Several universities throughout North America and Oceania use digital wallets such as Google Wallet for Android, Samsung Wallet for Android & Wear OS, and Apple Wallet for iOS & watchOS to store mobile credentials. Some, such as the University of Alabama, have even replaced physical cards entirely with digital IDs. [1] The following is a list of schools that use mobile credentials, and for what mobile wallets they are available.
Available through Transact eAccounts, CBORD GET Mobile, Atrium Campus Connect, TouchNet 360u, or the respective school's app on the Google Play Store or Apple App Store, depending on the university's provider and implementation. [2] [3] [4] CBORD also permits college and universities to use their own mobile app to provision Apple Wallet and Google Wallet credentials. [5]
Samsung Wallet (on Android) and Apple Wallet (on iOS) allow the use of IDs when the phone's screen is off or the battery is depleted. Samsung allows up to 15 taps within 24 hours, and Apple rates their reserve feature as being available for 5 hours after initial depletion.
Google Wallet requires a phone screen to be on and does not offer a power reserve mode. [118]
Country | Provider | Card | School | Google Wallet | Apple Wallet | Samsung Wallet |
---|---|---|---|---|---|---|
United States | Transact | Access ID [119] [120] | University of California, Santa Barbara |
Near-field communication (NFC) is a set of communication protocols that enables communication between two electronic devices over a distance of 4 centimetres (1.6 in) or less. NFC offers a low-speed connection through a simple setup that can be used for the bootstrapping of capable wireless connections. Like other proximity card technologies, NFC is based on inductive coupling between two electromagnetic coils present on a NFC-enabled device such as a smartphone. NFC communicating in one or both directions uses a frequency of 13.56 MHz in the globally available unlicensed radio frequency ISM band, compliant with the ISO/IEC 18000-3 air interface standard at data rates ranging from 106 to 848 kbit/s.
Suica is a prepaid rechargeable contactless smart card and electronic money system used as a fare card on train lines and other public transport systems in Japan, launched on November 18, 2001, by JR East. The card can be used across the nation as part of Japan's Nationwide Mutual Usage Service. The card is also widely used as electronic money for purchases at stores and kiosks, especially at convenience stores and within train stations. In 2018, JR East reported that Suica was used for 6.6 million daily transactions. As of October 2023, 95.64 million Suica have been issued, and 1.63 million stores accept payment via Suica's digital currency.
The landscape for instant messaging involves cross-platform instant messaging clients that can handle one or multiple protocols. Clients that use the same protocol can typically federate and talk to one another. The following table compares general and technical information for cross-platform instant messaging clients in active development, each of which have their own article that provide further information.
The Clipper card is a reloadable contactless smart card used for automated fare collection in the San Francisco Bay Area. First introduced as TransLink in 2002 by the Metropolitan Transportation Commission (MTC) as a pilot program, it was rebranded in its current form on June 16, 2010. Like other transit smart cards such as the Oyster card, the Clipper card is a credit card-sized stored-value card capable of holding both cash value and transit passes for the participating transit agencies. In addition to the traditional plastic card, Clipper is available as a virtual card in Google Wallet and Apple Wallet. Clipper is accepted by nearly all public transit services in the Bay Area, including but not limited to Muni, BART, Caltrain, AC Transit, SamTrans, Golden Gate Transit, Golden Gate Ferry, San Francisco Bay Ferry, and VTA.
A digital wallet, also known as an e-wallet or mobile wallet, is an electronic device, online service, or software program that allows one party to make electronic transactions with another party bartering digital currency units for goods and services. This can include purchasing items either online or at the point of sale in a brick and mortar store, using either mobile payment or using a laptop or other personal computer. Money can be deposited in the digital wallet prior to any transactions or, in other cases, an individual's bank account can be linked to the digital wallet. Users might also have their driver's license, health card, loyalty card(s) and other ID documents stored within the wallet. The credentials can be passed to a merchant's terminal wirelessly via near field communication (NFC).
Google Pay Send, previously known as Google Wallet, was a peer-to-peer payments service developed by Google before its merger into Google Pay. It allowed people to send and receive money from a mobile device or desktop computer.
