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Car games are games played to pass the time on long car journeys, often started by parents to amuse restless children. They generally require little or no equipment or playing space. Some such games are designed specifically to be played while traveling (e.g. the license plate game, the Alphabet Game, or "car tag" games like Punch Buggy), while others are games that can be played in a variety of settings including car journeys (e.g. twenty questions).
In the alphabet game, each player has to find the letters of the alphabet among signs and other pieces of text in the environment around them, working through the alphabet in order from A to Z. Players may take turns, each turn lasting five miles of driving distance, or may play cooperatively with each other. [1]
A common car game is car tag.[ citation needed ] Car tag is when people look out for particular models of car on the road. The game ends when the travellers reach their destination, and the person who spotted the most wins. Cars in a dealership lot are usually not counted.
House rules may make certain car models trigger other effects beyond or instead of awarding points, most famously in the game variant known as "Punch Buggy" where spotting a Volkswagen Beetle allows the spotter to punch another passenger.
I Spy is a common car game, one person calling out "I spy with my little eye something beginning with..." then naming a letter, and others attempting to guess the object that was spied.
Players may agree that any chosen object should remain visible during the journey, rather than something that will be passed and not seen again during the journey. Players may also agree to decide if the objects will be all outside or all inside the vehicle. [2]
The Parson's Cat, also called The Minister's Cat, is a Victorian parlour game in which players describe a cat using each letter of the alphabet. In differing variations, players may each describe the cat using a different letter (i.e., "amiable", "beautiful", "curious"), or may all describe the cat using the same letter until they cannot think of more, at which point they move on to the next letter ("amiable", "alluring", ... "antiquated", "beautiful"). In other variations, players may be required to recite all previous descriptions of the cat before adding the next adjective. [3]
Sign cricket is a British game where players earn points according to the numbers of legs belonging to the people or animals in the pub's name. For example, a "Horse and Groom" pub would score 6 points: 4 for the four-legged horse, plus 2 for the two-legged groom.
I spy is a guessing game where one player chooses an object within sight and announces to the other players that "I spy with my little eye something beginning with...", naming the first letter of the object. Other players attempt to guess this object. It is often played as a car game.
A car numberplate game is a car game playable in the United Kingdom and other countries with a suitable car registration scheme, either looking out for a particular number or characteristic of a number plate, or thinking of a word or phrase that corresponds to the letters of the registration. Most are solitary games, however some can be played individually in competition with other passengers.
Sign cricket is a car game which is played in the United Kingdom and other countries with a sufficient number of suitably named pubs. Players score points by spotting pub signs: the score is equal to the total number of physical legs belonging to the people or animals in the pub's name.
Forty-fives is a trick-taking card game that originated in Ireland. The game is popular in many communities throughout Atlantic Canada as well as the Gaspé Coast in Québec. Forty-fives is also played in parts of Massachusetts and southern New Hampshire in New England, United States, as well as in the South Island of New Zealand.
Tag is a playground game involving one or more players chasing other players in an attempt to "tag" and mark them out of play, typically by touching with a hand. There are many variations; most forms have no teams, scores, or equipment. Usually when a person is tagged, the tagger says, "It!" or "Tag, you're 'It'!" The last one tagged during tag is "It" for the next round. The game is known by other names in various parts of the world, including "running and catching" in India and "catch and cook" in the Middle East.
Assassin is a live-action game in which players try to eliminate one another using mock weapons, in an effort to become the last surviving player.
Moon Patrol is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a Moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as shoot aerial attackers. Designed by Takashi Nishiyama, Moon Patrol is often credited with the introduction of full parallax scrolling in side-scrolling games. Cabinet art for the Williams version was done by Larry Day. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label.
Acrophobia is an online multiplayer word game. The game was originally conceived by Andrea Shubert, and programmed by Kenrick Mock and Michelle Hoyle in 1995. Originally available over Internet Relay Chat, the game has since been developed into a number of variants, as a download, playable through a browser, via Twitter or through Facebook.
