Biohazard Games

Last updated
Biohazard Games
IndustryRole-playing games
Founded1994;28 years ago (1994) in Columbia, Missouri, U.S.
FounderJeff Barber
Headquarters
Columbia, Missouri
,
U.S.

Biohazard Games is a company located in Columbia, Missouri that publishes role-playing games, most of them designed by Jeff Barber and Jim Heivilin. The company tends to work closely with Fantasy Flight Games.

Contents

History

Many Biohazard employees originally produced work for The Unspeakable Oath published by Pagan Press when it was located in Columbia, Missouri. But when Pagan founder John Scott Tynes moved the company to Seattle in 1994, a core of people including Jeff Barber chose to stay in Columbia. Barber subsequently founded Biohazard Games. [1] :81 As game historian Shannon Appelcline explained in the 2014 book Designers & Dragons, "Many of the Pagan volunteers lived together there — and not all of them wanted to move. Jeff Barber and others would leave Pagan as a result. Sadly, their departure was not entirely amicable." [1] :81

Biohazard's first product was a 1995 supplement for modern-era role-playing games titled Killer Crosshairs . Their next product, and the one they would become known for, was the 1997 role-playing game Blue Planet . As Appelcline noted, "Blue Planet shared at least a little inspiration with Pagan's planned End Time game. The credits from Blue Planet were filled with early The Unspeakable Oath contributors, representing those who had been left behind." [1] :84 Biohazard had only sold 2,700 copies of Blue Planet by 1999, so they made a deal for better distribution with Fantasy Flight Games (FFG), which was looking for a flagship RPG line. FFG took on Barber's partner Greg Benage as an employee to work on the game and rewrite the game's mechanics entirely. FFG supported the game with several supplements over the next few years, and the rights reverted to Biohazard in 2004. [1] :300

A few years later, RedBrick Limited acquired the license to Blue Planet. [2] :374 RedBrick soon licensed all of its gaming rights to FASA Games, but in late 2013 Biohazard declined to renew the Blue Planet license with FASA Games. [2] :379–380

In 2021, Andrew Girdwood interviewed Barber about the third edition of Blue Planet titled Blue Planet: Recontact, and Barber agreed that Biohazard's games tend to reflect contemporary environmental concerns. [3]

Company products

Related Research Articles

<i>Ares</i> (magazine) Science fiction wargame magazine

Ares was an American science fiction wargame magazine published by Simulations Publications, Inc. (SPI), and then TSR, Inc., between 1980 and 1984. In addition to the articles, each issue contained a wargame, complete with a foldout stiff paper map, a set of cardboard counters, and the rules.

Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990. It began by publishing a Call of Cthulhu role-playing game fanzine, The Unspeakable Oath. In 1994, the company moved from Columbia, Missouri to Seattle, Washington where it incorporated. The staff at this time included John Tynes as editor-in-chief, John H. Crowe III as business manager, Dennis Detwiller as art director, and Brian Appleton and Chris Klepac as editors. Tynes, Detwiller, and Adam Scott Glancy released the Delta Green modern Call of Cthulhu campaign setting in 1996. Pagan has released multiple other Call of Cthulhu products, including a foray into card games with Creatures & Cultists and miniature games with The Hills Rise Wild!.

<i>Swashbucklers of the 7 Skies</i> Tabletop fantasy role-playing game by Chad Underkoffler

Swashbucklers of the 7 Skies is a role-playing game by Chad Underkoffler, published by Evil Hat Productions in 2009.

Blair E. Reynolds is a fantasy artist and writer whose work has appeared in various tabletop role-playing games and periodicals.

Jeffrey Barber is a game designer who has worked primarily on role-playing games.

Gregory Benage is a game designer who has worked primarily on role-playing games.

Jess Heinig is an American game designer best known for working on the Mage: The Ascension series of games in the early 2000s. Since then he has worked on several other role-playing games and served as a programmer for Fallout 1.

The Unspeakable Oath is a game magazine that was published by Pagan Publishing from 1990 to 2001, and later by Arc Dream Publishing starting in 2010.

<i>Cthulhu Now</i> Tabletop horror role-playing game supplement

Cthulhu Now is a supplement published by Chaosium in 1987 for the horror role-playing game Call of Cthulhu.

<i>Seattle Sourcebook</i> Role-playing game supplement

Seattle Sourcebook is a supplement published by FASA in 1990 for the near-future dystopian role-playing game Shadowrun.

<i>Death in Freeport</i> 2000 role-playing adventure published by Green Ronin Publishing

Death in Freeport is a 2000 role-playing game adventure published by Green Ronin Publishing.

Usagi Yojimbo Roleplaying Game is a role-playing game by Greg Stolze using the Fuzion game engine, published by Gold Rush Games in 1997.

Tales of the Black Widow Company is a game supplement for BattleTech published by FASA in 1985.

<i>Star Trek: The Next Generation Officers Manual</i>

Star Trek: The Next Generation Officer's Manual is a supplement published by FASA in 1988 for Star Trek: The Role Playing Game to update game material following the premiere of the new television series Star Trek: The Next Generation. However Paramount Pictures did not feel FASA's new material matched the ethos of the new series, and pulled FASA's license to produce Star Trek material the following year.

<i>The Universal Brotherhood</i> Role-playing game adventure

The Universal Brotherhood is an adventure published by FASA in 1990 for the dystopic near-future cyberpunk role-playing game Shadowrun.

<i>Killer Crosshairs</i> Tabletop role-playing game supplement

Killer Crosshairs, subtitled "What Gun Control Was Meant To Be!", is the first product published by Biohazard Games, a role-playing game supplement released in 1995.

<i>The Kingdoms of Kalamar</i> Tabletop role-playing game supplement

The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR.

Pilots' Almanac is a 1988 role-playing game supplement for HârnMaster published by Columbia Games.

The Staff of Fanon is a 1988 role-playing game adventure for HârnMaster published by Columbia Games.

References

  1. 1 2 3 4 5 Shannon Appelcline (2014). Designers & Dragons: The '90s. Evil Hat Productions. ISBN   978-1-61317-084-7.
  2. 1 2 Shannon Appelcline (2014). Designers & Dragons: The '00s. Evil Hat Productions. ISBN   978-1-61317-087-8.
  3. Girdwood, Andrew (2021-04-19). "Biohazard Games: Jeff Barber on using RPGs as a lens for modern concerns". geeknative.com. Retrieved 2021-09-10.
  4. Meehan, Alex (3 February 2021). "Upwind is a roleplaying game inspired by Studio Ghibli and Treasure Planet". Dicebreaker. Retrieved 16 November 2022.