Contactless payment systems are credit cards and debit cards, key fobs, smart cards, or other devices, including smartphones and other mobile devices, that use radio-frequency identification (RFID) or near-field communication (NFC) for making secure payments. The embedded integrated circuit chip and antenna enable consumers to wave their card, fob, or handheld device over a reader at the Point-of-sale terminal. Contactless payments are made in close physical proximity, unlike other types of mobile payments which use broad-area cellular or Wi-Fi networks and do not involve close physical proximity.
Rich Communication Services (RCS) is a communication protocol between mobile telephone carriers and between phone and carrier, aiming at replacing SMS messages with a text-message system that is richer, provides phonebook polling, and can transmit in-call multimedia. It is part of the broader IP Multimedia Subsystem. Google has added support for end-to-end encryption for all chats using RCS in their own app, Google Messages. End-to-end encryption is not a feature of RCS specified by GSMA, instead deferring to the individual messaging clients to establish encryption.
JVL Ventures, LLC d/b/a Softcard, was a joint venture between AT&T, T-Mobile and Verizon which produced a mobile payments platform known as Softcard, which used near-field communication (NFC) technology to allow users to pay for items at stores and restaurants with credit and debit card credentials stored on their smartphones. The partnership was first announced on November 16, 2010; following a trial period in 2012, the service officially launched nationwide on November 14, 2013. The official Softcard app was available for NFC-compatible smartphones using the Android operating system and later on Windows Phone 8.1.
Apple Wallet is a digital wallet developed by Apple Inc. and included with iOS and watchOS that allows users to store Wallet passes such as coupons, boarding passes, student ID cards, government ID cards, business credentials, resort passes, car keys, home keys, event tickets, public transportation passes, store cards, and – starting with iOS 8.1 – credit cards, and debit cards for use via Apple Pay.
Microsoft Pay was a mobile payment and digital wallet service by Microsoft that allowed users to make payments and store loyalty cards on certain mobile devices, as well on PCs using the Microsoft Edge browser. Microsoft Pay does not require Microsoft Pay-specific contactless payment terminals, and supported existing contactless terminals if used on mobile devices. Similar to Android Pay, Microsoft Pay utilized host card emulation (HCE) for making in-store payments.
A campus credential, more commonly known as a campus card or a campus ID card is an identification document certifying the status of students, faculty, staff or other constituents as members of the institutional community and eligible for access to services and resources. Campus credentials are typically valid for the duration of a student's enrollment or an employee's service.
Apple Pay is a mobile payment service by Apple Inc. that allows users to make payments in person, in iOS apps, and on the web. It is supported on iPhone, Apple Watch, iPad, Mac, and Vision Pro. It digitizes and can replace a credit or debit card chip and PIN transaction at a contactless-capable point-of-sale terminal. It does not require Apple Pay–specific contactless payment terminals; it can work with any merchant that accepts contactless payments. It adds two-factor authentication via Touch ID, Face ID, Optic ID, PIN, or passcode. Devices wirelessly communicate with point of sale systems using near field communication (NFC), with an embedded secure element (eSE) to securely store payment data and perform cryptographic functions, and Apple's Touch ID and Face ID for biometric authentication.
Samsung Pay is a mobile payment and digital wallet service, operated by the South Korean company Samsung Electronics. It lets users make payments using compatible smartphones and other Samsung-produced devices, accessed using the Samsung Wallet app.
Google Pay is a mobile payment service developed by Google to power in-app, online, and in-person contactless purchases on mobile devices, enabling users to make payments with Android phones, tablets, or watches. Users can authenticate via a PIN, passcode, or biometrics such as 3D face scanning or fingerprint recognition.
Square is a financial services platform by Block, Inc. for small and medium-sized businesses. It enables accepting credit card payments using smartphones as POS registers, and facilitates various business operations. As of 2023, Square reports 4 million merchant clients and an annual payment value of US$210 billion.
Google Wallet is a digital wallet platform developed by Google. It is available for the Android, Wear OS, and Fitbit OS operating systems, and was announced on May 11, 2022, at the 2022 Google I/O keynote. It began rolling out on Android smartphones on July 18.
Samsung Wallet is a digital wallet platform developed by Samsung. It is available for the Samsung Galaxy-exclusive One UI Android operating system, and was announced on February 9, 2022, at the February 2022 Samsung Unpacked event. It combines both Samsung Pay and Samsung Pass.