Nemesis of the Roman Empire

Last updated

Nemesis of the Roman Empire
Nemesis of the Roman Empire PC Cover.jpg
Developer(s) Haemimont Games
Publisher(s)
Platform(s) Microsoft Windows
Release
  • SP: November 27, 2003
  • NA: March 26, 2004 [1]
  • EU: 2004
Genre(s) Real-time strategy, role-playing
Mode(s) Single-player

Nemesis of the Roman Empire is a real-time strategy role-playing video game developed by Haemimont Games and published by Enlight Software. The sequel to Celtic Kings: Rage of War , the game is set in the Punic Wars and allows the player to take control of one of four nations, as well as Hannibal the Great.

Contents

In Spain the game was released on November 27, 2003 under the title Imperivm II: Conquest of Hispania, and in Italy as Imperivm II: The Punic Wars, by the publisher FX Interactive.

Gameplay

Nemesis of the Roman Empire is a real-time strategy role-playing game. [1] Set during the Punic Wars, the player can take control of one of four nations: the Romans, the Gauls, the Carthaginians, and the Iberians. [2]

Seeing the power and influence of Carthage, Roman legions were sent to Africa with orders to attack the rival city of Carthage, led by its general Hannibal. [3]

Development

Nemesis of the Roman Empire was developed by Haemimont Games, and was released in November 2003 in Spain. [4] The game is a sequel to Celtic Kings: Rage of War , originally titled Celtic Kings: The Punic Wars. [2] Enlight Software published and distributed the game in North America in March 2004. [5] [6] [1]

Reception

Nemesis of the Roman Empire received "average" reviews according to the review aggregation website Metacritic. [7] The game earned "Platinum" award from the Asociación Española de Distribuidores y Editores de Software de Entretenimiento (aDeSe), for more than 80,000 sales in Spain during its first 12 months. [17] It ultimately sold above 250,000 units in Spain. [18]

Related Research Articles

<i>Scrapland</i> 2004 video game

American McGee Presents: Scrapland is a game developed by MercurySteam, with American McGee as an executive producer and published by Enlight Software. A remastered version was released for Windows on December 13, 2021.

<i>CSI: Crime Scene Investigation</i> (video game) 2003 video game

CSI: Crime Scene Investigation is a video game based on the CSI: Crime Scene Investigation television series. The game was developed by Radical Entertainment, published by Ubi Soft, and was released for the PC in 2003. It was also ported by EPCConnect, and published by Aspyr on the Macintosh.

<i>Commandos 2: Men of Courage</i> 2001 video game

Commandos 2: Men of Courage is a real-time tactics video game, developed by Pyro Studios, published by Eidos Interactive, and released on September 20, 2001. It is a sequel to Commandos: Behind Enemy Lines and the second installment of the Commandos series, and is the only strategy game of the series to be designed not only for Microsoft Windows, but also for PlayStation 2 and Xbox. The game sees players taking control of a squad of commandos, along with various allied units, as they sneak behind enemy lines to accomplish various missions in World War II, between 1941 and 1944, that will help them to thwart the war efforts of the Germans and the Japanese. The game features several improvements to the gameplay from its predecessor, including the ability to use enemy weapons and explore interior locations, the inclusion of three new commandos, a number of new skills for the original six members along with their other abilities, and new pieces of equipment to help overcome the enemy.

<i>Capitalism II</i> 2001 business simulation video game

Capitalism II is the sequel to the business simulation video game Capitalism. It was created by Enlight and published by Ubisoft in 2001.

<i>Restaurant Empire</i> 2003 video game

Restaurant Empire is a 2003 business simulation video game created by Trevor Chan. Developed and published by Enlight Software for Microsoft Windows, the player owns, designs, and operates a restaurant.

