Wireless Datagram Protocol (WDP) [1] defines the movement of information from receiver to the sender and resembles the User Datagram Protocol in the Internet protocol suite.
The Wireless Datagram Protocol (WDP), a protocol in WAP architecture, covers the Transport Layer Protocols in the Internet model. As a general transport service, WDP offers to the upper layers an invisible interface independent of the underlying network technology used. In consequence of the interface common to transport protocols, the upper layer protocols of the WAP architecture can operate independently of the underlying wireless network. By letting only the transport layer deal with physical network-dependent issues, global interoperability can be acquired using mediating gateways.
Internetworking is the practice of interconnecting multiple computer networks, such that any pair of hosts in the connected networks can exchange messages irrespective of their hardware-level networking technology. The resulting system of interconnected networks are called an internetwork, or simply an internet.
The Internet Protocol (IP) is the principal communications protocol in the Internet protocol suite for relaying datagrams across network boundaries. Its routing function enables internetworking, and essentially establishes the Internet.
The Internet protocol suite is the conceptual model and set of communications protocols used in the Internet and similar computer networks. It is commonly known as TCP/IP because the foundational protocols in the suite are the Transmission Control Protocol (TCP) and the Internet Protocol (IP). During its development, versions of it were known as the Department of Defense (DoD) model because the development of the networking method was funded by the United States Department of Defense through DARPA. Its implementation is a protocol stack.
In computer networking, the maximum transmission unit (MTU) is the size of the largest protocol data unit (PDU) that can be communicated in a single network layer transaction. The MTU relates to, but is not identical to the maximum frame size that can be transported on the data link layer, e.g. Ethernet frame.
The Open Systems Interconnection model is a conceptual model that characterises and standardises the communication functions of a telecommunication or computing system without regard to its underlying internal structure and technology. Its goal is the interoperability of diverse communication systems with standard communication protocols.
The protocol stack or network stack is an implementation of a computer networking protocol suite or protocol family. Some of these terms are used interchangeably but strictly speaking, the suite is the definition of the communication protocols, and the stack is the software implementation of them.
In computer networking, the User Datagram Protocol (UDP) is one of the core members of the Internet protocol suite. The protocol was designed by David P. Reed in 1980 and formally defined in RFC 768. With UDP, computer applications can send messages, in this case referred to as datagrams, to other hosts on an Internet Protocol (IP) network. Prior communications are not required in order to set up communication channels or data paths.
In telecommunications, a protocol data unit (PDU) is a single unit of information transmitted among peer entities of a computer network. A PDU is composed of protocol-specific control information and user data. In the layered architectures of communication protocol stacks, each layer implements protocols tailored to the specific type or mode of data exchange.
In the seven-layer OSI model of computer networking, the network layer is layer 3. The network layer is responsible for packet forwarding including routing through intermediate routers.
In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide host-to-host communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.
In computer networking, a network service is an application running at the network application layer and above, that provides data storage, manipulation, presentation, communication or other capability which is often implemented using a client-server or peer-to-peer architecture based on application layer network protocols.
Datagram Transport Layer Security (DTLS) is a communications protocol that provides security for datagram-based applications by allowing them to communicate in a way that is designed to prevent eavesdropping, tampering, or message forgery. The DTLS protocol is based on the stream-oriented Transport Layer Security (TLS) protocol and is intended to provide similar security guarantees. The DTLS protocol datagram preserves the semantics of the underlying transport—the application does not suffer from the delays associated with stream protocols, but because it uses UDP, the application has to deal with packet reordering, loss of datagram and data larger than the size of a datagram network packet. Because DTLS uses UDP rather than TCP, it avoids the "TCP meltdown problem", when being used to create a VPN tunnel.
The next-generation network (NGN) is a body of key architectural changes in telecommunication core and access networks. The general idea behind the NGN is that one network transports all information and services by encapsulating these into IP packets, similar to those used on the Internet. NGNs are commonly built around the Internet Protocol, and therefore the term all IP is also sometimes used to describe the transformation of formerly telephone-centric networks toward NGN.
Wireless Transport Layer Security (WTLS) is a security protocol, part of the Wireless Application Protocol (WAP) stack. It sits between the WTP and WDP layers in the WAP communications stack.
SIGTRAN is the name, derived from signaling transport, of the former Internet Task Force (I) working group that produced specifications for a family of protocols that provide reliable datagram service and user layer adaptations for Signaling System and ISDN communications protocols. The SIGTRAN protocols are an extension of the SS7 protocol family. It supports the same application and call management paradigms as SS7 but uses an Internet Protocol (IP) transport called Stream Control Transmission Protocol (SCTP), instead of TCP or UDP. Indeed, the most significant protocol defined by the SIGTRAN group is SCTP, which is used to carry PSTN signaling over IP.
A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node.
Wireless Application Protocol (WAP) is a technical standard for accessing information over a mobile wireless network. A WAP browser is a web browser for mobile devices such as mobile phones that use the protocol. Introduced in 1999, WAP achieved some popularity in the early 2000s, but by the 2010s it had been largely superseded by more modern standards. Almost all modern handset internet browsers now fully support HTML, so they do not need to use WAP markup for web page compatibility, and therefore, most are no longer able to render and display pages written in WML, WAP's markup language.
Wireless Session Protocol (WSP) is an open standard for maintaining high level session. Wireless session is nothing but a normal Web browsing session that starts when the user connects to one URL and ends when the user leaves that URL. The session wide properties are defined once at the beginning of the session, which has the benefit of saving bandwidth due to the nature of wireless communication. The session establishing process does not have lengthy hand shaking mechanisms.
A communication protocol is a system of rules that allow two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.
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