Kruskal's algorithm

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Kruskal's algorithm
KruskalDemo.gif
Animation of Kruskal's algorithm on a complete graph with weights based on Euclidean distance
Class Minimum spanning tree algorithm
Data structure Graph
Worst-case performance

Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2] The key steps of the algorithm are sorting and the use of a disjoint-set data structure to detect cycles. Its running time is dominated by the time to sort all of the graph edges by their weight.

Contents

A minimum spanning tree of a connected weighted graph is a connected subgraph, without cycles, for which the sum of the weights of all the edges in the subgraph is minimal. For a disconnected graph, a minimum spanning forest is composed of a minimum spanning tree for each connected component.

This algorithm was first published by Joseph Kruskal in 1956, [3] and was rediscovered soon afterward by Loberman & Weinberger (1957). [4] Other algorithms for this problem include Prim's algorithm, Borůvka's algorithm, and the reverse-delete algorithm.

Algorithm

The algorithm performs the following steps:

At the termination of the algorithm, the forest forms a minimum spanning forest of the graph. If the graph is connected, the forest has a single component and forms a minimum spanning tree.

Pseudocode

The following code is implemented with a disjoint-set data structure. It represents the forest F as a set of undirected edges, and uses the disjoint-set data structure to efficiently determine whether two vertices are part of the same tree.

algorithm Kruskal(G) is     F:= ∅     for each v in G.V do         MAKE-SET(v)     for each {u, v} in G.E ordered by weight({u, v}), increasing doif FIND-SET(u) ≠ FIND-SET(v) then             F := F ∪ { {u, v} }             UNION(FIND-SET(u), FIND-SET(v))     return F

Complexity

For a graph with E edges and V vertices, Kruskal's algorithm can be shown to run in time O(E log E) time, with simple data structures. Here, O expresses the time in big O notation, and log is a logarithm to any base (since inside O-notation logarithms to all bases are equivalent, because they are the same up to a constant factor). This time bound is often written instead as O(E log V), which is equivalent for graphs with no isolated vertices, because for these graphs V/2 ≤ E < V2 and the logarithms of V and E are again within a constant factor of each other.

To achieve this bound, first sort the edges by weight using a comparison sort in O(E log E) time. Once sorted, it is possible to loop through the edges in sorted order in constant time per edge. Next, use a disjoint-set data structure, with a set of vertices for each component, to keep track of which vertices are in which components. Creating this structure, with a separate set for each vertex, takes V operations and O(V) time. The final iteration through all edges performs two find operations and possibly one union operation per edge. These operations take amortized time O(α(V)) time per operation, giving worst-case total time O(Eα(V)) for this loop, where α is the extremely slowly growing inverse Ackermann function. This part of the time bound is much smaller than the time for the sorting step, so the total time for the algorithm can be simplified to the time for the sorting step.

In cases where the edges are already sorted, or where they have small enough integer weight to allow integer sorting algorithms such as counting sort or radix sort to sort them in linear time, the disjoint set operations are the slowest remaining part of the algorithm and the total time is O(Eα(V)).

Example

ImageDescription
Kruskal Algorithm 1.svg AD and CE are the shortest edges, with length 5, and AD has been arbitrarily chosen, so it is highlighted.
Kruskal Algorithm 2.svg CE is now the shortest edge that does not form a cycle, with length 5, so it is highlighted as the second edge.
Kruskal Algorithm 3.svg The next edge, DF with length 6, is highlighted using much the same method.
Kruskal Algorithm 4.svg The next-shortest edges are AB and BE, both with length 7. AB is chosen arbitrarily, and is highlighted. The edge BD has been highlighted in red, because there already exists a path (in green) between B and D, so it would form a cycle (ABD) if it were chosen.
Kruskal Algorithm 5.svg The process continues to highlight the next-smallest edge, BE with length 7. Many more edges are highlighted in red at this stage: BC because it would form the loop BCE, DE because it would form the loop DEBA, and FE because it would form FEBAD.
Kruskal Algorithm 6.svg Finally, the process finishes with the edge EG of length 9, and the minimum spanning tree is found.

Proof of correctness

The proof consists of two parts. First, it is proved that the algorithm produces a spanning tree. Second, it is proved that the constructed spanning tree is of minimal weight.

Spanning tree

Let be a connected, weighted graph and let be the subgraph of produced by the algorithm. cannot have a cycle, as by definition an edge is not added if it results in a cycle. cannot be disconnected, since the first encountered edge that joins two components of would have been added by the algorithm. Thus, is a spanning tree of .

Minimality

We show that the following proposition P is true by induction: If F is the set of edges chosen at any stage of the algorithm, then there is some minimum spanning tree that contains F and none of the edges rejected by the algorithm.

Parallel algorithm

Kruskal's algorithm is inherently sequential and hard to parallelize. It is, however, possible to perform the initial sorting of the edges in parallel or, alternatively, to use a parallel implementation of a binary heap to extract the minimum-weight edge in every iteration. [5] As parallel sorting is possible in time on processors, [6] the runtime of Kruskal's algorithm can be reduced to O(E α(V)), where α again is the inverse of the single-valued Ackermann function.

A variant of Kruskal's algorithm, named Filter-Kruskal, has been described by Osipov et al. [7] and is better suited for parallelization. The basic idea behind Filter-Kruskal is to partition the edges in a similar way to quicksort and filter out edges that connect vertices of the same tree to reduce the cost of sorting. The following pseudocode demonstrates this.

function filter_kruskal(G) isif |G.E| < kruskal_threshold:         return kruskal(G)     pivot = choose_random(G.E)     E, E> = partition(G.E, pivot)     A = filter_kruskal(E)     E> = filter(E>)     A = A ∪ filter_kruskal(E>)     return A  function partition(E, pivot) is     E = ∅, E> = ∅     foreach (u, v) in E doif weight(u, v) ≤ pivot then             E = E ∪ {(u, v)}         else             E> = E> ∪ {(u, v)}     return E, E>function filter(E) is     Ef = ∅     foreach (u, v) in E doif find_set(u) ≠ find_set(v) then             Ef = Ef ∪ {(u, v)}     return Ef

Filter-Kruskal lends itself better to parallelization as sorting, filtering, and partitioning can easily be performed in parallel by distributing the edges between the processors. [7]

Finally, other variants of a parallel implementation of Kruskal's algorithm have been explored. Examples include a scheme that uses helper threads to remove edges that are definitely not part of the MST in the background, [8] and a variant which runs the sequential algorithm on p subgraphs, then merges those subgraphs until only one, the final MST, remains. [9]

See also

Related Research Articles

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References

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