List of BioWare video games

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BioWare is a Canadian video game developer based in Edmonton, Alberta. [1] It was founded in 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. [2] They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel , [2] a mech simulation action game released in 1996. [3] The game was a modest success, but BioWare's second title, Baldur's Gate (1998), achieved overwhelming critical praise and defined the company's future direction. [1] [2] A role-playing video game (RPG) based on Dungeons & Dragons , Baldur's Gate sold more than two million copies and became the most successful Dungeons & Dragons game ever at the time. [1] [2] Two years later, the studio released an acclaimed sequel Baldur's Gate II: Shadows of Amn , which along with the use of BioWare game engines in RPGs such as Planescape: Torment (1999) and Icewind Dale (2000) helped propel the studio to the forefront of the computer RPG genre. [1] [2] Interplay was suffering financially by the early 2000s, so BioWare collaborated with publisher Infogrames to release their next Dungeons & Dragon-based RPG Neverwinter Nights (2002). [1]

BioWare was given the opportunity to work on another popular intellectual property, Star Wars , when LucasArts approached them at the turn of the millennium. [4] Star Wars: Knights of the Old Republic released first on Microsoft's Xbox video game console in 2003. [4] While it was not BioWare's first console game, it helped the studio break into the console market since Microsoft Game Studios wanted to partner with them on console exclusive titles, such as Jade Empire (2005) and Mass Effect (2007). [4] [5] [6] In March 2006, BioWare expanded their operations and opened a new studio in Austin, Texas, to helm the development of a massively multiplayer online role-playing game (MMORPG). [7] In October 2007, American publisher Electronic Arts (EA) announced that it had acquired BioWare. [8] Under EA, BioWare established the fantasy RPG series Dragon Age , continued to release games in their science fiction RPG series Mass Effect , and opened a new studio in Montreal. [9] [10] [11] They also revisited the Star Wars franchise with BioWare Austin's MMORPG Star Wars: The Old Republic (2011). [12] [13]

In the early 2010s, EA restructured and rebranded several of its other studios under the BioWare label, including Mythic Entertainment and Victory Games which respectively became BioWare Mythic and BioWare Victory. [14] [15] New games from these studios were announced as BioWare projects, [16] [15] but they were cancelled and the studios shut down in the following years. [17] [18] In September 2012, co-founders Muzyka and Zeschuk announced their retirement and departure from BioWare. [19] Following the release of Mass Effect: Andromeda in 2017, BioWare Montreal was merged with EA's Motive Studios. [11]

Games

All games developed by BioWare Edmonton, except where noted.

TitleDetails

Original release dates: [3] [20]
  • NA: 27 September 1996
  • EU: September 1996
Release years by system:
Notes:

Original release dates: [23] [24] [25] [26]
  • NA: 21 December 1998
  • EU: December 1998
  • AU: Q1 1999
  • JP: 30 January 1999
Release years by system:
  • 1998 – Windows [23]
  • 2000 – Mac OS [27]
Notes:

Original release dates: [32] [33]
  • NA: 31 March 2000
  • EU: 12 May 2000
Release years by system:
Notes:
  • Science fiction action-adventure game [32]
  • Originally published by Interplay Entertainment [32]
  • PlayStation 2 version received enhancements and was renamed to MDK 2: Armageddon [37]
  • Wii release and MDK2 HD developed by Overhaul Games/Beamdog [36] [38]

Original release dates: [39] [40] [41] [42]
  • NA: 21 September 2000
  • AU: 28 September 2000
  • EU: 29 September 2000
  • JP: 11 October 2000
Release years by system:
  • 2000 – Windows [41]
  • 2001 – Mac OS [43]
Notes:
  • Fantasy role-playing game [41]
  • Set in the Forgotten Realms campaign setting of Dungeons & Dragons [41] [43]
  • Based on Advanced Dungeons & Dragons 2nd edition ruleset [44]
  • Originally published by Interplay Entertainment [39]
  • Throne of Bhaal expansion released in June 2001 [45]
  • Enhanced Edition developed by Overhaul Games/Beamdog and released in 2013 [46]

