Bloodline Champions

Last updated
Bloodline Champions
BloodlineChampionsLogo.png
Bloodline Champions logo
Developer(s) Stunlock Studios
Publisher(s) Funcom
Platform(s) Microsoft Windows
ReleaseJanuary 13, 2011
Genre(s) Action
Mode(s) Multiplayer

Bloodline Champions is a free-to-play action game developed by the Swedish company Stunlock Studios. Bloodline Champions won both "Game of the Year" and "Winner XNA" in the Swedish Game Awards 2009. [1] [2] The game officially launched in the United States on January 13, 2011. [3] The spiritual successor to the game, Battlerite , created by the same developer Stunlock Studios, was released as a free-to-play game on November 7, 2017.

Contents

The players in this game are split up into two teams (Warm and Cold) with up to five players per team. [4] The objective is different depending on the game mode, ranging from team deathmatch and capture-the-flag to map point control.

Gameplay

There are four categories of bloodlines (character archetypes): melee attack, ranged attack, healer, and tank. There are currently 26 bloodlines, with six or seven in each category. Stunlock Studios have announced that they are working on new bloodlines. [5] Each bloodline has seven abilities, two of which have an EX version, an enhanced version of the ability. Each has its own cooldown, as well as triggering short global cooldowns. The seventh ability is an "ultimate" ability that may only be used after gaining sufficient energy through executing other abilities successfully, such as healing allies, damaging enemies, and otherwise helping your team.

Bloodlines also have HP (Health Points) - when the champion runs out of HP, the champion dies, removing it from combat until the end of the round. Each champion also has two items that grant additional abilities. The Bloodline Medallion allows a champion to recover an increasing amount of HP over a period of time and Resurrect revives nearby fallen teammates. Both items require a significant amount of uninterrupted time to prepare, which makes them impractical in immediate combat. In Conquest and Capture The Artifact modes resurrection skill has been replaced with warp skill that allows you to warp a short distance every 20 seconds.

The controls in Bloodline Champions are similar to a first-person shooter, as the bloodline's movement is controlled using the W, A, S, and D keys. The primary two abilities are mapped to the left and right mouse buttons, and the rest of the abilities are used with the Q, E, R, F, and space keys. Almost all the abilities are aimed, where the direction of the ability is determined by the position of the cursor on the screen relative to the champion's position. There are two different camera modes; Free Look and Static. The static camera stays over the characters head at all times regardless of the location of the players cursor. The Free Look camera allows the player to control their camera with the cursor. A few defensive abilities are directed by hovering the cursor on the desired recipient, and some abilities target a specific location on the playing field.

Bloodline Champions also features fog of war which represents the areas of the map which cannot be seen due to visual obstruction or distance. There are obstacles on the map which create fog of war and inhibit movement. Champions have their own collision, which can be used to inhibit movement and protect allies (for example a tank bloodline will have a larger collision size, making it easier to defend teammates by blocking fire, but also being more susceptible to focus fire). [6]

Bloodlines

Bloodline Champions has 27 characters split into 4 archetypes: tank, ranged damage, melee damage, and healer. Tanks are generally close-quarters fighters and specialize in defense as well as peeling; removing pressure from allies by putting equal pressure on enemies. Ranged damage characters have lower health and deal high damage from a safe distance. They generally have many ways to escape melee combat but are taken down quickly if outmaneuvered. These bloodlines generally deal the most damage but must be in close range and have slightly higher health than ranged damage bloodlines. They tend to have very limited ways to control fights aside from their high damage output. Healers, as the title implies, keep their allies alive through a mix of powerful control and healing abilities. They have the lowest health of all bloodlines and generally lack mobility options other characters enjoy.

Game modes

Bloodline Champions has several game modes that provide different types of gameplay. The central game mode is Arena, as it is the only one available through matchmaking.

Arenas

Players can face an engaging challenge in competing in 2v2, 3v3 and 5v5 arenas.

