Metamorphabet

Last updated

Metamorphabet
Metamorphabet app icon.png
Developer(s) Vectorpark
Publisher(s) Vectorpark
Platform(s) iOS, Android, Microsoft Windows, OS X
ReleaseiOS
  • WW: February 12, 2015 (2015-02-12)
Windows, OS X
  • WW: April 29, 2015 (2015-04-29)
Mode(s) Single-player

Metamorphabet is a 2015 interactive video game developed by Vectorpark.

Contents

Gameplay

Metamorphabet juggle animation small.gif
Metamorphabet pinwheel animation small.gif
The players touch the letters, which morph into words

The player interacts with each letter to proceed through the alphabet. For instance, the letter A grows antlers, becomes an arch, and begins to amble. Then it is replaced by the letter B. The letters and words are read aloud. [1]

Development

Metamorphabet is an iOS game developed by Patrick Smith. He had previously worked on the 2009 Windosill . [2] Smith designed the game to feel "intuitive" and "as natural as possible" for all users, but also designed to be accessible to young children. [1] The game was in development for three years but only came to fruition when Smith thought of having the letters turn into words. [1] The game was released for iOS devices on February 12, 2015, [3] and for Windows and OS X via Steam on April 29. [4]

Reception

Metamorphabet won the 2015 Independent Games Festival's Excellence in Visual Art award [5] and was a finalist for the Seumas McNally Grand Prize. [6] It was one of ten Apple Design Award recipients in 2015. [7] Reviewers noted the game's charm and intuitiveness. [1] [3]

Andrew Webster of The Verge wrote that Metamorphabet helps kids learn the alphabet and vocabulary, though the game "isn't educational in the traditional sense", as it does not force the player in one direction. [1] He described the game as "more playful than instructive" and "more of a toy than a textbook", making it a suitable first video game for his two-year-old daughter. [1] Webster thought the gameplay was "charming and intuitive" and "fun ... to watch". [1] Evan Narcisse of Kotaku similarly wrote that the game was the first his four-year-old was allowed to play alone. [3] He noted that she struggled with games like Cut the Rope and Where's My Water , and thought that a game like Flower or Hohokum would be her first, but found Metamorphabet to be sufficiently magical in that it inspired curiosity without being "overly earnest or treacly". [3]

Related Research Articles

<span class="mw-page-title-main">Dan Houser</span> English video game producer (born 1973)

Daniel Houser is an English video game producer and writer, and a co-founder and former vice president of creativity for Rockstar Games. As well as producing video games, Houser was the head writer for Rockstar Games, being the lead for Bully (2006), Red Dead Redemption (2010) and Max Payne 3 (2012). He has also written, or co-written, almost all of the titles in the Grand Theft Auto series.

<i>The Legend of Zelda: Breath of the Wild</i> 2017 video game

The Legend of Zelda: Breath of the Wild is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U. Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world. Players explore the open world of Hyrule while they collect items and complete objectives such as puzzles or side quests. Breath of the Wild's world is unstructured and encourages exploration and experimentation; the story can be completed in a nonlinear fashion.

<i>Dishonored</i> 2012 video game

Dishonored is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows the story of Corvo Attano, bodyguard to the Empress of the Isles. He is framed for her murder and forced to become an assassin, seeking revenge on those who conspired against him. Corvo is aided in his quest by the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider—a powerful being who imbues Corvo with magical abilities. Several noted actors, including Susan Sarandon, Brad Dourif, Carrie Fisher, Michael Madsen, John Slattery, Lena Headey and Chloë Grace Moretz, provided voice work for the game.

<span class="mw-page-title-main">PlayStation 4</span> Sonys fourth home video game console

The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in Europe, South America and Australia, and on February 22, 2014 in Japan. A console of the eighth generation, it competes with Microsoft's Xbox One and Nintendo's Wii U and Switch.

<i>McPixel</i> 2012 video game

McPixel is an independently produced puzzle video game by Polish developer Mikołaj Kamiński in 2012.

<span class="mw-page-title-main">Xbox One</span> Video game console developed by Microsoft

The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch.

