MSN Games

Last updated

MSN Games
MSN Games logo.png
MSN Games.png
Type of site
Web Games
Owner Microsoft
Created byMSN
Microsoft
URL zone.msn.com
CommercialYes, ad funded
RegistrationOptional
LaunchedAugust 7, 1996;27 years ago (1996-08-07) [1] (as Zone.com)

MSN Games (also known as Zone.com - formerly known as The Village, Internet Gaming Zone, MSN Gaming Zone, and MSN Games by Zone.com) is a casual gaming web site, with single player, multiplayer, PC download, and social casino video games. Games are available in free online, trial, and full feature pay-to-play versions.

Contents

MSN Games is a part of Xbox Game Studios, associated with the MSN portal, and is owned by Microsoft, headquartered in Redmond, Washington.

History

The first version of the site, which was then called "The Village", was founded by Kevin Binkley, Ted Griggs, and Hoon Im. In 1996, Steve Murch, an employee of Microsoft, convinced Bill Gates and Steve Ballmer to acquire the small online game site, then owned by Electric Gravity. The site was rebranded to "Internet Gaming Zone" and launched in 1996.

It started with a handful of card and board games like Hearts, Spades, Checkers, Backgammon, and Bridge.

For the following 5 years, the Internet Gaming Zone would be renamed several times and would increase in popularity with the introduction of popular retail- and MMORPG-games, such as MechWarrior , Rainbow Six , UltraCorps , Age of Empires , Asheron's Call and Fighter Ace .

The website also featured a community forum which was set-up in 2006. This lasted until the closure of MSN Groups in 2009.

Microsoft announced in July 2019 that it would be shutting down the Internet series of games built into Windows operating systems. Windows XP and ME games were shut down on July 31, 2019, while the remaining games on Windows 7 were shut down on January 22, 2020 (a little over a week after Microsoft ceased support for Windows 7). [2]

CD-ROM matchmaking

MSN Games announced the retiring of support for CD-ROM games, chat lobbies, the ZoneFriends client and the Member Plus program, scheduled for June 19, 2006. [3] In a series of public chats held with various administrators and developers of the Zone, MSN outlined its plan to shift its gaming environment into Windows Live Messenger, a more frequently updated client than the outdated ZoneFriends messenger used on the Zone. However, due primarily to MSN's inability to provide a timeframe for the expected replacement of chat lobbies, tournaments, and its Member Plus volunteer moderator program, thousands of players appeared at each session to express their discontent, and began an online petition in an attempt to stop MSN's scheduled changes. As with previous changes, however, MSN continued to stand firm in its commitment to the retirement of its services, citing outdated hardware and lack of economic viability for the old products.

Although alternatives exist to the Zone for CD-ROM gameplay, many Microsoft game studios embedded Zone links and functionality into their games, including Rockstar San Diego' Midtown Madness and Ensemble Studios' Age of Empires game series. Ensemble only began their switch to an in-game matchmaking system with the release of Age of Mythology. Age of Empires III (2005) also had in-game matchmaking.

Games as recent as Flight Simulator 98 and Star Wars Galactic Battlegrounds utilized the Zone's lobby system for matchmaking. For many such games, no replacement service has been announced. The first game in the Flight Simulator series to use in-game matchmaking is Flight Simulator X, released early 2007, leaving a gap of several months without MSN supported matchmaking services.

Competitors

The Zone's first competitors were AOL's Games.com, as well Mplayer.com (and its successor Gamespy), Pogo.com and Sega's Heat.net. Formerly, the site competed with other similar free-game sites, such as Yahoo! Games and msngames.org.

Volunteers

MSN's competition with AOL Games resulted in the creation of a Volunteer Program for the Zone, which AOL also offered. The idea was to have volunteers moderating chat lobbies, hosting tourneys, offering tech support, and interacting with the gamers to collect general feedback. Volunteer Moderators for the Zone were initially designated as members of the "Zone Team", or zTeam, with assorted tokens assigned to five different teams: the Gaming Team (!), Helproom Team (+), Tournament Hosting Team (%), zStar Team (*), and Tech Support Team (?).

