Faxanadu

Last updated
Faxanadu
Faxanadu NES US box.jpg
North American box art
Developer(s) Hudson Soft
Publisher(s)
Designer(s) Hitoshi Okuno
Toshiaki Takimoto
Composer(s) Jun Chikuma
Series Dragon Slayer
Platform(s) Nintendo Entertainment System
Release
  • JP: November 16, 1987
  • NA: August, 1989
  • EU: December 28, 1990
Genre(s) Action role-playing, platform
Mode(s) Single-player

Faxanadu [lower-alpha 1] is an action role-playing platform video game developed by Hudson Soft for the Nintendo Entertainment System. The name was licensed by computer game developer Nihon Falcom ("Falcom") and was developed and released in Japan by Hudson Soft for the Famicom in 1987. Nintendo released the game in the United States and Europe as a first-party title under license from Hudson Soft.

Contents

Faxanadu is a spin-off or side-story of Xanadu , which is the second installment of Falcom's long-running RPG series, Dragon Slayer . The title Faxanadu is a portmanteau formed from the names Famicom and Xanadu.

The game uses side-scrolling and platforming game-play, while employing role-playing elements with an expansive story and medieval setting.

Story

The player-controlled protagonist of Faxanadu is an unnamed wanderer who returns home. [1] He has no name, though the Japanese version allows the player to choose one. The game begins when he approaches Eolis, his hometown, after an absence to find it in disrepair and virtually abandoned. Worse still, the town is under attack by Dwarves. The Elven king explains that the Elves' fountain water, their life source, has been stopped and all other remaining water has been poisoned and provides the protagonist with 1500 gold, the game's currency, to prepare for his journey to uncover the cause.

As the story unfolds, it is revealed that Elves and Dwarves lived in harmony among the World Tree until The Evil One emerged from a fallen meteorite. The Evil One then transformed the Dwarves into monsters against their will and set them against the Elves. The Dwarf King, Grieve, swallowed his magical sword before he was transformed, hiding it in his own body to prevent The Evil One from acquiring it. It is only with this sword that The Evil One can be destroyed.

His journey takes him to four overworld areas: the tree's buttress, the inside of the trunk, the tree's branches and finally the Dwarves' mountain stronghold.

Gameplay

A typical gameplay shot Faxanadu NES gameplay.png
A typical gameplay shot

Faxanadu is a side scrolling action role playing game, [1] sometimes classified as a metroidvania. [2] Players guide the hero through a screen-by-screen series of fields, towns, and dungeons. The hero can walk, jump, and climb ladders – all typical characteristics of a platform game. Along the way, he may also purchase usable items with gold, equip and use bladed weapons against enemies, equip armor, and cast magic projectiles. In addition, he can access information regarding the game's events by speaking with townsfolk or by consulting other sources.

The limits of physical damage the hero can sustain from enemies is tracked by a life bar, and the magical power he can exert is tracked by a magic bar. These are listed on the top of the screen along with total experience, total gold, time (for items with a timed duration), and the currently held item.

When the hero defeats an enemy, it usually leaves behind gold or life-giving bread. The hero also gains a set amount of experience. Experience points help increase the hero's rank. Occasionally, an enemy will also drop an item; some activate specific effects when touched, while other items may be stored for later use.

The game utilizes a password system. Passwords, or "mantras" as they are known in the game, can be obtained from church-dwelling Gurus. Gurus also bestow ranks to the hero when he meets certain experience totals; these determine the amounts of experience and gold a player will possess upon resuming a game via password.

Because of its use of statistics, reliance on story, thematic basis upon medieval fantasy, and provision of interactive NPCs, many observers have classified Faxanadu as a role-playing video game.

Development

Jun Chikuma composed the music for the game and was assisted by Hudson Soft's sound programmer, Toshiaki Takimoto. Chikuma, working with just the tone generator of the NES which had only three channels, used her background in jazz technique to create melodic movements and express chord progression. The team gave her full freedom "from general directions to sound-making details. I was able to work quite freely under these good circumstances". [3]

Release

Faxanadu was released in Japan on the Famicom on November 16, 1987. [4] It was released in North America in August 1989 and was published by Nintendo as part of a deal with Hudson Soft, thus later starting a collaboration on their Mario Party series. [5] The November/December 1989 edition of Nintendo Power , Faxanadu debuted on the magazine's "Top 30" list at #6. It gradually fell from the list in subsequent issues. [6]

The game world is featured in two episodes of Season 2 (1990–1991) of the Nintendo-based, Saturday morning cartoon series, Captain N: The Game Master . They are "The Feud of Faxanadu" and "Germ Wars". The Elven King is named Melvis and looks and sounds like Elvis Presley for his first appearance; the voice was changed in the latter episode. The Dwarf King is not featured in the series; he is replaced by Queen Dwarfine.

