This article needs additional citations for verification .(July 2020) |
Bite the Bullet | |
---|---|
Developer(s) | Mega Cat Studios |
Publisher(s) | Graffiti Games |
Director(s) | James Deighan |
Producer(s) | Nick Mann |
Designer(s) | Nate Flynn |
Composer(s) | Mitch Foster |
Engine | Unity |
Platform(s) | |
Release | Linux, macOS, Windows, Switch August 13, 2020 [1] Xbox One August 14, 2020 PS4 February 24, 2021 |
Genre(s) | Role-playing, roguelite |
Mode(s) | Single-player, multiplayer |
Bite the Bullet is a role-playing roguelite shooter developed by Mega Cat Studios. It was released for Linux, macOS, Microsoft Windows, Nintendo Switch on August 13, 2020, [1] Xbox One on August 14, 2020, [2] and PlayStation 4 on February 24, 2021. The game is a run, gun, and eat, and features arcade-inspired run and gun action combined with various eating mechanics. Bite the Bullet received mixed reviews from critics. [3]
Bite the Bullet is a platform game in which players control a mercenary with the ability to consume enemies and parts of the environment. As the player progresses through the game, they are given the option to upgrade their character's attributes and abilities, such as the ability to freeze attacking enemies, via several diet-based skill trees and character classes. [4] For example, the vegan Slaughterer of the Soil skill tree can only consume plants, while Gorivores can eat meat-based enemies and food objects.
During a level, players can either destroy enemies outright with their weapons, or stun them and eat them. Combat becomes a series of trade-offs, as killing enemies outright is quicker and easier, while stunning and consuming them is more dangerous, as it leaves the player exposed to other threats while eating. Eating enemies, however, is necessary for the game's other systems.
Consuming enemies adds fat, calories and protein to the player. The amount of each of these can change the play character's body composition and size. For example, character's with excessive amounts of fat will become larger and move slower, but will take less damage. If players consume enemies or items which are "rotten", the game enters a "gut-crafting" mode, in which players are given the opportunity to modify and enhance their weapons using calories, protein and fat picked up from consuming enemies. After consuming enough enemies, players can enter "Zombro" mode in which they lose access to their weapons while invulnerability, speed, jump height, and the ability to melee attack enemies.
Bite the Bullet also features an in-game metabolism, and every action, from moving and jumping to shooting and using abilities, expends calories, protein, and fat.
Enemies will sometimes drop weapons with unique modifiers with food-based names, such as the "Sprouted" modifier which causes tangling plants to grow at an enemy's feet, trapping them in place.
Bite the Bullet takes place in a futuristic, dystopic setting; mankind suffered a food crisis that resulted in the invention of "bionodes," implants that enabled humans to consume inorganic matter, but also resulted in mutations. The mutated humans, dubbed "ghouls", were left behind on Earth as the rest of humanity colonized other planets in an event known as the Great Exodus.
The game follows a pair of mercenaries. Chewie and Chewella, tasked with collecting DNA from Earth's ghouls by eating them. Collected ghoul DNA becomes part of the Compendium, a database of all organic matter and genetic information in the galaxy. The player's employer, Vora, is the CEO of the DarwinCorp, the megacorporation that runs the Compendium and assigns missions to the mercenaries.
As the game progresses, Chewie and Chewella encounter members of the ghoul resistance and begin to question their mission.
Bite the Bullet was announced by Mega Cat Studios in June 2019 via a blog entry on their official website. [5] While the game is currently in development for Windows, the developers are planning on a Linux release [6] In August 2019, Mega Cat announced that the game was also being developed for the Xbox One and Nintendo Switch. [7] The game was also released on the PlayStation 4 on February 24, 2021. [8]
Additionally, Mega Cat Studios is adding a Synthwave Mode, which features altered visuals and songs from synthwave musicians Waveshaper, Night Runner, Retroxx, and Magic Sword. [8]
Both the Xbox One and the Nintendo Switch versions of Bite the Bullet received "mixed or average reviews" according to the review aggregator Metacritic. [3] [9]
Aggregator | Score | ||
---|---|---|---|
NS | PS4 | Xbox One | |
Metacritic | (NS) 61/100 [3] | N/A | 64/100 [9] |
Publication | Score | ||
---|---|---|---|
NS | PS4 | Xbox One | |
Nintendo Life | 6/10 [10] | N/A | N/A |
Nintendo World Report | 5.5/10 [11] | N/A | N/A |
The game was featured as part of the Indie Megabooth during PAX East 2019 and 2020; [12] press at the event described the game as being "like Contra with a twist". [13] The game was also featured as part of 2019's Media Indie Exchange in Seattle and Los Angeles. [14]
GoldenEye 007 is a 1997 first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64. Based on the 1995 James Bond film GoldenEye, the player controls the secret agent James Bond to prevent a criminal syndicate from using a satellite weapon. They navigate a series of levels to complete objectives, such as recovering or destroying objects, while shooting enemies. In a multiplayer mode, up to four players compete in several deathmatch scenarios via split-screen.
Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.
Zombies Ate My Neighbors is a run and gun video game developed by LucasArts and published by Konami for the Super NES and Sega Genesis consoles in 1993.
20XX is an indie action platform video game developed by American indie studio Batterystaple Games. The early access version was released for Microsoft Windows on Steam on October 12, 2016, and in full on August 16, 2017. It later launched on the PlayStation 4 and Nintendo Switch on July 10, 2018, and on Xbox One on July 11, 2018.
