Jesse Damiani

Last updated
Jesse Damiani
Born1989 (age 3334)
NationalityAmerican
Education Florida State University (BA)
University of Wisconsin–Madison (MFA)
Occupations
  • Writer
  • producer
  • entrepreneur

Jesse Damiani (born 1989) is an American writer, producer, and entrepreneur. He is best known for his association with virtual reality, augmented reality, and new media art. [1] [2] [3] He is a Forbes Contributor covering emerging technologies. [4] [5] [6]

Contents

Early life and education

Damiani was born in Gainesville, Florida. He received Bachelor of Arts degrees in Media Production and Creative Writing at Florida State University (2011). [7] He received a Master of Fine Arts in Creative Writing from University of Wisconsin–Madison (2013). He was the 2013-2014 Halls Emerging Artist Fellow at the Wisconsin Institute for Creative Writing. [8]

Career

Early career

In 2012, Damiani founded Best American Experimental Writing with Seth Abramson. [9] From 2013 to 2017, he wrote about topics in film, television, culture, and digital media as an IndieWire columnist and HuffPost contributor. [10] [11] [12]

Emerging technologies

Damiani's coverage of emerging technologies has appeared in outlets including Adweek , Billboard , Entrepreneur , Forbes , Quartz , and The Verge . [4] [13] [14] [15] [16] [17] [18]

Through his writing on immersive storytelling, Damiani introduced the concept of the “Builder-Participator Paradigm” to describe the storytelling paradigm created through the “narrative potential” of immersive environments. [19] [20] [15] [21] [22] [23] [24] His Forbes article, “VR And AR Mark The Greatest Revolution In The History Of UX/UI Design,” inspired the creation of the Kendall College of Art and Design/Th3rd Coast Emerging Tech Innovation Lab. [25]

Damiani's insights have been included in industry reports from the Anti-Defamation League, Associated Press, Columbia Journalism Review, Hyper Island, Institute for the Future, and the Knight Foundation/Tow Center for Digital Journalism at Columbia University. [26] [27] [28] [29] [30] [31] [32] On June 16, 2017, at the VRTO conference, he became one of the 18 ratifiers of the Code of Ethics on Human Augmentation, which was originally introduced by Steve Mann in 2004 and further refined with Ray Kurzweil and Marvin Minsky in 2013. [33] [34] [35]

In March 2019, AltspaceVR, the SocialVR platform owned by Microsoft, announced TECH TOCK, a live VR talk show, which Damiani would host. [36] [37] [38] In June 2019, Damiani hosted a limited-run, three-episode series with Syfy. [39] [40]

Curation and producing

Damiani curates and produces immersive and new media art exhibitions. [41] [42]

In September 2018, sp[a]ce gallery announced the XR exhibition, Spatial Reality, which Damiani curated and produced. [43] Spatial Reality was the largest XR art exhibition in history, featuring over 30 different pieces of immersive art from artists including Bill Barminski, Nancy Baker Cahill, Jorge R. Gutiérrez, Drue Kataoka, Zachary Lieberman, Kevin Mack, Taryn Southern, and Nicola Verlato. [44] [45] [46] [47] [48]

Damiani and Britt Salvesen co-curated Virtual Futures, which was presented by LACMA at LA Art Show. [49] [50] [51]

With Nancy Baker Cahill, Damiani co-produced BATTLEGROUNDS, a citywide AR public art exhibition in New Orleans. [52] According to the Los Angeles Times, in BATTLEGROUNDS, 24 New Orleans-based artists, including Keith Calhoun and Chandra McCormick, were asked to “choose a location that they felt was contested, a battleground of sorts…then asked...to pair one of their artworks — drawing, painting, sculpture, video art and photography — with their chosen site to ‘activate, illuminate or further augment its meaning or history.’" [53]

Damiani worked as Producer on the Spider-Man: Into the Spider-Verse AR Tunnel, which was created by Sutu and sponsored by Sony Pictures Animation, in collaboration with DesignerCon. [54] [55]

Damiani is currently the curator of the XR For Change Summit at Games For Change. [56] [57] [58] [59] [60]

Bibliography

Related Research Articles

<span class="mw-page-title-main">Virtual reality</span> Computer-simulated experience

Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment, education and business. Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry.

<span class="mw-page-title-main">Augmented reality</span> View of the real world with computer-generated supplementary features

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one.

Keram Malicki-Sánchez is an actor, musician, writer, filmmaker, interactive media and virtual reality developer, multimedia artist, and event producer.

<span class="mw-page-title-main">Immersion (virtual reality)</span> Perception of being physically present in a non-physical world

Immersion into virtual reality (VR) is a perception of being physically present in a non-physical world. The perception is created by surrounding the user of the VR system in images, sound or other stimuli that provide an engrossing total environment.