Because of legal complexities when AOL was sued by their volunteersand the volunteers won the caseMSN Games reformed their policy by contracting a third-party company to manage the program. In 2001, Participate Systems won the contract and would continue to lead the program until its official disbanding. During the volunteer program's conversion to its new management, all previous token designations were replaced with a single "+" token and a new name, the "Member Plus", or MPlus program. Participate Systems was acquired by Outstart.com in November 2004. [4]

The Zone sanctioned a number of independent groups to operate tournaments on the Zone, subject to the groups retaining a tokened tournament director and obeying the Zone Code of Conduct. Groups operated in a number of games, including backgammon, cribbage, chess, hearts, and others. Some of these groups (for example RTW Online's Thunder and MrFixitOnline's Smackdown series of tournaments in the Age of Empires series of games) created an intense following, and the associated intercine rivalries. A few, such as GammonZone and Warpgammon (backgammon) and Pegging Pals (cribbage) even survived the demise of the Zone and migrated to other servers.

Citing MSN's statement regarding the closure of CD-ROM games on the Zone on June 19, 2006, the Member Plus program was also disbanded at that time, due to the removal of chat capabilities from game lobbies and the end of support for the ZoneFriends client.

Setbacks

Legacy

See also

Related Research Articles

<span class="mw-page-title-main">AOL</span> American internet portal

AOL is an American web portal and online service provider based in New York City, and a brand marketed by Yahoo! Inc.

<span class="mw-page-title-main">AIM (software)</span> Instant messaging service

AIM was an instant messaging and presence computer program created by AOL, which used the proprietary OSCAR instant messaging protocol and the TOC protocol to allow registered users to communicate in real time.

Trillian is a proprietary multiprotocol instant messaging application created by Cerulean Studios. It is currently available for Microsoft Windows, Mac OS X, Linux, Android, iOS, BlackBerry OS, and the Web. It can connect to multiple IM services, such as AIM, Bonjour, Facebook Messenger, Google Talk (Hangouts), IRC, XMPP (Jabber), VZ, and Yahoo! Messenger networks; as well as social networking sites, such as Facebook, Foursquare, LinkedIn, and Twitter; and email services, such as POP3 and IMAP.

<span class="mw-page-title-main">MSN TV</span> Thin client that used a television for display

MSN TV was a web access product consisting of a thin client device that used a television for display, and the online service that supported it. The original WebTV device design and service were developed by WebTV Networks, Inc., a company started in 1995. The WebTV product was announced in July 1996 and later released on September 18, 1996. In April 1997, the company was purchased by Microsoft Corporation and in July 2001, was rebranded to MSN TV and absorbed into MSN.

<span class="mw-page-title-main">Yahoo! Messenger</span> Instant messaging protocol

Yahoo! Messenger was an advertisement-supported instant messaging client and associated protocol provided by Yahoo!. Yahoo! Messenger was provided free of charge and could be downloaded and used with a generic "Yahoo ID" which also allowed access to other Yahoo! services, such as Yahoo! Mail. The service also offered VoIP, file transfers, webcam hosting, a text messaging service, and chat rooms in various categories.

<span class="mw-page-title-main">GameSpy</span> American video game company

GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com.

Kali is an IPX network emulator for DOS and Windows, enabling legacy multiplayer games to work over a modern TCP/IP network such as the Internet. Later versions of the software also functioned as a server browser for games that natively supported TCP/IP. Versions were also created for OS2 and Mac, but neither version was well polished. Today, Kali's network is still operational but development has largely ceased.

<span class="mw-page-title-main">MPlayer.com</span> Computer gaming online service

Mplayer, referred to as Mplayer.com by 1998, was a free online PC gaming service and community that operated from late 1996 until early 2001. The service at its peak was host to a community of more than 20 million visitors each month and offered more than 100 games. Some of the more popular titles available were action games like Quake, Command & Conquer, and Rogue Spear, as well as classic card and board for more casual gamers. Servers and matchmaking was provided through a proprietary client. Initially, the service was subscription-based, but by early 1997, they became the first major multiplayer community to offer games to be played online through their network for free. This was done by relying on advertisement-based revenues.

<span class="mw-page-title-main">Games for Windows – Live</span> Former online gaming service

Games for Windows – Live or GFWL was an online gaming service used by Games for Windows–branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag, are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms, and more. Some games allow for cross-platform play, such as Shadowrun, putting Windows players against Xbox 360 players.

<span class="mw-page-title-main">DWANGO</span> Online gaming service based in the United States (1994-1998)

The Dial-up Wide-Area Network Game Operation, better known by the acronym DWANGO, was an early online gaming service based in the United States. Launched in 1994, it was originally known for its compatibility with Doom, for which it functioned as a matchmaking service for online multiplayer. The service also supported various other titles, including other id Software games such as Doom II and Heretic as well as titles from other companies like Duke Nukem 3D, Blood, and Shadow Warrior from 3D Realms.

