Hirameki

Last updated

Hirameki International
Company typeVisual novel publisher (previously),
Manufacturer and distributor of video game accessories
IndustryVideo games
FoundedMarch 2000 (2000-03)
DefunctJanuary 2, 2008 (2008-01-02)
HeadquartersDiamond Bar, CA
Products AnimePlay
Video game accessories
Website www.hirameki-int.com

Hirameki International Group Inc. was an American company founded in March 2000 which specialized in translating visual novels from Japan and releasing them to the American market. It is named after the Japanese word for the noun "flash" or "insight". On January 2, 2008, the company elected to bow out of games production. [1]

Contents

Products

AnimePlay PC

The AnimePlay PC line—titles that are visual novels that can only be played via a PC.

AnimePlay DVD

These titles are visual novels that can be played via a DVD player.

Related Research Articles

A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the wasei-eigo term noberu gēmu (ノベルゲーム), which is more often used in Japanese.

<i>To Heart</i> 1999 Japanese adult visual novel, manga, and anime television series

To Heart is a Japanese adult visual novel developed by Leaf and released on May 23, 1997 for Windows. It was later ported to the PlayStation and given voice acting. A second PC version, titled To Heart PSE was released containing the PlayStation version as well as bonus games. To Heart PSE and the PlayStation version had the adult scenes removed. To Heart is Leaf's fifth game, and the third title in the Leaf Visual Novel Series, following Shizuku and Kizuato and preceding Routes. The gameplay in To Heart follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the eight female main characters. A sequel of To Heart, To Heart 2, was released on December 28, 2004 directly to the PlayStation 2. A special bundle of To Heart 2 and a PS2 version of To Heart was released on the same day. The original PC release of the visual novel was titled To Heart, however the anime and the PSE versions later changed to ToHeart without any space between the words. The English release of the anime uses the former format.

Anime Play is a trademark used to refer to the visual novel games distributed by Hirameki International and a discontinued magazine profiling these games.

<i>Clannad</i> (video game) 2004 Japanese visual novel

Clannad is a Japanese visual novel developed by Key and released on April 28, 2004, for Windows. While both of Key's first two previous works, Kanon and Air, had been released first as adult games and then censored for the younger market, Clannad was specifically made for all ages. It was later ported to the PlayStation 2, PlayStation Portable, Xbox 360, PlayStation 3, PlayStation Vita, PlayStation 4 and Nintendo Switch consoles. An English version for Windows was released on Steam by Sekai Project in 2015.

<i>Air</i> (video game) Japanese adult visual novel

Air is a Japanese visual novel developed by Key, a brand of Visual Arts. It was released on September 8, 2000 for Windows as an adult game. Key later released versions of Air without the erotic content, and the game was ported to the Dreamcast, PlayStation 2, PlayStation Portable, PlayStation Vita and Nintendo Switch. The story follows the life of Yukito Kunisaki, a traveling showman searching for the "girl in the sky". He arrives in a quiet, seaside town where he meets three girls, one of whom is the key to the end of his journey.

<i>Fate/stay night</i> Japanese visual novel game and its franchise

Fate/stay night is a Japanese visual novel game developed by Type-Moon for Windows on January 30, 2004. Initially released as an adult game, a version titled Fate/stay night Réalta Nua, which replaced the sexual content with extensive visual and narrative elements, completed the story with an ending scene, and featured voice actors from the 2006 anime series, was released on April 19, 2007 for the PlayStation 2. It was later ported to Windows in 2011, PlayStation Vita in 2012, and iOS and Android in 2015. A remastered version of Réalta Nua is set to release for Nintendo Switch and PC via Steam in 2024, marking the first time the game will be available outside Japan. The plot focuses on a young mage named Shirou Emiya who becomes a warrior in a battle between "Servants" known as the Holy Grail War. Shirou bonds with a heroine through each route and confronts different adversaries participating in the war. The author, Kinoko Nasu, summarised Fate/stay night as:

"...the story about legendary heroes and 'a boy meets a girl.'... The main theme is 'conquering oneself.' There are three story lines in Fate, each has a different themes. The first one is the 'oneself as an ideal.' The second one is 'struggling with oneself as an ideal.' The third one is 'the friction with real and ideal.' This game is describing the growth of the main character Emiya Shirou. The first storyline shows his slanted mind, the next storyline shows his resolve, and the last storyline gives another resolution for him as a human. All three storylines are essentially equal, but they have different forms."