Original release dates: [47] [48] [49] [50]
  • NA: 18 June 2002
  • EU: 28 June 2002
  • AU: 3 July 2002
  • JP: 20 March 2003
Release years by system:
Notes:

Original release dates: [59] [60] [61]
  • NA: 16 July 2003
  • EU: 12 September 2003
  • AU: 19 September 2003
Release years by system:
Notes:

Original release dates: [66] [67] [68]
  • NA: 12 April 2005
  • EU: 22 April 2005
  • AU: 19 May 2005
  • JP: 16 June 2005
Release years by system:
Notes:
  • Role-playing game [73]
  • Inspired by Chinese mythology and martial arts [73]
  • Originally published by Microsoft Game Studios [66]

Original release dates: [74] [75] [76]
  • NA: 20 November 2007
  • AU: 22 November 2007
  • EU: 23 November 2007
  • JP: 21 May 2009
Release years by system:
Notes:

Original release dates: [79] [80] [81] [82]
  • AU: 25 September 2008
  • EU: 26 September 2008
  • NA: 30 September 2008
  • JP: 6 August 2009
Release years by system:
2008 – Nintendo DS [81]
Notes:

Original release date: [83]
  • WW: 22 June 2009
Release years by system:
2009 – iOS [83]
Notes:
  • Top-down action game [83]
  • Published by Microsoft Game Studios [84]

Original release dates: [85] [86] [87]
  • NA: 3 November 2009
  • AU: 5 November 2009
  • EU: 6 November 2009
  • JP: 27 January 2011
Release years by system:
2009 – Mac OS X, PlayStation 3, Windows, Xbox 360 [85] [88]
Notes:

Original release dates: [91] [92] [93]
  • NA: 26 January 2010
  • AU: 28 January 2010
  • EU: 29 January 2010
  • JP: 13 January 2011
Release years by system:
  • 2010 – Windows, Xbox 360 [91]
  • 2011 – PlayStation 3 [94]
Notes:

Original release dates: [98] [99] [100]
  • NA: 8 March 2011
  • AU: 10 March 2011
  • EU: 11 March 2011
  • JP: 2 February 2012
Release years by system:
2011 – Mac OS X, PlayStation 3, Windows, Xbox 360 [99]
Notes:

Original release date: [103]
  • WW: 16 March 2011
Release years by system:
2011 – Facebook and Google+ [103] [104]
Notes:

Original release dates: [12] [105]
  • NA: 20 December 2011
  • EU: 20 December 2011
  • AU: 1 March 2012
  • AS: 1 March 2012
Release years by system:
2011 – Windows [106]
Notes:

Original release dates: [109]
  • NA: 6 March 2012
  • AU: 8 March 2012
  • EU: 9 March 2012
  • JP: 15 March 2012
Release years by system:
2012 – PlayStation 3, Wii U, Windows, Xbox 360 [109] [110]
Notes:

Cancellation date: [17]
29 March 2013
Proposed system release:
Windows [16]
Notes:

Cancellation date: [18]
29 October 2013
Proposed system release:
Windows [15]
Notes:
  • During development, project design shifted from a standard real-time strategy game (RTS) to a free-to-play, multiplayer-focused RTS rebranded as Command & Conquer [18]
  • Set in the Command & Conquer universe [18]
  • Developed by BioWare Victory [15]
  • Planned to be published by Electronic Arts [15]

Original release dates: [113] [114] [115]
  • NA: 18 November 2014
  • AU: 20 November 2014
  • EU: 21 November 2014
  • JP: 27 November 2014
Release years by system:
2014 – PlayStation 3, PlayStation 4, Windows, Xbox 360, Xbox One [113]
Notes:
  • Fantasy action role-playing game [116] [117]
  • Published by Electronic Arts [113]
  • Downloadable content released following launch [118]

Cancellation date: [119]
9 February 2015
Proposed system release:
2017 – PlayStation 4, Windows, Xbox One [120]
Notes:

