Metal Morph

Last updated
Metal Morph
MetalMorphUSBoxArtSNES.jpg
Cover art
Developer(s) Origin Systems [1]
Publisher(s) FCI, Inc.
Designer(s) Axel Brown
Billy Joe Cain
Chuck Zoch
Eric Brown
Julian Alden‑Salter
Composer(s) Alistair Hirst [1]
Martin Galway
Jeff van Dyck
Platform(s) Super NES
Release
  • NA: December 1994
Genre(s) Scrolling shooter
Run and gun
Mode(s) Single-player

Metal Morph is a video game developed by Origin Systems and published by FCI, Inc. for the Super Nintendo Entertainment System.

Contents

Gameplay

The gameplay alternates between run and gun and scrolling shooter (playing as a space ship). Both the player character and his space ship are able to use MetalMorphosis (a transformation ability) to navigate certain areas. The player must retrieve missing pieces of the ship, while simultaneously fending off aliens who desire the secret of MetalMorphosis.

Reception

GamePro gave the game a positive review, commenting that the game's two play styles complement each other, the controls are responsive and accurate, the graphics are attractive, and the music and sound effects suit the game's tone. However, they concluded that buying the game is pointless, since the game's level select and non-randomized levels allow the player to see everything the game has to offer on a single rental. [2]

Related Research Articles

<i>Earth & Beyond</i> 2002 video game

Earth & Beyond was a science fiction massively multiplayer online role-playing game (MMORPG) developed by Westwood Studios and published by Electronic Arts (EA). The game was released in September 2002 in the United States. EA shut down Earth & Beyond on 22 September 2004. It was the last game developed by Westwood Studios.

<i>Flashback</i> (1992 video game) 1992 video game

Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in the United States and Europe, and Sunsoft in Japan.

<i>Descent II</i> 1996 video game

Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. For the PlayStation, it is known as Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The base of the gameplay remaining the same, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions, while engaging and surviving infected robots, which will attempt to destroy the ship. Unlike other first-person shooters, its six-degrees-of-freedom scheme allows the player to move and rotate in any three-dimensional space and direction.

<i>Fade to Black</i> (video game) 1995 video game

Fade to Black is a 1995 action-adventure game developed by Delphine Software International and published by Electronic Arts Studios. It is the sequel to the 1992 video game Flashback. The game was released for MS-DOS with full Gouraud-shaded 3D graphics, and PlayStation with fully textured 3D. A version for the Dreamcast was released in 2018 by JoshProd, rebranded as Fade to Black: Flashback 2.

<i>OGame</i> 2002 video game

OGame is a browser-based, money-management and space-war themed massively multiplayer online browser game. OGame was created in 2002 and is produced and maintained by Gameforge. OGame is available in multiple languages, and different nationalities have their own communities. The game does not differ between the nationality communities except in rare cases. Players are generally informed of news, rule changes, or new versions through the official forums.

<i>Metal Combat: Falcons Revenge</i> 1993 video game

Metal Combat: Falcon's Revenge is a light gun shooter video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1993. It is the sequel to Battle Clash and like its predecessor, it requires the use of the Super Scope peripheral in order to be played.

<i>Spaceward Ho!</i> 1990 video game

Spaceward Ho! is a turn-based science fiction computer strategy game that was written by Peter Commons, designed by Joe Williams and published by Delta Tao Software. The first version was released in 1990, and further upgrades followed regularly; the current version, 5.0.5, was released on July 8, 2003. It has received wide recognition in the Macintosh community, for example being inducted into the Macworld Game Hall of Fame.

<i>RayForce</i> 1993 video game

RayForce is a vertically scrolling shooter by Taito for the Taito F3 arcade hardware and released in 1994. It was ported to the Sega Saturn in 1995, Microsoft Windows in 1997, then rereleased for iOS in 2012 and Android in 2017.

<i>Ape Escape 3</i> 2005 video game

Ape Escape 3 is a platform video game published and developed by Sony Computer Entertainment for the PlayStation 2 video game console.

<i>Iron Man and X-O Manowar in Heavy Metal</i> 1996 video game

Iron Man / X-O Manowar in Heavy Metal is a video game published by Acclaim Entertainment and developed by Realtime Associates for the PlayStation, Sega Saturn, Game Boy, Game Gear, and MS-DOS in 1996. It is a one or two-player side-scrolling action game in which the player battles villains from Marvel Comics' Iron Man and Valiant Comics' X-O Manowar comic book series. It was met with negative reviews which criticized it for dull gameplay and outdated graphics.

