SCA armoured combat

Last updated
Fighters practicing at Pennsic XXXVIII (2009). Note the use of rattan swords, edge padding on the shields, and bar grills added to the helmets SCA heavy combat at Pennsic 38.jpg
Fighters practicing at Pennsic XXXVIII (2009). Note the use of rattan swords, edge padding on the shields, and bar grills added to the helmets

SCA armoured combat, [1] or informally heavy combat, is a combat sport developed by the Society for Creative Anachronism (SCA) in which participants in protective body armour compete in mock combat, individual tournaments inspired by forms of historical combat, and tournament combat practiced in medieval Europe. Groups also compete, under supervision, in group battles which may approximate historically real combat, using SCA approved safe weapons. Combats are performed under the watch of marshals to maintain safety. [2] It is variously considered a combat sport, contact sport, or a form of martial art.

Contents

The slang term "heavy" is used to distinguish this from "light" combat, now almost exclusively referred to as rapier combat.

Participants use armour and weapons specified by SCA standards and rules. Weapons are made from rattan rather than steel for added safety. [3] [4] All major vital points of the body must be covered by armour. The fighting is a full-speed, near full-force, [4] full-contact competition between two or more combatants, designed to resemble medieval combat dueling or melees of up to 2000 participants. [2] [3]

While SCA heavy combat is relatively new compared to other more established martial activities, with the first tournaments held in 1966, it has now evolved into a large worldwide combat form with thousands of active participants in Poland, Canada, the United States, [4] Germany, Austria, Finland, Netherlands, Ireland, United Kingdom, Iceland, Japan [3] Spain, Belgium, Thailand, Sweden, South Africa, Australia [5] and New Zealand with new groups in Russia, Italy and China.

Weaponry

Fighters practising at Pennsic XXXVIII (2009) A group of SCA heavy fighters at Pennsic 38.jpg
Fighters practising at Pennsic XXXVIII (2009)

Participants may choose a wide range of weapons. Rattan is used for most striking weapons, staffs, poles, and handles because when damaged it forms flexible fibers rather than dangerous sharp splinters. [4] [6] Leather, foam, and duct tape may also be used in their construction. [7] Non-striking surfaces (such as quillons and basket hilts) may be made of rigid materials like metal, rubber, or plastic.

Armour

All armour standards are codified, with slight variations between the different regional groups within the SCA. All vital points are covered by some hard rigid protection. Safety standards are high and generally well enforced, with few serious injuries in comparison to other sports. [7] Steel is generally used for armour (though aluminum, leather and even plastic or carpet may be used if they are covered over). [4] There are a number of armourers that supply the SCA and other living history groups, [5] but many make their own armour, while some participants may import armour from overseas. [3] Armour is generally encouraged to look like its historical counterpart, [4] though differences are often necessary to comply with safety requirements, and sometimes modern sport armour may be used [8] One of the most common examples is the face of a helmet: While many types of historical helm had no face protection, safety rules require full coverage of the head. As a result, there are many variations of helm used in the SCA that are otherwise historically accurate but have a steel grill added to cover the face. These grilled faceplates were also used for tournaments in Europe in the 14th and 15th Centuries, although probably not for actual warfare. Armour costs can vary greatly from DIY, donation, used armour, or spending up to thousands for museum quality armour, [3] [8] and may weigh as much as 70 pounds. [4]

Rules

Fighters practicing at Gulf Wars XIII (2004) SCA Combat Example.jpg
Fighters practicing at Gulf Wars XIII (2004)

In SCA heavy combat, the validity of a blow received is judged on an honour system. The combatant receiving a blow from a SCA-approved weapon judges if they would have been uninjured, injured, or killed had it been a historically real weapon impacting a universal "imaginary" set of SCA specified armour that all combatants "wear". This set of default armour balances valid blow/hit levels and helps to eliminate differences created by the armour combatants are actually wearing. [4] This "imaginary" armour set consists of mail hauberk, an open-faced helmet with a nasal (nose protection), and boiled leather armour about the arms and legs. Blows with sufficient force are judged by combatants to have been deflected, defeated, or penetrated this style of armour, or if struck on an "unprotected" area of the body. Depending on these several variables a combatant judges the level of damage ranging from no damage to instant death and responds according to SCA norms and rules. Combatants varying from SCA combat norms and rules are normally frowned upon because they could potentially compromise safety, fun, and reflect badly on the honor of SCA combatants. [4]

The effect a blow has on a combatant is determined by a body part target location system. If the head, neck or torso are hit with significant force, the combatant is deemed dead. If a leg is hit with significant force to disable it, the combatant must fight on his or her knees thereafter. If an arm is hit, the combatant can no longer use it to hold a weapon or shield. Different weapons can have different effects, simulating the effect of the period weapon (e.g. a mace hit upon the shoulder has a more severe effect than a sword, to simulate the effect of the mace as a heavier weapon). The struck combatant either verbally acknowledges the validity of a blow or acts it out, depending on the type of bout. Some bouts request a defeated combatant die a dramatic death for good showmanship. [7]

Certain combat moves and styles are prohibited for safety reasons; even if they would have occurred in real historical combat because they could present major safety issues for modern SCA practitioners. [4]

Grades, in the form of Knighthoods, are awarded to those of sufficient prowess. Women are awarded knighthoods as well. [9]

Competitions

SCA tournaments are held regularly in which two combatants fight each other, [10] using a number of advancement systems so that a single winning fighter is decided. A special case of this is the regular Crown Tournament in each SCA kingdom held to choose the king and queen who will "rule".

