Inode pointer structure

Last updated
Example of structure Ext2-inode.svg
Example of structure

The inode pointer structure is a structure adopted by the inode of a file in the Unix File System (UFS) to list the addresses of a file's data blocks. It is also adopted by many related file systems, including the ext3 file system, popular with Linux users.

Contents

Structure

In the past, the structure may have consisted of about twelve pointers, but most modern file systems use fifteen pointers. These pointers consist of (assuming 15 pointers in the inode): [1]

The levels of indirection indicate the number of pointer that must be followed before reaching actual file data.

Key features

Fixed logical block size

The structure is partially illustrated in the diagram accompanying this article. The structure allows for inodes to describe very large files in file systems with a fixed logical block size. Central to the mechanism is that blocks of addresses (also called indirect blocks) are only allocated as needed. For example, a 12-block file would be described using just the inode because its blocks fit into the number of direct pointers available. However, a 13-block file needs an indirect block to contain the thirteenth address.

Ease of data location

The inode pointer structure not only allows for files to easily be allocated to non-contiguous blocks, it also allows the data at a particular location inside a file to be easily located. This is possible because the logical block size is fixed. For example, if each block is 8 kB, file data at 112 kB to 120 kB would be pointed to by the third pointer of the first indirect block (assuming twelve direct pointers in the inode pointer structure).

Indirect blocks

Unlike inodes, which are fixed in number and allocated in a special part of the file system, the indirect blocks may be of any number and are allocated in the same part of the file system as data blocks. The number of pointers in the indirect blocks is dependent on the block size and size of block pointers. Example: with a 512-byte block size, and 4-byte block pointers, each indirect block can consist of 128 (512 / 4) pointers.

Related Research Articles

XFS is a high-performance 64-bit journaling file system created by Silicon Graphics, Inc (SGI) in 1993. It was the default file system in SGI's IRIX operating system starting with its version 5.3. XFS was ported to the Linux kernel in 2001; as of June 2014, XFS is supported by most Linux distributions; Red Hat Enterprise Linux uses it as its default file system.

ext2, or second extended file system, is a file system for the Linux kernel. It was initially designed by French software developer Rémy Card as a replacement for the extended file system (ext). Having been designed according to the same principles as the Berkeley Fast File System from BSD, it was the first commercial-grade filesystem for Linux.

ext3, or third extended filesystem, is a journaled file system that is commonly used by the Linux kernel. It used to be the default file system for many popular Linux distributions. Stephen Tweedie first revealed that he was working on extending ext2 in Journaling the Linux ext2fs Filesystem in a 1998 paper, and later in a February 1999 kernel mailing list posting. The filesystem was merged with the mainline Linux kernel in November 2001 from 2.4.15 onward. Its main advantage over ext2 is journaling, which improves reliability and eliminates the need to check the file system after an unclean shutdown. Its successor is ext4.

Hierarchical File System (HFS) is a proprietary file system developed by Apple Inc. for use in computer systems running Mac OS. Originally designed for use on floppy and hard disks, it can also be found on read-only media such as CD-ROMs. HFS is also referred to as Mac OS Standard, while its successor, HFS Plus, is also called Mac OS Extended.

Disk formatting is the process of preparing a data storage device such as a hard disk drive, solid-state drive, floppy disk, memory card or USB flash drive for initial use. In some cases, the formatting operation may also create one or more new file systems. The first part of the formatting process that performs basic medium preparation is often referred to as "low-level formatting". Partitioning is the common term for the second part of the process, dividing the device into several sub-devices and, in some cases, writing information to the device allowing an operating system to be booted from it. The third part of the process, usually termed "high-level formatting" most often refers to the process of generating a new file system. In some operating systems all or parts of these three processes can be combined or repeated at different levels and the term "format" is understood to mean an operation in which a new disk medium is fully prepared to store files. Some formatting utilities allow distinguishing between a quick format, which does not erase all existing data and a long option that does erase all existing data.

C dynamic memory allocation refers to performing manual memory management for dynamic memory allocation in the C programming language via a group of functions in the C standard library, namely malloc, realloc, calloc, aligned_alloc and free.

<span class="mw-page-title-main">Pointer (computer programming)</span> Object which stores memory addresses in a computer program

In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page. The actual format and content of a pointer variable is dependent on the underlying computer architecture.

The inode is a data structure in a Unix-style file system that describes a file-system object such as a file or a directory. Each inode stores the attributes and disk block locations of the object's data. File-system object attributes may include metadata, as well as owner and permission data.

Files-11 is the file system used in the RSX-11 and OpenVMS operating systems from Digital Equipment Corporation. It supports record-oriented I/O, remote network access, and file versioning. The original ODS-1 layer is a flat file system; the ODS-2 version is a hierarchical file system, with support for access control lists,.

df (Unix) Standard Unix command

df is a standard Unix command used to display the amount of available disk space for file systems on which the invoking user has appropriate read access. df is typically implemented using the statfs or statvfs system calls.

<span class="mw-page-title-main">File system</span> Computer filing system

In computing, a file system or filesystem governs file organization and access. A local file system is a capability of an operating system that services the applications running on the same computer. A distributed file system is a protocol that provides file access between networked computers.

The Write Anywhere File Layout (WAFL) is a proprietary file system that supports large, high-performance RAID arrays, quick restarts without lengthy consistency checks in the event of a crash or power failure, and growing the filesystems size quickly. It was designed by NetApp for use in its storage appliances like NetApp FAS, AFF, Cloud Volumes ONTAP and ONTAP Select.

The Log-Structured File System is an implementation of a log-structured file system, originally developed for BSD. It was removed from FreeBSD and OpenBSD; the NetBSD implementation was nonfunctional until work leading up to the 4.0 release made it viable again as a production file system.

The following tables compare general and technical information for a number of file systems.

<span class="mw-page-title-main">Disk sector</span> Logical or physical division of storage media

In computer disk storage, a sector is a subdivision of a track on a magnetic disk or optical disc. For most disks, each sector stores a fixed amount of user-accessible data, traditionally 512 bytes for hard disk drives (HDDs) and 2048 bytes for CD-ROMs and DVD-ROMs. Newer HDDs and SSDs use 4096-byte (4 KiB) sectors, which are known as the Advanced Format (AF).

In computer operating systems, mkfs is a command used to format a block storage device with a specific file system. The command is part of Unix and Unix-like operating systems. In Unix, a block storage device must be formatted with a file system before it can be mounted and accessed through the operating system's filesystem hierarchy.

A journaling file system is a file system that keeps track of changes not yet committed to the file system's main part by recording the goal of such changes in a data structure known as a "journal", which is usually a circular log. In the event of a system crash or power failure, such file systems can be brought back online more quickly with a lower likelihood of becoming corrupted.

Next3 is a journaling file system for Linux based on ext3 which adds snapshots support, yet retains compatibility to the ext3 on-disk format. Next3 is implemented as open-source software, licensed under the GPL license.

F2FS is a flash file system initially developed by Samsung Electronics for the Linux kernel.

The NOVA file system is an open-source, log-structured file system for byte-addressable persistent memory for Linux.

References