<i>Vectorman 2</i> 1996 video game

Vectorman 2 is a 2D action platformer developed by BlueSky Software and published by Sega. Released just a year after the original Vectorman, the game retains the game's core gameplay while expanding its mechanics. While multiple attempts to create a Vectorman 3 were proposed to Sega, no further entries in the series have surfaced to date.

<i>Sins of a Solar Empire</i> 2008 video game

Sins of a Solar Empire is a 2008 science fiction real-time strategy video game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X games; its makers describe it as "RT4X". Players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means.

<i>Defender 2000</i> 1995 video game

Defender 2000 is a side-scrolling shoot 'em up video game developed by Llamasoft and published by Atari Corporation for the Atari Jaguar on December 1995. Part of Atari Corp.'s 2000 series, it is a remake by Jeff Minter of Eugene Jarvis and Larry DeMar's 1981 arcade game Defender, which drew inspiration from Space Invaders and Asteroids.

<i>BlaZeon</i> 1992 video game

BlaZeon is a horizontally scrolling shoot 'em up arcade game released by Atlus in 1992 and was ported to the Super Nintendo Entertainment System in the same year. The game's most distinguishable feature is that players come equipped with a device that allows them to freeze and control certain robots.

<i>Creature Shock</i> 1994 video game

Creature Shock is a 1994 sci-fi first-person crawler game released for MS-DOS and 3DO. It was developed by Argonaut Software and published by Virgin Interactive Entertainment. The game was later ported to the CD-i, Sega Saturn and PlayStation video game systems.

<i>Mighty Morphin Power Rangers: The Movie</i> (video game) 1995 video game

Mighty Morphin Power Rangers: The Movie is the title of four different video game adaptations of the film of the same name which were released for the Super NES, Genesis, Game Boy and Game Gear. While the games are ostensibly based on the film, they also feature characters and plot elements from the second season of the original TV series. Like the previous game versions of the original Mighty Morphin Power Rangers, none of the four versions of the movie game are ports of each other.

<i>Defcon 5</i> (1995 video game) 1995 action-adventure video game

Defcon 5 is an action-adventure video game developed by Millennium Interactive. It was released for MS-DOS in 1995, and ported to PlayStation, Sega Saturn and 3DO Interactive Multiplayer in 1996. The name refers to the condition used to designate normal peacetime military readiness under the DEFCON system, but which is commonly misused in popular fiction to indicate a state of emergency. The game was originally announced under the title Incoming.

<i>Star Trek Generations: Beyond the Nexus</i> 1994 video game

Star Trek Generations: Beyond the Nexus is a Star Trek video game released for the Nintendo Game Boy and Game Gear in 1994. It was developed and released by Absolute Entertainment, who back in 1993 released "Star Trek: The Next Generation - The Advanced Holodeck Tutorial". The space combat was adapted for the new game and further gameplay modes were added. The new game was developed for the film Star Trek Generations.

<i>Total Eclipse</i> (1994 video game) 1993 video game

Total Eclipse is a space flight simulation video game developed and published by Crystal Dynamics for 3DO. It was later ported to the PlayStation under the title Total Eclipse Turbo. The game was copyrighted in 1993 and released 1994. Total Eclipse Turbo was a launch title for the PlayStation in the U.S., with the game's released date predating the North American console launch by 11 days. A sequel, Solar Eclipse, was released for Sega Saturn and PlayStation.

<i>Disneys Lilo & Stitch</i> (Game Boy Advance video game) 2002 Game Boy Advance video game tie-in to Lilo & Stitch

Disney's Lilo & Stitch is a 2002 side-scrolling platform video game developed by Digital Eclipse for the Game Boy Advance that is based on the Disney animated film of the same name. It was first released in North America on June 7, 2002 by Disney Interactive. Ubisoft distributed the game in Europe on October 4, 2002, and in Australia on March 24, 2005.

References

  1. 1 2 Metal Morph at MobyGames
  2. "ProReview: Metal Morph". GamePro . No. 65. IDG. December 1994. p. 138.