<i>Praetorians</i> (video game) 2003 real-time tactics video game

Praetorians is a 3D real-time tactics video game developed by Pyro Studios and published by Eidos Interactive in 2003, based on Julius Caesar's historical campaigns in Gaul and Britain, Crassus' battles in Parthia, and the events of Caesar's Civil War during the 1st century BC. The player controls either the Roman Republic, the Ptolemaic Kingdom, or a generic barbarian tribe based on the Helvetii, Gauls, and Celts.

<i>Port Royale 2</i> 2004 video game

Port Royale 2 is the sequel to the business simulation game Port Royale: Gold, Power and Pirates. It is set in the Caribbean during the 17th century. Created by Ascaron Entertainment in 2004, it combines a business simulator with real-time battles and towns that can be owned, built, developed or razed. A sequel, Port Royale 3: Pirates & Merchants, was released in 2012.

<i>Seven Kingdoms II: The Fryhtan Wars</i> 1999 video game

Seven Kingdoms II: The Fryhtan Wars is a history-fantasy real-time strategy video game developed by Enlight, released in 1999. Seven Kingdoms II is the sequel to the original Seven Kingdoms game and its updated re-release Seven Kingdoms: Ancient Adversaries.

<i>Strike Force Bowling</i> 2004 video game

Strike Force Bowling is a video game of the sports genre released in 2004 by LAB Rats. A previous game, Fast Lanes Bowling, was published by Enlight Software for Microsoft Windows. The two games are similar as they share the same physics engine and graphics, although Strike Force featured more locations as well as left-handed, and reverse-hook bowlers. LAB Rats assisted in the development of Brunswick Circuit Pro Bowling so the game has the same physics engine, but has a more fantasy-oriented theme. Strike Force features 14 places to Bowl and 8 Playable characters. There are only 7 locations, but each has its own "nighttime" variant which is unlocked as a secret stage. It also features Golf Mode, Challenge Mode, Skins, and Tournaments. There are also 14 different bowling balls to use, such as the Lightning, and level specific ones like the Bone Crasher and Pharaoh's Magic.

<i>Hotel Giant</i> 2002 video game

Hotel Giant, known in North America as Maximum Capacity: Hotel Giant, is a business simulation game developed by Enlight Software and published by JoWooD Productions for Windows.

<i>Celtic Kings: Rage of War</i> 2002 video game

Celtic Kings: Rage of War is a game developed by Haemimont Games. It is set during the conquest of Gaul by Julius Caesar.

<i>Glory of the Roman Empire</i> 2006 video game

Glory of the Roman Empire is a 2006 city-building video game set during the age of the Roman Empire, developed by Haemimont Games. The game features a three-dimensional game engine and individual modeling of game character behaviors. The game was released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas. The difference in naming is explained by the popularity of Haemimont's previous games, Imperium I, II and III, which sold more than 1 million copies in these countries.

<i>Imperivm: Great Battles of Rome</i> 2005 real-time strategy video game

Imperivm: Great Battles of Rome is a 2004 real-time strategy video game for Microsoft Windows. It is a sequel to the RTS/RPGs Celtic Kings: Rage of War and Imperivm II: The Punic Wars. The game, released in 2004, was developed by Haemimont Games together with FX Interactive. It was re-released on Steam on August 16, 2021.

<i>Commandos 3: Destination Berlin</i> Video game (2003)

Commandos 3: Destination Berlin is a real-time tactics video game and the third installment of the Commandos series. It was developed by Pyro Studios and published by Eidos Interactive in October 2003 for Windows, with a Mac OS X port releasing in June 2005 via publisher Feral Interactive. The game is the first in the series to use a true 3D engine as well as introduce deathmatch multiplayer mode.

The Real War franchise was a series of real-time tactics video games developed by Rival Interactive and published by Simon & Schuster Interactive.

