The Wheel of Time (video game)

Last updated
The Wheel of Time
The Wheel of Time (video game).jpg
Developer(s) Legend Entertainment
Publisher(s) GT Interactive
Designer(s) Glen R. Dahlgren
Composer(s) Robert Berry, Leif Sorbye
Engine Unreal Engine
Platform(s) Microsoft Windows
Release
  • NA: November 9, 1999 [1]
  • EU: November 25, 1999 [1]
Genre(s) First-person shooter

The Wheel of Time is a first-person shooter video game developed by Legend Entertainment and based on Robert Jordan's fantasy series of the same name. It was released in 1999 by GT Interactive. Night Dive studios published it on GOG.com with permission from Red Eagle Games the publishing rights holders for the interactive series. [2]

Contents

Gameplay

The game is based on the Unreal Engine, combining elements of first-person shooter games like Unreal with strategy/role-playing game elements. It can be played either in single-player or multiplayer modes, which determines the course of the game. The single-player gameplay variant is linear and centered on a fictional character named Elayna Sedai, the Keeper of the Chronicles of the White Tower.

In the multiplayer version of the game, however, the player may act as either Elayna Sedai, the Leader of the Children of the Light, one of the Forsaken, or the Hound, an entirely new character type. This multiplayer version contains two modes: Arena and Citadel. Arena is a basic deathmatch, in which the winner is the player or team who kills the most. Citadel is similar to a capture-the-flag style of gameplay, in which each team must capture the "seal" of the other teams. Seals can be protected in the base through a variety of traps and computer-controlled guards. Though the multiplayer game's play volume was never as high as that of many other first-person shooters, it continued to be played by a loyal group of fans long after its release.

Wheel of Time gives the player an assortment of over 40 ter'angreal [ broken anchor ] — magical artifacts which can be used to cast specific weaves (spells). These artifacts range from offensive weapons to shield and healing spells. Others offer more complex spells such as swapping the player's location with the target. The number and variety of spells available allows for combinations of weaves to be used, as well as effective counterattacks from enemy AI or other players.

Plot

The game's setting in respect to the novels is ambiguous; the storyline was said to precede the novels by some 150 years. Although Robert Jordan was consulted, the game's storyline is not considered canonical for the Wheel of Time setting.

Elayna Sedai of the Brown Ajah, Keeper of the Chronicles, the protagonist and the player's alter ego, is reading a report from an expedition she sent out when she is attacked by an unknown assassin in her office in the White Tower. She is knocked out, and he makes off with an odd, horn-shaped ter’angreal but not the cuendillar seals he was looking for. The Amyrlin subsequently sends Elayna to recover the mysterious ter’angreal, being told only that it is very important.

Elayna follows the assassin and his army of Trollocs to the crumbling city of Shadar Logoth, which is inhabited by unknown evil creatures. She tracks the assassin through the city, battling Trollocs and dark creatures along the way and finally corners the assassin, who admits that he was hired by the Forsaken Ishamael. Ishamael is seeking the seals held by the Amyrlin. The assassin agrees to return the ter’angreal in return for his life. Just as Elayna retrieves the ter’angreal, the assassin is assailed by Mashadar, the evil that consumed Shadar Logoth, manifested as a mist-like creature.

Upon returning to Tar Valon, Elayna finds the White Tower besieged by Trollocs. After helping to secure the tower, Elayna is told that the Amyrlin wants to see her in the basement with the ter’angreal. On her way to the basement, Elayna overhears a group of Black Ajah Aes Sedai with the assassin from Shadar Logoth and another Aes Sedai named Sephraem, all of whom are working for Ishamael.

When Elayna finds the Amyrlin, she tells her of the Black Ajah. The Amyrlin then tells Elayna of the importance of the odd ter’angreal: Elayna, a weak channeller, has the potential to be the most powerful being on earth. Since her childhood, the Amyrlin has shielded Elayna from the One Power for her own protection, and the odd ter’angreal is able to unlock that power. Just as the Amyrlin is about to use the ter’angreal on Elayna, the assassin and Sephraem break in, kill the Amyrlin, and take the ter’angreal as well as the Amyrlin's seal.

Elayna takes a few moments to mourn the Amyrlin's passing, then pursues the assassin and his minions as the new acting Amyrlin. They lead her to an empty Aes Sedai expedition site outside a Whitecloak fortress. She is captured by the Whitecloaks and thrown in the dungeon, where a few of the Aes Sedai are located. Elayna learns that some Aes Sedai were able to escape through a portal stone outside the fortress. She manages to escape from her cell and makes her way to the portal stone.

The portal takes her into the Mountains of Mist, near the fortress of Ishamael. She finds the escaped Aes Sedai in the dungeon of the fortress, rescues them, and defends them while they make their way back to the portal stone. Once they are all away, she begins to search the fortress for the Amyrlin's seal, which the assassin, now referred to as the Hound, brought to the fortress.

