Automation (video game)

Last updated

Automation
Automation(VideoGame)Img.jpg
Developer(s) Camshaft Software
Publisher(s) Camshaft Software
Designer(s) Robert Hoischen
Programmer(s) Caswal Parker, Jayelinda Suridge, Isaac Blomfield
Artist(s) Andrew Lamb, Hannah Grace, Casey Frost, Mathew Child
Composer(s) Michael Trott
Engine Unreal Engine 4 (originally Kee Engine)
Platform(s) Microsoft Windows
Release
  • WW: 12 March 2015 (Early access)
Genre(s) Simulation
Mode(s)

Automation (known as Automation: The Car Company Tycoon Game in cover and online sources) is a simulation video game developed by Camshaft Software for Microsoft Windows that allows the player to create and run a virtual car company and design vehicles to sell. [1] It is currently available via Steam. [2]

Contents

Gameplay

The game, currently still in early access, allows for the design, creation, testing, and sale of various vehicle platforms and drivetrains. More features will become available closer to the official release date.

There are three components to the game: engine design, car design, and a tycoon simulator. The engine design component was released first in order to drive demand for pre-orders and fund the development of the rest of the game. By April 2014, it had sold 10,000 pre-orders. In April 2015, pre-orders reached 25,000. [3]

Car design consists of a system involving a bare, featureless car body on which fixtures such as lights and grilles are placed. Upon placement, most fixtures will conform to the shape of the body. There is also a "3D" placement mode which allows the user to place fixtures anywhere in 3D space, with the trade-off that these fixtures won't conform to the body.

Development

On 25 May 2017, the first version of Automation within Unreal Engine 4 was released as an open beta. [4] It included a host of new content and features, including a more robust paint system, more engine configurations, and most importantly, a significant graphical update. The previous version of the game, built-in Camshaft Software's own Kee Engine, is deprecated.

On 13 July 2018, an option became available to export vehicles made in Automation to BeamNG.drive as drivable vehicles. [5]

As of 9 November 2020, more options became available in terms of customization. The "Light Campaign v4.1" update added "3D" fixture placement (wherein parts can be placed independently of the car body surface), as well as transparent windows and lighting controls. [6]

For the "Light Campaign v4.2" update, Camshaft aimed to further rework both the business simulation aspect of the game and the way vehicles and engines are engineered. [7] Additions included balance shafts and harmonic dampers, [8] more turbocharger configurations, and the ability to engineer a better weight distribution into one's cars. [7] On 22 December 2021, this update was released in an opt-in alpha form, with further work being done by Camshaft for a more stable release. [9] The stable release occurred almost a year later on 8 December 2022, with additional features such as the "Advanced Trim Settings", which allow players to adjust the dimensions of the chassis, wheels, and engine to their liking, as well as hide certain components should they interfere with players' designs. [10]

As of today, the game is still in early access and also still does updates.

Related Research Articles

<span class="mw-page-title-main">V4 engine</span> Piston engine with four cylinders in "V" configuration

A V4 engine is a four-cylinder piston engine where the cylinders share a common crankshaft and are arranged in a V configuration.

<span class="mw-page-title-main">Saab Sonett</span> Motor vehicle

The Saab Sonett is an automobile manufactured between 1955 and 1957 and again between 1966 and 1974 by Saab of Sweden. Sonetts share engines and other components with Saab 93, 95 and 96 of the same era. It was mainly intended for the lucrative American export market and was only offered intermittently in the Swedish domestic market.

<span class="mw-page-title-main">Ford Essex V4 engine</span> Automobile engine

The Essex V4 is a V4 petrol engine manufactured by the Ford Motor Company from 1965 to 1977. The engine was available in both 1.7 L and 2.0 L capacities. Designed by Ford of Britain, the Essex V4 was produced at a plant in Dagenham, originally in the county of Essex, later part of east London. The engine was used in the Ford Corsair, Capri Mk I, Consul/Granada Mk I, Ford Zephyr Mk IV and the Ford Transit Mk I van.

<span class="mw-page-title-main">Lancia V4 engine</span> Reciprocating internal combustion engine

Italian automobile company Lancia was the first to manufacture cars with V4 and V6 engines in series-production. This started with a number of V4-engine families, that were produced from the 1920s through 1970s.

<span class="mw-page-title-main">Tappet</span> Internal combustion engine part

A tappet is a valve train component which converts rotating motion into linear motion in activating a valve. It is most commonly found in internal combustion engines, which converts the rotating motion of the camshaft into linear motion of intake and exhaust valves, either directly or indirectly.

UNIGINE is a proprietary cross-platform game engine developed by UNIGINE Company used in simulators, virtual reality systems, serious games and visualization. It supports OpenGL 4, Vulkan and DirectX 12.

<i>Train Simulator Classic</i> 2009 video game

Train Simulator Classic is a train simulation game developed by Dovetail Games. It is the successor to Rail Simulator, and was released online on 12 June 2009 and in stores on 3 July 2009.

<i>rFactor 2</i> Computer racing simulator

rFactor 2 is a computer racing simulator developed by Image Space Incorporated and released for Windows in 2012. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development. Much of its source code is derived from rFactor Pro, which is also used by professional racers and most of the Formula One teams and NASCAR manufacturers.

<i>Kerbal Space Program</i> Space flight simulator video game

Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct a nascent space program, staffed and crewed by green humanoid aliens known as "Kerbals". The game features a realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and orbital rendezvous.

