In elementary algebra, the unitary method is a problem-solving technique taught to students as a method for solving word problems involving proportionality and units of measurement. It consists of first finding the value or proportional amount of a single unit, from the information given in the problem, and then multiplying the result by the number of units of the same kind, given in the problem, to obtain the result. [1]
As a simple example, to solve the problem: "A man walks 7 miles in 2 hours. How far does he walk in 7 hours?", one could first calculate how far the man walks in a single hour, as the ratio of the first two givens. 7 miles divided by 2 hours is 3 1/2 miles per hour. Then, multiplying by the third given, 7 hours, gives the answer as 24 1/2 miles.
The same method can also be used as a step in more complicated problems, such as those involving the division of a good into different proportions. When used in this way, the value of a single unit, found in the unitary method, may depend on previously calculated values rather than being a simple ratio of givens. [2]
Area is the measure of a region's size on a surface. The area of a plane region or plane area refers to the area of a shape or planar lamina, while surface area refers to the area of an open surface or the boundary of a three-dimensional object. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat. It is the two-dimensional analogue of the length of a curve or the volume of a solid . Two different regions may have the same area ; by synecdoche, "area" sometimes is used to refer to the region, as in a "polygonal area".
Conversion of units is the conversion of the unit of measurement in which a quantity is expressed, typically through a multiplicative conversion factor that changes the unit without changing the quantity. This is also often loosely taken to include replacement of a quantity with a corresponding quantity that describes the same physical property.
In engineering and science, dimensional analysis is the analysis of the relationships between different physical quantities by identifying their base quantities and units of measurement and tracking these dimensions as calculations or comparisons are performed. The term dimensional analysis is also used to refer to conversion of units from one dimensional unit to another, which can be used to evaluate scientific formulae.
In mathematics, a ratio shows how many times one number contains another. For example, if there are eight oranges and six lemons in a bowl of fruit, then the ratio of oranges to lemons is eight to six. Similarly, the ratio of lemons to oranges is 6∶8 and the ratio of oranges to the total amount of fruit is 8∶14.
Dynamic programming is both a mathematical optimization method and an algorithmic paradigm. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics.
Multiplier may refer to:
The D'Hondt method, also called the Jefferson method or the greatest divisors method, is an apportionment method for allocating seats in parliaments among federal states, or in proportional representation among political parties. It belongs to the class of highest-averages methods. Compared to ideal proportional representation, the D'Hondt method reduces somewhat the political fragmentation for smaller electoral district sizes, where it favors larger political parties over small parties.
The Webster method, also called the Sainte-Laguë method, is a highest averages apportionment method for allocating seats in a parliament among federal states, or among parties in a party-list proportional representation system. The Sainte-Laguë method shows a more equal seats-to-votes ratio for different sized parties among apportionment methods.
In science education, a word problem is a mathematical exercise where significant background information on the problem is presented in ordinary language rather than in mathematical notation. As most word problems involve a narrative of some sort, they are sometimes referred to as story problems and may vary in the amount of technical language used.
In mathematics, a rate is the quotient of two quantities in different units of measurement, often represented as a fraction. If the divisor in the rate is equal to one expressed as a single unit, and if it is assumed that this quantity can be changed systematically, then the dividend of the rate expresses the corresponding rate of change in the other (dependent) variable. In some cases, it may be regarded as a change to a value, which is caused by a change of a value in respect to another value. For example, acceleration is a change in speed in respect to time
In physics or engineering education, a Fermi problem, also known as a order-of-magnitude problem, is an estimation problem designed to teach dimensional analysis or approximation of extreme scientific calculations, and such a problem is usually a back-of-the-envelope calculation. The estimation technique is named after physicist Enrico Fermi as he was known for his ability to make good approximate calculations with little or no actual data. Fermi problems typically involve making justified guesses about quantities and their variance or lower and upper bounds. In some cases, order-of-magnitude estimates can also be derived using dimensional analysis.
In mathematics, the regula falsi, method of false position, or false position method is a very old method for solving an equation with one unknown; this method, in modified form, is still in use. In simple terms, the method is the trial and error technique of using test ("false") values for the variable and then adjusting the test value according to the outcome. This is sometimes also referred to as "guess and check". Versions of the method predate the advent of algebra and the use of equations.
Ancient Egyptian mathematics is the mathematics that was developed and used in Ancient Egypt c. 3000 to c. 300 BCE, from the Old Kingdom of Egypt until roughly the beginning of Hellenistic Egypt. The ancient Egyptians utilized a numeral system for counting and solving written mathematical problems, often involving multiplication and fractions. Evidence for Egyptian mathematics is limited to a scarce amount of surviving sources written on papyrus. From these texts it is known that ancient Egyptians understood concepts of geometry, such as determining the surface area and volume of three-dimensional shapes useful for architectural engineering, and algebra, such as the false position method and quadratic equations.
A numerical model of the Solar System is a set of mathematical equations, which, when solved, give the approximate positions of the planets as a function of time. Attempts to create such a model established the more general field of celestial mechanics. The results of this simulation can be compared with past measurements to check for accuracy and then be used to predict future positions. Its main use therefore is in preparation of almanacs.
In mathematics, specifically in group theory, the phrase group of Lie type usually refers to finite groups that are closely related to the group of rational points of a reductive linear algebraic group with values in a finite field. The phrase group of Lie type does not have a widely accepted precise definition, but the important collection of finite simple groups of Lie type does have a precise definition, and they make up most of the groups in the classification of finite simple groups.
In mathematics, specifically in elementary arithmetic and elementary algebra, given an equation between two fractions or rational expressions, one can cross-multiply to simplify the equation or determine the value of a variable.
Reasoning based on relations of proportionality is one form of what in Piaget's theory of cognitive development is called "formal operational reasoning", which is acquired in the later stages of intellectual development. There are methods by which teachers can guide students in the correct application of proportional reasoning.
The sector, also known as a sector rule, proportional compass, or military compass, was a major calculating instrument in use from the end of the sixteenth century until the nineteenth century. It is an instrument consisting of two rulers of equal length joined by a hinge. A number of scales are inscribed upon the instrument which facilitate various mathematical calculations. It was used for solving problems in proportion, multiplication and division, geometry, and trigonometry, and for computing various mathematical functions, such as square roots and cube roots. Its several scales permitted easy and direct solutions of problems in gunnery, surveying and navigation. The sector derives its name from the fourth proposition of the sixth book of Euclid, where it is demonstrated that similar triangles have their like sides proportional. Some sectors also incorporated a quadrant, and sometimes a clamp at the end of one leg which allowed the device to be used as a gunner's quadrant.
Mirifici Logarithmorum Canonis Descriptio and Mirifici Logarithmorum Canonis Constructio are two books in Latin by John Napier expounding the method of logarithms. While others had approached the idea of logarithms, notably Jost Bürgi, it was Napier who first published the concept, along with easily used precomputed tables, in his Mirifici Logarithmorum Canonis Descriptio.
The weighted product model (WPM) is a popular multi-criteria decision analysis (MCDA) / multi-criteria decision making (MCDM) method. It is similar to the weighted sum model (WSM). The main difference is that instead of addition in the main mathematical operation, there is multiplication.