Striker (video game)

Last updated
Striker
Amiga Striker.jpg
Amiga box art
Developer(s) Rage Software
Publisher(s) Rage Software
Programmer(s) George Christophorou
Artist(s) Andy Rixon and Karen Davies
Composer(s) Allister Brimble (SNES)
Platform(s) Amiga, Atari ST, Amiga CD32, Mega Drive/Genesis, MS-DOS, Super NES
Release 1992
Genre(s) Traditional soccer simulation
Mode(s) Single-player, multiplayer (up to two players)

Striker is a soccer video game series first released by Rage Software in 1992.

Contents

The game was released for the Commodore Amiga, Amiga CD32, Atari ST, PC, Mega Drive/Genesis, and Super NES. It was bundled in one of the Amiga 1200 launch packs. It was one of the first soccer games to feature a 3D viewpoint, after Simulmondo's I Play 3D Soccer.

In 1993 it was released in Japan by Coconuts Japan for the Super Famicom as World Soccer (ワールドサッカー, Wārudo Sakkā), while the French Super NES version of Striker is known as Eric Cantona Football Challenge, playing on the popularity of French forward Eric Cantona, while the North American Super NES release of Striker was known as World Soccer '94: Road to Glory. The Mega Drive and Game Gear versions were branded as Sega Sports Striker. They were published by SEGA and developed by Rage Software in 1994 and released in 1995. [1]

Critical reaction

The game received a mixed reaction from the gaming press, with some condemning and others praising its extreme speed. For example, CU Amiga Magazine awarded the game 94% in its June 1992 issue along with the CU Amiga Screenstar award, [2] while German magazine Amiga Joker awards the game 64% in the September 1992 edition.

By 1995, Striker sold 700,000 copies. [3]

Ports/sequels

Ports

Striker was ported to several consoles between 1992 and 1999.

World Soccer '94: Road to Glory (SNES)

The Super NES port World Soccer '94: Road to Glory, known as Striker in Europe, Eric Cantona Football Challenge in France and World Soccer in Japan) was released in North America by Atlus Software, in Europe directly by Rage Software and in Japan by Coconuts.

The game lets the player choose from five different modes, including indoor soccer, and then pick from 128 different international teams, all with different strengths and weaknesses. Unlike in the original game where the strongest or the most well-known teams had real names, in World Soccer '94: Road to Glory all the footballers' names are fictitious. Every UEFA (Europe) CAF (Africa) CONCACAF (North America Central America The & Caribbean) AFC (Asia) OFC (Oceania) team of that time appears in the game except for Yugoslavia, which was banned from international competition from 1992 to 1994 for being at war with itself. World Soccer '94: Road to Glory doesn't have a language-select prompt at the opening screen.

There are many options and features, for example, the pitch surface changes field conditions in outdoor friendlies; wet surfaces are slower than drier ones. Wind Strength can affect the flight of the ball, new FIFA Rules affects whether or not extra time will use the "Golden Goal" (sudden death) rules - since abolished. Auto Keeper will, when turned on, make the goalkeeper kick the ball upfield automatically after saved shots on target. After saves, the goalkeeper takes control automatically unless "Auto Keeper" is turned OFF.

List of ports

YearTitleSystemDeveloperPublisherRegion
1992StrikerAmigaRage SoftwareRage SoftwarePAL
1992StrikerAtari STRage SoftwareRage SoftwarePAL
1992StrikerSuper NESRage SoftwareElite SystemPAL
1993Ultimate SoccerGame GearRage SoftwareSegaPAL, Japan
1993World Soccer '94: Road to GlorySuper NESRage SoftwareAtlusNTSC
1993World SoccerSuper FamicomRage SoftwareCoconutsJapan
1993Ultimate SoccerMaster SystemRage SoftwareSegaPAL
1993Ultimate SoccerMega DriveRage SoftwareSegaPAL
1993StrikerDOSRage SoftwareRage SoftwarePAL
1993Eric Cantona Football ChallengeSuper NESRage SoftwareRage SoftwarePAL (France only)
1994StrikerAmiga CD32Rage SoftwareGBH GoldPAL
1995StrikerGame GearRage SoftwareSEGAPAL
1995StrikerMega DriveRage SoftwareSEGAPAL
1995Striker '95DOSRage SoftwareTime Warner InteractivePAL
1996 Striker '96 Sega Saturn / PlayStation / MS-DOSRage SoftwareAcclaimPAL
1999 UEFA Striker/Striker Pro 2000
Microsoft International Soccer 2000
PlayStation, Dreamcast
Windows 95 & 98
Rage SoftwareInfogrames North America (NA)
Infogrames Multimedia (PAL)
Microsoft (PC)
NTSC, PAL

Sequels

A sequel, World Cup Striker (known in North America as Elite Soccer), was released for the Super NES in 1994. It was basically a repackaged version of Striker, but slightly better. It was published in Japan by Coconuts Japan and in Europe by Elite.