Rymdkapsel is a 2013 minimalist real-time strategy video game by indie developer Grapefrukt, the studio of Martin Jonasson. Players build a space station using tetromino pieces while managing resources and minions, defending against attacks, and extending the base towards four monoliths at the edges of the level. The game was built over a year and a half and was inspired by the base-building aspects of the Command & Conquer series. It was Jonasson's first full game as an indie developer. Rymdkapsel was released on May 7, 2013 for PlayStation Mobile, and was later ported to iOS, Android, Microsoft Windows, OS X, and Linux. Reviewers gave the game generally favorable reviews, where they appreciated its simplicity and challenge, but not its brevity and slow start.

<i>TowerFall</i> 2013 action video game

TowerFall is an action indie video game created by Maddy Thorson through her company Maddy Makes Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as TowerFall Ascension and to the Nintendo Switch under its original title of TowerFall.

<i>Monument Valley</i> (video game) Puzzle video game

Monument Valley is an indie puzzle game developed and published by Ustwo Games. The player leads the princess Ida through mazes of optical illusions and impossible objects while manipulating the world around her to reach various platforms. Monument Valley was developed over ten months beginning in early 2013 based on concept drawings by company artist Ken Wong. Its visual style was inspired by Japanese prints, minimalist sculpture, and indie games Windosill, Fez, and Sword & Sworcery, and was compared by critics to M. C. Escher drawings and Echochrome. The art was designed such that each frame would be worthy of public display. After a closed beta test, it was released for iOS on April 3, 2014, and was later ported to Android and Windows Phone. The game received generally favorable reviews. Critics praised its art and sound design, but noted its lack of difficulty and short length. It won a 2014 Apple Design Award, was named Apple's best iPad game of 2014, and sold over two million copies by January 2015; by May 2016, sales of the game exceeded 26 million.

<i>Threes</i> 2014 video game

Threes is a puzzle video game by Sirvo, an independent development team consisting of game designer Asher Vollmer, illustrator Greg Wohlwend, and composer Jimmy Hinson. The game was released on February 6, 2014, for iOS devices and later ported to Android, Xbox One, and Windows Phone. In Threes, the player slides numbered tiles on a grid to combine addends and multiples of three. The game ends when there are no moves left on the grid and the tiles are counted for a final score.

<i>Lovers in a Dangerous Spacetime</i> 2015 video game

Lovers in a Dangerous Spacetime is a space shooter video game developed by Asteroid Base for Microsoft Windows, OS X, PlayStation 4, Linux, Xbox One, and Nintendo Switch. The project is part of the ID@Xbox program. The game's title is a reference to the Bruce Cockburn song "Lovers in a Dangerous Time".

<i>Hundreds</i> (video game) 2013 video game

Hundreds is a puzzle video game where players touch circles to make them grow without overlapping. In the game's 100 levels, the player interacts with different types of circles to bring a counter to the number 100. The game was developed and published by Semi Secret Software in collaboration with Greg Wohlwend and was released for iOS on January 7, 2013, and on Android later that year.

<span class="mw-page-title-main">Asher Vollmer</span> American indie video game developer (born 1989)

Asher Vollmer is an American indie video game developer. He created Puzzlejuice and Threes.

<i>Thralled</i> Video game

Thralled is a platform puzzle video game about an 18th-century runaway slave and her baby escaping the Portuguese slave trade. The game began as a senior project in the USC Interactive Media & Games Division and later became an Ouya exclusive after being discovered by Kellee Santiago.

<i>Blek</i> 2013 video game

Blek is a 2013 puzzle video game for iOS and Android by Kunabi Brother, a team of brothers Denis and Davor Mikan. The player draws a snakelike black line that recurs in pattern and velocity across the screen to remove colored dots and avoid black dots. It is minimalist in design, features excerpts of Erin Gee, and takes inspiration from Golan Levin, the Bauhaus, and Japanese calligraphy. The brothers designed the game as a touchscreen adaptation of the Snake concept and worked on the game for over six months. It was released in December 2013 for iPad, and was later released for other iOS devices and Android.

