Premiere (video game)

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Premiere
Premiere box art.jpg
Amiga cover art
Developer(s) The 8th Day [1]
Publisher(s) Core Design [1]
Producer(s) Jeremy Heath-Smith
Programmer(s) Daniel Scott
Artist(s) Jerr O'Carroll
Composer(s) Martin Iveson
Platform(s) Amiga [2]
Amiga CD32 [1]
Release1992: Amiga [2]
1994: CD32 [1]
Genre(s) Platform [1]

Premiere is a platform game published by Core Design for the Amiga in 1992 and Amiga CD32 in 1994. [1] [2] The player takes the role of Clutch Gabble, a young film editor, who had the reels for his film stolen from him on the night before the film's premiere. The goal is to get to six different levels, represented as movie sets, and return the film. After each level the player has to deal with a boss stage that is represented in a form of a mini-game or arcade sequence.

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References

  1. 1 2 3 4 5 6 "Premiere". Hall of Light. Retrieved 28 July 2012.
  2. 1 2 3 "Premiere". Hall of Light. Retrieved 28 July 2012.