While searching the fortress, she finds some notes on a long lost ritual to remove from the seals the power with the intent to release the Dark Lord from his prison. She eventually finds the seal, guarded by Sephraem. After defeating her and claiming the seal, Elayna is captured by Ishamael, who prepares to torture her. The Hound comes in and uses the odd ter’angreal to trap Ishamael in a Shield. He then explains that he has succumbed to the chaotic evil of Shadar Logoth, and how he purposefully pitted Ishamael, the Aes Sedai and the Whitecloaks against each other to sow chaos. Elayna and Ishamael are able to escape the Hound's grasp, and Elayna begins gathering seals to complete the aforementioned ritual.

Once they are gathered, Elayna travels to Shayol Ghul, where the ritual must be performed. The Hound arrives, offering to trade the odd ter’angreal, which could bestow untold powers on Elayna, for the seals. To his surprise, Elayna refuses the offer, noting how she had spent her life without those powers. She sends the Hound falling to his death with the artifact and completes the ritual, ensuring that the Dark Lord cannot escape his prison until the Last Battle.

Development

The game was showcased at E3 1998. [3]

Night Dive Studios and GOG.com released the game with updates to support modern personal computers on April 6, 2022. [4]

Reception

The game received favorable reviews according to the review aggregation website GameRankings. [5] Jeff Lundrigan of NextGen called it "a more-than-competent effort, which keeps the flavor of its source material while providing a decent challenge." [17]

Michael Lafferty of GameZone gave it eight out of ten, saying, "If you have played Unreal, and seek to advance along the path of higher and more dangerous game playing, this program is right up your alley. The manual does not provide a quick reference chart, but the controls are so simple to figure out, that you will be immersed in no time. The game also features on-screen prompts to help guide you - at least initially." [20] Peter Olafson of GamePro called it "an elegant 3D game of action and strategy that's compelling, atmospheric, beautiful...and unique." [21] [lower-alpha 1]

According to GameSpy , the game was a commercial failure. [22] It sold 30,085 units in the U.S. by April 2000. [23]

In 2003, the game was rated #10 on GameSpy's list of the most underrated games of all time. [22]

Notes

  1. GamePro gave the game three 4.5/5 scores for graphics, control, and fun factor, and 5/5 for sound.

Related Research Articles

<i>The Wheel of Time</i> Series of fantasy novels by Robert Jordan

The Wheel of Time is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three installments. Originally planned as a six-book series with the publication of The Eye of the World in 1990, The Wheel of Time came to span 14 volumes, in addition to a prequel novel and three companion books. Jordan died in 2007 while working on what was planned to be the twelfth and final volume in the series. He prepared extensive notes, which enabled fellow fantasy author Sanderson to complete the final book, which grew into three volumes: The Gathering Storm (2009), Towers of Midnight (2010), and A Memory of Light (2013).

<i>The Eye of the World</i> 1990 high fantasy novel by Robert Jordan

The Eye of the World is a high fantasy novel by American writer Robert Jordan, the first book of The Wheel of Time series. It was published by Tor Books and released on 15 January 1990. The original unabridged audiobook is read by Michael Kramer and Kate Reading. A later unabridged edition is read by Rosamund Pike. Upon first publication, The Eye of the World consisted of one prologue and 53 chapters, with an additional prologue authored upon re-release. The book was a critical and commercial success. Critics praised the tone, the themes, and the similarity to Lord of the Rings.

<i>The Great Hunt</i> 1990 novel by Robert Jordan

The Great Hunt is a fantasy novel by American author Robert Jordan, the second book of The Wheel of Time series. It was published by Tor Books and released on November 15, 1990. The Great Hunt consists of a prologue and 50 chapters. In 2004 The Great Hunt was re-released as two separate books, The Hunt Begins and New Threads in the Pattern.

<i>A Crown of Swords</i> 1996 novel by Robert Jordan

A Crown of Swords is a fantasy novel by American author Robert Jordan, the seventh book of The Wheel of Time. It was published by Tor Books and released on May 15, 1996. A Crown of Swords consists of a prologue and 41 chapters.

<i>Winters Heart</i> 2000 novel by Robert Jordan

Winter's Heart is a fantasy novel by American author Robert Jordan, the ninth book of his series Wheel of Time. It was published by Tor Books and released on November 7, 2000. Upon its release, it immediately rose to the #1 position on the New York Times hardcover fiction bestseller list, making it the second Wheel of Time book to reach the #1 position on that list. It remained on the list for the next two months. Winter's Heart consists of a prologue and 35 chapters.