<span class="mw-page-title-main">Dekker Dreyer</span> American filmmaker, artist, and composer

Dekker Dreyer is an American multi-disciplinary artist working in film, visual art, and music also known as Phantom Astronaut. He is a prominent artist in virtual and augmented reality.

<span class="mw-page-title-main">Brendan Bradley (actor)</span> American actor

Brendan Andolsek Bradley is an American actor, director, producer, writer and VR performer. He is best known for portraying the advertising character Guy in radio and television commercials for Staples. He has been noted for his work in over 100 television and interactive projects for PBS, CBS, Legendary Entertainment, the Fine Brothers, Comedy Central, the video game Resident Evil: Village and others.

<span class="mw-page-title-main">Nonny de la Peña</span> American journalist

Nonny de la Peña is an American journalist, documentary filmmaker, and entrepreneur.

WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Oculus Quest, Google Cardboard, HoloLens, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs are standards defined by W3C groups, the Immersive Web Community Group and Immersive Web Working Group. While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers.

<span class="mw-page-title-main">AltspaceVR</span> Virtual reality social platform

AltspaceVR was a social VR platform that was founded in 2013 by Eric Romo and launched its initial product in May 2015. In 2017 it was acquired by Microsoft and became part of the Mixed Reality division within the Cloud and AI group. Some elements of the platform appear in Microsoft Mesh.

Festival of International Virtual & Augmented Reality Stories (FIVARS) is a media festival that showcases stories or narrative forms from around the world using immersive technology that includes virtual reality, augmented reality, live VR performance theater and dance, projection mapping and spatialized audio. It is considered to be Canada's first dedicated virtual or augmented reality stories festival, and was the world's first virtual reality festival dedicated completely and exclusively to narrative pieces. FIVARS is operated by Constant Change Media Group, Inc. and VRTO.

<span class="mw-page-title-main">VRTO</span> International exhibition and professional conference

Started in 2015 by Keram Malicki-Sanchez as a virtual reality Meetup Group in Toronto, VRTO launched the VRTO Virtual & Augmented Reality World Conference & Expo in June 2016 – an international exhibition and professional conference exploring arts, culture and science through immersive technologies. Its inaugural year – held at the Mattamy Centre – featured keynotes from University of Toronto Professor Steve Mann, Hollywood film director Brett Leonard – director of The Lawnmower Man, Chief Digital Officer Ana Serrano of the Canadian Film Centre and Phil Lelyveld of USC.

OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017. A provisional version of the standard was released on March 18, 2019, to enable developers and implementers to provide feedback on it. On July 29, 2019, OpenXR 1.0 was released to the public by Khronos Group at SIGGRAPH 2019.

Jessica Brillhart is an American immersive director, writer, and theorist, known for her pioneering techniques in virtual reality filmmaking.

DEVAR Entertainment LLC is an American technology company headquartered in Marlton, New Jersey, that specializes in the development of augmented reality content and products. The company was founded in 2011 and has branches in Cyprus, United States and Eastern Europe.

<span class="mw-page-title-main">Nancy Baker Cahill</span> American multidisciplinary artist

Nancy Baker Cahill is an American new media artist based in Los Angeles, California. She works in augmented reality (AR) and virtual reality (VR), drawing and video, among other media. Her work often merges technology and public art, examining notions of the human, the body in relation to systems of power, issues involving art and access, and perception.

Kent Bye is an American podcaster and experiential journalist based in Portland, Oregon. He is most known for his work in virtual reality, augmented reality, and artificial intelligence.

<span class="mw-page-title-main">Adobe Aero</span>

Adobe Aero is an augmented reality authoring and publishing tool by Adobe Inc. on Creative Cloud. Aero is available for iOS, although there are versions for macOS and Windows which are currently in public beta. Adobe Aero was originally announced as a private beta for iOS users at Adobe MAX 2018, seeing its official launch at Adobe MAX 2019.

Joel Kachi Benson is a Nigerian documentary filmmaker and virtual reality content creator. In 2019, he produced Daughters of Chibok, a virtual reality film on the Chibok schoolgirls kidnapping. He is the Creative Director of virtual reality film studios VR360 Stories in Lagos, Nigeria.

<span class="mw-page-title-main">B3 Biennial of the Moving Image</span> Creative festival that takes place in Germany

The B3 Biennial of the Moving Image is a cross-media moving image festival in Frankfurt, Germany. It features films, media art, games, and artistic confrontations with VR, AR and MR by international artists and creative minds. The main focus of the biennial is on the international discourse on the moving image and the developments in storytelling in the digital age.

<span class="mw-page-title-main">Denis Semionov</span> Russian artist

Denis Semionov - is a Russian new media artist.

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