LSR) algorithm and falls into the group of interior gateway protocols (IGPs), operating within a single autonomous system (AS).

The Simple Service Discovery Protocol (SSDP) is a network protocol based on the Internet protocol suite for advertisement and discovery of network services and presence information. It accomplishes this without assistance of server-based configuration mechanisms, such as Dynamic Host Configuration Protocol (DHCP) or Domain Name System (DNS), and without special static configuration of a network host. SSDP is the basis of the discovery protocol of Universal Plug and Play (UPnP) and is intended for use in residential or small office environments. It was formally described in an Internet Engineering Task Force (IETF) Internet Draft by Microsoft and Hewlett-Packard in 1999. Although the IETF proposal has since expired, SSDP was incorporated into the UPnP protocol stack, and a description of the final implementation is included in UPnP standards documents.

The Internet Group Management Protocol (IGMP) is a communications protocol used by hosts and adjacent routers on IPv4 networks to establish multicast group memberships. IGMP is an integral part of IP multicast and allows the network to direct multicast transmissions only to hosts that have requested them.

The Bootstrap Protocol (BOOTP) is a computer networking protocol used in Internet Protocol networks to automatically assign an IP address to network devices from a configuration server. The BOOTP was originally defined in RFC 951.

Zero-configuration networking (zeroconf) is a set of technologies that automatically creates a usable computer network based on the Internet Protocol Suite (TCP/IP) when computers or network peripherals are interconnected. It does not require manual operator intervention or special configuration servers. Without zeroconf, a network administrator must set up network services, such as Dynamic Host Configuration Protocol (DHCP) and Domain Name System (DNS), or configure each computer's network settings manually.

<span class="mw-page-title-main">Anycast</span> Network addressing and routing methodology

Anycast is a network addressing and routing methodology in which a single destination IP address is shared by devices in multiple locations. Routers direct packets addressed to this destination to the location nearest the sender, using their normal decision-making algorithms, typically the lowest number of BGP network hops. Anycast routing is widely used by content delivery networks such as web and DNS hosts, to bring their content closer to end users.

A broadcast address is a network address used to transmit to all devices connected to a multiple-access communications network. A message sent to a broadcast address may be received by all network-attached hosts.

<span class="mw-page-title-main">Protocol Independent Multicast</span> Multicast routing protocol

Protocol-Independent Multicast (PIM) is a family of multicast routing protocols for Internet Protocol (IP) networks that provide one-to-many and many-to-many distribution of data over a LAN, WAN or the Internet. It is termed protocol-independent because PIM does not include its own topology discovery mechanism, but instead uses routing information supplied by other routing protocols. PIM is not dependent on a specific unicast routing protocol; it can make use of any unicast routing protocol in use on the network. PIM does not build its own routing tables. PIM uses the unicast routing table for reverse-path forwarding.

Reverse-path forwarding (RPF) is a technique used in modern routers for the purposes of ensuring loop-free forwarding of multicast packets in multicast routing and to help prevent IP address spoofing in unicast routing.

IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses specially reserved multicast address blocks in IPv4 and IPv6.

<span class="mw-page-title-main">Broadcasting (networking)</span> Network messaging to multiple recipients simultaneously

In computer networking, telecommunication and information theory, broadcasting is a method of transferring a message to all recipients simultaneously. Broadcasting can be performed as a high-level operation in a program, for example, broadcasting in Message Passing Interface, or it may be a low-level networking operation, for example broadcasting on Ethernet.

Network load balancing is the ability to balance traffic across two or more WAN links without using complex routing protocols like BGP.

Audio over IP (AoIP) is the distribution of digital audio across an IP network such as the Internet. It is used increasingly to provide high-quality audio feeds over long distances. The application is also known as audio contribution over IP (ACIP) in reference to the programming contributions made by field reporters and remote events. Audio quality and latency are key issues for contribution links. In the past, these links have made use of ISDN services but these have become increasingly difficult or expensive to obtain.

<span class="mw-page-title-main">IPv6 address</span> Label to identify a network interface of a computer or other network node

An Internet Protocol Version 6 address is a numeric label that is used to identify and locate a network interface of a computer or a network node participating in a computer network using IPv6. IP addresses are included in the packet header to indicate the source and the destination of each packet. The IP address of the destination is used to make decisions about routing IP packets to other networks.

<span class="mw-page-title-main">Xcast</span>

The explicit multi-unicast (Xcast) is a variation of multicast that supports a great number of multicast sessions with a small number of recipients in each. It adds all the destination IP addresses in the IP header, instead of using a multicast address. The traditional multicast schemes over Internet Protocol (IP) scale to multicast groups with many members, but they have scalability problems for a great number of groups. Multicast schemes can be used to minimize the bandwidth consumption. Xcast minimizes bandwidth consumption for small groups, by eliminating the signaling protocols and state information for every session of the standard IP multicast scheme.

<span class="mw-page-title-main">Multicast routing</span> Computer networking protocol for forwarding transmissions from one sender to multiple receivers

Multicast routing is one of the routing protocols in IP networking.

References

  1. Godred Fairhurst. "Unicast, Broadcast, and Multicast". Archived from the original on 2021-11-23. Retrieved 2021-11-23.[ self-published source? ]