OpenQwaq

Last updated
OpenQwaq
Developer(s) Alan Kay, David Smith, Andreas Raab, David Reed, Ron Teitelbaum, Eliot Miranda, Community source
Initial release2011
Repository www.github.com/itsmeront/openqwaq
Written in Squeak-Smalltalk
Operating system macOS, Windows, Linux
Available in English
Type Virtual workspaces, video conferencing, collaboration
License GNU GPL v2

OpenQwaq is open source computer software for immersive collaboration, which enables organizations to implement online 3D virtual world workspaces for their specific needs. OpenQwaq is based on the Teleplace technology, a conferencing platform that has been in the market since 2007, with the name Qwaq Forums until 2009.

Contents

History

Both OpenQwaq and Teleplace are based on the Squeak open source implementation of Smalltalk and the Croquet Project. The main developers of this family of technologies include Alan Kay, David Smith, Andreas Raab, Ron Teitelbaum, Eliot Miranda and David Reed, whose 1978 doctoral thesis on naming and synchronizations in a decentralized computer system introduced many of the main concepts. [1] [2] Teleplace virtual workspaces were used by companies, universities, organizations and U.S. government agencies, such as the Air Force, Army, Navy and Department of Veterans Affairs [3] for training and collaboration, have applications to telepresence based e-learning, [4] and have been used for popular interactive online technology talks. [5] [6] Teleplace ceased operations in December 2011. [7] 3D ICC Purchased the IP from Teleplace in 2012. The commercial product is now called Virtend. [8]

Initial release

OpenQwaq was announced on the Teleplace blog and other IT news sites in May 2011. [9] [10] [11] [12]

The initial release of OpenQwaq was functionally equivalent to Teleplace with the exception of the video subsystem used for webcam videoconferencing, video playback and session recording, because the proprietary video codecs used in Teleplace could not be included as open source. Developers have then integrated in OpenQwaq the open source video and audio codecs used in the VLC media player. Following a standard open source technology business model, companies offering value added OpenQwaq hosting and consulting services have been formed. [13] In 2022 3D Immersive Collaboration Corp renamed Immersive Terf to Virtend™ [14]

Features

Spreadsheet
Presentations
PDF
Whiteboard
Firefox Web Browser
Simple
Allows for custom face image and badge
Allows Web Cam to be displayed as face
Animated Avatar
OGRE 24 bone
Supports Biovision Hierarchy (BVH) animations
Balloon Head
With string!
Google Earth (kmz)
Collada (obj)
VRML (wrl)
3ds Max (ase)

Uses

The teleXLR8 project, an online talk program previously based on Teleplace, [15] restarted in August 2011 on OpenQwaq. [16]

QUBE

QUBE is a software program based on OpenQwaq. [17] It was developed by Pentacle (The Virtual Business School), who use it as a virtual classroom for their executive education courses. [18]

Virtend

Virtend is the latest version of the Qwaq/Teleplace software owned by 3D ICC [14] .

See also

Related Research Articles

Telepresence refers to a set of technologies which allow a person to feel as if they were present, to give the appearance or effect of being present via telerobotics, at a place other than their true location.

The Croquet Project is a software project that was intended to promote the continued development of the Croquet open-source software development kit to create and deliver collaborative multi-user online applications. Croquet is implemented in Squeak Smalltalk.

<span class="mw-page-title-main">Microsoft NetMeeting</span> Discontinued videoconferencing software

Microsoft NetMeeting is a discontinued VoIP and multi-point videoconferencing program offered by Microsoft. NetMeeting allows multiple clients to host and join a call that includes video and audio, text chat, application and desktop sharing, and file sharing. It was originally bundled with Internet Explorer 3 and then with Windows versions from Windows 95 to Windows Server 2003.

<span class="mw-page-title-main">Videotelephony</span> Real-time video communication

Videotelephony is the use of audio and video for real-time communication between people.

Tweak is a graphical user interface (GUI) layer written by Andreas Raab for the Squeak development environment, which in turn is an integrated development environment based on the Smalltalk-80 computer programming language. Tweak is an alternative to an earlier graphic user interface layer called Morphic. Development began in 2001.

<span class="mw-page-title-main">Julian Lombardi</span> American computer scientist

Julian Lombardi is an American inventor, author, educator, and computer scientist known for his work with socio-computational systems, scalable virtual world technologies, and in the design and deployment of deeply collaborative virtual learning environments.

David Alan Smith is an American computer scientist, entrepreneur, and CTO of the Croquet Corporation. He has focused on interactive 3D and using 3D as a basis for new user environments and entertainment for over twenty years.

<span class="mw-page-title-main">Poly Inc.</span> American multinational corporation

Poly Inc., formerly Polycom, is an American multinational corporation that develops video, voice and content collaboration and communication technology. Poly is a subsidiary of HP Inc.

