Meta Horizon OS

Last updated
Meta Horizon OS
Developer Meta Platforms, Inc.
Written in Java, Kotlin (UI), C (core), C++, Rust [1] and others
OS family Unix-like (modified Linux kernel), (Android)
Working stateCurrent
Source model Open source, freeware (most devices include proprietary components)
Latest release v64 [2]   OOjs UI icon edit-ltr-progressive.svg / 8 April 2024
Latest preview v65 [3]   OOjs UI icon edit-ltr-progressive.svg / 17 April 2024
Marketing target Extended reality headsets, Meta Quest headsets
Update method Over-the-air
Package manager APK-based
Kernel type Monolithic (Linux kernel)
License
Support status
Supported

Meta Horizon OS, previously known informally as Meta Quest Platform or Meta Quest OS, is an extended reality operating system for the Meta Quest line of devices released by Meta Platforms. Initially developed for the embedded operating system on the Oculus Rift and Oculus Rift S, the platform has been based on the Android operating system since the release of the Oculus Go in 2018. It first supported augmented reality via grayscale camera passthrough upon the release of the Oculus Quest in 2019, and has supported color passthrough since the release of the Meta Quest Pro in 2022.

Contents

On April 22, 2024, the company announced that the platform would be rebranded as Meta Horizon OS and opened to third-party headset manufacturers, starting with Microsoft, Asus and Lenovo. [4] [5]

History

The platform was first developed by Oculus VR for the embedded operating system on the Oculus Rift DK1 (Development Kit 1), which was released to developers in 2013.

Development of the software platform increased following the March 2014 acquisition of Oculus VR (now the Reality Labs division of Meta). Under Facebook, Oculus VR collaborated with Samsung to develop the Android-based Samsung Gear VR headset, with the Oculus VR division porting Oculus Home, Oculus Store, Oculus Cinema (later Video) apps and other necessary application software, and developing the Oculus Mobile SDK, tracking sensor firmware, optimized Android and the required GPU drivers for virtual reality. [6] [7] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.

On April 22, 2024, the company announced that the platform would be rebranded as Meta Horizon OS and opened to third-party headset manufacturers, starting with Microsoft, Asus and Lenovo. In the same announcement, the Meta Quest Store was renamed as the Meta Horizon Store, the Meta Quest mobile companion app renamed as the Horizon mobile app, and a new spatial app framework was announced to assist mobile developers in porting their software to, or programming original apps for, Horizon OS. [8] Despite licensing the operating system to third-party manufacturers for niche markets such as gaming, fitness and productivity, Meta is set to continue manufacturing their Quest hardware for its current generalized market.

Community use

In addition, the entire source for the Rift DK1 was released to the public in September 2014, including the firmware, schematics, and mechanicals for the device. The firmware is released under a simplified BSD license, while the schematics and mechanicals are released under a Creative Commons Attribution 4.0 International License. [9]

In October 2021, Facebook released an update to the Oculus Go which can be sideloaded to unlock "full root access" to the device hardware. This update, which is irreversible and blocks further OTA updates, is supposed to keep devices operational for users even after official Facebook cloud infrastructure for the device goes offline. [10]

Features

Supported software

The primary means of installing software on Quest devices is through the Meta Quest Store. Notable non-game apps available on the platform include ESPN, Facebook Watch, YouTube VR, Fandango, Firefox Reality, Netflix, Amazon Prime Video VR, Pluto TV, Red Bull TV, Sling TV and Within. Popular VR-capable social apps include Horizon Worlds, VRChat and Roblox.

The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB. SteamVR, another OpenVR and OpenXR runtime, also supports several Quest headsets. [11]

The Oculus Go was released with Oculus Gallery, Oculus Video, Oculus TV, Oculus Venues and Oculus Rooms preinstalled. Rooms was discontinued on October 25, 2019. [12] Gradually, support for Oculus Go-compatible apps was discontinued.

Release history

Related Research Articles

<span class="mw-page-title-main">Oculus Rift</span> Virtual reality headsets by Oculus VR

Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey that is widely credited with reviving the virtual reality industry. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift DK1, released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.

