JamLegend

Last updated

JamLegend
Developer(s) Foobrew
Final release
1.2.50 / 1 November 2011 (2011-11-01)
Operating system Internet: website
Type Music video game
License Proprietary
Website www.jamlegend.com

JamLegend was an online, browser-based music video game, similar to Guitar Hero , developed by American studio Foobrew.

Contents

As of April 29, 2011, JamLegend ceased all of its activity and closed the site. A list of the artists that contributed has been kept on the front page of the website.

History

JamLegend was created by Andrew Lee, Arjun Lall, and Ryan Wilson in 2008. The company participated in the LaunchBox Digital 2008 summer cycle. The game was in private beta from August 2008 to December 2008 when the players needed invitations to access the game. On December 4, 2008, JamLegend became open-beta so players no longer needed invitations to register.

In March 2009, JamLegend reached 5 million plays. In July 2009, JamLegend reached Version 1, releasing new features.

Closure

On 29 April 2011, FooBrew announced that JamLegend will be closing to "move on to new ventures". [1] From 18 April 2011, VIP memberships could no longer be purchased, and on April 28 all user data was deleted. Users with leftover JamCash or months of VIP membership past May 27, 2011 may be eligible for a refund due to the closure. To find out more and to see if they qualify for a refund, gamers could go to the refund section of the website, which however currently just links back to the homepage. [2]

Features

Playing "Open Your Eyes" by Your Favorite Enemies in GuitarJam mode, Legendary Difficulty JamLegend OpenYourEyes.jpg
Playing "Open Your Eyes" by Your Favorite Enemies in GuitarJam mode, Legendary Difficulty

Account types

In Version 1.0, features such as "Pro" and "Pro Plus" Accounts were introduced.

Free accountPro accountPro Plus account
Uploads5 songs100 songs500 songs
AdvertisementsYesNoNo
Removing possibleNoYesYes
BadgeNoYesYes
PriceFree$4.99US per month, (1st month is $1.99US)
$29.99 per year
$9.99US per month, (1st month is $1.99)
$49.99 per year

Available music

More than 1620 songs were available to play, as at June 2010. Some of these songs were automatically tracked by a computer program (this is the case for the BeatJam tracks), but most of the popular songs were tracked by trackers/producers.

Services used

Awards

JamLegend won the CNET WebWare 100 Winner: Audio and Music [3] in 2009.

Response after closure

After a lot of comments and frustration asking to bring JamLegend back, two software engineers started a project about creating another game base on the same game play of JamLegend.

Some other users tried to replicate JamLegend and made available copies of offline versions, such as JamProject, which packed several dozens of song packs mostly contributed by trackers and producers who contributed greatly to JamLegend. Due to timing issues, lack of profit to keep a site and professional staff to work on the project stagnated the progress, however the project left everyone a modified copy of JamLegend's flash software that can be used for offline playing for entertainment purposes.

JamProject was created by Luna, frequent player, moderator and producer at JamLegend before it closed, and Chuck, who was brought to the project by Luna and was responsible for creating an offline version of the game. Luna and Chuck are Portuguese and both worked together on JamProject. The third member was Puchyy, a contributor from Argentina who had joined the group later.

Related Research Articles

<span class="mw-page-title-main">Adobe Flash</span> Deprecated multimedia platform used to add animation and interactivity to websites

Adobe Flash is, except in China, a discontinued multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players.

Adobe Flash Player is computer software for viewing multimedia content, executing rich Internet applications, and streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser plug-in or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996. It was then developed and distributed by Adobe Systems as Flash Player after Adobe acquired Macromedia in 2005. It is currently developed and distributed by Zhongcheng for users in China, and by Harman International for enterprise users outside of China, in collaboration with Adobe.

Quest for Fame is a music video game developed by Virtual Music Entertainment and distributed by IBM. They were eventually acquired by Namco to create karaoke machines.

Wallop is an American software company that was spun off from Microsoft in 2003 to provide a social networking service, and from 2008 made Adobe Flash-based applications for other social networks. Wallop was a research project from the Social Computing Group that was a part of the Microsoft Research team. In the beginning, membership to Wallop was limited so that the testing groups were more controlled for trial purposes.

