A victory pose is a pose assumed by a person to celebrate victory, particularly by athletes and other sportspeople. Victory poses often involve raising the arms in the air.
Pre-programmed victory poses by fictional characters in video games have been the subject of controversy, particularly where the victory pose has been regarded as overly sexualized. [1] Strategy first-person shooter Overwatch (video game) in particular was criticized by press for its overly sexualized victory poses, [2] leading to certain animations being removed from the game by developers Blizzard. [3]
Role-playing games such as Final Fantasy often have accompanying victory poses after encounters. These snippets of animation are usually played alongside a short music clip (known as fanfare), with characters celebrating their win. [4]
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like Rock n' Roll Racing and The Lost Vikings. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released Warcraft: Orcs & Humans.
A player character is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character.
Sexual content has been found in video games since the early days of the industry and games featuring sexual content can be found on most platforms and can be of any video game genre.
Keith Ferguson is an American voice actor. He is known for his voice works as Bloo from Foster's Home for Imaginary Friends (2004-2009), Basch fon Ronsenburg from Final Fantasy XII (2006), Marluxia from Kingdom Hearts (2009-2019), Baxter Stockman along with Two-Face in Batman vs. Teenage Mutant Ninja Turtles (2019), Lord Hater from Wander Over Yonder (2013-2016), Lord Saladin from Destiny (2014) and Destiny 2 (2017) and Reaper from Overwatch (2016). He also provides a number of sound-alike portrayals, including Harrison Ford's Han Solo and Indiana Jones in Robot Chicken (2005–present) and Lightning McQueen in the Cars video games and shorts.
Christopher Vincent Metzen is an American game designer, artist, voice actor, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment's three major award-winning media franchises: Warcraft, Diablo and StarCraft. Metzen was hired by Blizzard Entertainment as an animator and an artist; his first work for the company was with the video game Justice League Task Force.
Jeffrey Kaplan is an American video game designer who was vice president of Blizzard Entertainment. He designed elements of World of Warcraft and was the game director on Overwatch.
D.Va is a fictional player character developed by Blizzard Entertainment for their 2016 first-person shooter video game Overwatch, as well as related animations and literary media. She also appears as a playable character in the crossover multiplayer online battle arena (MOBA) game Heroes of the Storm and as a gameplay announcer in StarCraft II: Legacy of the Void. In English-language media, D.Va is voiced by Charlet Chung.
Overwatch is a 2016 team-based multiplayer first-person shooter game developed and published by Blizzard Entertainment. Described as a "hero shooter", Overwatch assigns players into two teams of six, with each player selecting from a large roster of characters, known as "heroes", with unique abilities. Teams work to complete map-specific objectives within a limited period of time. Blizzard has added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items. It was released for PlayStation 4, Xbox One, and Windows in May 2016 and Nintendo Switch in October 2019. An optimized performance patch for the Xbox Series X and Series S was released in March 2021. Cross-platform play is supported across all platforms.
A hero shooter is a subgenre of shooter games that cover both the first-person shooter and third-person shooter genres. These games emphasize "hero" characters that have distinctive abilities and/or weapons that are specific to them.
Tracer is the alias of Lena Oxton, a fictional playable character who appears in the 2016 video game Overwatch—a first-person shooter developed by Blizzard Entertainment—and related animations and literary media. Tracer was first seen in the 2014 Overwatch Cinematic Trailer short. She was introduced as a playable character in an April 2016 update for the crossover multiplayer online battle arena game Heroes of the Storm, nearly a month prior to the release of Overwatch.
Winston is a player character appearing in the 2016 video game Overwatch, a Blizzard Entertainment developed first-person shooter and its related media. Winston is one of the more prominent characters used by Blizzard in Overwatch media outside of the video game; the character made an appearance in the game's cinematic trailer and is the focus of an animated short released by Blizzard.