Melee tournaments can include a number of combatants taking to the field. [10] Especially at large events such as Pennsic War, combats may include wars, where large number of participants can take the field at once, and these may include archers, artillery and fortifications. Sometimes, novelty combat may occur, where for instance, the fighters take the form of chess pieces. [10]

Pennsic field battle in 2006 Pennsic field battle 2006 kdh.jpg
Pennsic field battle in 2006

Training

Most local SCA groups hold "fighter practices" where individual and group combat is practiced and informal instruction occurs, but in some regions there may be more formalized and structured training in a local style. [3] Typically several years of direct experience in heavy combat are needed to excel in tournaments. Experienced fighters often train less-experienced fighters in a Knight / squire relationship. [3]

Fighting styles

Unlike many other martial arts, there is no general formal style or codified system within SCA heavy combat, and individuals may fight whatever style and type of weapon that are permissible within the rules. Styles and strategies are often passed on within local groups based on either the individual style of a local trainer, who is normally an experienced fighter known as a "Knight" or a "Peer", the style of the local group as a whole, or the style of a particular household.[ citation needed ]

See also

Notes

  1. http://welcome.sca.org/armored-combat/
  2. 1 2 John Clements. "Historical Re-Creational Combat". Renaissancemagazine.com. Retrieved 2010-02-17.
  3. 1 2 3 4 5 6 7 Corkill, Eda "Urban warfare medieval style: Fighters take up arms the old European way" Japan Times, Sep 20, 2009
  4. 1 2 3 4 5 6 7 8 9 10 Martell, Chris, "Clad in armor and period dress, warriors attack full strength and decide wins by code of honor" By: Wisconsin State Journal, The (Madison, WI), Nov 27, 2011
  5. 1 2 Ruth Hartmann "Peter Kearins - Maker of medieval armour" Newcastle Herald, The (includes the Central Coast Herald), Jan 17, 2004
  6. Gay, Gerald M "Creative anachronism at work" Creative anachronism at work By: ., Arizona Daily Star (Tucson, AZ), Jul 09, 2009
  7. 1 2 3 Malloy, Michael T. "Zounds! Gadzooks! These wars engulf entire known world; hordes of Middle Ages fans gather for mock combat; but please, no pillaging" The Wall Street journal. Western edition [0193-2241] yr:1984 pg:1
  8. 1 2 "A nice knight to fight for fantasy", Daniella Miletic, Oct 10, 2004, The Age
  9. Georgina Connery "Combatants put mettle to the test" Canberra Times, Nov 30, 2014, p8
  10. 1 2 3 Camelot Lives. Time, 0040781X, 10/9/1972, Vol. 100, Issue 15

Related Research Articles

Society for Creative Anachronism Nonprofit international living history group

The Society for Creative Anachronism (SCA) is an international living history group with the aim of studying and recreating mainly Medieval European cultures and their histories before the 17th century. A quip often used within the SCA describes it as a group devoted to the Middle Ages "as they ought to have been", choosing to "selectively recreate the culture, choosing elements of the culture that interest and attract us". Founded in 1966, the non-profit educational corporation has over 30,000 paid members as of 2017 with about 60,000 total participants in the society.

Jousting Martial game between two horsemen wielding lances with blunted tips

Jousting is a martial game or hastilude between two horseriders wielding lances with blunted tips, often as part of a tournament. The primary aim was to replicate a clash of heavy cavalry, with each participant trying hard to strike the opponent while riding towards him at high speed, breaking the lance on the opponent's shield or jousting armour if possible, or unhorsing him. The joust became an iconic characteristic of the knight in Romantic medievalism. The participants experience close to three and a quarter times their body weight in G-forces when the lances collide with their armour.

Plate armour Body armour consisting of shaped metal plates that were fitted together

Plate armour is a historical type of personal body armour made from bronze, iron, or steel plates, culminating in the iconic suit of armour entirely encasing the wearer. Full plate steel armour developed in Europe during the Late Middle Ages, especially in the context of the Hundred Years' War, from the coat of plates worn over mail suits during the 14th century.

Pennsic War

The Pennsic War is an annual American medieval camping event held by the Society for Creative Anachronism (SCA), a "war" between two large regional SCA groups: the Kingdom of the East and the Middle Kingdom. It is the single largest annual SCA event, with more than 10,000 people attending each year, from as far as China, South Korea, Sweden, Germany, France, Italy, Greece, and Australia.

Amtgard

Amtgard is a battle gaming and live-action fantasy roleplaying and boffer combat game with chapters primarily based in the United States and Canada as well as Germany, Croatia, and South Korea.

Foam weapon Padded mock weapon

A foam weapon, also known as a boffer, padded weapon, or latex weapon, is a padded mock weapon used for simulated handheld combat. Such weapons are used in simulated battles called battle gaming and in some live action role-playing games (LARPs).