Wild & Crazy Kids is an American television game show in which large teams, usually consisting entirely of children, participated in head-to-head physical challenges on Nickelodeon. The show lasted for three seasons from 1990 until 1992 for a total of 65 episodes. Wild & Crazy Kids starred three teenage co-hosts Omar Gooding and Donnie Jeffcoat in all three seasons, accompanied by Annette Chavez in season 1 and Jessica Gaynes for the last two seasons.
Bump 'n' Jump is an overhead-view vehicular combat game developed by Data East and originally released in Japan as Burnin' Rubber. Distributed in North America by Bally Midway, the arcade version was available as both a dedicated board and as part of Data East's DECO Cassette System. The goal is to drive to the end of a course while knocking enemy vehicles into the sides of the track and jumping over large obstacles such as bodies of water.
Q-ZAR is a type of laser tag that was developed by Geoff Haselhurst, Peter Robertson and Omnitronics in Perth, Western Australia. The rights were later sold to Leisureplex Ltd, a company based in Ireland which in turn sold them to Q-ZAR International based in Dallas, Texas.
Kho kho is a traditional South Asian sport that dates to ancient India. It is the second-most popular traditional tag game in the Indian subcontinent after kabaddi. Kho kho is played on a rectangular court with a central lane connecting two poles which are at either end of the court. During the game, nine players from the chasing team are on the field, with eight of them sitting (crouched) in the central lane, while three runners from the defending team run around the court and try to avoid being touched. Each sitting player on the chasing team faces the opposite half of the field that their adjacent teammates are facing.
A pub game is one which is traditionally played inside or outside a pub. Most pub games date back centuries and are rooted in village culture. Many derive from older outdoor sports.
Scattergories is a creative-thinking category-based party game originally published by Milton Bradley in 1988. The objective of the 2-to-6-player game is to score points by uniquely naming objects, people, actions, and so forth within a set of categories, given an initial letter, within a time limit. The game is based on a traditional game called Categories.
The Minister's Cat is a Victorian parlour game. The game involves describing the eponymous cat using adjectives beginning with each letter of the alphabet.
Indy 500 is a 1977 racing video game developed by Atari, Inc. for its Video Computer System. It is themed around the Indianapolis 500, and is based on Atari's earlier 8-player arcade game, Indy 800.
Traditional Filipino games or indigenous games in the Philippines are games that are played across multiple generations, usually using native materials or instruments. In the Philippines, due to limited resources for toys, children usually invent games that do not require anything but players. There are different kinds of Filipino traditional games which are well-suited for kids, and the games also stand as one of the different cultural and traditional games of the Philippines. Due to the variety of skills used in these games, they serve an important purpose in the physical and mental development of Filipino children. These games are also an important part of Filipino culture.
Duck, duck, goose is a traditional children's game often first learned in preschool or kindergarten. The game may be later adapted on the playground for early elementary students. The object of this game is to walk in a circle, tapping on each player's head until one is finally chosen; the chosen player must then chase the picker to avoid becoming the next picker.
Family Game Night is an American television game show based on Hasbro's family of board games and EA's video game franchise of the same name. The show was hosted by Todd Newton. Burton Richardson was the announcer for the first two seasons; he was replaced by Stacey J. Aswad in the third season, and Andrew Kishino was hired for the fourth season. The 60-minute program debuted on October 10, 2010, on The Hub ; it was previewed on October 9, 2010, on its sister channel, TLC. Seasons 1 and 2 contained 26 and 30 episodes respectively. Seasons 3, 4 and 5 each contained 15 episodes. Season 2 premiered on Friday, September 2, 2011, with additional games being added. The games added to the second season included Cranium Brain Breaks, Green Scream, Ratuki Go-Round, Simon Flash, Operation Sam Dunk, Trouble Pop Quiz, and Spelling Bee. However games from the previous season were still kept.
A car-spotting game is one that is played during a car ride, especially a road trip, where occupants of a vehicle compete to be the first to spot a car of a certain description. Many variations exist around the world. The first to call a particular target either scores points which are tracked over the course of the journey, or they earn the right to lightly punch an opponent.