WASABI architecture

Last updated
WASABI Affect Simulation Architecture
Developer Christian Becker-Asano
Initial release2011
Written in C++, Qt
Available inEnglish
Type Scientific computing
License LGPL
Website www.becker-asano.de/index.php/research/wasabi

The WASABI architecture is an approach for simulating emotions for human computer interation [1] , especially embodied agents and social robots. [2] It is motivated by Affective Computing in that it tries to simulate human affect. [3]

WASABI was also implemented as open-source simulation software. It provides a graphical user interface based on Qt.

References

  1. Becker-Asano, Christian. "WASABI for affect simulation in human-computer interaction - Architecture description and example applications" (PDF). Becker-Asano.de.
  2. Becker-Asano, Christian; Wachsmuth, Ipke (January 2010). "Affective computing with primary and secondary emotions in a virtual human" (PDF). Autonomous Agents and Multi-Agent Systems. 20 (1): 32–49. doi:10.1007/s10458-009-9094-9.
  3. Becker-Asano, Christian (2008). WASABI: affect simulation for agents with believable interactivity (PDF). Heidelberg: Akademische Verl.-Ges. Aka. ISBN   978-1-58603-911-0.