Capture the Artifact

The objective is to capture both artifacts and bring them back to your own base. Each team begins with one artifact in their base, and the first team to hold both artifacts for a period of time wins the round. The artifacts can be carried and thrown, but lifting one from its starting position takes time and can be interrupted by attacks. The carrier may drop the artifact by using certain abilities as well as receiving attacks by specific enemy abilities. When dropped, the artifact can be instantly picked up after it has sat for a short delay.

Conquest

In Conquest, the players have an infinite amount of respawns but the delay before respawning can increase with time. The teams battle for a number of capture points, and if one team holds all of them, the other team cannot respawn until they capture one of the capture points. To capture a point, the player must stay at that point for a period of time without taking damage or using abilities. The starting point provides a healing aura to the team that started there, and power rune pickups are distributed across the map, allowing champions to temporarily boost their capabilities. A team wins by either killing all the enemy champions while they cannot respawn, or holding the capture points for a set amount of time.

In-game currencies

Bloodline Champions is Free-to-Play (F2P). Bloodlines rotate every day, so there are always four available Bloodlines, one of each archetype. Players earn Blood Coins and spend them on additional Bloodlines, titles, avatars and other visual perks. None of the purchasable items give an edge in gameplay since there are no weapons with higher damage, for example, but they create more variety and choices in gameplay and appearance. Players can also choose to buy Funcom Points by using real money. Funcom Points serve the same purpose as Blood Coins, but they are bought using real currency instead of earned through in-game accomplishments. All marketplace items cost significantly less Funcom Points than Blood Coins.

Reception

Bloodline Champions received mainly favorable reviews from critics; on aggregate review website Metacritic the game attains an overall score of 79 out of 100. [7]

Strategy Informer gave BLC a score of 85% in their review, while PC Gamer gave 75%.[ citation needed ] Servers are located in Europe and USA; at this time there are no servers in Australia, South America, Africa, or Asia, but there is no area restriction whatsoever, so players in these regions are also able to play.[ citation needed ]

At release Bloodline Champions announced their participation in DreamHack Summer a LAN tournament with BLC having a $10,000 US prize pool. This helped contribute to the games initial success as a competitive arena game. Since release BLC has had multiple cash prize tournaments hosted by DreamHack and GLHF.gg for a total of $11,600 prize money as of July 11, 2011. [8]

Related Research Articles

Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill the other players' characters as many times as possible. The deathmatch may end on a frag limit or a time limit, and the winner is the player that accumulated the greatest number of frags.

Natural Selection is a modification for the video game Half-Life. Its concept is a mixture of the first-person shooter and real-time strategy game genres. The game was created by Charlie "Flayra" Cleveland, who later founded the company Unknown Worlds Entertainment. Natural Selection v1 was first publicly released on Halloween 2002, and is now at version 3.2. Natural Selection 2 was released in late 2012.

<i>Sonic Battle</i> 2003 video game

Sonic Battle is a 2003 fighting video game developed by Sonic Team for the Game Boy Advance. It is the second fighting game in the Sonic the Hedgehog series, the first game being Sonic the Fighters. It was released in Japan in December 2003 and in North America and Europe in early 2004. The game received a lukewarm response from critics.

Dark Ages is a MMORPG based on Celtic mythology, originally developed by Nexon and now operated by KRU Interactive. It is loosely based on the Korean game Legend of Darkness. The American version was developed by David Ethan Kennerly who based it somewhat on the works of horror writer H. P. Lovecraft. The game originally thrived on player involvement in the management of the game and progression of the storyline, even going so far as allowing players control over in-game politics and laws.

<i>Dungeon Siege II</i> 2005 video game

Dungeon Siege II is an action role-playing video game, the sequel to 2002's Dungeon Siege. It was developed by Gas Powered Games and released in 2005. The story is a continuation of the Dungeon Siege storyline. An expansion Broken World was released in 2006.

