Worm (artillery)

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US Revolutionary ArtilleryWorm VAFO929worm exb.jpg
US Revolutionary ArtilleryWorm

A worm is a device used to remove unspent powder bag remnants from a cannon or other piece of muzzle-loading field artillery. [1] It usually took the form of a double corkscrew-shaped piece of iron on the end of a long pole that could be twisted down the barrel to pick up any debris left over from the previous firing of the weapon. It was usually turned twice before being pulled out. [2]

Cannon class of artillery which fires at a low or flat trajectory

A cannon is a type of gun classified as artillery that launches a projectile using propellant. In the past, gunpowder was the primary propellant before the invention of smokeless powder in the 19th century. Cannon vary in caliber, range, mobility, rate of fire, angle of fire, and firepower; different forms of cannon combine and balance these attributes in varying degrees, depending on their intended use on the battlefield. The word cannon is derived from several languages, in which the original definition can usually be translated as tube, cane, or reed. In the modern era, the term cannon has fallen into decline, replaced by guns or artillery if not a more specific term such as mortar or howitzer, except for high calibre automatic weapons firing bigger rounds than machine guns, called autocannons.

Artillery class of weapons which fires munitions beyond the range and power of personal weapons

Artillery is a class of heavy military weapons built to fire munitions far beyond the range and power of infantry's small arms. Early artillery development focused on the ability to breach defensive walls, and fortifications, and led to heavy, fairly immobile siege engines. As technology improved, lighter, more mobile field artillery developed for battlefield use. This development continues today; modern self-propelled artillery vehicles are highly mobile weapons of great versatility providing the largest share of an army's total firepower.

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<i>Worms</i> (series) artillery strategy computer game series

Worms is a series of artillery tactical video games developed by British company Team17. Players control a small platoon of worms across a deformable landscape, battling other computer- or player-controlled teams. The games feature bright and humorous cartoon-style animation and a varied arsenal of bizarre weapons.

M198 howitzer

The M198 howitzer is a medium-sized, towed 155mm artillery piece, developed for service with the United States Army and Marine Corps. It was commissioned to be a replacement for the WWII-era M114 155 mm howitzer. It was designed and prototyped at the Rock Island Arsenal in 1969 with firing tests beginning in 1970 and went into full production there in 1978. It entered service in 1979 and since then 1,600 units have been produced and put into operation.

This timeline of computer viruses and worms presents a chronological timeline of noteworthy computer viruses, computer worms, Trojan horses, similar malware, related research and events.

Dracunculiasis Infection by the Guinea worm

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<i>Worms Armageddon</i> video game

Worms Armageddon is a 2D artillery turn-based tactics video game developed by Team17 and part of the Worms series. The player controls a team of up to eight worms in combat against opposing teams either AI- or player-controlled, using weapons both based on real-life weapons and ones that are cartoonish. The player can customize battles, teams, and maps for near-infinite gameplay options.

<i>Worms 3D</i> video game

Worms 3D is a 3D artillery turn-based tactical game in the Worms series. It was developed by Team17. The game was the first in the series to be in 3D and also featured several new weapons. Additionally, some of the weapons operations are substantially different from previous Worms titles. And while it is rated T by the ESRB, which is a first for the series, it is rated 3+ by PEGI, which is also a first for the series. It is unknown why the ESRB chose the higher rating while PEGI chose the 3+ rating. The OS X version of the game was released in April 2004 by Feral Interactive.

<i>Dracunculus medinensis</i> species of worm

Dracunculus medinensis or Guinea worm is a nematode that causes dracunculiasis, also known as guinea worm disease. The disease is caused by the female which, at up to 800 mm (31 in) in length, is among the longest nematodes infecting humans. In contrast, the longest recorded male Guinea worm is only 40 mm (1.6 in).

Euphrosyne deity

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<i>Worms: Open Warfare</i> 2006 video game

Worms: Open Warfare is a 2D artillery tactical game. It was developed by Team17 and published by THQ for the PlayStation Portable and Nintendo DS. It is part of the Worms series. The game marked Team17's return to its 2D roots. The game spawned a sequel, Worms: Open Warfare 2, which is available on Nintendo DS and PlayStation Portable.