<i>Windosill</i> 2009 video game

Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad in 2011, with several added features.

<i>Downwell</i> (video game) 2015 video game

Downwell is a video game that is a combination of a vertically scrolling shooter and platform game with elements of a roguelike. It was developed by Ojiro Fumoto and published by Devolver Digital for iOS and Microsoft Windows in October 2015, for Android in January 2016, and for PlayStation 4 and PlayStation Vita in May 2016. A Nintendo Switch version was released in January 2019. British studio Red Phantom Games developed the Switch and PlayStation ports.

<i>1979 Revolution: Black Friday</i> 2016 adventure interactive drama video game

1979 Revolution: Black Friday is an adventure interactive drama video game developed and published by iNK Stories, with assistance from by N-Fusion Interactive. It was released in April 2016 for OS X and Windows, in June 2016 for iOS devices, and in December 2016 for Android devices; the game was released in July 2018 for PlayStation 4, and August 2018 for Nintendo Switch and Xbox One. The player controls Reza Shirazi, an aspiring photojournalist, who returns to Iran amidst the Iranian Revolution. As he becomes more involved in the events of the Revolution, Reza is forced to make decisions in order to survive. The player make timed responses throughout the game, determining the outcome of the plot. They are tasked with taking in-game photographs of their surroundings, and given historical background of the events.

<i>Stray</i> (video game) 2022 video game

Stray is a 2022 adventure game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a walled city populated by robots, machines, and mutant bacteria, and sets out to return to the surface with the help of a drone companion, B-12. The game is presented through a third-person perspective. The player traverses the game world by leaping across platforms and climbing up obstacles, and can interact with the environment to open new paths. Using B-12, they can store items found throughout the world and hack into technology to solve puzzles. Throughout the game, the player must evade the antagonistic Zurks and Sentinels, which attempt to kill them.

The Last of Us is an action-adventure video game franchise created by Naughty Dog and Sony Interactive Entertainment. The series is set in a post-apocalyptic United States ravaged by cannibalistic creatures infected by a mutated fungus in the genus Cordyceps. It follows several survivors, including Joel, a smuggler who lost his daughter during the outbreak; Ellie, a young girl who is immune to the infection; and Abby, a soldier who becomes involved in a conflict between her militia and a religious cult. The games use a third-person perspective in which the player fights against hostile humans and cannibalistic creatures with firearms, improvised weapons, and stealth.

References

  1. 1 2 3 4 5 6 7 Webster, Andrew (February 12, 2015). "This is the first video game I'll let my daughter play". The Verge . Vox Media. Archived from the original on March 10, 2015. Retrieved March 8, 2015.
  2. Vanhemert, Kyle (February 12, 2015). "I Wish More Games Were as Weird as This Guy's Interactive Alphabet". Wired . Condé Nast. Archived from the original on March 25, 2015. Retrieved March 25, 2015.
  3. 1 2 3 4 Narcisse, Evan (February 12, 2015). "The First Video Game I'll Let My Four-Year-Old Kid Play All By Herself". Kotaku . Gawker Media. Archived from the original on March 8, 2015. Retrieved March 8, 2015.
  4. Matulef, Jeff (April 29, 2015). "Metamorphabet is out now on Steam". Eurogamer . Gamer Network. Archived from the original on April 30, 2015. Retrieved April 29, 2015.
  5. Purchese, Robert (May 3, 2015). "The IGF 2015 winners and indies to look out for are..." Eurogamer . Gamer Network. Archived from the original on March 7, 2015. Retrieved March 8, 2015.
  6. Makuch, Eddie (January 7, 2015). "2015 Independent Games Festival Finalists Revealed". GameSpot . CBS Interactive. Archived from the original on February 23, 2015. Retrieved March 8, 2015.
  7. Sarkar, Samit (June 9, 2015). "Apple Design Awards 2015 honor seven games, including Crossy Road and Vainglory". Polygon . Vox Media. Archived from the original on June 11, 2015. Retrieved June 10, 2015.

Commons-logo.svg Media related to Metamorphabet at Wikimedia Commons