<i>Team Fortress Classic</i> 1999 video game

Team Fortress Classic is a first-person shooter game developed by Valve and published by Sierra Studios. It was originally released in April 1999 for Windows, and is based on Team Fortress, a mod for the 1996 game Quake. The game puts two teams against each other in online multiplayer matches; each member plays as one of nine classes, each with different skills. The scenarios include capture the flag, territorial control, and escorting a "VIP" player.

<i>The Dragon Reborn</i> 1991 novel by Robert Jordan

The Dragon Reborn is a fantasy novel by American writer Robert Jordan, the third in his series The Wheel of Time. It was published by Tor Books and released on September 15, 1991. The unabridged audio book is read by Michael Kramer and Kate Reading. The Dragon Reborn consists of a prologue and 56 chapters.

<i>The Shadow Rising</i> 1992 novel by Robert Jordan

The Shadow Rising is a fantasy novel by American author Robert Jordan, the fourth book in his series The Wheel of Time. It was published by Tor Books and released on September 15, 1992. The unabridged audio book is read by Michael Kramer and Kate Reading.

<i>Lord of Chaos</i> 1994 novel by Robert Jordan

Lord of Chaos is a fantasy novel by American author Robert Jordan, the sixth book of his series The Wheel of Time. It was published by Tor Books and released on October 15, 1994, and was nominated for the Locus Award for Best Fantasy Novel in 1995. Lord of Chaos consists of a prologue, 55 chapters, and an epilogue. It is the first book of the Wheel of Time to have an epilogue.

<i>The Path of Daggers</i> 1998 novel by Robert Jordan

The Path of Daggers is a fantasy novel by American author Robert Jordan, the eighth book of his series The Wheel of Time. It was published by Tor Books and released on October 20, 1998. Upon its release, it immediately rose to the #1 position on the New York Times hardcover fiction bestseller list, making it the first Wheel of Time book to reach the #1 position on that list. It remained on the list for the next two months. This book is the shortest book in the main The Wheel of Time series, consisting of a prologue and 31 chapters.

<i>New Spring</i> 2004 novel by Robert Jordan

New Spring is a fantasy novel by American author Robert Jordan, a prequel in the Wheel of Time series. New Spring consists of 26 chapters and an epilogue.

<i>Nox</i> (video game) 2000 video game

Nox is an action role-playing game developed and published by Westwood Studios and Electronic Arts in 2000 for Microsoft Windows. It details the story of Jack, a young man from Earth who is pulled into a high fantasy parallel universe and has to defeat the evil sorceress Hecubah and her army of necromancers to return home. Depending on the player's choice of character class at the beginning of the game, the game follows three largely different linear storylines, each leading to its unique ending. In the multiplayer, players can compete against each other in various game modes such as deathmatch and capture the flag, while the freely downloadable expansion pack NoxQuest added a cooperative multiplayer mode. The game was generally well received by critics and the media.

<i>Knife of Dreams</i> 2005 novel by Robert Jordan

Knife of Dreams is a fantasy novel by American author Robert Jordan, the eleventh book in his series The Wheel of Time. It was the last book which Jordan wrote completely before his death in 2007, with Brandon Sanderson finishing the series afterwards based on Jordan's notes. It was published by Tor Books in the U.S. and Orbit in the UK and released on October 11, 2005. Upon its release, it immediately rose to the #1 position on the New York Times hardcover fiction bestseller list, making it the fourth consecutive Wheel of Time book to reach the #1 position on that list. Knife of Dreams is 784-pages long, including a glossary. It has a prologue, 37 chapters, and an epilogue.

<i>Jazz Jackrabbit 2</i> 1998 video game

Jazz Jackrabbit 2 is a 1998 platform game produced by Epic MegaGames. It was released for Windows, and later for Macintosh. Like the first game, Jazz Jackrabbit, Jazz Jackrabbit 2 is a side-scrolling platform game but features additional multiplayer options, including the ability to play over a LAN or the Internet. The game was re-released on GOG.com along with the first game on November 30, 2017.

<i>A Memory of Light</i> 2013 novel by Robert Jordan and Brandon Sanderson

A Memory of Light is the 14th and final book of the fantasy series The Wheel of Time, written by American authors Robert Jordan and Brandon Sanderson, and published by Tor Books. Originally expected to have been published around March 2012, the book was delayed several times, and the hardcover edition was eventually released on January 8, 2013. The book reached No. 1 on several bestsellers lists.

The Wheel of Time Roleplaying Game is a role-playing game based on The Wheel of Time, an epic fantasy series by American author Robert Jordan.

<i>The Witcher 2: Assassins of Kings</i> 2011 video game

The Witcher 2: Assassins of Kings is a 2011 action role-playing video game developed by CD Projekt Red, based on The Witcher series of fantasy novels by Andrzej Sapkowski. It is the sequel to the 2007 game The Witcher and the second main installment in The Witcher's video game series. It was released for Microsoft Windows, Xbox 360, OS X, and Linux.