Wild Guns is a 1994 space Western shooting gallery video game developed by Natsume for the Super Nintendo Entertainment System. Set in the Wild West with steampunk and sci-fi influences, the story follows Annie and her bounty hunter Clint, seeking revenge for the death of her family. The player controls either Annie or Clint sidestepping and jumping in the foreground while shooting down enemy robots in the background and dodging enemy bullets. These gameplay mechanics combine elements from third-person shooters and light gun games.
Deathsmiles is a horizontally scrolling shooter arcade video game by Japanese developer Cave, released in late 2007. It has heavy occult and gothic influences. It is the second Cave shooter to be played using a horizontally-oriented monitor. It was the first Cave shooter released in North America on a console, and the first one in Europe. Cave has also released it for iOS. A sequel, Deathsmiles II, was released to Japanese arcades on May 14, 2009. A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan on December 16, 2021.
Ghosts 'n Goblins, known in Japan as Makaimura, is a run-and-gun platform video game series created by Tokuro Fujiwara and developed by Capcom. The first entry in the series was Ghosts 'n Goblins, released in arcades on July 7, 1985. The series has subsequently been ported to and released on a variety of personal computers, game consoles and mobile platforms and spawned several sequels and spin-offs.
Numerous video games were released in 2018. Best-selling games included Madden NFL 19, NBA 2K19, NBA Live 19, WWE 2K19, Call of Duty: Black Ops 4, Marvel's Spider-Man, Red Dead Redemption 2, Super Smash Bros. Ultimate, Far Cry 5, God of War, Monster Hunter: World, and Dragon Ball FighterZ. Games highly regarded by video game critics released in 2018 included Red Dead Redemption 2, God of War, Super Smash Bros. Ultimate, Marvel's Spider-Man, Forza Horizon 4, Monster Hunter: World, Dead Cells, Return of the Obra Dinn, and Celeste. The year's highest-grossing games included Fortnite, Honor of Kings/Arena of Valor, Dungeon Fighter Online, League of Legends, and Pokémon Go.
Azure Striker Gunvolt, known as Armed Blue: Gunvolt in Japan, is a 2D side-scrolling action-platform game developed and published by Inti Creates. It was first released for Nintendo 3DS via eShop in August 2014. Ports of the game were released for Windows in 2015, for Nintendo Switch in 2017, for PlayStation 4 in 2020, and for Xbox One and Xbox Series X/S in 2022. In addition to utilizing gameplay similar to Mega Man Zero, Azure Striker Gunvolt also introduced new gameplay elements such as Gunvolt's ability to "tag" enemies and target many at once, adding an additional layer of complexity to the genre.
Treadnauts is a 2D multiplayer action video game developed by Topstitch Games. Treadnauts was released on August 17, 2018 for macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One.
Streets of Rogue is a roguelite video game developed by Matt Dabrowski and published by tinyBuild for Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. It was initially launched in early access during 2017, and was fully released on July 12, 2019.
Exception is a 2.5D side-scrolling platform game developed and published by American studio Traxmaster Software. The game was released for Microsoft Windows, Nintendo Switch, Xbox One and PlayStation 4 in Summer 2019. Exception debuted at PAX West in 2017 as part of the Indie Megabooth.
Vigor is a free-to-play online survival shooter game originally developed for the Xbox One by the Czech studio Bohemia Interactive. As of July 2020, it is also available on the Nintendo Switch. Initially released as an early access title in August 2018, the game was fully released on August 19, 2019. A PlayStation 4 and PlayStation 5 port was released on December 9, 2020.
Bouncy Bullets is a first-person shooting platform video game developed by Petite Games and published by Ratalaika Games for the PlayStation 4, PlayStation Vita, Xbox One, and Nintendo Switch in July 2019.
Mega Cat Studios is an American video game development and publishing company located in Pittsburgh, Pennsylvania, founded in 2015 by James Deighan, Nick Mann and Zack Manko.
Xeno Crisis is a 2019 multidirectional shooter homebrew video game developed and published by Bitmap Bureau for the Sega Mega Drive/Genesis, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. It was later ported to Dreamcast, PlayStation Vita, Neo Geo, Neo Geo CD, Nintendo 64, GameCube, and Super Nintendo Entertainment System. The premise takes place in Outpost 88, a scientific research facility overrun by aliens. The facility sent a distress signal, leading Commander Darius dispatching space marines John Marsh and Sarah Ridley to confront the aliens. Gameplay revolves around players defeating enemies, rescuing survivors, collecting in-game currency for upgrades, and facing against bosses.
Rogue Legacy 2 is a platform video game developed and published by Cellar Door Games. It is the sequel to 2013's Rogue Legacy, and the game was released for Windows via early access in August 2020. The full version was released in April 2022, for Windows, Xbox One, and Xbox Series X/S, followed by a Nintendo Switch port in November. The game was released for PlayStation 4 and PlayStation 5 in June 2023.
Gunfire Reborn is a 2021 roguelite first-person shooter video game developed by Chinese studio Duoyi Games. It was released for Microsoft Windows in November 2021. It was followed by mobile ports in May 2022, then released on Xbox One and Xbox Series X/S in October of the same year, and released for the PlayStation 4 and PlayStation 5 in June 2023. A Nintendo Switch port is also in the works.
Star Renegades is a tactical role-playing game developed by Massive Damage and published in 2020 by Raw Fury. It combines influences from JRPGs and roguelite games.