Zarya, full name Aleksandra Zaryanova, appears as a playable character in the first-person shooter video game Overwatch, developed in 2016 by Blizzard Entertainment. Zarya also appears as a playable character in the crossover multiplayer online battle arena game Heroes of the Storm. She is voiced by Dolya Gavanski.
Blizzard Entertainment released several computer-generated cinematic trailers and teasers, as well as animated shorts, to promote and develop the story for their 2016 first-person shooter video game, Overwatch. The shorts have been met with positive reception from fans and online publications alike.
Blizzard Entertainment's 2016 video game Overwatch inspired a notable amount of fan-made pornography. The game's distinct and colorful character designs drew the attention of many online content creators, resulting in sexually explicit fanart. Character models were ripped from the beta versions of the game and subsequently spread, edited, and animated on the Internet.
Sombra is a fictional character in the Overwatch universe, a 2016 video game developed by Blizzard Entertainment. In the game's narrative, she is an exceptional black bag operation hacker from Mexico that had joined Talon, a criminal organization aligned against Overwatch. In game, Sombra has stealth-based abilities to move around the battlefield, and is able to hack any opposing character to briefly prevent them from using their special abilities.
The Overwatch League (OWL) is a professional esports league for the video game Overwatch, produced by its developer Blizzard Entertainment. The Overwatch League follows the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups. In addition, the league plays in the regular season and playoffs format rather than the use of promotion and relegation used commonly in other esports and non-North American leagues, with players on the roster being assured a minimum annual salary, benefits, and a portion of winnings and revenue-sharing based on team performance. The league was announced in 2016 with its inaugural season taking place in 2018, with a total prize pool of US$3.5 million given to teams that year.
Overwatch is an online team-based first-person shooter developed by Blizzard Entertainment, and released worldwide in May 2016. Normally played in matches of six-vs-six, players select from one of over 30 heroes, broadly classified into the three roles of Tank, Damage, and Support, and work with their team to attack or defend map objectives. Each hero has a unique set of weapons, abilities, and skills, which players use to coordinate with their team to overpower the other. Overwatch supports both casual and ranked matchmaking, as well as a rotating set of arcade modes, and the game has since become a popular esport, featuring the Overwatch League that started in 2018. The game has been both a critical and financial success for Blizzard, exceeding over 30 million players and obtaining over US$1 billion in revenue within its first year.
Overwatch is a team-based first-person shooter developed by Blizzard Entertainment and released for Microsoft Windows, PlayStation 4, and Xbox One in May 2016. The game, while having several different play modes, generally features two teams of six players each, selecting pre-made heroes from the game's roster, to either attack or defend various objective points on the game's maps. The game supports casual game modes as well as ranked competitive play. Since release, Overwatch has been both critically and financially successful, with a player base of 35 million players as of October 2017.
Brigitte Lindholm is a fictional player character who appears in the 2016 video game Overwatch—a first-person shooter developed by Blizzard Entertainment—and related animations and literary media. Although Overwatch was released in 2016, Brigitte was introduced as a playable support character in a March 2018 update for the game. Prior to her video game debut, she first appeared in Dragon Slayer, an issue of the Overwatch digital comic series.
Symmetra, real name Satya Vaswani is a fictional, playable character of Indian origin in Overwatch, a character-driven shooter video game in which players compose teams based on the complementary skills of characters to win the game's objective. The character's abilities center around use of turrets and teleporters to redirect the momentum of battle. Redesigned twice, in 2016 and 2018, Symmetra was introduced as a support character who provided shields for teammates, but in her current incarnation, she focuses on high damage output. The character is the first playable video game character to identify as autistic, though the developers downplayed the trait to avoid tokenization. Like many other characters in the game, such as Cassidy, Genji, and Torbjorn, Symmetra is an amputee, with a cybernetic arm. Symmetra is a divisive choice for players composing teams, as a result of the hybridity of roles she can play and her association with bad faith players. These factors contribute to her standing among the game's least selected characters, both in casual and professional play.