The game was released on the Wii's Virtual Console in 2010 and 2011. [4] [7] [8] [9]

Reception

The game has received critical acclaim. Weekly Famitsu scored it 29 out of 40. [4] IGN reviewed the game in 2011, after its Wii virtual console release, giving it a better score of 8.5 out of 10 and called it a hidden gem. IGN went on to call it a better action RPG than Zelda II: The Adventure of Link and Castlevania II: Simon's Quest . [11]

Marcel van Duyn of Nintendo Life gave the game an 8 out of 10, saying that it is a surprisingly fun game and an absolutely essential purchase for those who like RPGs. However, he criticized the password system for western audiences, and was grateful the Virtual Console release eliminates that feature. [12] Retro Gamer listed the game as the 16th best game for the NES, saying it is a "forgotten gem" of the system's library. [1] IGN listed the game as the 36th best NES game, calling it "one of the best and least-known Nintendo-published adventures. [13]

Notes

  1. Japanese: ファザナドゥ, Hepburn: Fazanadu

Related Research Articles

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. During the course of the game, the player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>River City Ransom</i> 1989 video game

River City Ransom, known as Street Gangs in PAL regions, is an open world action role-playing beat 'em up video game originally for the Nintendo Entertainment System. It is an English localization of Downtown Nekketsu Monogatari for the Famicom. The game was developed by Technōs Japan and released in Japan on April 25, 1989.

<i>Dragon Slayer</i> (series) Video game series

Dragon Slayer is a series of role-playing video games by Nihon Falcom. The first Dragon Slayer game is an early action role-playing game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. Designed by Yoshio Kiya, the game gave rise to a series of sequels, most of them created by Falcom, with the exception of Faxanadu by Hudson Soft. The Dragon Slayer series is historically significant, both as a founder of the Japanese role-playing game industry, and as the progenitor of the action role-playing game genre.

<i>Dragon Quest</i> (video game) 1986 video game

Dragon Quest, titled Dragon Warrior when initially localized to North America, is a role-playing video game developed by Chunsoft for the Nintendo Entertainment System. It was released by Enix in Japan in 1986 and by Nintendo in North America in 1989. It is the first game in the Dragon Quest video game series. Dragon Quest has been ported and remade for several video game platforms, including the MSX, MSX2, PC-9801, Super Famicom, Game Boy Color, Nintendo 3DS, PlayStation 4, mobile phones, and Nintendo Switch as of 2019. The player controls the hero character who is charged with saving the Kingdom of Alefgard and rescuing its princess from the evil Dragonlord. Dragon Warrior's story became the second part in a trilogy, with several spinoff anime and manga series.

Bonk, known as PC-Genjin in Japan and as PC Kid or BC Kid in PAL territories, is a video game character and former mascot for NEC's PC Engine/TurboGrafx-16 video game console. Three platform games featuring the character appeared on the PC Engine/TurboGrafx-16, as well as two spin-offs featuring Air Zonk. The protagonist is a bald caveman named Bonk who attacks using his comically large head.

<i>The Magic of Scheherazade</i> 1987 video game

The Magic of Scheherazade is an action-adventure/role-playing video game (RPG) developed and released by Culture Brain for the Nintendo Entertainment System (NES). The game was released in 1987 in Japan and 1990 in North America. The plot is based on Middle Eastern folktales found in One Thousand and One Nights. It involves an amnesic hero traveling through time in an attempt to rescue the princess Scheherazade from the evil wizard Sabaron, who has summoned a horde of demons to bring chaos to the once peaceful land of Arabia. The Magic of Scheherazade is divided into chapters and incorporates elements of both action-adventure and RPG gameplay styles. In each chapter, the player character can freely explore an overworld in a top-down perspective. The player engages hostile enemies with various weapons and spells through both real-time solo action on the overhead map and random, turn-based battles fought alongside befriended allies.

<i>Milons Secret Castle</i> 1986 video game

Milon's Secret Castle, known in Japan as Meikyū Kumikyoku: Milon no Daibōken, is a 1986 action-adventure game released by Hudson Soft for the NES. A Game Boy version was released in 1993. A sequel, DoReMi Fantasy, was released in 1996 for the Super Famicom.

<i>Adventure Island</i> (video game) 1986 video game

Hudson's Adventure Island, known as Takahashi Meijin no Bōken Jima in Japan and also known as Adventure Island, is a side-scrolling platform game produced by Hudson Soft that was released in Japan for the Famicom and MSX on September 12, 1986. Adventure Island was released in North America for the Nintendo Entertainment System in 1988 and in the PAL region in 1992.

<i>Neutopia</i> 1989 video game

Neutopia is an overhead action-adventure video game developed by Hudson Soft. It was released by Hudson for the PC Engine in Japan on November 17, 1989. It was then released by NEC for the TurboGrafx-16 in North America in 1990. It was re-released for the Virtual Console service worldwide for the Wii in 2007; it was re-released for the PlayStation Network in Japan in 2010 and in North America in 2011. It was re-released for the Wii U on April 16, 2014 in Japan, and in USA and Europe in 2017. The game takes place in the land of Neutopia, where the evil demon Dirth has captured Princess Aurora and has stolen the eight ancient medallions which contain the wisdom and power necessary to maintain peace and prosperity throughout the land. It is up to the protagonist Jazeta to retrieve the eight medallions, defeat Dirth, rescue Princess Aurora, and save the land and its people.