<span class="mw-page-title-main">Type-Moon</span> Japanese game company

Type-Moon is a Japanese video game company, best known for their visual novels, co-founded by author Kinoko Nasu and illustrator Takashi Takeuchi. It is also known under the name Notes Co., Ltd. for its publishing and corporate operations, as it is the company official name, while Type-Moon is a brand name as a homage to the original doujin group. After creating the popular visual novel Tsukihime as a doujin soft circle, Type-Moon has since incorporated and produced the even more popular visual novel Fate/stay night, which became its most well-known title. Both series have also been adapted into anime and manga series that have amassed a global fanbase.

<i>Shuffle!</i> Japanese visual novel developed by Nave, 2003

Shuffle! is a Japanese visual novel developed by Navel. It was originally released as an adult game for Windows on January 30, 2004. It was subsequently followed by an all-ages release for the PlayStation 2 (PS2) and an expanded adult release for Windows. The Windows version was localized in English by MangaGamer in 2009, and the PS2 version was localized in English by YumeHaven in 2016 on Steam. The gameplay in Shuffle! follows a branching plot line that offers pre-determined scenarios and courses of interaction and focuses on the appeal of the female main characters. Shuffle! has been re-made into an expanded version called Shuffle! Essence+. It has expanded routes for the original five main heroines and new routes for six other characters. Shuffle! also has three spin-off sequels: Tick! Tack!, Really? Really! and Shuffle! Love Rainbow.

<i>Muv-Luv</i> Japanese media franchise

Muv-Luv is a Japanese visual novel developed by âge and originally released as an adult game for Windows on February 28, 2003. Consisting of two parts, Muv-Luv Extra and Muv-Luv Unlimited, the gameplay in Muv-Luv follows a linear plot line, which offers pre-determined scenarios and courses of interaction, and focuses on the differing scenarios of the female main characters. Muv-Luv was followed by a sequel, Muv-Luv Alternative, which was released for Windows on April 24, 2006, and follows the storyline of Muv-Luv Unlimited.

<i>Kashimashi: Girl Meets Girl</i> Japanese yuri manga and its franchise

Kashimashi: Girl Meets Girl is a Japanese yuri manga series written by Satoru Akahori and illustrated by Yukimaru Katsura. The manga was originally serialized in Dengeki Daioh between the July 2004 and May 2007 issues, and later published in five bound volumes by MediaWorks from January 2005 to May 2007. The story focuses on Hazumu Osaragi, a normal, albeit effeminate high school boy who is killed when an alien spaceship crash lands on him, only to be restored to health as a girl. This results in a same-sex love triangle that Hazumu finds herself in with two of her best female friends.

<i>School Days</i> (video game) 2005 Japanese visual novel by 0verflow

School Days is a Japanese slice-of-life eroge visual novel developed by 0verflow, released on April 2005, for Windows. It was later remade as a DVD game and ported to PlayStation 2 (PS2) and PlayStation Portable (PSP). The story follows Makoto Ito, a high school student who becomes the love interest of several girls during his second term. School Days has multiple endings depending on the player's choices. Some of these endings later became notorious for their graphic violence.

<i>Canvas 2: Akane-iro no Palette</i> 2004 video game

Canvas 2: Akane Iro no Palette, also known as just Canvas 2, is a Japanese visual novel developed by F&C FC01, a brand of F&C, released for Windows on April 23, 2004. The game was later ported to the PlayStation 2 by Kadokawa Shoten, on January 26, 2006. AiCherry produced a DVD Player Game version of Canvas 2 on November 28, 2008. An iOS version was released on January 12, 2013. A fan disc called Innocent Colors ~Canvas 2 Fan Disc~ was released for Windows on September 24, 2004. The game is a sequel to Canvas ~Sepia-iro no Motif~. Two other spin off games part of the Canvas series were released by F&C.

<i>Higurashi When They Cry</i> Japanese visual novel series and its franchise

Higurashi When They Cry is a Japanese murder mystery dōjin soft visual novel series produced by 07th Expansion that comprises the first two entries of the When They Cry franchise. The series focuses on a group of young friends living in the fictional village of Hinamizawa and the strange events that occur there in 1983.