<span class="mw-page-title-main">Messenger Plus!</span> Software add-on for Windows Live Messenger and Skype

Messenger Plus! is an add-on for Windows Live Messenger and Skype. The software provides additional functionality to Microsoft's Instant messaging client, Windows Live Messenger, by adding its own controls to the main interface. These controls affect Messenger's behaviour and appearance, often through additional dialog boxes.

Games for Windows is a discontinued brand owned by Microsoft and introduced in 2006 to coincide with the release of the Windows Vista operating system. The brand itself represents a standardized technical certification program and online service for Windows games, bringing a measure of regulation to the PC game market in much the same way that console manufacturers regulate their platforms. The branding program was open to both first-party and third-party publishers.

Microsoft engineering groups are the operating divisions of Microsoft. Starting in April 2002, Microsoft organised itself into seven groups, each an independent financial entity. In September 2005, Microsoft announced a reorganization of its then seven groups into three. In July 2013, Microsoft announced another reorganization into five engineering groups and six corporate affairs groups. A year later, in June 2015, Microsoft reformed into three engineering groups. In September 2016, a new group was created to focus on artificial intelligence and research. On March 29, 2018, a new structure merged all of these into three.

<span class="mw-page-title-main">MSN Messenger</span> Instant messaging client

MSN Messenger, later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger. The service was discontinued in 2013 and was replaced by Skype.

In multiplayer video games, matchmaking is the process of connecting players together for online play sessions.

Microsoft mobile services are a set of proprietary mobile services created specifically for mobile devices; they are typically offered through mobile applications and mobile browser for Windows Phone platforms, BREW, and Java. Microsoft's mobile services are typically connected with a Microsoft account and often come preinstalled on Microsoft's own mobile operating systems while they are offered via various means for other platforms. Microsoft started to develop for mobile computing platforms with the launch of Windows CE in 1996 and later added Microsoft's Pocket Office suite to their Handheld PC line of PDAs in April 2000. From December 2014 to June 2015, Microsoft made a number of corporate acquisitions, buying several of the top applications listed in Google Play and the App Store including Acompli, Sunrise Calendar, Datazen, Wunderlist, Echo Notification Lockscreen, and MileIQ.

The Xbox system software is the operating system developed exclusively for Microsoft's Xbox home video game consoles. Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the home consoles. The user interface, the Xbox Dashboard, provides access to games, media players, and applications, and integrates with the Xbox network for online functionality.

<span class="mw-page-title-main">MSN Dial-up</span> Internet service provide operated by Microsoft

MSN Dial-up is an Internet service provider operated by Microsoft in the United States and formerly also in several other countries. Originally named The Microsoft Network, it debuted as a proprietary online service on August 24, 1995, to coincide with the release of Windows 95. In 1996 and 1997, a revised web-based version of the ISP was an early experiment at interactive multimedia content on the Internet.

<span class="mw-page-title-main">Wireplay</span> Defunct online multiplayer gaming network

Wireplay was an online multiplayer gaming network available as a dial-up service that allowed players to match up and play PC games with each other remotely. Compatible games had Wireplay capability built into the game itself, with the online service being launched from the game's menu. The service was created by BT Group and was released to the public in the UK in June 1996. 18 months later, BT licensed the technology to telephone companies in Australia and the US. At its peak, there were more than 100,000 registered users and 50,000 active monthly users in the UK. It was sold to Gameplay plc. for £5.5 million in 2000, but following the sale, the service began to make losses and in August 2001 it was reduced to a shell company and was looking to sell off Wireplay. Arena Technik then bought the service on 31 August 2001. The service endured for a time but was finally shut down in 2014.

References

  1. "Zone.com WHOIS, DNS, & Domain Info - DomainTools". WHOIS . Retrieved August 2, 2016.
  2. Fingas, Jon (July 14, 2019). "Microsoft is shutting down its internet board and card games". Engadget . Retrieved July 14, 2019.
  3. "Beyond the Zone – MSN Games Looks to the Future". MSN Games. Archived from the original on February 2, 2007. Retrieved November 6, 2021.
  4. "Home".
  5. "Archived copy". geocities.com. Archived from the original on October 27, 2009. Retrieved January 13, 2022.{{cite web}}: CS1 maint: archived copy as title (link)
  6. "Most Valuable Professionals Create Stronger Connections between Microsoft and Customers". February 11, 2003.