Original release dates: [120] [121]
  • NA: 21 March 2017
  • EU: 23 March 2017
  • AU: 23 March 2017
Release years by system:
2017 – PlayStation 4, Windows, Xbox One [120]
Notes:
  • Science fiction action role-playing game [122]
  • Developed by BioWare Montreal [123]
  • Published by Electronic Arts [120]

Original release date(s): [124]
  • WW: 22 February 2019
Release years by system:
2019 – PlayStation 4, Windows, Xbox One [125]
Notes:
  • Science fiction action role-playing game [125] [126]
  • Published by Electronic Arts [125]

Original release date(s):
  • WW: 14 May 2021
Release years by system:
2021 – PlayStation 4, Windows, Xbox One
Notes:
  • Remastered version of the original Mass Effect trilogy
  • Published by Electronic Arts

Proposed release date(s):
TBA
Proposed system release:
TBA
Notes:
  • Announced in December 2018 [127]
  • Published by Electronic Arts [127]
New Mass Effect

Proposed release date(s):
TBA
Proposed system release:
TBA
Notes:
  • Announced in December 2020
  • Published by Electronic Arts

Related Research Articles

<span class="mw-page-title-main">BioWare</span> Canadian video game developer

BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, the company has been owned by American publisher Electronic Arts.

<i>Neverwinter Nights</i> (2002 video game) Dungeons & Dragons video game

Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It is the first installment in the Neverwinter Nights series and was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003.

<i>Baldurs Gate II: Shadows of Amn</i> 2000 video game

Baldur's Gate II: Shadows of Amn is a role-playing video game developed by BioWare and published by Interplay Entertainment. It is the sequel to Baldur's Gate (1998) and was released for Microsoft Windows in September 2000. Like Baldur's Gate, the game takes place in the Forgotten Realms—a fantasy campaign setting—and is based on the Advanced Dungeons & Dragons 2nd edition rules. Powered by BioWare's Infinity Engine, Baldur's Gate II uses an isometric perspective and pausable real-time gameplay. The player controls a party of up to six characters, one of whom is the player-created protagonist, while the others are certain characters recruited from the game world.

Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.

<i>Dragon Age: Origins</i> 2009 video game

Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts. It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. The player character is recruited into the Grey Wardens, an ancient order that stands against monstrous forces known as "Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. The game is played from a third-person perspective that can be shifted to a top-down perspective. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.

<span class="mw-page-title-main">Minsc</span> Fictional character from Baldurs Gate

Minsc is a fictional character in the Baldur's Gate series of Dungeons & Dragons role-playing video games developed by BioWare. He originated from the pen-and-paper Dungeons & Dragons sessions held by the lead designer of Baldur's Gate, James Ohlen, and was expanded upon by the game's lead writer, Lukas Kristjanson. His video game debut was in Baldur's Gate as a companion character who can join the player's party. He also appears in the sequel, Baldur's Gate II: Shadows of Amn, the expansion, Baldur's Gate II: Throne of Bhaal, the 2015 game Baldur's Gate: Siege of Dragonspear, the 2023 game Baldur's Gate 3, as well as in promotions relating to the titles. Minsc is voiced by Jim Cummings in his original video game appearances, and by Matt Mercer in Baldur's Gate 3.

<i>Neverwinter Nights 2</i> 2006 video game

Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the second installment in the Neverwinter Nights series and is the sequel to BioWare's Neverwinter Nights, based on the Dungeons & Dragons fantasy tabletop role-playing game. Neverwinter Nights 2 utilizes an adaptation of the Dungeons & Dragons 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the Dungeons & Dragons game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. Neverwinter Nights 2 is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to Neverwinter Nights and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.

<span class="mw-page-title-main">Ray Muzyka</span> Canadian investor, entrepreneur and physician

Raymond Alexander Muzyka is a Canadian investor, entrepreneur and physician. Originally trained as a medical doctor and practicing as an emergency department and family physician after graduation, he is the co-founder of video game developer BioWare, and was CEO, senior vice president, and general manager of the BioWare label of Electronic Arts. In October 2012 he announced that he was embarking on a 'third career' mentoring and angel investing in technology, new media, medical and social entrepreneurs, and impact investing at ThresholdImpact.

