Bo Jackson Baseball

Last updated
Bo Jackson Baseball
Bo Jackson Baseball Coverart.png
NES box art
Developer(s) NES
Beam Software
MS-DOS, Amiga

Acme Interactive
Cinemaware
Publisher(s)
Designer(s) Scott Orr
Denny Thorley
Composer(s) Marshall Parker
Platform(s) Amiga, MS-DOS, Nintendo Entertainment System, TurboGrafx-16
ReleaseNES
  • NA: October 1991
MS-DOS
Amiga
Genre(s) Sports
Mode(s) Single-player, multiplayer

Bo Jackson Baseball is a baseball video game for the Nintendo Entertainment System, Amiga, TurboGrafx-16, and MS-DOS. It features athlete Bo Jackson, then a star in professional baseball and a former professional football player. In Europe, it was released by Mindscape as TV Sports: Baseball, part of the TV Sports series including TV Sports: Basketball and other games based on hockey and American football.

Contents

Gameplay

A base hit toward the back wall BoJacksonBaseballScreenshot.png
A base hit toward the back wall

The player can select from five to nine innings. [1] Players can choose to throw five different kinds of pitches either slowly, normal, or fast. [2]

One or two players can select exhibition mode or playoff mode. CPU vs CPU or CPU vs CPU quick mode can speed a tournament, to see the stats of that particular match and quickly end tournaments. The game uses city names but not the team names because of lack of proper licensing with Major League Baseball. [1] The players are purely fictional and cannot be edited. Some of the player names are parodies, such as Baltimore's "Kenrip" resembling "Cal Ripken".

A cheat code allows an all-Bo Jackson baseball team. [3] The Amiga and TurboGrafx-16 versions include a league mode [4] and enhanced 16-bit graphics. [5]

Reception

Computer Gaming World called the MS-DOS version best as an arcade game, and, because of its lack of real players' statistics, less successful than competitors as a simulation. [6] Nintendo Power gave the NES version a 2.8 out of 5 in September 1991. Electronic Gaming Monthly issued a 4.25 out of 10 review in October 1991. [1]

Related Research Articles

<i>R-Type</i> 1987 video game

R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.

<span class="mw-page-title-main">TurboGrafx-16</span> Fourth-generation home video game console

The TurboGrafx-16, known as the PC Engine outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES.

<span class="mw-page-title-main">Parallax scrolling</span> Technique in computer graphics

Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera technique used in traditional animation since the 1930s.

<i>Rampart</i> (video game) 1990 video game

Rampart is a 1990 video game released by Atari Games and Midway Games that combines the shoot 'em up, strategy, and puzzle genres. It debuted as an arcade game with trackball controls, and was ported to home systems. It had a limited US release in October 1990, and a wide release in early 1991. It was distributed in Japan by Namco.

<span class="mw-page-title-main">Action Replay</span> Brand of video game cheating devices

Action Replay is the brand name of a cheating device created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. The name is derived from the first devices’ signature ability to pause the execution of the software and save the computer's state to disk or tape for future “replay”. The ability to manipulate the contents of memory in this paused state permitted the cheat functions for which the brand is now better known.

<span class="mw-page-title-main">Sprite (computer graphics)</span> 2D bitmap displayed on top of a larger scene

In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general.

<span class="mw-page-title-main">TurboExpress</span> 1990 handheld game console by NEC

The TurboExpress is an 8-bit handheld game console by NEC Home Electronics, released in late 1990 in Japan and the United States, branded as the PC Engine GT in Japan and TurboExpress Handheld Entertainment System in the U.S. It is essentially a portable version of the TurboGrafx-16 home console that came two to three years earlier. Its launch price in Japan was ¥44,800 and $249.99 in the U.S.

<span class="mw-page-title-main">Cinemaware</span> Video game developer

Cinemaware was a video game developer and publisher. It had released several titles in the 1980s based on various film themes. The company was resurrected in 2000, before being acquired by eGames in 2005.

The Virtual Console is a line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.

<i>Thexder</i> 1985 video game

Thexder is a run and gun video game from Game Arts, originally released for the NEC PC-8801 in 1985. It was ported to many systems, including the Famicom.

<i>Street Fighter</i> (video game) 1987 arcade video game

Street Fighter is a 1987 arcade game by Japanese developer and publisher Capcom. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

<i>Arcade Volleyball</i> 1988 video game

Arcade Volleyball is a sports video game written by Rhett Anderson for the Commodore 64 and published as a type-in program in the June 1988 issue of COMPUTE!'s Gazette. It was ported to Amiga and MS-DOS by different programmers and was included in a 12-game collection called Best Gazette Games. The author released the game later into the public domain.

<i>Special Criminal Investigation</i> 1989 video game

Special Criminal Investigation, also known as S.C.I. for short or as Chase HQ II: Special Criminal Investigation in some home versions, is vehicular combat racing game published by Taito for arcades in 1989. It is the sequel to the 1988 game Chase H.Q.

<i>Forgotten Worlds</i> 1988 video game

Forgotten Worlds, titled Lost Worlds in Japan, is a side-scrolling shooter video game by Capcom, originally released as a coin-operated arcade game in 1988. It is notable for being the first title released by Capcom for their CP System arcade game hardware.

<i>Bonks Adventure</i> 1989 video game

Bonk's Adventure, known as PC Genjin in Japan and BC Kid in Europe, is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16. The Japanese title PC Genjin is a play on the system's original name, PC Engine, with the European title PC Kid similarly referencing the system's name. The first game in the Bonk series, it was followed by two more games for the TurboGrafx-16 before branching out to other platforms.

<i>TV Sports: Basketball</i> 1989 video game

TV Sports: Basketball is a 1989 computer basketball game for the home computers. It was developed by Cinemaware and published by Mirrorsoft for the Amiga, MS-DOS, Commodore 64 and TurboGrafx-16. It is part of the TV Sports series that included TV Sports: Baseball as well as other games based on hockey and American football.

<i>Tiger Road</i> 1987 video game

Tiger Road is a hack and slash platform game originally released in 1987 as a coin-operated arcade video game.

<i>Thunder Blade</i> 1987 video game

Thunder Blade is a third-person shoot 'em up video game released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. The game was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). The game's plot and setting was inspired by the film Blue Thunder (1983).

<i>Jack Nicklaus Greatest 18 Holes of Major Championship Golf</i> 1988 video game

Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a golf-simulation video game developed by Sculptured Software, and published by Accolade beginning in 1988. It was released for the Amiga, Amstrad CPC, Apple IIGS, Atari ST, Commodore 64 (C64), MS-DOS, Macintosh, MSX, Nintendo Entertainment System (NES), PC-88, Sharp X68000, and Game Boy.

<i>TV Sports: Football</i> 1988 video game

TV Sports: Football is a 1988 video game by Cinemaware for Amiga, Atari ST, Commodore 64, DOS, and TurboGrafx-16.

References

  1. 1 2 3 "Additional release information". MobyGames . Retrieved 2011-03-14.
  2. "Pitching information". allgame. Archived from the original on 2014-11-15. Retrieved 2008-08-09.
  3. "All-Bo Team Information". Cheat Codes Guides. Retrieved 2008-07-25.
  4. "Commodore Amiga instruction manual for Bo Jackson Baseball". Lemon Amiga. Retrieved 2008-08-09.
  5. "Commodore Amiga information for Bo Jackson Baseball". Abime. Retrieved 2008-08-09.
  6. Rogers, Win (May 1992). "Bo Knows Arcade Baseball". Computer Gaming World. No. 94. pp. 59–60. Retrieved 24 November 2013.