This article needs additional citations for verification .(October 2019) |
The worm is a dance motion associated with breakdancing and "funk" subculture, also referred to as the centipede, the seal, the caterpillar or the dolphin, or also erroneously the snake or the wave (names of other breakdance moves). In this move a subject lies prone position and forms a rippling motion through their body, creating a wave reminiscent of earthworm locomotion. [1] This can be done either forward or backwards, by shifting weight from the upper body to the lower body (backwards) or vice versa for forwards. The motion begins by pushing off from the ground with one's hands to start a ripple. [2]
The worm was performed at shows in the 1970s and was popularized widely during the 1980s "funk" period, and continues to be associated with breakdancing.
The move has been used and popularized by WWE wrestler Scotty 2 Hotty as his finishing maneuver ending with a chop drop and would later be used by Otis Dozovic as his signature maneuver called the "Caterpillar" ending with a standing elbow drop. David Arquette, as a wrestler, has used the worm dance ending with a standing elbow drop finisher in WCW and later on in the independent circuit.
Michael Fassbender, renowned for his performances in "X-Men," "Inglourious Basterds," and "300," has demonstrated the worm dance move on several talk shows and press events. His most notable performance of the worm occurred on "The Graham Norton Show" in 2017. This particular dance move has since become one of his recurring party tricks and is now commonly associated with Fassbender's public persona.
Recently, a new variation of the worm has been popularized, where dancers utilize only their arms to create a patented rippling motion. This innovative version retains the dynamic essence of the original worm while emphasizing upper body strength and fluidity, adding a fresh and captivating element to the classic dance move.
Professional wrestling throws are the application of professional wrestling techniques that involve lifting the opponent up and throwing or slamming them down. They are sometimes also called "power" maneuvers, as they are meant to emphasize a wrestler's strength. Many of these moves are used as finishers by various wrestlers, who refer to them by several different names that reflect their gimmick. Moves are listed under general categories whenever possible.
Professional wrestling holds include a number of set moves and pins used by performers to immobilize their opponents or lead to a submission. This article covers the various pins, stretches and transition holds used in the ring. Some wrestlers use these holds as their finishing maneuvers, often nicknaming them to reflect their character or persona. Moves are listed under general categories whenever possible.
A suplex is an offensive move used in sport wrestling as well as amateur wrestling and professional wrestling. It is a throw that involves lifting the opponents and bridging or rolling to slam them on their backs.
Aerial techniques, also known as "high-flying moves" are performance techniques used in professional wrestling for simulated assault on opponents. The techniques involve jumping from the ring's posts and ropes, demonstrating the speed and agility of smaller, nimble and acrobatically inclined wrestlers, with many preferring this style instead of throwing or locking the opponent.
Strikes can be offensive moves in professional wrestling, that can sometimes be used to set up an opponent for a hold or for a throw. There are a wide variety of strikes in pro wrestling, and many are known by several different names. Professional wrestlers frequently give their finishers new names. Occasionally, these names become popular and are used regardless of the wrestler performing the technique.
In professional wrestling double-team maneuvers are executed by multiple wrestlers instead of one and typically are used by tag teams in tag team matches. Many of these maneuvers are combination of two throws, or submission holds. Most moves are known by the names that professional wrestlers give their "finishing move" names. Occasionally, these names become popular and are used regardless of the wrestler performing the technique. Moves are listed under general categories whenever possible.
A dropkick is an attacking maneuver in professional wrestling. It is defined as an attack where the wrestler jumps up and kicks the opponent with the soles of both feet; this sees the wrestler twist as they jump so that when the feet connect with the opponent one foot is raised higher than the other and the wrestler falls back to the mat on their side, or front. This is commonly employed by light and nimble wrestlers who can take advantage of their agility, and is often executed on a charging opponent, while charging at an opponent, or a combination of the two.
A powerbomb is a professional wrestling throw in which an opponent is lifted and then slammed back-first down to the mat. The standard powerbomb sees an opponent first placed in a standing headscissors position. The opponent is then lifted on the wrestler's shoulders and slammed down back-first to the mat. A prawn hold is commonly used for a pinning powerbomb.