<span class="mw-page-title-main">Drew Karpyshyn</span> Canadian novelist and video game designer

Drew Karpyshyn is a Canadian video game scenario writer, scriptwriter and novelist. He served as a senior writer for BioWare's Star Wars: Knights of the Old Republic and lead writer for the first two Mass Effect video games. He left BioWare in 2012 to focus on his Chaos Born novels, and returned to it three years later in 2015. On March 9, 2018, he announced he was leaving BioWare once again to pursue his independent work.

James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018. In 2019, Ohlen became the lead of a new internal development studio Archetype Entertainment under Wizards of the Coast to develop new intellectual property and video games for the company.

<i>Neverwinter Nights 2: Storm of Zehir</i> Expansion pack

Neverwinter Nights 2: Storm of Zehir is an expansion pack for the role-playing video game Neverwinter Nights 2, developed by Obsidian Entertainment and published by Atari Interactive. It was released in late 2008 in North America, Europe, and Australia. Like previous entries in the Neverwinter Nights series, Storm of Zehir is based on the paper and pencil fantasy role-playing game Dungeons & Dragons, and uses the game's 3.5 edition ruleset.

<i>Neverwinter Nights: Darkness over Daggerford</i> 2006 video game

Darkness over Daggerford is a premium module for BioWare's Neverwinter Nights role-playing video game. It was released for digital distribution on August 16, 2006. Considered a user-made mod, the game was created by Canadian company Ossian Studios, headed by former BioWare employee Alan Miranda. It was remastered and released as an official premium module on June 1, 2018.

Alan Miranda is an American computer game designer.

Casey Hudson is a Canadian video game developer, known for his work on several of BioWare's video games, and mainly the Mass Effect trilogy as game director.

<span class="mw-page-title-main">David Gaider</span> Canadian writer and game designer

David Gaider is a Canadian narrative designer and writer. He was the lead writer and creator of the setting for the role-playing video game series Dragon Age.

Western role-playing video games are role-playing video games developed in the Western world, including The Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as Ultima and Wizardry in the early- to mid-1980s, and continue to be produced for modern home computer and video game console systems. The genre's "Golden Age" occurred in the mid- to late-1980s, and its popularity suffered a downturn in the mid-1990s as developers struggled to keep up with changing fashion, hardware evolution and increasing development costs. A later series of isometric role-playing games, published by Interplay Productions and Blizzard Entertainment, was developed over a longer time period and set new standards of production quality.

<i>Baldurs Gate 3</i> 2023 video game

Baldur's Gate 3 is a 2023 role-playing video game developed and published by Belgian game developer Larian Studios. The game is the third main installment in the Baldur's Gate series, based on the tabletop fantasy role-playing system of Dungeons & Dragons. A partial version of the game was released in early access format for macOS and Windows in October 2020. It remained in early access until its full release for Windows in August 2023, with versions for PlayStation 5, macOS, and Xbox Series X/S releasing later that year.

<i>Dragon Age: Dreadwolf</i> Upcoming video game

Dragon Age: Dreadwolf is an upcoming role-playing video game being developed by BioWare and to be published by Electronic Arts. The fourth major game in the Dragon Age franchise, Dreadwolf will be the sequel to Dragon Age: Inquisition (2014).

The D.I.C.E. Award for Role-Playing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. "This award honors a title, single-player or multi-player, where an individual assumes the role of one or more characters and develops those characters in terms of abilities, statistics, and/or traits as the game progresses. Gameplay involves exploring, acquiring resources, solving puzzles, and interacting with player or non-player characters in the persistent world. Through the player's actions, his/her virtual characters' statistics or traits demonstrably evolve throughout the game". All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category. The award initially had separate awards for console games and computer games at the 1st Annual Interactive Achievement Awards in 1998, with the first winners being Final Fantasy VII for console and Dungeon Keeper for computer. Throughout the history of this category, there have been numerous mergers and changes for role-playing related games. The current version was established at the 21st Annual D.I.C.E. Awards in 2018, which was awarded to Nier: Automata.

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