Crowd control is a term used in MMORPGs and MOBAs to refer to the ability to partially or completely disable one or more players or mobs, hence limiting the number of opponents actively fighting during an encounter. It can also refer to abilities that influence or prevent the abilities or actions of other characters. Crowd control can be extremely powerful, controlling the possible outcomes of an encounter, as it forces opponents to use a smaller set of abilities/actions. Players use crowd control to create offense/defense ratio imbalances between themselves and their opponents; used properly, CC often renders an opponent nearly useless, allowing the CCer to use abilities/actions against an opponent without fear of retaliation or response. In a group setting, crowd control often makes combat safer, easier, or viable.

<i>Movie Battles</i> 2003 video game

Movie Battles II (MBII) is a team-based multiplayer mod for the 2003 third and first-person shooter game Star Wars Jedi Knight: Jedi Academy. It is a successor of the Movie Battles mod for Star Wars Jedi Knight II: Jedi Outcast. The primary purpose of the mod is to allow players to experience setpiece battle scenes from the Star Wars films and the Star Wars expanded universe. The gameplay is similar to that of the base game, but builds upon it with several new elements. The mod has been lauded for providing one of the best lightsaber combat experiences out of any Star Wars game.

<i>The Secret World</i> 2012 video game

The Secret World is a massively multiplayer online role-playing video game set in a modern-day real world under attack from occult forces. Ragnar Tørnquist led development of the initial game for Funcom. The Secret World uses a subscription-optional, buy-to-play business model, requiring players only to buy the game with no additional subscription fees, with additional benefits to those members still paying a subscription.

<i>Exteel</i> 2007 video game

Exteel was a third-person shooter game published by NCSOFT, a Korean game company, and was developed by NCSOFT's E & G Studios. Players controlled giant vehicles called Mechanaughts ("mecha") and fought against the computer, or against other online players, in a variety of gameplay modes. The Mechanaughts were customizable. The game was free to download and play, but players could buy "NCcoins" with real money, through the NCcoin micropayment system. NCcoins could be used to purchase exclusive in-game weapons, skills, and parts.

<i>Higurashi Daybreak</i> Japanese video game

Higurashi Daybreak is a Japanese dōjin third-person shooter developed by Twilight Frontier, first released on August 13, 2006 and is based on the popular visual novel Higurashi no Naku Koro ni. The game is Twilight Frontier's first attempt in making a 3D game. 07th Expansion, the creators of the original franchise, assisted in making the game — most notably, Ryukishi07, the writer of the original game, provided the script for Higurashi Daybreak. Also, this game uses the same voice cast as the drama CD of Higurashi no Naku Koro ni.

A healer is a type of character class in video gaming. When a game includes a health game mechanic and multiple classes, often one of the classes will be designed around the restoration of allies' health, known as healing, in order to delay or prevent their defeat. Such a class can be referred to as a healer. In addition to healing, healer classes are sometimes associated with buffs to assist allies in other ways, and nukes to contribute to the offense when healing is unnecessary.

Little Fighter 2 is a Hong Kong freeware PC fighting game for Windows and is the sequel to the game Little Fighter. Little Fighter 2 was created by Marti Wong and Starsky Wong in 1999, and received a long series of updates.

<i>MechWarrior: Living Legends</i> 2009 video game

Mechwarrior: Living Legends is a free, fan-created multiplayer-only game based in the BattleTech universe - originally a total-conversion mod for Crysis, it's since become stand-alone - running on Crysis Wars, and using CryEngine 2 as its engine. It's one of the few mods based on the BattleTech universe to have been sanctioned by Microsoft—who currently owns the rights to the Mechwarrior video-game franchise—and additionally received pre-SDK support and sanctioning directly from Crytek, producers of the games' engine. On December 26, 2009, an open beta was released via BitTorrent and other distribution methods. Because the project changes the play-style and feel of the game it is originally based on so completely as to be unrecognizable in comparison, it is billed as a "full-conversion" mod, since little to no trace of the original game's art or play-style exists any longer within MW:LL. It was created by American developer Wandering Samurai Studios.