<i>Towers of Midnight</i> 2010 novel by Robert Jordan and Brandon Sanderson

Towers of Midnight is a fantasy novel by Robert Jordan and Brandon Sanderson. It is the sequel to the novel The Gathering Storm, and the 13th book in the Wheel of Time series.

<i>The Wheel of Time</i> (TV series) 2021 American fantasy television series

The Wheel of Time is an American high fantasy television series developed by Rafe Judkins for Amazon Prime Video. The series is based on the book series of the same name by Robert Jordan and Brandon Sanderson.

References

  1. 1 2 "Development Update". The Wheel of Time. GT Interactive. November 10, 1999. Archived from the original on November 12, 1999. Retrieved June 5, 2021.
  2. "The Wheel of Time". GOG.com . CD Projekt. Archived from the original on October 10, 2023. Retrieved October 14, 2023.
  3. "GT Interactive and Legend Entertainment to Unveil 'The Wheel of Time' At E3". Business Wire . Gale. May 4, 1998. Archived from the original on September 28, 2012. Retrieved September 4, 2021 via The Free Dictionary.
  4. "Release: The Wheel of Time". GOG.com. CD Projekt. April 6, 2022. Archived from the original on March 9, 2023. Retrieved October 14, 2023.
  5. 1 2 "The Wheel of Time (1999) for PC". GameRankings . CBS Interactive. Archived from the original on May 30, 2019. Retrieved June 5, 2021.
  6. Sutyak, Jonathan. "The Wheel of Time - Review". AllGame . All Media Network. Archived from the original on November 16, 2014. Retrieved June 5, 2021.
  7. Schuytema, Paul (December 7, 1999). "The Wheel of Time". Gamecenter. CNET. Archived from the original on August 16, 2000. Retrieved June 5, 2021.
  8. Mayer, Robert (November 25, 1999). "The Wheel of Time". Computer Games Strategy Plus . Strategy Plus, Inc. Archived from the original on February 4, 2005.
  9. Jones, George (February 2000). "Cinderella (The Wheel of Time Review)" (PDF). Computer Gaming World . No. 187. Ziff Davis. pp. 102–3. Archived from the original on March 3, 2001. Retrieved June 5, 2021.
  10. Tilley, Steve (December 5, 1999). "The Wheel of Time". The Electric Playground . Greedy Productions Ltd. Archived from the original on July 5, 2003. Retrieved October 14, 2023.
  11. Bergren, Paul (March 2000). "The Wheel of Time". Game Informer . No. 83. FuncoLand.
  12. Howarth, Robert "Apache" (November 18, 1999). "REVIEW for The Wheel of Time". GameFan . Shinno Media. Archived from the original on January 26, 2000.
  13. Johnny B. (December 1999). "The Wheel of Time Review". GameRevolution . CraveOnline. Archived from the original on September 19, 2015. Retrieved June 5, 2021.
  14. Ryan, Michael E. (November 30, 1999). "The Wheel of Time Review". GameSpot . Fandom. Archived from the original on December 23, 2004. Retrieved June 5, 2021.
  15. Accardo, Sal (November 17, 1999). "[The] Wheel of Time". GameSpy . IGN Entertainment. Archived from the original on June 11, 2002. Retrieved June 5, 2021.
  16. Lopez, Vincent (December 3, 1999). "[The] Wheel of Time". IGN . Ziff Davis. Archived from the original on February 8, 2023. Retrieved October 14, 2023.
  17. 1 2 Lundrigan, Jeff (February 2000). "[The] Wheel of Time". NextGen . No. 62. Imagine Media. p. 104. Retrieved June 5, 2021.
  18. D'Aprile, Jason (January 2000). "[The] Wheel of Time". PC Accelerator . No. 17. Imagine Media. pp. 66–67. Retrieved June 5, 2021.
  19. "The Wheel of Time". PC Gamer . Vol. 7, no. 2. Imagine Media. February 2000.
  20. Lafferty, Michael (November 22, 1999). "The Wheel of Time". GameZone. Archived from the original on February 25, 2004. Retrieved June 5, 2021.
  21. Olafson, Peter (December 29, 1999). "[The] Wheel of Time Review for PC on GamePro.com". GamePro . IDG Entertainment. Archived from the original on September 13, 2005.
  22. 1 2 GameSpy staff (September 29, 2003). "25 Most Underrated Games of All Time (Page 17)". GameSpy. IGN Entertainment. Archived from the original on January 13, 2007.
  23. PC Gamer staff (April 2000). "PC Gamer Editors' Choice Winners: Does Quality Matter?". PC Gamer. Vol. 7, no. 4. Imagine Media. p. 33.