<i>Assetto Corsa</i> 2014 sim racing video game by Kunos Simulazioni

Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013, and officially left Early Access as final release version on 19 December 2014.

<i>BeamNG.drive</i> 2015 vehicle simulation game using soft-body physics

BeamNG.drive is a vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH. The game features soft-body physics, which simulate realistic handling and damage to vehicles. The game was initially released as a tech demo on 3 August 2013 along with paid access to an alpha, and was later made available on Steam Early Access for Microsoft Windows on 29 May 2015.

<span class="mw-page-title-main">AMD TrueAudio</span>

TrueAudio is the name given to AMD's ASIC intended to serve as dedicated co-processor for the calculations of computationally expensive advanced audio signal processing, such as convolution reverberation effects and 3D audio effects. TrueAudio is integrated into some of the AMD GPUs and APUs available since 2013.

<span class="mw-page-title-main">Leadwerks</span> Cross-platform game engine

Leadwerks is a cross-platform game engine developed by Leadwerks Software that focuses on ease of use and learning. The software supports Windows and Linux, with OS X support in development. Leadwerks is currently on its fourth major version and is sold through the Steam digital distribution platform.

<i>Risk of Rain 2</i> 2019 third-person roguelike video game

Risk of Rain 2 is a roguelike third-person shooter developed by Hopoo Games and published by Gearbox Publishing. A sequel to 2013's Risk of Rain, it was released in early access for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One in 2019 before fully releasing in August 2020 with a release for Stadia coming a month later.

<span class="mw-page-title-main">Alfa Romeo Scarabeo</span> Motor vehicle

The Alfa Romeo Scarabeo is a concept car engineered by Giuseppe Busso and Orazio Satta Puliga for Alfa Romeo with a body designed by Sergio Sartorelli at Officine Stampaggi Industriali. The car debuted at the Paris Motor Show in 1966.

<i>Stormworks: Build and Rescue</i> First person life simulation video game

Stormworks: Build And Rescue is a simulation video game developed and published by the British studio Geometa. The game was released as an early access title in February 2018 for Windows and Mac and is receiving frequent updates through Steam. The game left early access on September 17, 2020.

<i>Satisfactory</i> 2019 video game

Satisfactory is an upcoming factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player, a pioneer, is dropped onto an alien planet with a handful of tools and must harvest the planet's natural resources to construct increasingly complex factories for automating all resource needs. The initial goal is to build a space elevator and begin supplying the company the player works for with increasingly numerous and complex components for their unknown purposes. Those exports unlock new buildings that make the next export possible.

<i>Wrath: Aeon of Ruin</i> 2024 video game

Wrath: Aeon of Ruin is an upcoming first-person shooter developed by KillPixel Games and published by 3D Realms and 1C Entertainment. Wrath: Aeon of Ruin is built on a modified version of the Quake engine, making it the first major game release on that engine in nearly 20 years. The first episode was released on Steam Early Access on November 22, 2019, and scheduled for a full release on February 27, 2024.

<i>Boneworks</i> 2019 video game

Boneworks is a 2019 first-person shooter VR game developed and published by Stress Level Zero. The game is designed to be entirely physics-based, with the player controlling a full virtual body that responds not just to the player's real-world input but also to obstructions in the game world.

<span class="mw-page-title-main">Wallpaper Engine</span> Utility software

Wallpaper Engine is an application for Windows with a companion app on Android which allows users to use and create animated and interactive wallpapers, similar to the defunct Windows DreamScene. Wallpapers are shared through the Steam Workshop functionality as user-created downloadable content. It features its own rendering engine and provides a wallpaper editor, allowing for the creation of 2D and 3D wallpapers, including a particle system editor and a fork of JavaScript called SceneScript for additional wallpaper logic. It also supports using video files, audio files, webpages and some 3D applications as wallpapers.

References

  1. Smee, Andrew (16 April 2012). "Gearing Up: Automation Demo". Rock, Paper, Shotgun . Retrieved 14 April 2015.
  2. Foo, Fran (14 April 2015). "A cool new start for Camshaft game crew". The Australian . Retrieved 14 April 2015.
  3. McNicol, Hamish (29 April 2014). "Game developers like the 'cool' capital". Stuff.co.nz . Retrieved 14 April 2015.
  4. Hoischen, Robert (26 May 2017). "Automation UE4 Open Beta (R1) Release Info". YouTube. Retrieved 13 April 2021.
  5. "The Automation Collaboration – Version 0.13 Released | BeamNG". 13 July 2019. Retrieved 19 December 2019.
  6. Hoischen, Robert (17 June 2020). "Automation LCV4.1: The Next Big Update Overview". YouTube.
  7. 1 2 Hoischen, Robert (18 February 2021). "Automation LCV4.2: The Next Big Update Overview". YouTube. Retrieved 13 April 2021.
  8. Hoischen, Robert (20 March 2021). "Little Dev Update: 20. March 2021 (LCV4.2)". YouTube. Retrieved 13 April 2021.
  9. "Automation - The Car Company Tycoon Game - LCV4.2 First Opt-In Alpha - Steam News". store.steampowered.com. 21 December 2021. Retrieved 1 January 2022.
  10. "Automation - The Car Company Tycoon Game - LCV4.2 Public Launch! - Steam News". store.steampowered.com. 8 December 2022. Retrieved 10 December 2022.