<i>Rygar</i> 1986 video game

Rygar is a side-scrolling platform game created by Tecmo in 1986 and originally released for arcades in Japan as Argos no Senshi. The player assumes the role of a "Legendary Warrior", battling through a hostile landscape. The main feature of gameplay is the use of a weapon called the "Diskarmor", a shield with a long chain attached to it.

<i>Demons Crest</i> 1994 video game

Demon's Crest, known in Japan as Demon's Blazon, is a side-scrolling platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the third video game starring Firebrand, following Gargoyle's Quest and Gargoyle's Quest II.

The Virtual Console is a line of downloadable video games for Nintendo's Wii and Wii U home video game consoles and the Nintendo 3DS family of systems.

<i>Dungeon Explorer</i> (1989 video game) 1989 video game

Dungeon Explorer is an action role-playing video game developed by Atlus for the TurboGrafx-16 and originally published by Hudson Soft in Japan on March 4, 1989, and later in North America by NEC on November 15 of the same year. The first installment in the eponymous franchise, the game is set in the land of Oddesia, which has been overrun by an alien race and where players assume the role of one of eight main characters tasked with recovering the Ora stone to kill the alien king Natas. Co-directed by Kazutoshi Ueda and Yōsuke Niino, the title was created by most of the same team that would work on later several projects such as entries in the Megami Tensei series. Though it was initially launched for the TurboGrafx-16, it was later re-released through download services for various consoles.

<i>Legacy of the Wizard</i> 1987 video game

Legacy of the Wizard, originally released in Japan as Dragon Slayer IV: Drasle Family, is a fantasy-themed action role-playing platform game released for the MSX, MSX2 and Famicom in Japan and for the Nintendo Entertainment System in the United States. Legacy of the Wizard is an installment in Falcom's Dragon Slayer series, and one of only five Dragon Slayer games that were localized outside Japan. The game was an early example of an open-world, non-linear action RPG, combining action-RPG gameplay with what would later be called "Metroidvania"-style action-adventure elements.

<i>Sorcerian</i> 1987 video game

Sorcerian is a 1987 action role-playing game developed by Nihon Falcom as the fifth installment in the Dragon Slayer line of games. Originally released for the PC-8801 Personal Computer, it has since been released on a wide variety of platforms.

While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan.

<i>Final Fantasy</i> (video game) 1987 video game

Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series, created by Hironobu Sakaguchi. Originally released for the NES, Final Fantasy was remade for several video game consoles and is frequently packaged with Final Fantasy II in video game collections. The first Final Fantasy story follows four youths called the Warriors of Light, who each carry one of their world's four elemental crystals which have been darkened by the four Elemental Fiends. Together, they quest to defeat these evil forces, restore light to the crystals, and save their world.

<i>Willow</i> (NES video game) 1989 video game

Willow is a 1989 2D action role-playing game developed and published by Capcom for the Nintendo Entertainment System. It is loosely based on the 1988 film of the same name and is the second title Capcom released based on Willow that year, the first being an unrelated side scrolling arcade game. The version of Willow released for the Nintendo Entertainment System and the Famicom is an adventure game in the vein of The Legend of Zelda.

References

  1. 1 2 3 The NES book: everything you need to know about Nintendo's iconic console; The master system: the Sega book. Jones, Darran,, Imagine Publishing. Bournemouth. 2015. p. 51. ISBN   9781785460180. OCLC   909815695.{{cite book}}: CS1 maint: location missing publisher (link) CS1 maint: others (link)
  2. "Episode 111 resumes our exploratory journey into the metroidvania realm". Retronauts. 7 August 2017. Retrieved 2022-12-31.
  3. Tieryas, Peter (2021-12-25). "The Unique Artist Behind Bomberman's Catchy Beats". Kotaku. Retrieved 2023-01-16.
  4. 1 2 3 "ファザナドゥ [ファミコン]". www.famitsu.com. Archived from the original on 2018-03-12. Retrieved 2018-08-25.
  5. "NES Games" (PDF). Nintendo. 2006-02-12. Archived from the original (PDF) on 2006-02-12. Retrieved 2018-08-25.
  6. "Top 30". Nintendo Power. November 1989. p. 81.
  7. "Vc ファザナドゥ". Archived from the original on 2014-08-14. Retrieved 2018-10-08.
  8. "Nintendo - Official Site - Video Game Consoles, Games - Nintendo - Official Site". Archived from the original on 2018-10-08. Retrieved 2018-10-08.
  9. "Faxanadu".
  10. "Faxanadu for NES". GameRankings . CBS Interactive. Archived from the original on 2019-12-09. Retrieved 2021-01-06.
  11. "Faxanadu Review - IGN". IGN. 26 February 2011. Archived from the original on 2016-10-27. Retrieved 2015-12-31.
  12. "Review: Faxanadu (Virtual Console / NES)". Nintendo Life. 28 November 2010. Archived from the original on 2016-03-04. Retrieved 2015-12-31.
  13. Top 100 NES Games - IGN.com, archived from the original on 2020-12-28, retrieved 2018-08-25