A Game Boy game developed by Denton Designs was also released at the same time, in Europe it was released as Soccer, in North America as Elite Soccer (both published by GameTek), and in Japan as World Cup Striker (published by Coconuts Japan and endorsed by Yasutaro Matsuki).

Also, Striker Pro was released in Europe and North America for the CD-i. In 1995, Striker: World Cup Special was released for the 3DO. A version of Striker '95 was in development for the Atari Jaguar but never released. [4] [5] An entry in the Striker franchise was in the works for the Panasonic M2 but it never happened due to the system's cancellation. [6]

A year later Striker '96 (known in Japan as Striker: World Cup Premiere Stage) was released for the PlayStation, Sega Saturn and MS-DOS. [7] Striker '96 is known for being the first soccer game on the original PlayStation. [7]

In 1999 UEFA Striker , known in North America as Striker Pro 2000, was released for the Dreamcast and PlayStation.

A follow-up, UEFA 2001, was announced for the Dreamcast in 2000, but was cancelled in October when Infogrames was re-evaluating their Dreamcast support, and the game was never released on any platform. [8]

Related Research Articles

<span class="mw-page-title-main">3DO Interactive Multiplayer</span> Home video game console

The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company itself, but a set of specifications, originally designed by Dave Needle and RJ Mical of New Technologies Group, that could be licensed by third parties. Panasonic produced the first models in 1993, and further renditions of the hardware were released afterwards by GoldStar, Sanyo, Creative Labs, and Samsung Electronics in 1997.

Rage Games was a British video game developer. Formed in Liverpool in 1992, its video games were marked by an emphasis on graphical effects with arcade gameplay.

<i>Soccer Kid</i> 1993 video game

Soccer Kid is a 1993 side-scrolling platform game developed and published by Krisalis Software in Europe for the Amiga. The player assumes the role of the titular main protagonist who travels across several countries around the world to repair the World Cup by retrieving pieces that were scattered by the alien pirate Scab, the main antagonist who failed to steal and add it to his trophy collection in a robbery attempt. Its gameplay mainly consists of platforming and exploration elements, with a main single-button or two-button configuration, depending on the controls setup.

<i>Flashback</i> (1992 video game) 1992 video game

Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in the United States and Europe, and Sunsoft in Japan.

<i>Primal Rage</i> 1994 arcade video game

Primal Rage is a fighting game developed and released by Atari Games to arcades in 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers. Ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. More than 1.5 million copies of the game were sold.

1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.

<i>Turrican</i> 1990 video game

Turrican is a 1990 video game developed by Manfred Trenz. It was developed for the Commodore 64 by Rainbow Arts, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

<i>Ultimate Soccer</i> 1993 video game

Ultimate Soccer is a 1993 soccer video game by Rage Software released for the Mega Drive/Genesis, Master System and Game Gear by request of Sega which even allowed their mascot, Sonic, to be featured in the game menus. While similar in name, it has no relations with the Ultimate Soccer Manager series, but was followed by Striker still for the Mega Drive/Genesis, Striker '96, released for MS-DOS, Sega Saturn, and PlayStation, and Striker Pro 2000, released for PlayStation and the Dreamcast. While never published to the Super Nintendo Entertainment System, Rage developed other games for the Nintendo console, including Elite Soccer, Manchester United Championship Soccer and World Soccer 94 – Road to Glory.

Appaloosa Interactive was a corporation, founded in 1982 in Hungary, that produced video games, computer programs and television commercials during the 1980s and 1990s.

<i>FIFA International Soccer</i> 1993 video game

FIFA International Soccer is a 1993 association football video game developed by EA Canada's Extended Play Productions team and published by Electronic Arts. The game was released for the Sega Mega Drive/Genesis console in December 1993 and ported to numerous other systems in 1994. It is the first game in the FIFA series.

