This article needs additional citations for verification .(November 2021) |
Publishers | Upper Deck/Bandai |
---|---|
Players | 2 or more |
Setup time | < 5 minutes |
Playing time | < 60 minutes |
Digi-Battle, also known as Digimon and Digital Monster Card Game / Hyper Colosseum in some markets, is an out-of-print collectible card game (CCG) by Upper Deck and Bandai. [1] It was initially released in February 2000 as fixed 62-card starter decks, they changed the card design at the end of 2000 but because Upper deck already printed a French version of the booster 3 series in the traditional style, they still went ahead and released it, Bandai went on to release four 30-card "Street Decks in the new design". [1] Six additional expansions were released called Series 1 through 6. [1] Upper Deck's contract with Bandai expired after the release of Series 2, when Bandai began producing it. [1] Digi-Battle released a series of promos through Taco Bell as well as other venues like movie theaters, video game and television promotions. [1] The game ended in 2001 with a transition to Bandai's next CCG iteration called Digimon D-Tector that was mostly released in stores like Walgreens. [1]
Digimon, short for "Digital Monsters", is a Japanese media franchise, which encompasses virtual pet toys, anime, manga, video games, films, and a trading card game. The franchise focuses on the eponymous creatures that inhabit a "Digital World", which is a parallel universe that originated from Earth's various communication networks.
Digimon Adventure, also known as Digimon: Digital Monsters Season 1 in English-speaking territories, is a 1999 Japanese anime television series produced by Toei Animation in cooperation with WiZ, Bandai and Fuji Television. It is the first anime series in the Digimon media franchise, based on the Digital Monster virtual pet released in 1997.
Redemption is a collectible card game based on the Bible. It involves Biblical characters, places, objects, and ideas. The object of the game is for players to use their Heroes to rescue Lost Souls by defeating their opponent's Evil Characters, with the first player to rescue five Lost Souls winning the game. Redemption was first published in July 1995 by Cactus Game Design and its creator, Rob Anderson, continues to develop and produce the game and is the final authority on rulings.
Dragon Ball Z Trading Card Game is an out-of-print trading card game based on the Dragon Ball series created by Akira Toriyama. The game was produced by Score Entertainment and uses screen captures of the anime to attempt to recreate the famous events and battles seen in the anime. Score then sold the rights to Panini which eventually ceased publishing.
Digimon World 3, also known as Digimon World 2003 in Europe and Australia, is a role-playing video game for the PlayStation developed by BEC and Boom Corp, and published by Bandai. It is the third installment in the Digimon World series and it was first released in June 2002 in North America and then in July 2002 in Japan and November 2002 in Europe. The game tells the story of Junior, who begins playing an MMORPG called "Digimon Online" with his friends, but when terrorists attack, Junior and the other players are trapped within the game and must find a way out using his Digimon partners.
Fantasy Flight Games (FFG) is a game developer based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a division of Asmodee North America.
Digimon Digital Card Battle, originally released in Japan as Digimon World: Digital Card Arena, is a video game based on the Digimon Collectible Card Game for the PlayStation. It was developed by BEC and published by Bandai, and was first made available in Japan in December 2000, with English releases in North America and Europe arriving in June 2001 and July 2002, respectively.
The Robotech Collectible Card Game (CCG) is an out-of-print collectible card game produced by Hero Factory that is set against the science fiction backdrop of Robotech. Cards are based on characters and mecha from this popular anime. After a limited public beta testing period, the game debuted at Anime Expo in 2006.
Gundam War: Mobile Suit Gundam the Card Game also known simply as Gundam War is an out-of-print collectible card game based on the Gundam anime series produced by Bandai. Players can simulate battles in the anime series. The game is designed for 2 players, though there may be different fan-created multiplayer rules. This game is sometimes confused with the Gundam M.S. War Trading Card Game, since both are published by Bandai and are based on the Gundam series.
The Digital MonsterJPN is a digital pet created by WiZ and Bandai that spawned the Digimon franchise. It was released by Bandai on June 26, 1997, in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it.
ReCharge Collectible Card Game is an out-of-print collectible card game (CCG) based on Marvel Superheroes and produced by Marvel Entertainment in 2001. The game is modeled after Wizards of the Coast's X-Men Trading Card Game. It was subsumed by UpperDeck's Vs. System, which is still the torch-bearer as the main Marvel CCG.
Jedi Knights Trading Card Game is an out-of-print collectible card game set in the Star Wars Universe and published by Decipher, Inc. on April 25, 2001. Two expansion packs, titled Scum and Villainy and Masters of the Force, were produced before the end of 2001. Shortly after their release, Decipher lost the license to utilize material from the Star Wars franchise and was forced to discontinue the game.
Young Jedi Collectible Card Game is an out-of-print collectible card game published by Decipher, Inc. that was released in May 1999. It was based on the events and characters of the movie The Phantom Menace in the Star Wars universe. Seven expansions were released before the game was discontinued in September 2001.
Kris Oprisko is an author who worked for Wildstorm from 1995–1999, and was one of the four founders of Idea and Design Works, LLC / IDW Publishing, where he continues to work. He has written many books such as the original Metal Gear Solid series, Case Files, the CSI series, and more. Some of the books he's written feature the art of Gabriel Hernandez and Ashley Wood, and others. He also created the Cardcaptors and Wizard in Training CCGs for Upper Deck, as well as the innovative board game/card game/miniatures game Gregory Horror Show for the same company. He currently lives in southern Spain with his family.
The Dragon Ball Collectible Card Game is a collectible card game based on the Dragon Ball franchise, first published by Bandai on July 18, 2008.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. It was introduced with Magic: The Gathering in 1993.
Ani-Mayhem is an out-of-print anime-based collectible card game first released in 1996 in the wake of the CCG boom created by the popularity of Magic: The Gathering. Produced by the merchandising arm of Pioneer Animation and published by Upper Deck Company, Ani-Mayhem's cards featured images from a variety of anime series and movies. The first two sets were composed of multiple productions and the third and final set was based entirely on the long-running Dragon Ball Z.
The BattleTech Trading Card Game is an out-of-print collectible card game (CCG) set in the BattleTech universe. The game was developed by Wizards of the Coast (WotC) for FASA and released in 1996.
A digital collectible card game (DCCG) or online collectible card game (OCCG) is a computer or video game that emulates collectible card games (CCG) and is typically played online or occasionally as a standalone video game. Many DCCGs are types of digital tabletop games and follow traditional card game-style rules, while some DCCGs use alternatives for cards and gameboards, such as icons, dice and avatars. Originally, DCCGs started out as replications of a CCG's physical counterpart, but many DCCGs have foregone a physical version and exclusively release as a video game, such as with Hearthstone.