Unit measure is an axiom of probability theory [1] that states that the probability of the entire sample space is equal to one (unity); that is, P(S)=1 where S is the sample space. Loosely speaking, it means that S must be chosen so that when the experiment is performed, something happens. The term measure here refers to the measure-theoretic approach to probability.
Violations of unit measure have been reported in arguments about the outcomes of events [2] [3] under which events acquire "probabilities" that are not the probabilities of probability theory. In situations such as these the term "probability" serves as a false premise to the associated argument.
Probability is the branch of mathematics concerning events and numerical descriptions of how likely they are to occur. The probability of an event is a number between 0 and 1; the larger the probability, the more likely an event is to occur. A simple example is the tossing of a fair (unbiased) coin. Since the coin is fair, the two outcomes are both equally probable; the probability of "heads" equals the probability of "tails"; and since no other outcomes are possible, the probability of either "heads" or "tails" is 1/2.
In probability theory, the sample space of an experiment or random trial is the set of all possible outcomes or results of that experiment. A sample space is usually denoted using set notation, and the possible ordered outcomes, or sample points, are listed as elements in the set. It is common to refer to a sample space by the labels S, Ω, or U. The elements of a sample space may be numbers, words, letters, or symbols. They can also be finite, countably infinite, or uncountably infinite.
In probability theory, an elementary event, also called an atomic event or sample point, is an event which contains only a single outcome in the sample space. Using set theory terminology, an elementary event is a singleton. Elementary events and their corresponding outcomes are often written interchangeably for simplicity, as such an event corresponding to precisely one outcome.
In probability theory, an event is a set of outcomes of an experiment to which a probability is assigned. A single outcome may be an element of many different events, and different events in an experiment are usually not equally likely, since they may include very different groups of outcomes. An event consisting of only a single outcome is called an elementary event or an atomic event; that is, it is a singleton set. An event that has more than one possible outcome is called a compound event. An event is said to occur if contains the outcome of the experiment. The probability that an event occurs is the probability that contains the outcome of an experiment. An event defines a complementary event, namely the complementary set, and together these define a Bernoulli trial: did the event occur or not?
The standard probability axioms are the foundations of probability theory introduced by Russian mathematician Andrey Kolmogorov in 1933. These axioms remain central and have direct contributions to mathematics, the physical sciences, and real-world probability cases.
Probability theory or probability calculus is the branch of mathematics concerned with probability. Although there are several different probability interpretations, probability theory treats the concept in a rigorous mathematical manner by expressing it through a set of axioms. Typically these axioms formalise probability in terms of a probability space, which assigns a measure taking values between 0 and 1, termed the probability measure, to a set of outcomes called the sample space. Any specified subset of the sample space is called an event.
In probability theory and statistics, a probability distribution is the mathematical function that gives the probabilities of occurrence of possible outcomes for an experiment. It is a mathematical description of a random phenomenon in terms of its sample space and the probabilities of events.
A random variable is a mathematical formalization of a quantity or object which depends on random events. The term 'random variable' in its mathematical definition refers to neither randomness nor variability but instead is a mathematical function in which
In probability theory, a probability space or a probability triple is a mathematical construct that provides a formal model of a random process or "experiment". For example, one can define a probability space which models the throwing of a die.
A likelihood function measures how well a statistical model explains observed data by calculating the probability of seeing that data under different parameter values of the model. It is constructed from the joint probability distribution of the random variable that (presumably) generated the observations. When evaluated on the actual data points, it becomes a function solely of the model parameters.
In probability theory and related fields, a stochastic or random process is a mathematical object usually defined as a family of random variables in a probability space, where the index of the family often has the interpretation of time. Stochastic processes are widely used as mathematical models of systems and phenomena that appear to vary in a random manner. Examples include the growth of a bacterial population, an electrical current fluctuating due to thermal noise, or the movement of a gas molecule. Stochastic processes have applications in many disciplines such as biology, chemistry, ecology, neuroscience, physics, image processing, signal processing, control theory, information theory, computer science, and telecommunications. Furthermore, seemingly random changes in financial markets have motivated the extensive use of stochastic processes in finance.
In quantum mechanics, a probability amplitude is a complex number used for describing the behaviour of systems. The square of the modulus of this quantity represents a probability density.
Statistical learning theory is a framework for machine learning drawing from the fields of statistics and functional analysis. Statistical learning theory deals with the statistical inference problem of finding a predictive function based on data. Statistical learning theory has led to successful applications in fields such as computer vision, speech recognition, and bioinformatics.
Specified complexity is a creationist argument introduced by William Dembski, used by advocates to promote the pseudoscience of intelligent design. According to Dembski, the concept can formalize a property that singles out patterns that are both specified and complex, where in Dembski's terminology, a specified pattern is one that admits short descriptions, whereas a complex pattern is one that is unlikely to occur by chance. An example cited by Dembski is a poker hand, where for example the repeated appearance of a royal flush will raise suspicion of cheating. Proponents of intelligent design use specified complexity as one of their two main arguments, along with irreducible complexity.
This glossary of statistics and probability is a list of definitions of terms and concepts used in the mathematical sciences of statistics and probability, their sub-disciplines, and related fields. For additional related terms, see Glossary of mathematics and Glossary of experimental design.
Probabilistic argumentation refers to different formal frameworks pertaining to probabilistic logic. All share the idea that qualitative aspects can be captured by an underlying logic, while quantitative aspects of uncertainty can be accounted for by probabilistic measures.
In statistics, probability theory, and information theory, a statistical distance quantifies the distance between two statistical objects, which can be two random variables, or two probability distributions or samples, or the distance can be between an individual sample point and a population or a wider sample of points.
In probability theory and statistics, the index of dispersion, dispersion index, coefficient of dispersion, relative variance, or variance-to-mean ratio (VMR), like the coefficient of variation, is a normalized measure of the dispersion of a probability distribution: it is a measure used to quantify whether a set of observed occurrences are clustered or dispersed compared to a standard statistical model.
In common usage, randomness is the apparent or actual lack of definite pattern or predictability in information. A random sequence of events, symbols or steps often has no order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if there is a known probability distribution, the frequency of different outcomes over repeated events is predictable. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy.
In probability theory, statistics and related fields, a Poisson point process is a type of mathematical object that consists of points randomly located on a mathematical space with the essential feature that the points occur independently of one another. The process's name derives from the fact that the distribution of the number of points regions of the same size has a Poisson distribution. The process and the distribution are named after French mathematician Siméon Denis Poisson. The process itself was discovered independently and repeatedly in several settings, including experiments on radioactive decay, telephone call arrivals and actuarial science.