<i>Utawarerumono</i> 2002 visual novel

Utawarerumono is a Japanese adult tactical role-playing visual novel developed by Leaf, which released in April 2002 for Microsoft Windows. It was ported to the PlayStation 2, PlayStation Portable, PlayStation 4 and PlayStation Vita. In releases subsequent to the initial 2002 version, it is known by its more specific title Utawarerumono: Prelude to the Fallen.

<i>Hourglass of Summer</i> 2002 video game

Hourglass of Summer is a Japanese visual novel that was released by Princess Soft. It was brought to the U.S. by the Hirameki International Group. It was one of the first interactive dating games to be translated into English. Originally, it was released exclusively in Japan in a PlayStation 2 format that could only be played on Japanese systems. Later, a PC version, also exclusively Japanese, was released, only this time with erotic content added to it. The U.S. version was released as an interactive DVD that didn't contain sexual content.

<i>Ef: A Fairy Tale of the Two</i> Japanese visual novel and anime series

Ef: A Fairy Tale of the Two is a Japanese two-part adult visual novel series by Minori for Windows PCs. The first game in the series, Ef: The First Tale, was released on December 22, 2006, and the second game, Ef: The Latter Tale, was released on May 30, 2008. The opening video for the game was animated by Makoto Shinkai, and a majority of the music was produced by Tenmon, who has worked in the past with Shinkai and Minori. Female character design was by Naru Nanao of Da Capo fame, while male character design was by 2C Galore.

<i>Akaneiro ni Somaru Saka</i> Japanese visual novel

Akaneiro ni Somaru Saka, also known in short as Akasaka, is a Japanese adult visual novel developed by Feng and first released for Windows as a DVD on July 27, 2007. A version without adult content was released under the title Akaneiro ni Somaru Saka: Parallel on July 31, 2008, by GN Software for the PlayStation 2. A port of this version of the game was released for the PlayStation Portable on December 17, 2009, under the title Akaneiro ni Somaru Saka: Portable. The gameplay in Akaneiro ni Somaru Saka follows a plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the six female main characters. Two light novels were produced in December 2007 and February 2008 written by different authors, and an Internet radio show began in April 2008. A manga adaptation began serialization in Kadokawa Shoten's seinen magazine Comp Ace on June 26, 2008, illustrated by Homare Sakazuki. An anime adaptation produced by TNK and directed by Keitaro Motonaga aired in Japan between October and December 2008.

<i>Maji de Watashi ni Koi Shinasai!</i> Japanese visual novel and its adaptation(s)

Maji de Watashi ni Koi Shinasai!!, often abbreviated Majikoi! (まじこい!), is a Japanese adult visual novel developed by Minato Soft and released for the PC on August 28, 2009 as a DVD and on October 30, 2009 as two DVDs. An English translation of the PC version was made by JAST USA and was to be available in 2019, but was delayed to be released on December 25, 2020, first as a digital game, with the physical Collector's Edition released in February 2021.

<i>Dies irae</i> (video game) Japanese visual novel video game

Dies irae is a visual novel video game developed by Light, originally released in 2007 in Japan. A TV anime adaptation, Dies Irae, premiered in October 2017.

<i>Aokana - Four Rhythms Across the Blue</i> 2014 video game

Aokana - Four Rhythms Across the Blue, known in Japan as Ao no Kanata no Four Rhythm, officially abbreviated as Aokana (あおかな) and translated as Four Rhythms Across the Blue, is a Japanese adult visual novel developed by Sprite and released for Windows on November 28, 2014. The game was ported to the PlayStation Vita, PlayStation 4, and Nintendo Switch. The plot follows high school student Masaya Hinata as he coaches fellow students Asuka Kurashina, Misaki Tobisawa, Mashiro Arisaka, and Shion Aoyagi in the sport of "flying circus", wherein competitors travel through the sky via shoes with anti-gravity properties. Depending on the route taken, Masaya can enter a romantic relationship with either Asuka, Misaki, Mashiro, or Rika Ichinose, a student from a rival school and his neighbor.

References

  1. "Hirameki No Longer Publishing Interactive Visual Novels". Anime News Network. January 6, 2008. Retrieved January 6, 2008.