<i>Wii Music</i> 2008 music video game published by Nintendo

Wii Music is a music video game developed and published by Nintendo for the Wii video game console. The game was released in Japan and North America in October 2008, and in Europe and Australia in the following month. Wii Music is part of both Nintendo's Touch! Generations brand and the Wii series.

<span class="mw-page-title-main">Whirled</span> 2007 virtual community

Whirled is a virtual world website and video game created by Three Rings Design. Its Open Beta stage was announced at the Game Developers Conference in 2007. It makes use of Adobe Flash as an applet embedded into the website while also having pages of HTML and JavaScript in a sidebar to allow players to manage their friends list and browse various categories of user-generated content. The concept is comparable to the virtual worlds in the PlayStation 3 game Home and Second Life, while also incorporating aspects of feed-based social media sites like Facebook and Twitter. It pushes to make all content user-created, mainly with its approach to creative accessibility using Flash's affinity for 2D vector graphics and various web compatibilities to make it very simple for players to upload a wide variety of content using simple, conventional file formats. Some examples of this include uploading PNG files to create in-game objects, and MP3 files to create a music playlist for a player's room.

<span class="mw-page-title-main">Scratch (programming language)</span> Programming language learning environment

Scratch is a high-level block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation grants awarded to Mitchel Resnick and Yasmin Kafai. Scratch is developed by the MIT Media Lab. It has been translated into 70+ languages, and is used in most parts of the world. Scratch is taught and used in after-school centers, schools, and colleges, as well as other public knowledge institutions. As of 15 February 2023, community statistics on the language's official website show more than 123 million projects shared by over 103 million users, over 804 million total projects ever created, and more than 95 million monthly website visits.

Guitar Hero is a series of music rhythm game video games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, as well as competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.

SingStar is a competitive music video game series for PlayStation consoles, developed by London Studio and published by Sony Computer Entertainment. Dozens of installments were released for the PlayStation 2, and several more for the PlayStation 3. It is also available on the PlayStation 4 as a free app download, with users paying for the songs as individual or bundle downloads. The games have also undergone a number of non-English releases in various European countries.

<i>Guitar Hero III: Legends of Rock</i> 2007 video game

Guitar Hero III: Legends of Rock is a music rhythm video game developed by Neversoft and published by Activision. It is the third main installment in the Guitar Hero series, following Guitar Hero II. It is the first game in the series to be developed by Neversoft after Activision's acquisition of RedOctane and MTV Games' purchase of Harmonix, the previous development studio for the series. The game was released worldwide for the PlayStation 2, PlayStation 3, Wii and Xbox 360 in October 2007, with Budcat Creations assisting Neversoft on developing the PlayStation 2 port and Vicarious Visions solely developing on the Wii port respectively. Aspyr published the Microsoft Windows and Mac OS X versions of the game, releasing them later in 2007.

<i>Guitar Hero World Tour</i> 2008 video game

Guitar Hero World Tour is a 2008 music rhythm video game developed by Neversoft and published by Activision. It is the fourth main installment in the Guitar Hero series. The game was launched in North America in October 2008 for the PlayStation 2, PlayStation 3, Wii, and Xbox 360 consoles, and a month later for Europe and Australia. A version of World Tour for Microsoft Windows and Mac OS X was later released by Aspyr.

The Rock Band series of music video games supports downloadable songs for the Xbox 360, PlayStation 3, and Wii versions through the consoles' respective online services. Users can download songs on a track-by-track basis, with many of the tracks also offered as part of a "song pack" or complete album at a discounted rate. These packs are available for the Wii only on Rock Band 3. Most downloadable songs are playable within every game mode, including the Band World Tour career mode. All downloadable songs released before October 26, 2010 are cross-compatible between Rock Band, Rock Band 2 and Rock Band 3, while those after only work with Rock Band 3. Certain songs deemed "suitable for all ages" by Harmonix are also available for use in Lego Rock Band.

<i>Rock Band</i> Series of music video games

Rock Band is a series of rhythm games developed by Harmonix, principally for home video game consoles. Based on their previous development work from the Guitar Hero series, the main Rock Band games has players use game controllers modeled after musical instruments and microphones to perform the lead guitar, bass guitar, keyboard, drums and vocal parts of numerous licensed songs across a wide range of genres though mostly focusing on rock music by matching scrolling musical notes patterns shown on screen. Certain games support the use of "Pro" instruments that require special controllers that more closely mimic the playing of real instruments, providing a higher challenge to players. Players score points for hitting notes successfully, but may fail a song if they miss too many notes. The series has featured numerous game modes, and supports both local and online multiplayer modes where up to four players in most modes can perform together.

