Computer museum

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The National Computer & Communications Museum Apple computer on display at The National Computer & Communications Museum.JPG
The National Computer & Communications Museum

A computer museum is devoted to the study of historic computer hardware and software, where a "museum" is a "permanent institution in the service of society and of its development, open to the public, which acquires, conserves, researches, communicates, and exhibits the tangible and intangible heritage of humanity and its environment, for the purposes of education, study, and enjoyment", as defined by the International Council of Museums. [1]

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Some computer museums exist within larger institutions, such as the Science Museum in London, United Kingdom; and the Deutsches Museum in Munich, Germany. Others are dedicated specifically to computing, such as:

Some specialize in the early history of computing, [2] others in the era that started with the first personal computers such as the Apple I and Altair 8800, Apple II systems, older Apple Macintoshes, Commodore Internationals, Amigas, IBM PCs and more rare computers such as the Osborne 1. Some concentrate more on research and conservation, others more on education and entertainment. There are also private collections, most of which can be visited by appointment. [3]

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Further reading

Related Research Articles

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<span class="mw-page-title-main">Computing</span> Activity involving calculations or computing machinery

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<span class="mw-page-title-main">Museum</span> Institution that holds items of significance

A museum is an institution dedicated to displaying and/or preserving culturally significant objects. Many museums have exhibitions of these objects on public display, and some have private collections that are used by researchers and specialists. Compared to a library, a museum hosts a much wider range of objects and usually focus around a specific theme such as the arts, science, natural history, local history, and other topics. Public museums that host exhibitions and interactive demonstrations are often considered to be tourist attractions, and many museums attract large numbers of visitors from outside their host country, with the most visited museums in the world regularly attracting millions of visitors annually.

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Computer engineering is a branch of computer science and electronic engineering that integrates several fields of computer science and electronic engineering required to develop computer hardware and software. Computer engineering is referred to as computer science and engineering at some universities.

<span class="mw-page-title-main">Archive</span> Accumulation of historical records

An archive is an accumulation of historical records or materials – in any medium – or the physical facility in which they are located.

<span class="mw-page-title-main">University of Bradford</span> Public university in Bradford, England

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<span class="mw-page-title-main">Virtual museum</span> Museum in a digital format

A virtual museum is a digital entity that draws on the characteristics of a museum, in order to complement, enhance, or augment the museum experience through personalization, interactivity, and richness of content. Virtual museums can perform as the digital footprint of a physical museum, or can act independently, while maintaining the authoritative status as bestowed by the International Council of Museums (ICOM) in its definition of a museum. In tandem with the ICOM mission of a physical museum, the virtual museum is also committed to public access; to both the knowledge systems embedded in the collections and the systematic, and coherent organization of their display, as well as to their long-term preservation. As with a traditional museum, a virtual museum can be designed around specific objects, or can consist of online exhibitions created from primary or secondary resources. Moreover, a virtual museum can refer to the mobile or World Wide Web offerings of traditional museums ; or can be born digital content such as, 3D environments, net art, virtual reality and digital art. Often, discussed in conjunction with other cultural institutions, a museum by definition, is essentially separate from its sister institutions such as a library or an archive. Virtual museums are usually, but not exclusively delivered electronically when they are denoted as online museums, hypermuseum, digital museum, cybermuseums or web museums.

<span class="mw-page-title-main">The Computer Museum, Boston</span> Former computer museum in Boston, Massachusetts

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The IT History Society (ITHS) is an organization that supports the history and scholarship of information technology by encouraging, fostering, and facilitating archival and historical research. Formerly known as the Charles Babbage Foundation, it advises historians, promotes collaboration among academic organizations and museums, and assists IT corporations in preparing and archiving their histories for future studies.

<span class="mw-page-title-main">Centre for Computing History</span>

The Centre for Computing History is a museum in Cambridge, England, established to create a permanent public exhibition telling the story of the Information Age.

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<span class="mw-page-title-main">Museum informatics</span>

Museum informatics is an interdisciplinary field of study that refers to the theory and application of informatics by museums. It represents a convergence of culture, digital technology, and information science. In the context of the digital age facilitating growing commonalities across museums, libraries and archives, its place in academe has grown substantially and also has connections with digital humanities.

<span class="mw-page-title-main">Conservation scientist</span>

A conservation scientist is a museum professional who works in the field of conservation science and whose focus is on the research of cultural heritage through scientific inquiry. Conservation scientists conduct applied scientific research and techniques to determine the material, chemical, and technical aspects of cultural heritage. The technical information conservation scientists gather is then used by conservator and curators to decide the most suitable conservation treatments for the examined object and/or adds to our knowledge about the object by providing answers about the material composition, fabrication, authenticity, and previous restoration treatments.

References

  1. "ICOM Statutes". International Council of Museums. Archived from the original on April 13, 2008. Retrieved April 5, 2008.
  2. "Computers: A Birthday Party for Eniac". Time . February 24, 1986.
  3. Christopher Mele (May 9, 2016). "15-Year-Old's 200 Vintage Apple Computers Are Now a Mac Museum". The New York Times . Retrieved October 2, 2022.