Tower Unite

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Tower Unite
Tower Unite Logo.png
Developer(s) PixelTail Games
Publisher(s)
  • PixelTail Games  OOjs UI icon edit-ltr-progressive.svg
Designer(s) Macklin Guy
Engine Unreal Engine
Platform(s) Windows
Release
  • Windows (Early access)
  • 8 April 2016
Genre(s) Party game, Sandbox
Mode(s) Single-player, multiplayer

Tower Unite is a 2016 virtual world party game and sandbox game developed by PixelTail Games, in active development and available as an early access title on Steam. The game is set on an island in the style of a resort theme park, where players can interact, play mini-games, and join lobbies via matchmaking. In addition, players can host public or private virtual spaces known as "condos", customized with furniture and props.

Contents

The concept was initially developed in late 2006, but development was prolonged due to multiple development cycles and changing teams. [1] It was eventually released to the public in 2009 under the name GMod Tower, as a mod for the Source engine game Garry's Mod .

In 2015, the developers founded PixelTail Games and began development of Tower Unite as a standalone game. The project received a developer grant from Epic Games and was successfully crowdfunded on Indiegogo that same year. [2] [3] Following the release of the game, GMod Tower was subsequently shutdown. [4]

Gameplay

View of the tower and total island area accessible in plaza lobbies. Tower Unite main world screenshot.jpg
View of the tower and total island area accessible in plaza lobbies.

Tower Unite is set in an open world island with a central plaza, tower, several stores and buildings, and a wharf with carnival-style games. Main features of the island include a casino, arcade, roller coaster, bowling alley, monorail and Ferris wheel, to name some. The outer areas of the island include beaches, pools, huts, and a lighthouse, with areas for fishing. The island has a simulated day-night cycle.

The theme of the plaza is updated to celebrate holidays and events such as Halloween and Christmas, and is populated by dynamic NPCs and time-based mini-game events. Playing games and partaking in events earns an in-game currency, which can be used to buy things in the game; no real money is ever used. [5]

Players can enter buildings, buy goods from NPCs, customise their character, and talk by voice and chat text. As a virtual world game, there is no single aim or gameplay loop, but a variety of activities to support player interaction and world creation.

User-generated content

In version 0.6, Tower Unite introduced user-generated content with Steam Workshop integration. [6] This allows for custom player models, props, and vehicles, as well as the sharing of condos.

Tower Unite comes with tools to help with packaging content, and supports the COLLADA format for 3D models.

Condos

Players can host their own private or public lobbies from a selection of maps, including buildings and open areas. They can decorate these areas or build structures, using props and furniture bought in-game or acquired from the Steam Workshop. In GMod Tower, the condo feature was initially intended as a home-like environment which players could customize, but the creation options have substantially expanded in Tower Unite, allowing players to design elaborate spaces in the style of larger maps.

Game worlds

Separate from condos and plaza activities, many of the main games in Tower Unite are known as game worlds and are hosted and played as individual activities. There are several game worlds available.

In addition, two further game worlds are displayed but marked unavailable, and are currently in development: Planet Panic and Horror Hill.

Other activities

Tower Unite features an expanding range of smaller activities that the player can pursue, including fishing, arcade games, casino games, and finding collectibles. Some of these activities can be tracked in the Collection Book, a sub-menu which logs player statistics and activities.

Development and release

The idea of Tower Unite was first expressed in a concept in late 2006, with various attempts to develop it which were substantially delayed with numerous team changes. [1] By 2009, the game was finally developed as GMod Tower, a mod for the Source engine game Garry's Mod . It became a cult hit and was one of the more significant Garry's Mod projects of its time, later featured in a Rock Paper Shotgun article in 2012 as a notable mod. [7]

In 2015, the developers founded PixelTail Games and began development of Tower Unite as a standalone game. This would lead to the retirement of GMod Tower, with a focus on building the concept further in a modern game engine. [4] PixelTail Games received two forms of funding, a developer grant from Epic Games, and subsequently a successful crowdfunding effort on Indiegogo that same year. [2] [3]

The first public version of Tower Unite was released on the Steam store on the 8th of April 2016. [8] It was released through the Early Access programme, which it still currently remains in. In addition, Tower Unite supports cloud services including Nvidia GeForce Now. [9]

Tower Unite was featured in the Humble Bundle monthly pack in March 2019. [10]

Reception

The game has been praised for its Steam Workshop integration and user-generated content, including by journalist Jeff Gerstmann and gaming site Giant Bomb. [11] [12] [13]

In 2018, Brendan Caldwell of Rock Paper Shotgun described Tower Unite as a "bizarre resort town" and compared elements of it to The Sims and PlayStation Home. [14]

In October 2023, GameRant ranked Tower Unite 14 out of 21 in a list of top FPS games for children, describing the game as a "hidden gem." [15]

See also

Related Research Articles

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References

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