David M. Ewalt | |
---|---|
Born | 1976 (age 46–47) |
Nationality | American |
Occupation(s) | Journalist and author |
Employer | The Messenger |
Website | davidmewalt |
David M. Ewalt (born 1976) is an American journalist and author. Ewalt is the author of the books Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It (2013) [1] and Defying Reality: The Inside Story of the Virtual Reality Revolution (2018). [2]
David M. Ewalt is the Science & Technology Editor at The Messenger. [3] Previously he was Editor in Chief of Gizmodo, [4] an editor at The Wall Street Journal and Reuters, and wrote for a wide range of media outlets including The Wall Street Journal and New York magazine. [5] Before that, Ewalt was deputy editor of Forbes magazine, where he wrote numerous in-depth cover stories on technology companies including Oculus VR, [6] Magic Leap, [7] Microsoft, [8] Mojang, [9] SHI International, [10] and Bigelow Aerospace. [11] Prior to Forbes he was a reporter at InformationWeek. [12]
Ewalt is regarded as an expert on the intersection of technology and gaming and has been interviewed by media outlets including The New York Times [13] and National Public Radio, [14] [15] and he was a frequent guest on the live television program Attack of the Show! [16] [17]
Ewalt has also been invited to speak to organizations including Google, [18] Microsoft Research, [19] and Huawei. [20]
In 2013, Simon & Schuster published Ewalt's first book, Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It, about the pioneering role-playing game Dungeons & Dragons . It was reviewed by major publications including The Wall Street Journal, [21] The Seattle Times, [22] Los Angeles Times, [23] Kirkus, [24] and Publishers Weekly. [25] The book was picked as one of Amazon's Best Books of the Year [26] and listed as one of Hudson Booksellers' Best Books of 2013. [27]
In 2009, Ewalt co-created the inaugural Forbes list of The World's Most Powerful People and has edited each annual update of the ranking. [5] The list has received significant global coverage and attention in the media, and Ewalt has appeared as a guest to discuss it on outlets including CNN, [28] MSNBC, [29] CNBC, [30] and Fox Business Network. [31]
Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.
Tomb of Horrors is an adventure module written by Gary Gygax for the Dungeons & Dragons (D&D) role-playing game. It was originally written for and used at the 1975 Origins 1 convention. Gygax designed the adventure both to challenge the skill of expert players in his own campaign and to test players who boasted of having mighty player characters able to best any challenge. The module, coded S1, was the first in the S-series, or special series of modules. Several versions of the adventure have been published, the first in 1978, and the most recent, for the fifth edition of D&D, in 2017 as one of the included adventures in Tales from the Yawning Portal. The module also served as the basis for a novel published in 2002.
The fighter is one of the standard playable character classes in the Dungeons & Dragons fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics.
The Ranger is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. Rangers are skilled bushcraftsmen/woodcraftsmen, and often lived reclusive lives as hermits.
The monk is a playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A D&D monk is a fantasy martial artist, specializing in unarmed combat.
In the Dungeons & Dragons (D&D) role-playing game, the Dungeon Master (DM) is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events. In effect, the Dungeon Master controls all aspects of the game, except for the actions of the player characters (PCs), and describes to the players what their characters experience. Regular Dungeons & Dragons groups consist of a dungeon master and several players.
Kobolds are a fictional race of humanoid creatures, featured in the Dungeons & Dragons roleplaying game and other fantasy media. They are generally depicted as small reptilian humanoids with long tails, distantly related to dragons.
Dungeon! is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray. Dungeon! simulates some aspects of the Dungeons & Dragons (D&D) role-playing game, which was released in 1974, although Megarry had a prototype of Dungeon! ready as early as 1972.
Gods, Demi-Gods & Heroes is a supplementary rulebook for the Dungeons & Dragons (D&D) fantasy role-playing game. Its product designation is TSR 2006.
Greyhawk is a supplementary rulebook written by Gary Gygax and Robert J. Kuntz for the original edition of the Dungeons & Dragons (D&D) fantasy role-playing game. It has been called "the first and most important supplement" to the original D&D rules. Although the name of the book was taken from the home campaign supervised by Gygax and Kuntz based on Gygax's imagined Castle Greyhawk and the lands surrounding it, Greyhawk did not give any details of the castle or the campaign world; instead, it explained the rules that Gygax and Kuntz used in their home campaign, and introduced a number of character classes, spells, concepts and monsters used in all subsequent editions of D&D.
Blackmoor is a supplementary rulebook of the original edition of the Dungeons & Dragons fantasy role-playing game written by Dave Arneson.
Swords & Spells is a supplementary rulebook by Gary Gygax for the original edition of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 2007.
In the Dungeons & Dragons fantasy role-playing game, a magic item is any object that is imbued with magic powers. These items may act on their own or be the tools of the character possessing them. Magic items have been prevalent in the game in every edition and setting, from the original edition in 1974 until the modern fifth edition. In addition to jewels and gold coins, they form part of the treasure that the players often seek in a dungeon. Magic items are generally found in treasure hoards, or recovered from fallen opponents; sometimes, a powerful or important magic item is the object of a quest.
Conquest of Nerath is a Dungeons & Dragons themed war board game published by Wizards of the Coast in 2011.
Christopher Perkins is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's Dungeons & Dragons role-playing game, currently as the senior story designer.
Gary Con is a gaming convention held in Lake Geneva, Wisconsin every year to celebrate the life and works of Gary Gygax, co-creator of Dungeons & Dragons and commonly considered the father of role playing games. Gygax was raised in Lake Geneva, where the company he later founded TSR, Inc. created and produced the Dungeons & Dragons game for 25 years.
Classic Warfare: Rules for Ancient Warfare from the Pharaohs to Charlemagne is a wargame written by Gary Gygax and published by TSR in 1975. It was a set of miniature rules originally developed for International Federation of Wargaming fanzine in 1969 and later revised for Wargamer's Digest May 1974 issue.
War of Wizards is a board game published by TSR in 1975. It was TSR's first publication for M. A. R. Barker's world of Tékumel.