<i>Guitar Hero 5</i> 2009 video game

Guitar Hero 5 is a 2009 music rhythm video game developed by Neversoft and published by Activision. It is the fifth main installment in the Guitar Hero series. The game was released internationally in September 2009 for the PlayStation 2, PlayStation 3, Wii and Xbox 360 consoles. Similar to the preceding title, Guitar Hero World Tour, Guitar Hero 5 is geared towards playing in a four-person band experience, including lead and bass guitar, drums, and vocals. The game is available as a standalone title, allowing players to use existing compatible instrument controllers, and as a bundle that provides these controllers. Guitar Hero 5 adds several new features, such as drop-in/drop-out play, bands composed of any combination of available instruments, a Rockfest competitive mode consisting of several various scoring mechanisms, and both song-specific and general Challenges to unlock new avatars, clothing, and other extras in the game. Many of these changes were added to make the game a more social experience, allowing players across a range of skill levels to be able to play cooperatively and competitively against each other both locally and online. The PlayStation 2 version is based on Guitar Hero World Tour, using the same gameplay UI as Guitar Hero: Metallica, Guitar Hero: Smash Hits and Guitar Hero: Van Halen, albeit with a different Rock Meter design.

<i>SmallWorlds</i> 2008 video game

SmallWorlds was an online virtual world and social network service created by Outsmart Games, a privately owned company based in Auckland, New Zealand. The virtual world used Adobe Flash and ran inside a web browser, as Google Chrome was most recommended when playing this game. It integrated with YouTube, Flickr, SoundCloud, and a number of other Web 2.0 services. The game had thousands of players, peaking in 2012 with a total of 3.8 million visits globally from July to August.

<i>Guitar Hero: Warriors of Rock</i> 2010 video game

Guitar Hero: Warriors of Rock is a 2010 music rhythm video game developed by Neversoft and published by Activision. The sixth main installment in the Guitar Hero series following Guitar Hero 5. The game was released in September 2010 for PlayStation 3, Wii, and Xbox 360. Similar to previous entries in the franchise, it is geared towards playing in a four-person band experience, including lead and bass guitar, drums, and vocals. The game is available as a standalone title, allowing players to use existing compatible instrument controllers, and as a bundle that provides these controllers.

<span class="mw-page-title-main">Adobe Creative Cloud</span> Software as a service offering from Adobe Inc.

Adobe Creative Cloud is a set of applications and services from Adobe Inc. that gives subscribers access to a collection of software used for graphic design, video editing, web development, photography, along with a set of mobile applications and also some optional cloud services. In Creative Cloud, a monthly or annual subscription service is delivered over the Internet. Software from Creative Cloud is downloaded from the Internet, installed directly on a local computer and used as long as the subscription remains valid. Online updates and multiple languages are included in the CC subscription. Creative Cloud was initially hosted on Amazon Web Services, but a new agreement with Microsoft has the software, beginning with the 2017 version, hosted on Microsoft Azure.

<i>Guitar Hero Live</i> 2015 video game

Guitar Hero Live is a 2015 music rhythm video game developed by FreeStyleGames and published by Activision. It is the seventh and final main installment in the Guitar Hero series. The game was released for PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One in October 2015. As with previous games in the series, the goal is to use a special guitar controller to match fret patterns displayed on a scrolling note pattern on screen in time with the music.

<i>Clone Hero</i> 2017 video game

Clone Hero is a freeware music rhythm video game created by Ryan Foster, first released in alpha on March 1, 2017, receiving a full release on November 29, 2022. The game is a clone of the Guitar Hero franchise with nearly identical gameplay. The main draw of the game is its ability to play community-made songs, which has resulted in a large fan community around the game as well as a resurgence in popularity for the genre.

References

  1. "JamLegend is shutting down". Jam Legend blog. Archived from the original on 29 April 2011.
  2. "Refunds". Archived from the original on 26 January 2013.
  3. http://news.cnet.com/8301-13546_109-10236924-29.html?tag=mncol;txt [ dead link ]