Dagorhir

Dagorhir Battle Games is a live action role-playing game local to the Washington, D.C., U.S.A. metropolitan area with full-contact melee fighting and ranged combat as its primary focus. Fighters typically use foam weapons such as swords, flails, spears, bows and arrows, javelins, axes, and other medieval weapons. Participants wear period costume and are expected to stay in-character during events, although the amount of seriousness the role-playing aspect receives varies greatly by unit and chapter.

West Kingdom

The West Kingdom is the oldest Kingdom of the historical re-enactment Society, Society for Creative Anachronism. It comprises Northern California, Nevada, Alaska, Japan, Korea and the Pacific Rim.

Codex Belli is the name of a set of rules for medieval combat reenactment first issued in 1999 and then revised by the German umbrella group Kämpferliste in 2002.

Medieval reenactment is a form of historical reenactment that focuses on re-enacting European history in the period from the fall of Rome to about the end of the 15th century. The second half of this period is often called the Middle Ages. This multiplicity of terms is compounded by the variety of other terms used for the period.

Combat reenactment

Combat reenactment is a side of historical reenactment which aims to depict historical forms of combat. This may refer to either single combat, melees involving small groups, or nearly full-scale battles with hundreds of participants.

Rapier Combat is a style of historical fencing practiced in the Society for Creative Anachronism (SCA). The primary focus is to study, replicate and compete with styles of rapier sword-fighting found in Europe during the Renaissance period, using blunted steel swords and a variety of off-hand defensive items. Participants wear period clothing while competing, along with or incorporating protective equipment for safety. In the April 2020 update of the rules, the sport was renamed 'Fencing Combat'.

Steve Henderson was the co-designer of several role playing game titles and supplements.

The Society for Creative Anachronism (SCA) is a medieval reenactment group with an international membership, founded in California in 1966. Members of the group participate, to a greater or lesser extent, in a wide variety of activities based on those found in pre-1601 CE cultures. The vast majority of interests in the SCA are either combat-focused, or focused on the day-to-day crafts of the period, known within the Society as A&S. Gatherings of the SCA are events, at which attempts at pre-17th century costume must be worn, and practices or meetings, at which costuming is largely up to each member's discretion—although sufficient safety equipment must always be worn for practicing combat skills.

Brian R. Price is an American university professor, author, editor, publisher, martial arts instructor of the Italian school of swordsmanship, reconstructive armorer, and member of the Society for Creative Anachronism. He is Associate Professor of History at Hawai'i Pacific University, where he offers courses in the history of warfare, in counterinsurgency, and in strategy at the graduate and undergraduate levels. He speaks regularly at conferences both for his current field on counterinsurgency and in his earlier, and now secondary field, on chivalric topics. His page at https://hpu.academia.edu/BrianRPrice lists his current and recent research projects. He began his studies of medieval history in 1990, but began to shift his interests as the Afghan and Iraq wars progressed, increasingly emphasizing aspects of modern military theory, especially ways through which culture, doctrine and military practice interweave. These modern topics have been a prominent part of his work since his graduation from the University of North Texas and deployment to Afghanistan as part of the Human Terrain System in 2011-2012. He has spoken at the UK Ministry of Defence, at the Society for Military History, the World History Conference, several academic martial arts symposia, and appeared on television to discuss the situation in Ukraine.

The Battle of the Nations is an international historical medieval battles world championship, first held in 2009, in Khotyn, Ukraine and held in Europe, in April, every year since.


Historical Medieval Battles (HMB) or Buhurt or Armored Combat is a modern full contact fighting sport with steel blunt weapons characteristic for the Middle Ages. Armour and weapons have to follow regulations on historical authenticity and safety published on official Battle of the Nations website.

International Medieval Combat Federation

The International Medieval Combat Federation is a global historical full contact sport fighting revival movement, in which combatants use historically accurate reproduction medieval and early modern armour and blunted weapons to engage in competitive fights according to authentic historical tournament rules. Founded in 2013, the organisation now attracts hundred of fighters from 26 countries at various fighting competitions around the world. Most events are open to the public and major competitions are regularly seen by tens of thousands of spectators. The league holds dozens of smaller events throughout the year as well as a world championship competition in which national teams, selected from local or regional clubs in their respective countries, assemble at a suitably historical venue to compete. These events take the character of a medieval tournament, with historical attractions and exhibits beside the competition, as well as market stalls selling historically-themed foods, goods and souvenirs. Competing teams are billeted in reproduction medieval camps and must wear authentic clothing. Somewhat unlike the medieval competition, fighting is exclusively on foot, and strict rules are enforced to ensure the safety of competitors and fairness in the competition. The fighting can be between individuals or teams of up to 16 fighters per side.

The practice of Historical European Martial Arts (HEMA) first started in Australia in the late 19th century before largely dying out. There was then a revival of interest in the late 20th century to the current day. The practice of HEMA in Australia has grown to be a popular activity, with clubs all in capital cities, and the larger cities in Australia, Sydney and Melbourne, each have a number of clubs teaching various styles.

References