<i>CrimeCraft</i> 2009 video game

CrimeCraft was a free-to-play online Persistent World Next-generation Shooter dubbed "PWNS" by Ukrainian developer Vogster Entertainment and published at retail by THQ. The game is set in the near future where the world lies in anarchy and gangs have replaced governments.

Robocraft is an online vehicular combat game developed and published by Freejam Games. The game is set on different planets, with players constructing robots to fight with and against others in battle. The game features contained garage bays in which players can build various functional vehicles with basic block-based parts, such as cubes and wheels, along with weapons that can be used for combat. The initial alpha build was released in March 2013, and gained over 300,000 players by the following year. It officially released out of beta on August 24, 2017.

<i>Orcs Must Die! Unchained</i> 2017 video game

Orcs Must Die! Unchained is the third installment in the Orcs Must Die! franchise from Robot Entertainment, available for Microsoft Windows and PlayStation 4. Unchained was initially released as a beta version in 2014, and in its release form on April 18, 2017 for the Windows platform, while the PlayStation 4 version was released on July 18, 2017.

<i>Titanfall 2</i> 2016 first-person shooter video game

Titanfall 2 is a first-person shooter video game, developed by Respawn Entertainment and published by Electronic Arts. A sequel to 2014's Titanfall, the game was released worldwide on October 28, 2016, for PlayStation 4, Windows, and Xbox One. In Titanfall 2, players control Titans, mecha-style exoskeletons and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to cloaking. Set in a science fiction universe, the single-player campaign follows the story of Jack Cooper, a rifleman from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is killed in action. Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from using a superweapon to destroy the Militia base on the planet Harmony.

The Overwatch franchise, a series of first-person shooter games developed by Blizzard Entertainment consists of 38 playable characters across both games. The original 2016 game, Overwatch, featured 32 playable characters known as heroes and a number of supporting characters as part of the game's narrative, which is told through animated media and digital comics outside of the game. Its sequel, Overwatch 2, was released in October 2022 and replaced Overwatch. The sequel builds upon the same hero roster and added more characters, currently consisting of 38 heroes. However, as Overwatch 2 had been developed to be a faster game with five-versus-five teams rather than six-versus-six, several of the characters had tweaks or major rebuilds within Overwatch 2, as well as different character designs.

<i>Master X Master</i> 2017 video game

Master X Master (MXM) was a multiplayer online battle arena (MOBA) video game developed and published by NCsoft.

Overwatch and Overwatch 2 are team-based first-person shooter games developed by Blizzard Entertainment. Overwatch was released in May 2016 for several platforms. The game features a number of gameplay modes that support casual play, ranked play, and competitive modes used for professional esports events, such as the Overwatch League. Overwatch 2 was released in October 2022 with the same player versus player (PvP) modes, and will later include new player versus environment (PvE) co-operative multiplayer modes.

References

  1. "Swedish Game Awards 2009 – Winners, winners, winners!". Archived from the original on 2010-08-31. Retrieved 2010-03-15.
  2. "Google Översätt". translate.google.com.
  3. "Bloodline Champions - News". Archived from the original on 2011-01-16. Retrieved 2011-01-13.
  4. "Bloodline Champions on Wakoopa". Archived from the original on 2010-01-31. Retrieved 2010-03-16.
  5. "April Dev Update • View topic • Bloodline Champions Community Forums". Archived from the original on 2011-05-04. Retrieved 2011-05-09.
  6. "Good Game - Video". www.abc.net.au.
  7. 1 2 "Bloodline Champions for PC Reviews". Metacritic . CBS Interactive . Retrieved 2013-01-04.
  8. PGT Tournament Listings [ permanent dead link ]