<span class="mw-page-title-main">Reality Labs</span> Virtual and augmented reality products company

Reality Labs, originally Oculus VR, is a business and research unit of Meta Platforms that produces virtual reality (VR) and augmented reality (AR) hardware and software, including virtual reality headsets such as Quest, and online platforms such as Horizon Worlds. In June 2022, several artificial intelligence (AI) initiatives that were previously a part of Meta AI were transitioned to Reality Labs. This also includes Meta's fundamental AI Research laboratory FAIR which is now part of the Reality Labs - Research (RLR) division.

<span class="mw-page-title-main">Hugo Barra</span> Brazilian computer scientist

Hugo Barra is a Brazilian computer scientist, technology executive and entrepreneur. From 2008 to 2013, he worked in a number of product management roles at Google, including vice president and product spokesperson of its Android division. From 2013 to 2017, he worked at Xiaomi as vice president of global operations. From 2017 to 2021, he worked as vice president of Virtual Reality and head of the Oculus division at Meta Platforms. In May 2021, he left Meta to join health technology startup Detect as CEO.

<span class="mw-page-title-main">Google Cardboard</span> Discontinued virtual reality platform

Google Cardboard is a discontinued virtual reality (VR) platform developed by Google. Named for its fold-out cardboard viewer into which a smartphone is inserted, the platform was intended as a low-cost system to encourage interest and development in VR applications. Users can either build their own viewer from simple, low-cost components using specifications published by Google, or purchase a pre-manufactured one. To use the platform, users run Cardboard-compatible mobile apps on their phone, place it into the back of the viewer, and view content through the lenses.

<span class="mw-page-title-main">Samsung Gear VR</span> Virtual reality headset by Samsung

The Samsung Gear VR is a virtual reality headset developed by Samsung Electronics, in collaboration with Oculus VR, and manufactured by Samsung. The headset was released on August 21, 2015.

<span class="mw-page-title-main">Windows Mixed Reality</span> Mixed reality platform

Windows Mixed Reality (WMR) is a discontinued platform by Microsoft which provides augmented reality and virtual reality experiences with compatible head-mounted displays.

Oculus Touch is a line of motion controller systems used by Meta Platforms virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch controllers have undergone revisions for later generations of Oculus/Meta hardware, including a switch to inside-out tracking, and other design changes.

<span class="mw-page-title-main">Kubity</span> Cloud-based 3D communication tool

Kubity is a cloud-based 3D communication tool that works on desktop computers, the web, smartphones, tablets, augmented reality gear, and virtual reality glasses. Kubity is powered by several proprietary 3D processing engines including "Paragone" and "Etna" that prepare the 3D file for transfer over mobile devices.

Virtual Desktop is remote control software for Android-based virtual reality headsets. It allows users to control a PC over a wireless LAN from the headset, including the ability to stream VR games and software.

<span class="mw-page-title-main">AltspaceVR</span> Virtual reality social platform

AltspaceVR was a social VR platform that was founded in 2013 by Eric Romo and launched its initial product in May 2015. In 2017 it was acquired by Microsoft and became part of the Mixed Reality division within the Cloud and AI group. Some elements of the platform appear in Microsoft Mesh.

<span class="mw-page-title-main">Google Daydream</span> Discontinued virtual reality platform by Google

Daydream is a discontinued virtual reality (VR) platform which was developed by Google, primarily for use with a headset into which a smartphone is inserted. It is available for select phones running the Android mobile operating system that meet the platform's software and hardware requirements. Daydream was announced at the Google I/O developer conference in May 2016, and the first headset, the Daydream View, was released on November 10, 2016. To use the platform, users place their phone into the back of a headset, run Daydream-compatible mobile apps, and view content through the viewer's lenses.

<span class="mw-page-title-main">Oculus Go</span> Untethered virtual reality headset by Oculus VR

The Oculus Go is a standalone virtual reality headset developed by Meta Reality Labs in partnership with Qualcomm and Xiaomi. It is in the first generation of Facebook Technologies' virtual reality headsets, and the company's first device in the category of standalone VR headsets, which was a new category at the time of the Go's release. The Oculus Go was unveiled on October 11, 2017 during the Oculus Connect developer conference, and released on May 1, 2018. Xiaomi launched their own version of the headset in China as the Mi VR Standalone on May 31, 2018.