In professional wrestling a DDT is any move in which the wrestler has the opponent in a front facelock/inverted headlock and falls down / backwards to drive the opponent's head into the mat. The classic DDT is performed by putting the opponent in a front facelock and falling backwards so that the opponent is forced to dive forward onto their head. Although widely credited as an invention of Jake Roberts, who gave the DDT its famous name, the earliest known practitioner of the move was Mexican wrestler Black Gordman, who frequently performed it during the 1970s before Roberts popularized it nationwide.
Backbreaker refers to a kind of professional wrestling move which sees a wrestler dropping an opponent so that the opponent's back impacts or is bent backwards against a part of the wrestler's body, usually the knee. The standard version of the move sees the wrestler scoop their opponent horizontally before dropping to one knee, slamming the opponent's back on their other knee.
In professional wrestling, a neckbreaker is any throw or slam that focuses its attack on the opponent's neck. One type of neckbreaker involves the wrestler slamming an opponent's neck against a part of the wrestler's body, usually the knee, head or shoulder. The other type of neckbreaker is a slam technique in which the wrestler throws an opponent to the ground by twisting the opponent's neck. This also refers to a "back head slam" where a wrestler drops to the mat while holding an opponent by their neck.
Breakdancing or breaking, also called b-boying or b-girling (women) is a style of street dance originated by African Americans with notable contributions from Puerto Ricans in the Bronx.
A moonsault, moonsault press, or back flip splash is a professional wrestling aerial technique. It was innovated by Mando Guerrero. Much of its popularity in both Japanese and American wrestling is attributed to The Great Muta, despite it being used in North America by "Leaping" Lanny Poffo years before Muta came from Japan. In a standard moonsault, which is generally attempted from the top rope, a wrestler faces away from the supine opponent and executes a backflip landing on the opponent in a splash/press position but facing towards the elevated position. Though this move is generally attempted from the top rope to an opponent lying face up in the mat, myriad variations exist, including moonsaults that see the wrestler land on a standing opponent and forcing them down to the mat. The move is considered a higher-impact version of a splash, since the wrestler utilizes rotational speed.
An armlock in grappling is a single or double joint lock that hyperextends, hyperflexes or hyperrotates the elbow joint or shoulder joint. An armpit lock is very useful, it will immobilize your opponent and pin them on the ground. An armlock that hyper-extends the elbow is known as an armbar, and it includes the traditional armbar, the shoulder triangle armbar, and the shotgun armbar. An armlock that hyper-rotates the arm is known as an armcoil, and includes the americana, kimura, and omaplata. Depending on the joint flexibility of a person, armcoils can either hyper-rotate only the shoulder joint, only the elbow joint, or both the elbow joint and shoulder joint.
A brainbuster is a professional wrestling throw in which a wrestler puts the opponent in a front facelock, hooks their pants or thigh, and lifts them up as if they were executing a vertical suplex. The wrestler then falls onto their back so that the opponent lands on their head while remaining vertical. This move is a version of the DDT. It was innovated by Killer Karl Kox. In Japanese puroresu, the term "brainbuster" refers to a regular vertical suplex, while the move elsewhere known as a brainbuster is referred to as a "sheer drop brainbuster" or a "vertical (drop) brainbuster".
A facebuster, also known as a faceplant, is generally a takedown move in professional wrestling in which an attacking wrestler forces their opponent down to the mat face-first without involving a headlock or facelock. A standard facebuster, also known as a jumping facebuster, involves the wrestler grabbing hold of the opponent's head/hair and dropping down to their knees, forcing the opponent's face into the mat.
A Powerslam or simply Slam is a professional wrestling body slam move in which the wrestler performing the slam falls face-down on top of the opponent. The use of the term "powerslam" usually refers to the front powerslam or the scoop powerslam.
In professional wrestling, a cutter is a 3⁄4 facelockneckbreaker maneuver. This move sees an attacking wrestler first apply a 3⁄4 facelock before falling backwards to force the opponent face-first to the mat below.
The history of hip-hop dances encompasses the people and events since the late 1960s that have contributed to the development of early hip-hop dance styles, such as uprock, breaking, locking, roboting, boogaloo, and popping. African Americans created uprock and breaking in New York City. African Americans in California created locking, roboting, boogaloo, and popping—collectively referred to as the funk styles. All of these dance styles are different stylistically. They share common ground in their street origins and in their improvisational nature of hip hop.