NASCAR Thunder 2004

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NASCAR Thunder 2004
NASCAR Thunder 2004 Coverart.png
Cover art with Tony Stewart (PS2)
Developer(s) Image Space (Windows)
EA Tiburon (PS2, Xbox)
Budcat Creations (PS) [1]
Publisher(s) EA Sports
Engine EAGL
Platform(s) Windows, PlayStation, PlayStation 2, Xbox
Release
  • NA: September 16, 2003
Genre(s) Racing
Mode(s) Single-player, multiplayer, online

NASCAR Thunder 2004 is a racing simulator by EA Sports, released on September 16, 2003 and available in separate versions for PlayStation, PlayStation 2, Xbox, and Windows. It features the 2002 champion Tony Stewart on the cover with a scowling look to represent the new Grudges and Alliances feature. It was the only game as of 2002 to feature the previous Winston Cup Champion on the cover. The game had the most extensive soundtrack of the series up from four songs from the previous game. The game also has a career mode, season mode, Lightning Challenge mode, SpeedZone, as well as a tutorial mode featuring Richard Petty. The game is an EA Sports Bio game, and is compatible with other EA Sports Bio games like Madden NFL 2004 and NCAA Football 2004 . [2] It is considered by many as the greatest NASCAR game of all time. This was also the last NASCAR game for the PlayStation.

Contents

Game modes

Grudges and Alliances feature

The main feature of the game is the "Grudges and Alliances" feature, which is based on the player's driving style and attitude. If the player drives dirty and bumps into other drivers, even if it was an unintentional bump, that driver becomes a "Rival", and will bump into the player if they happen to encounter each other later in the race. However, if the player drafts the opponent (a new feature for the game), that rival's level in grudge severity drops. If the player drafts a neutral driver long enough, that driver will become an "Ally", and at times will let the player pass. Conversely, if the player bumps into an ally, their alliance will slowly drop. The maximum severity value for both grudges and alliances is -100 and +100, respectively. Players can see their four highest grudges and alliances at the end of the race. In Season and Career modes, the grudges and alliances the player makes carry over to future races. [2]

Reception

The game received positive reviews from critics, with IGN giving the PS2 version an 8.8/10, praising the sounds, "QuickSave", and microphone support. The main issue that IGN cited was that the driving model is somewhat unrealistic. [2] IGN gave the PC version an 8.5, with the issue being the spotter's incompetence. [12] The Xbox review was also an 8.5, and praised the framerate. GameSpot called the game the Tony Hawk or Madden of NASCAR, and gave the game an 8.8, with Metacritic giving it an 88. [13] The more critical review came from GameZone, which gave the game an 8.4. [14]

Awards

The game received many top awards, the most notable was received at the 2003 Spike Video Game Awards, where NASCAR Thunder 2004 won the award for 2003's best racing game. It is currently the only NASCAR game to win an award at the VGAs. NASCAR Thunder 2004 also nominated for The Electric Playground 's 2003 "Best Driving Game for PC" and "Best Console Driving Game" award, but lost to Need for Speed: Underground and Project Gotham Racing 2 respectively. [15] [16]

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References

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