<i>Imperium Romanum</i> (video game) 2008 video game

Imperium Romanum is a 2008 city-building video game for Windows developed by Haemimont Games and published by Kalypso Media. Imperium Romanum is a sequel to the 2006 game Glory of the Roman Empire, by the same developer. Players act as governor of a Roman province and must build and maintain a thriving and prosperous settlement. The game takes place during the time of the Roman Empire. Players build Roman towers, gates, and bridges and use currency to fund projects. The Italian and Spanish versions of the game are titled Imperivm: Civitas II.

<i>Grand Ages: Rome</i> 2009 video game

Grand Ages: Rome is a 2009 city-building and real-time strategy game developed by Haemimont Games and published by Kalypso Media. It is the sequel to 2008's Imperium Romanum. The Italian and Spanish versions of the game are titled as Imperivm: Civitas III. A sequel, Grand Ages: Medieval, was released on September 25, 2015.

<i>Codename: Panzers – Phase Two</i> 2005 video game

Codename: Panzers – Phase Two is a 2005 real-time tactics video game developed by the Hungarian studio StormRegion and published by cdv Software Entertainment. It is the sequel to Codename: Panzers – Phase One. The two games were followed by Codename: Panzers – Cold War.

References

  1. 1 2 3 Clayman, David (March 26, 2004). "Nemesis of the Roman Empire Arrives". IGN . Ziff Davis . Retrieved February 24, 2019.
  2. 1 2 Calvert, Justin (September 3, 2003). "Celtic Kings: The Punic Wars announced". GameSpot . CBS Interactive . Retrieved January 20, 2017.
  3. "Nemesis of the Roman Empire". Steam . Valve Corporation. Archived from the original on March 26, 2018. Retrieved February 24, 2019.
  4. Grandío, Pablo (November 21, 2003). "Anunciado Imperivm II: La Conquista de Hispania". Vandal (in Spanish). El Español . Retrieved February 24, 2019.
  5. Adams, Dan (January 13, 2004). "Enlight to Publish Celtic Kings Sequel". IGN. Ziff Davis. Retrieved January 20, 2017.
  6. Adams, Dan (March 5, 2004). "Nemesis of the Roman Empire Goes Gold". IGN. Ziff Davis. Retrieved January 20, 2017.
  7. 1 2 "Nemesis of the Roman Empire for PC Reviews". Metacritic . CBS Interactive. Retrieved January 20, 2017.
  8. "Review: Nemesis of the Roman Empire". Computer Games Magazine . No. 164. theGlobe.com. July 2004. p. 64.
  9. Brown, Ken (July 2004). "Nemesis of the Roman Empire" (PDF). Computer Gaming World . No. 240. Ziff Davis. p. 74. Retrieved October 7, 2017.
  10. Biessener, Adam (June 2004). "Nemesis of the Roman Empire". Game Informer . No. 134. GameStop. p. 136. Archived from the original on September 23, 2009. Retrieved October 7, 2017.
  11. Colayco, Bob (March 19, 2004). "Nemesis of the Roman Empire Review". GameSpot. CBS Interactive. Retrieved January 20, 2017.
  12. Abner, William (April 15, 2004). "GameSpy: Nemesis of the Roman Empire". GameSpy . IGN Entertainment. Retrieved January 20, 2017.
  13. Hollingshead, Anise (March 30, 2004). "Nemesis of the Roman Empire - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved October 7, 2017.
  14. Adams, Dan (April 6, 2004). "Nemesis of the Roman Empire Review". IGN. Ziff Davis. Retrieved January 20, 2017.
  15. "Nemesis of the Roman Empire". PC Gamer . Vol. 11, no. 6. Imagine Media. June 2004. p. 70.
  16. "PC Review: Nemesis of the Roman Empire". PC Zone . Future Publishing. July 2004.
  17. "Dossier de prensa Galardones aDeSe 2004" (PDF). Asociación Española de Distribuidores y Editores de Software de Entretenimiento (in Spanish). March 2004. pp. 5–6. Archived from the original (PDF) on March 2, 2005.
  18. "No te la puedes perder.A R I a D N A-222".