<span class="mw-page-title-main">Oculus Quest</span> Virtual reality headset

The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus, a brand of Facebook Inc., and released on May 21, 2019. Similar to its predecessor, Oculus Go, it is a standalone device, that can run games and software wirelessly under an Android-based operating system. It supports positional tracking with six degrees of freedom, using internal sensors and an array of cameras in the front of the headset rather than external sensors. The cameras are also used as part of the safety feature "Passthrough", which shows a view from the cameras when the user exits their designated boundary area known as "Guardian". A later software update added "Oculus Link", a feature that allows the Quest to be connected to a computer via USB, enabling use with Oculus Rift-compatible software and games.

<span class="mw-page-title-main">Oculus Rift S</span> Virtual reality head-mounted display

Oculus Rift S is a discontinued virtual reality headset co-developed by Lenovo Technologies and Oculus VR. Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 model, with noted changes including a new "inside-out" positional tracking system with cameras embedded inside the headset unit, a higher-resolution display, and a new "halo" head strap.

<span class="mw-page-title-main">Oculus Rift CV1</span> Virtual reality headset by Oculus VR

Oculus Rift CV1, also known simply as Oculus Rift, is a virtual reality headset developed by Oculus VR, a subsidiary of Meta Platforms, known at the time as Facebook Inc. It was announced in January 2016, and released in March the same year. The device constituted the first commercial release in the Oculus Rift lineup.

<span class="mw-page-title-main">Quest 2</span> Virtual reality headset

The Quest 2 is a virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2. It was then rebranded as the Meta Quest 2 in 2022, as part of a company-wide phase-out of the Oculus brand following the rebranding of Facebook, Inc. as Meta.

The Meta Quest Pro is a mixed reality (MR) headset developed by Reality Labs, a division of Meta Platforms.

<span class="mw-page-title-main">Meta Quest 3</span> Virtual reality headset

Meta Quest 3 is a virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms. It was unveiled on June 1, 2023, and released on October 10 as a successor to the Quest 2.

The Meta Horizon Store, known from 2013 to 2015 as Oculus Share, 2015 to 2022 as Oculus Store and from 2022 to 2024 as the Meta Quest Store, is the main video game and app store digital distribution service and storefront developed by Meta Platforms for the Meta Quest and its successors, as well as for Meta Horizon OS-based devices.

Meta Horizon OS has gone through several changes since the release of the Oculus Rift DK1 on March 29, 2013.

References

  1. https://security.googleblog.com/2022/12/memory-safe-languages-in-android-13.html
  2. "Meta Quest release notes | Meta Store" . Retrieved 25 April 2024.
  3. "PTC v65 Release Thread - Meta Community Forums - 1185347". 17 April 2024. Retrieved 25 April 2024.
  4. "Introducing Our Open Mixed Reality Ecosystem". Meta. 2024-04-22. Retrieved 2024-04-22.
  5. "A New Era for Mixed Reality | Meta Quest Blog". www.meta.com. Retrieved 2024-04-23.
  6. Marlett, David (September 2015). "The Virtual Reality of John Carmack". D Magazine. D Magazine Partners, Inc. Retrieved 28 February 2020.
  7. "Introducing the Samsung Gear VR Innovator Edition". Oculus.com. 3 September 2014. Retrieved 5 September 2019.
  8. "Your Request Couldn't be Processed". Meta for Developers. Retrieved 2024-04-23.
  9. "OculusVR/RiftDK1". github.com. Retrieved 29 September 2014.
  10. Orland, Kyle (2021-10-22). "John Carmack pushes out unlocked OS for defunct Oculus Go headset". Ars Technica . Retrieved 2021-10-25.
  11. "How to play Steam games on Meta Quest 3". 2023-12-22. Retrieved 2024-04-23.
  12. "Facebook to create VR world called Horizon". 2019-09-27. Retrieved 2024-02-10.