<span class="mw-page-title-main">OpenSimulator</span> Open-source server platform for hosting virtual worlds

OpenSimulator is an open-source server platform originally launched in 2007 for hosting virtual worlds and metaverse environments. It is largely compatible with the virtual world Second Life but full compatibility is not a design goal.

Open Wonderland is an open-source toolkit written in Java for creating collaborative 3D virtual worlds. Within those worlds, users can communicate with high-fidelity, immersive audio, share live desktop applications and documents and conduct real business. Open Wonderland is completely extensible; developers and graphic artists can extend its functionality to create entirely new worlds including adding new features to existing worlds.

The Cooperative Web or Co-Web refers to a browser-based platform that promises to replicate the power of face-to-face communications via web-touch without sacrificing the quality of human interactions. A Co-Web enabled situational application exploits direct high-definition video mixed with web based telepresence to further increase conversational productivity. The objective of the Cooperative Web is to enrich collaborative web meetings with a browser metaphor that supports simultaneous interactions between meeting participants.

<span class="mw-page-title-main">Open Cobalt</span> Software for creating virtual worlds

Open Cobalt is a free and open-source software platform for constructing, accessing, and sharing virtual worlds both on local area networks or across the Internet, with no need for centralized servers.

The following outline is provided as an overview of and topical guide to software:

A networked music performance or network musical performance is a real-time interaction over a computer network that enables musicians in different locations to perform as if they were in the same room. These interactions can include performances, rehearsals, improvisation or jamming sessions, and situations for learning such as master classes. Participants may be connected by "high fidelity multichannel audio and video links" as well as MIDI data connections and specialized collaborative software tools. While not intended to be a replacement for traditional live stage performance, networked music performance supports musical interaction when co-presence is not possible and allows for novel forms of music expression. Remote audience members and possibly a conductor may also participate.

VenueGen is a browser-based web conferencing service created and marketed by The Venue Network. It is a 3D virtual meeting software that enables users to interact with each other using avatars. Users can host and attend meetings, conferences, and training with other colleagues and upload rich media into virtual meeting rooms for real-time collaboration.

The virtual world framework (VWF) is a means to connect robust 3D, immersive, entities with other entities, virtual worlds, content and users via web browsers. It provides the ability for client-server programs to be delivered in a lightweight manner via web browsers, and provides synchronization for multiple users to interact with common objects and environments. For example, using VWF, a developer can take video lesson plans, component objects and avatars and successfully insert them into an existing virtual or created landscape, interacting with the native objects and users via a VWF interface.

<span class="mw-page-title-main">Hao Li</span> American computer scientist & university professor

Hao Li is a computer scientist, innovator, and entrepreneur from Germany, working in the fields of computer graphics and computer vision. He is co-founder and CEO of Pinscreen, Inc, as well as associate professor of computer vision at the Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI). He was previously a Distinguished Fellow at the University of California, Berkeley, an associate professor of computer science at the University of Southern California, and former director of the Vision and Graphics Lab at the USC Institute for Creative Technologies. He was also a visiting professor at Weta Digital and a research lead at Industrial Light & Magic / Lucasfilm.

Ghislaine Boddington is a British artist, curator, presenter and director specialising in body responsive technologies, immersive experiences and collective embodiment, pioneering it as 'hyper-enhancement of the senses' and 'hyper-embodiment' since the late 80s.

References

  1. Marcus Fix (Nov 8, 2010). "Naming and synchronizations in a decentralized computer system by David P. Reed".
  2. Croquet 1.0 SDK Manual
  3. "USDA Awards Contract for Teleplace as a vGov Virtual World Platform".
  4. "Telepresence Education for a Smarter World".
  5. "Separating Hope From Hype In Quantum Computing".
  6. "Carboncopies–Realistic Routes to Substrate-Independent Minds".
  7. "Teleplace gone; 3D ICC steps in to help customers".
  8. "About 3d ICC Forward".
  9. "Moving Immersive Collaboration Forward". 3 May 2011.
  10. "Teleplace open sources OpenQwaq".
  11. "Why Teleplace went open source".
  12. "OpenQwaq Open Source Project Provides Virtual Workspaces for Collaboration".
  13. "3d Immersive Collaboration Consulting".
  14. 1 2 "3d Immersive Collaboration Corp".
  15. "TeleXLR8 wants to be the "TED" for virtual worlds".
  16. "teleXLR8 returns, featuring quantum physicist Gildert on 'Hack the Multiverse!'".
  17. "Giulio Prisco: SecondPlace, QwaqLife or TeleSim?". 7 August 2011.
  18. "Welcome to the Pentacle QUBE".