<i>Worms 2</i> 1997 video game

Worms 2 is a 2D artillery tactical game developed by Team17 as part of the Worms series. The game was released in 1997, and re-released in 2012 on GOG.com. The player controls a team of up to eight worms in combat against opposing teams. The game features the same premise as the original game, and involves controlling an army of worms and using a collection of eclectic weaponry such as bazookas, dynamite, grenades, cluster bombs, homing missiles, banana bombs and the holy hand grenade. These are among the basic weapons used to eliminate the opposing teams of worms. It features a completely new graphics system, going for a cartoon style, which has remained for the rest of the series.

Artillery games are early two or three-player video games involving tanks fighting each other in combat or similar. Artillery games are among the earliest computer games developed; the theme of such games is an extension of the original uses of computer themselves, which were once used to calculate the trajectories of rockets and other related military-based calculations. Artillery games have been described as a type of "shooting game", though they are more often classified as a type of strategy video game.

<i>Worms</i> (1995 video game) 1994 video game

Worms is a 2D artillery tactical video game developed by Team17 and released in 1995. It is the first game in the Worms series of video games.

<i>Worms Forts: Under Siege</i> 2004 video game

Worms Forts: Under Siege is a 3D artillery tactical game. It was designed by Team17. Like the previous Worms game, it is in complete 3D and showcases new features, such as buildings. While the primary method of victory is to destroy the opposing team, victory can also be achieved by destroying the opposing Stronghold, the most important building in the game. It is the second game in the series to carry both a T rating from the ESRB and a 3+ rating from PEGI.

152 mm towed gun-howitzer M1955 (D-20) 152 mm gun-howitzer

The 152 mm gun-howitzer M1955, also known as the D-20, is a manually loaded, towed 152 mm artillery piece, manufactured in the Soviet Union during the 1950s. It was first observed by the west in 1955, at which time it was designated the M1955. Its GRAU index is 52-P-546.

Pyrantel chemical compound

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<i>Worms Reloaded</i> 2010 video game

Worms Reloaded is a 2D artillery turn-based tactics video game developed by Team17 and is part of the Worms series. It was released on Microsoft Windows via Steam, on August 26, 2010. It was released on Mac OS X via Steam, on May 17, 2011. It is turn-based and returns to its original 2D gameplay for the first time on PC since Worms World Party in 2001. There are both single-player and multiplayer modes available with up to four players online or local hotspot.

Team17 Group plc is a British video game developer and publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two companies consisted of and were led by Michael Robinson, Martyn Brown and Debbie Bestwick, and Andreas Tadic, Rico Holmes and Peter Tuleby, respectively. Bestwick later became and presently serves as Team17's chief executive officer. After their first game, Full Contact (1991) for Amiga, the studio followed up with multiple number-one releases on that platform, and saw major success with Andy Davidson's Worms in 1995, the resulting franchise of which still remains as the company's primary development output, having developed over 20 entries in it.

<i>Worms Ultimate Mayhem</i> 2011 video game

Worms Ultimate Mayhem is a 3D artillery turn-based tactics video game developed by Team17. The game is a re-release of Worms 4: Mayhem with improved graphics. It includes the campaign from Worms 3D, adding customized looks to enemies in said campaign. It features extra maps, new voice acting by Guy Harris and other gameplay fixes such as reworked camera controls. The game features turn-based gameplay, a single-player campaign, and both local and online multiplayer.

<i>Worms W.M.D</i> 2016 video game

Worms W.M.D is a 2D artillery turn-based tactics video game in the Worms series, released on 23 August 2016. Its gameplay resembles that of Worms Armageddon more than subsequent installments, while adding new features that range from interactive vehicles such as tanks, to buildings that the worms can enter for protection. It is also notable for being the first major redesign the worm characters have received since Worms 3D.

<i>Future-Worm!</i> animated series

Future-Worm! is an American comic science fiction animated television series created by Ryan Quincy, who previously created IFC's Out There, for Disney XD. The show features the adventures of Danny and Future-Worm, who time travel by using a lunch box-shaped time machine.

References

  1. "Artillery Worm". www.nps.gov. Retrieved 17 November 2016.
  2. "Positions on the Gun". www.jeffdavisartillery.org. Retrieved 17 November 2016.