<i>California Games II</i> 1990 video game

California Games II is a sports video game released by Epyx for MS-DOS in 1990. Versions were published for the Amiga, Atari ST, and Super Nintendo Entertainment System in 1992, then the Master System in 1993. This game is a sequel to California Games. An Atari Lynx version was announced and previewed in several magazines but was never released.

<i>Hook</i> (video game) Video game based on the eponymous 1991 film

There have been several video games based on the 1991 film Hook. A side-scrolling platform game for the Nintendo Entertainment System (NES) and Game Boy was released in the United States in February 1992. Subsequent side-scrolling platform games were released for the Commodore 64 and the Super Nintendo Entertainment System (SNES), and an arcade beat ‘em up by Irem later in 1992, followed by versions for the Sega CD, Sega Genesis, and Sega's handheld Game Gear console in 1993.

<span class="mw-page-title-main">Atod</span>

Atod AB/LG Software AB was a video game developer located in Helsingborg, Sweden.

Barry Leitch is a Scottish video game music composer, responsible for the music in many games spanning multiple consoles and personal computers. Most notable is his work from the Lotus Turbo Challenge, TFX, Gauntlet Legends, Gauntlet Dark Legacy, Top Gear, and Rush video game series.

<i>Baldies</i> 1995 video game

Baldies is a 1995 real-time strategy video game developed by Creative Edge Software and originally published by Atari Corporation for the Atari Jaguar CD. It was later ported to the PC, PlayStation, and Sega Saturn. In the game, the player manages a community of Baldies in order to build structures, increase their population, and create weapons to fight against enemies known as Hairies. There are four classes of Baldies and each structure has specific properties to assist the player. Its gameplay combines strategy with simulation and god game elements. Up to four players can participate in a multiplayer mode via local area network (LAN) on PC.

Tiertex Design Studios Limited was a British software development company and former video game developer based in Macclesfield, England; it was founded in 1986, focusing on porting games to home computers and handheld platforms.

<i>Goal! Two</i> 1992 video game

Goal! Two is a soccer (football) video game developed by Tose for the Nintendo Entertainment System (NES), and published by Jaleco in 1992. Goal! Two is Tose's first sequel to the NES title Goal!. On 04/24/92, Tose's first soccer title for the Super Famicom, Super Cup Soccer (スーパーカップサッカー) was published by Jaleco. It was later ported to the Famicom on 09/25/92 as Goal!!. Jaleco localized the Famicom game for the NES as Goal! Two for North American markets, and Goal! 2 for European markets later that year. Finally, the Super Famicom version was brought to the Super NES (SNES) as Goal! for North America and Super Goal! for Europe in December 1992, shortly after Goal Two! for the NES. The cover model is John Brady, an amateur soccer player from London who was living in Chicago.

<span class="mw-page-title-main">Flair Software</span> British video game developer and publisher

Casual Arts, formerly known as Flair Software, is a British video game developer and publisher of the 1990s that developed and published games for the Amiga, Amiga CD32, Atari ST, Commodore 64, DOS, PlayStation, Sega Saturn and SNES. It was set up by Colin Courtney in 1990 after his previous company, Tynesoft, went bankrupt. It retained Tynesoft's MicroValue brand and published Elvira: The Arcade Game which had originally been scheduled for publication by Tynesoft.

References

  1. "Striker". Sega Retro. Archived from the original on 2016-03-06. Retrieved 2016-03-05.
  2. Merret, Steve (June 1992). "Striker CU Amiga Review". CU Amiga . EMAP. pp. 57–60.
  3. Bowen, David (April 18, 1995). "The gold in games". The Age . p. 28. Retrieved December 3, 2021 via Newspapers.com.
  4. Lethaus, Martin (March 31, 1995). "rec.games.video.atari › LIST OF GAMES AND DATES?". Google Groups . Archived from the original on 2011-01-22. Retrieved 2018-10-13.
  5. Battison, Jamie (September 30, 2018). "RVG Interviews – Jim Bagley". retrovideogamer.co.uk. Retro Video Gamer. Archived from the original on 2018-09-30. Retrieved 2018-09-30.
  6. "News - E3 '96: 3DO? - M2 Dream List". 3DO Magazine . No. 12. Paragon Publishing. July 1996. p. 4.
  7. 1 2 "Striker '96 for SEGA Saturn (1996) - MobyGames". MobyGames. Archived from the original on 2017-01-12. Retrieved 2016-03-05.
  8. Official Dreamcast Magazine, October 2000, page 29