Pinball Hall of Fame: The Williams Collection

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Pinball Hall of Fame: The Williams Collection
Pinball Hall of Fame- The Williams Collection.jpg
North American Wii cover art
Developer(s) FarSight Studios
Publisher(s)
Platform(s) Nintendo 3DS
PlayStation 2
PlayStation 3
PlayStation Portable
Wii
Xbox 360
ReleasePlayStation 2, PlayStation Portable, Wii
  • NA: February 26, 2008
Xbox 360, PlayStation 3
  • NA: September 22, 2009
Nintendo 3DS
  • NA: September 23, 2011
Genre(s) Pinball
Mode(s) Single-player, local multiplayer

Pinball Hall of Fame: The Williams Collection is a pinball video game developed by FarSight Studios and published by Crave Entertainment for Wii, PlayStation 2, PlayStation 3, [1] PlayStation Portable, Xbox 360, [1] and Nintendo 3DS. Players play on a variety of classic virtual pinball machines from Williams Electronics' history. The Williams Collection follows the previous title, Pinball Hall of Fame: The Gottlieb Collection .

Contents

The game was released by System 3 in PAL territories on June 17, 2011 as Williams Pinball Classics. This title should not be confused with Williams Pinball Classics (2001) by Encore, Inc. that features four machines ( Creature from the Black Lagoon , Tales of the Arabian Nights , Black Rose and Lost World ) for Windows. [2]

Gameplay

All machines are available at the start of play, but some require players to use credits. The player begins the game with 20 credits and earn more by obtaining specials and accomplishing various goals on each machine. For 100 credits, players can buy any of the locked machines for free-play mode. Completing the five goals for any machines also allows players to unlock a locked machine.

Other unlockable options include the ability to use custom-textured pinballs, play a left-to-right inverted (Mirror Mode) version of the game, and disable tilt detection. Flipper control remains intuitive in Mirror Mode, with the left trigger controlling the left on-screen flipper. Side-specific features of some games, such as Lane Change, move to the opposite side of the machine.

In the Wii version of the game, the player uses the trigger buttons of the Wii Remote and Nunchuk to activate the flippers. The machine can be bumped or shifted with the motion sensors in either the Remote or Nunchuck. The resulting motion is proportional in magnitude and identical in direction to the controller's motion. This allows skilled players to use just enough motion to perform advanced ball saves without triggering the tilt mechanism, just as can be done on a physical machine. [3]

Machines

TableYearPlatform(s)
Wii and PSP PS3 and 360 PS2 3DS
Black Knight 1980YesYesYesYes
FunHouse 1990YesYesYesYes
Gorgar 1979YesYesYesYes
PIN•BOT 1986YesYesYesYes
Space Shuttle 1984YesYesYesYes
Taxi 1988YesYesYesYes
Whirlwind 1990YesYesYesYes
Firepower 1980YesYesYesNo
Jive Time 1970YesYes [lower-alpha 1] NoNo
Sorcerer 1985YesYesNoNo
Tales of the Arabian Nights 1996NoYes [lower-alpha 2] [1] NoNo
Medieval Madness 1997NoYes [lower-alpha 2] [1] NoNo
No Good Gofers1997NoYes [lower-alpha 2] [4] NoNo

Notes

  1. Unlockable.
  2. 1 2 3 Uses a dot-matrix display.

Reception

Pinball Hall of Fame: The Williams Collection received "positive" and "mixed or averages" reviews, according to review aggregator Metacritic. [5] [6] [9] [7] [10] [8] The Wii version was nominated for Best Graphics Technology for the Wii by IGN in its 2008 video game awards, [19] while the PSP version was nominated for best PSP game of 2008 by GameSpot. [20] Gamasutra named The Williams Collection the third most overlooked game of 2008. [21]

Soundtrack

The soundtrack of this game features the following songs:

See also

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References

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